Curate, connect, and discover
I was thinking about how the real world should have an NPC to give you side quests so you can remember to get your work done, before realizing that it did have one, and it was my mother
I've started playing Horizon: Zero Dawn and I have come to the conclusion Aloy and Link would get on like a house on fire. Gets distracted every 2 seconds to forage, roads are a suggestion, have to climb tall things to get a map, collect every piece of clothing and switches what they are wearing every two seconds in combat, ask 300 questions, and only one of them have to do with a quest, the rest are about worldbuilding which arguably everyone else but they know, liberal use of arrows, very neurodivergent, parkour, climb everything, "oh this is very impossible to do, don't do it" they proceed to do it, went on so many side quest you forget the main quest, murder is ok, the 100 haters after your head, break into the hq of said haters looking like one of the haters, hunters, coin toss on if they are hunting for food or monsters, no qualms on looting bodies, guts their kills with terrifying efficiency, makes their own potions, blows things up all the time, sneak masters, everyone they meet is thirsting over them, including royalty, no qualms about looting others things, I could go on. Their only differences is Aloy has only one gender and Link doesn't talk.