Curate, connect, and discover
And now as I was scrolling through my older posts, I realised what my mistake here was ... I think the pacing of the animation is completley off. He's falling way too fast ... it feels weird. Maybe if I find the file I could try to continue ...
I am trying to animate again :D
but nothing too big this time.
I was thinking about, how one of my OC's powers would work, and I had a little idea for a loop (after watching a sick fighting animation on Youtube, just that I couldn't figure out how to make something like that, so I'll just make a loop)
Anyway, I wanted to animate my OC Kael (Guardian of Time) and even with the keyframes, I am already impressed with how that looks.
Sneak peek below :D but don't expect too much
Note: Roughing it out, setting basic proportions, and so on ... I don't know if my timings are fine or if I need to tweak something about it ...
More sneak peek
I'm currently really pushing through. Also realised, I don't use any in-betweens by now XD (at least for now, but the animation feels fluid enough) AND I also needed to figure out the rest of the character design. I guess for now, I have something I might stick with, but this could change in the end or become more detailed.
AND NOW I FINALLY REALIZED WHY A CERTAIN PART LOOKED WEIRD!!! I copied the pose right as he turns around and forgot to change the legs so suddenly they were swapped.
And now I am realising that this might take some more brain power to fix, than just change that one frame ................
I think, I fixed it ... I guess it was not that visible from the beginning anyway ... just the feeling that was bugging me.
Well, it's still wrong and feels wrong. But this clearly takes more brain capacity than I currently have left. Guess I'll roughly animate the rest and continue hopefully tomorrow.
So, current state for today: (and yes, I still need to fix that stupid frame, or isn't it even noticeable?)