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Words Cannot Describe My Love For Legend Of Zelda And This Game In Particular - Blog Posts

2 years ago

You know sometimes I think about how Majora’s Mask is a game about helping others first and saving the world second

About how literally the main objective of the game was to help Tatl and the Happy Mask Salesman, and how literally no one tells you that your goal needs to be to stop the moon

About how upon rescuing the third giant, they ask you to help their friend, to which Tatl assumes they mean the fourth giant, when in reality they’re referring to Skull Kid

About how Skull Kid is a perfect representation of a child going through grief and not given the proper resources to cope healthily which can lead to a spiral of destruction, both hurting the ones around them and themself. And how, while the hurt they caused was inexcusable, you also see the effect of Skull Kid’s demonization as everyone thinks it better to simply toss him aside and forget him, but how the Skull Kid truly deserved to be saved just like everyone else in the game

About how, upon rescuing the last giant, they request you to “forgive your friend” to which Tatl goes “Huh? What friend? and then the scene fades out as the player is meant to infer they mean the Skull Kid, and how this isn’t addressed again once the cutscene ends

About how most of the quests where you help others isn’t about magically making their lives better, but rather performing small acts to comfort others and ease their burdens so they can face life with no regrets

About how with the Deku Butler’s son, you won’t realize you discovered his body until it’s referenced later in game, and how by the time you encounter Darmani III, his grave had already been completed, effectively making both of them die before you even had a chance to help them. But you watch Mikau die, and no matter how early in the cycle you go back, there will be nothing you can do and his death will be inevitable, and how the game reassures you that that’s okay. That being there in the aftermath is just as crucial, if not more crucial, than attempting to prevent the tragedy in the first place

About how Cremia does everything in her power to make Romani’s last night as comforting and joyful as possible so her last moments aren’t in fear of the apocalypse, but rather love of her sister, and how one can guess how much Romani unknowingly brings Cremia comfort in her final moments as well

About how Majora’s Mask is a game that focuses on and heavily rewards empathy and compassion, and how simply being selfless is often more important than being some grand hero. About how it’s literally impossible to beat the game without making meaningful, emotional connections. And how as much as you help others, they help you in return; with Deku Butler’s Son, Darmani III, and Mikau being immediate helpers, and the Fierce Deity’s Mask being the ultimate symbol for all the joy you’ve brought to others and how the most daunting threat in the game is an absolute cakewalk when you have so many behind your back. About how the game is about support and being supported, and making the most of the time you’re given

And y’know sometimes I think about Majora’s Mask


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