Everything is the same except the characters switch their species which was decided by a wheel
Sponges -> Starfish
Starfish -> Snails
Krabs <-> Octopi
Plankton <-> squirrels
Snails -> Sponges
I'm all three
A triple threat
reblog if you’re gay, shy or a fucking idiot
Yeah the blue ain't the right shade ik ik
Can you believe how rare cyan markers are?!
Anyways the characters:
Phanton (My Deltarune Chapter Rewritten)
Creatos (My Secret Boss insert)
Tom (My superhero OC I made in like 3rd grade)
Lemmy (I have a Lemmy stuffed animal who hosts a tv show.....don't ask)
Me?! (Got tired of coloring nicely and just went wild so yeah)
New Deltarune Au: Shadowglyph Inspired by the Aus Candleholder and The Other Puppet where darkners take the role of lighteners However unlike Other Puppet it's not a clear swap au but just places the Darkners as the lighteners and has a completely new story The secret bosses are the protagonists and the setting is trying to put them in a more realistic town sort of thing. This is also meant to be the secret bosses before they became insane. The objects replace the Darkners with the weapons being bosses, the armors being NPCs for the most part, and the consumables being shop owners. The weapons earned from secret bosses are the main bosses where the armors earned from them are the secret bosses.
Spamton is the main protagonist. He's a salesman for Queenly's tech company specifically tasked with trying to sell the new electric car the Cungadero. He's in his late 20s. He/him, pansexual. He's constantly stressed and jittery and a caffeine addict. He is also paid very poorly and has never known what it's like to have money to spend. He has very poor eyesight but refuses to wear glasses because he doesn't want to look nerdy tho he keeps a pair in his pocket in case of emergency. He also is a big Mama's boy. In the dark world he resembles his neo form and is equipped with the Dealbreaker (his glasses which cracked from falling into the shadow world and now are able to create an unstable shield) and the string scarf (a little string toy he likes to fidget with when he's nervous turned into a scarf that's able to morph into weapons mostly a blade or gun)
Jevil takes a role similar to Susie. Jevil is a comedian at the Card Kings' Casino who performs stand up comedy with his best friend Seam. He's quite friendly if a bit chaotic and is very hyperactive and has trouble staying on task. He's also a frequent alcoholic and is almost always drinking some substance. Because of this his life is starting to fall apart but he chooses to ignore his problems and uses comedy and drinking as his escape. He had a one night stand with Spamton and ever since insisted on following him around because he feels the need to get to know him (that and he's also very lonely with his only other friend being Seam and he might also have some feelings for Spamton). He likes getting on Spamton's nerves as a way of almost flirting. He's mostly the opposite of Spamton being carefree and outgoing and not having to work very hard for his success which causes Spamton to be envious by how easy Jevil's life seems to be but it's not perfect either. He's a bit older than Spamton being in his early 30s and is bisexual and gender fluid. In the dark world he resembles a jester like in Deltarune and is equipped with the Deviltail (A satanic pendant that in the shadowworld became an armor for his tail giving him magic powers) and the Deathscythe (A cane he carries for his stage acts that has become a long staff and also fused with his comb to become a scythe who's blade can be detached to throw)
Together they will banish the evil of the shadowworlds or die trying
The only Sans who gets a real gift
He gets to perform for an audience of kidnapped DARKNERS
Bruh
Bruh
Bruh
My take on Underfell Papyrus. He's this over the top supervillain and co-captain of the Royal Guard. He's a bit of a kiss ass to the king and takes his job very seriously.
He has two separate outfits here one that he wears when harassing you through Snowdin that covers his mouth because he is embarrassed by his crooked messed up teeth
And his battle armor which is too heavy to move in properly so he only wears it during the final battle since he's just using bone magic on you
Side note I have no idea what I'm doing in math now
I may be late but Jevil still wishes Sans a happy birthday regardless......
In his own specil way....
As much as I love Undertale Asriel is such a disappointing final boss of what's meant to be Undertales true ending When compared to Sans, Omega Flowey, and even Asgore; Asriel fails as a final boss
Sans practically cheats the whole fight; getting the first cheap hit, his karma damage, dodging all your attacks, and just using general cheap tricks to mess with you. For the entire Genocide route all monsters (for the most part) go down easily and let you walk all over them. Sans is the perfect final boss as he shows you that your actions have consequences and if you're gonna fight dirty then so will he. It's not just how hard his fight is, it's how he playfully mocks you throughout the fight that really frustrates you. He doesn't want to kill you. He knows you'll just come back. He just wants to piss you off until you quit. Until you reset and bring everyone back. That's why his fight works. It's made to be frustrating and annoying. You've made your choice now Sans is gonna make sure you pay for it
Throughout the entire game characters have dropped hints about the King Asgore. Truly setting him up to be the final boss. And while any player knows that he is not he sure as hell still feels like one. The choice to let us know at the very last moment that we are going to have to kill him is heartbreaking for anyone who is trying to play the game as intended and spare everyone. Especially after hearing how much the monsters of the underground look up to him. He gives them hope for a better future and the player, if they wish to return home, has to tear that all away from them. And when you finally meet him...it's even more heartbreaking. He is a kind gentle soul not truly wanting to hurt anyone. He'll even let you run away or wait until you're ready before he fights you. He creates a very peaceful welcoming aura that you know won't last long. When you do fight him the opening song "Bergentrückung" plays as you're given one last boost of determination. One last reminder that this is it. This is the end. Everything you worked for is finally going to pay off...and then he destroys the mercy button. Now you are forced to fight him. No matter how badly you want a happy ending the game will force you to turn to violence. The fight is designed to get harder the longer you stall. Like Flowey said: It's kill or be killed. If you want to win this fight then you have to attack back. The regal boss fight music and increasingly difficult attacks truly create a very tense fight. Asgore can't even look you in the eyes as he fights you... knowing that one of you won't leave here alive. My first time fighting I had died so many times that I forgot the person I was fighting and I just kept spamming attack and then after the final blow...you defeated him. It was over. You won but at what cost? But you're given one last bit of hope... One last chance at a happy ending as the Mercy Button reappears....you spare him...he talks about taking you in as a family...and then....that's ripped away from you. As you watch Asgore be killed by Flowey who has been hiding in the background for much of the game who you've surely forgotten about during your adventure but might always been in the back of your mind wondering what that weird flower from the beginning was all about... Then he takes the human souls and-
Omega Flowey breaks everything you know about