dangerd00dles - Dangerd00dles
Dangerd00dles

Used to be a blog for UCA stuff, now I just kinda float around and occasionally post shit about my dumbass OCs.

69 posts

Latest Posts by dangerd00dles - Page 3

4 years ago

Can't not reblog this shit

Midari in Season 2: Speaks

Yumeko:

Midari In Season 2: Speaks
4 years ago

OCARINA TAAAAAAABS!

I’ve been playing ocarina for 2 years now and I think it’s time to start making ocarina buddies. Here are some 12-hole ocarina tabs I made that I hope will help some of you~ 

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Keep reading

4 years ago

Tutorial (Pixel Animation Tutorial) Review!

In this blog I’ll be reviewing my pixel animation tutorial from my UCA workshop!

To kick things off, I just wanted to say that I’m not very good at explaining myself in most situations, tutorials included... So at the start I was a tad worried it wouldn’t be up to scratch... However I soon learnt that by making the steps short and easy to follow would make the tutorial better, as well as adding a friendly tone to it!

From this tutorial I learned how to give a friendly tone to the steps, as well as how to make it easy to follow! However I found that writing out the steps and explaining them was quite difficult.

I enjoyed adding my own little bits and pieces into the tutorial, as well as drawing out the steps! It’s really nice for me to see others taking my advice and turning it into something beautiful!

Finally, for the next tutorial I do, I’ll probably try and add in more detail to the steps and maybe not have so many steps in there in the first place!


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5 years ago

I did another quick animation

This animation was just me messing around with an old concept!

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Here's the concept! I tried mixing a chameleon, hyena and a bird to see what the result will be and decided it was good enough to animate!


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5 years ago

How to do a pixel animation!

This tutorial will show you how to do a small pixel animation in Photoshop! Of course, this means you will need Photoshop to do this and I also recommend that you have a Wacom tablet. I would also recommend this tutorial for beginner animators, young and old alike!

I chose to do this tutorial as I recently learned how to do it and am pretty proud of myself for it and was hoping you guys might want to know too! For this tutorial I’m just going to do a simple gif of a blinking eye, nothing too complex!

I am kind of bad at tutorials so sorry if this one isn't the best...

STEP 1:

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Open a canvas with these settings! 100 X 100 in pixels is best to get the pixel effect!

STEP 2:

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Select the brush tool! You do this by hold clicking the pencil and choosing the icon with the paintbrush on it!

STEP 3:

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Open a new layer! You do this by clicking the button I circled!

STEP 4:

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Click this button! It will turn the timeline into an interface that’s easier to manage!

(There was an error that happened here that I can’t seem to fix... sorry!)   

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STEP 5:

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Now for the fun part! Draw your design and when your done, click the circled button to create a new frame! You can make the eye in any style you wish, or follow my style!

STEP 6:

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Draw the previous design onto the new canvas, but make it move a slight bit. This will make it move when you play the finished result! The smaller the adjustment is, the smoother the animation will turn out but this will mean more work. When you are finished drawing this frame, make another!

STEP 7:

Simply repeat 6 as many times as you need to!

STEP 8:

Now to save your animation!

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Click file, and then “save as”.

STEP 9:

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Name your animation and save it in the Photoshop (PSD) format, then hit the save button! Depending on how long your animation is will determine the time it takes for your file to save, so you will need to sit tight if you’ve made an animation with a ton of frames!

STEP 10:

If you want to make your animation a gif, click file and then export.

From there, click “save for web (legacy)”. After clicking the button, this window should appear.

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If you export it as 100 X 100, it WILL come out really small, like this.

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 but if you want to make it bigger and still keep the pixel format, I recommend changing it up to 300 X 300. You might lose some of the pixel format by making it bigger however...

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Congratulations! You have successfully made a small gif of a blinking eye and on the path to create many more wonderful creations! Have fun!


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5 years ago

I made a pixel animation!

So today I made a pixel animation of a fox transforming into an Asian dragon!

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The software I used was Adobe Photoshop and it took around 2 hours to make, during making this gif I learned that Photoshop was more than a photo editing software and how to make gifs bigger. I also used a Wacom tablet to draw the frames! I found it difficult at first as I never knew how to animate on photoshop as I’m more comfortable with a different program, but I got used to it quickly!

My inspiration behind it was Japanese mythology, especially the kitsune and it’s transformation powers! I have always been fascinated by Japan and its wonderful culture, so this was a perfect opportunity to let me show that through the wonderful medium of animation!

I have been animating for a while now and I’m always open to try new forms of it so being able to add another form of it under my belt was special. To me this is another step to becoming an animator for a big company or even starting my own!

I really enjoyed sketching out how this animation was going to look, sketching has always been my favorite part of animation and drawing in general because it’s the stage where mistakes don’t really matter and you can just go crazy with the start of your work! I also learned how to use the HSV adjustment tool to get the perfect shade of orange when the color wheel wasn’t good enough as well as how to make the lines come out smoother by tinkering with the brush settings.

However I found the coloring to be a real chore as every time I used the fill tool, pixels would flood outside of the lines and make the final product look really messy and sloppy, so I spent a fair amount of time cleaning that up just so the final product would look cleaner and smoother.

If I had a chance to revisit and redo this animation, I would probably make it longer and smoother, so someday I might remake this animation and it might not even be in a pixel format!


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5 years ago

My review on the new Sonic Movie! *SPOILER WARNING!*

For a start, I just want to express how grateful I am for the redesign Paramount worked so hard on! They took their monstrosity and made it look more like the modern sonic we know and love to this day! 

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Another thing to note about the redesign is how much more emotion and expression it holds, the enlarged eyes show more emotions and give the animators in this project more to work with. Not only that but by getting rid of the “human” teeth, the design appears less uncanny and more cartoon-like. I also think that the CGI is immaculate as throughout the film I didn’t see the model do anything rigid and the model seemed unnatural to earth but still seemed semi-organic. 

*THERE WILL BE SPOILERS BEYOND THIS POINT*

The story of the movie is easy to follow and quite fast paced in my opinion. There are some cringe worthy scenes, such as the moment when he flosses after defeating one of Robotnik’s robots and near the end when he get his new bed.

The beginning of the film shows Sonic’s childhood and why he must stay hidden in order to protect his power and himself. This bit of the movie is a tad cliche with having the parent figure perish whilst protecting the protagonist. It then timeskips to the older and current version of sonic, showing how he lives and interacts with the other characters. It also shows us that Sonic is lonely and tired of having to hide. During him playing a baseball game with himself he snaps and causes a massive power outage which alerts the government, causing them to send in Dr Robotnik who is played by Jim Carrey. Whilst Sonic is looking for a place to use his rings he is accidentally tranquilized by Tom who then takes him to San Francisco whilst avoiding Robotnik.

The story has many memorable moments and like I said earlier, easy to follow. One of my favorite scenes is the bar fight. It was comical and had a couple of surprises and by looking at it I can feel that the actors had fun with it. The editing in this scene was also really smooth and pleasing for me in a way.

The characters in the story were also memorable and had a nice feel to them. Each one stuck out and had their own quirks! In my opinion the best character was Robotnik by far, not only was he comical and an interesting villain but also had a great personality and made didn’t fall into the category of being “too generic”. Jim Carrey did a great job at capturing Robotnik’s personality and incorporating it into his acting.

However not everything about the movie was perfect, like I mentioned earlier I hated the fact that Sonic flossed in the movie, it seemed out of character for him and was a cheap tactic to keep the kids interested. I also thought that the movie was quite cliche in some parts and cringe worthy.

The music was a mix for me, there were some bits of it that were really nice to listen to, especially the reboot of the green hill zone theme towards the end and having the music from the sonic mania trailer at the beginning (one of my favorite music artists composed that)! However not all the track was too memorable and didn’t have much of an affect on me.

 Apart from that I feel this movie was a good one and as much as I’d like to say I’d recommend it to anyone, I think major Sonic fans and children would enjoy this film the best.

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5 years ago

A blog about one of my favorite artists, Atsuko Nishida!

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Atsuko is a video game artist. She works for the Pokemon company and has been ever since the first games! Originally most of the Pokemon designs were supposed to appear scary or tough like Charizard or Tyranitar, but she took some of the designs and gave them a cutesy look!

Atsuko is also the mastermind behind the company’s mascot Pikachu! She also designed a couple of the eevee evolutions and even designed my favorite Pokemon Zoroark! Not only that but if it wasn’t for her, Ivysaur would look like this!

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Another cute fact about this artist is she’s super camera shy, during an interview in 2018 she spent the entire thing hiding behind a Pikachu plush!

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Atsuko’s work is very important to the company because without her design we wouldn’t have a balance of designs within the Pokemon games. We mainly have intimidating ones such as Garchomp or Metagross.

Atsuko is an inspiration to me because not only are her designs diverse and loved by all but they also hold purpose in a way. The main rule of a pokemon design is that they need to look like they’d be your friend, I feel that Atsuko pulls this off really well! I try and make my work to have the same feel, some of my characters may look intimidating but deep down inside they’re total sweethearts who will have your back no matter what, either that or they’re just goofballs who want to have a good time with you!

One of the things that amazes me about her is that when she made the design for the company’s mascot, Pikachu, she didn’t make any concept sketches! She went straight to the computer and started punching dot’s to create him. She even quoted it herself in one of her interviews!

I like her designs because of how much character they hold and the color schemes and inspiration behind them are interesting! Not only that but the designs are also loved by many people and I wish to have people enjoy my designs, similarly to how they enjoy Atsuko’s!


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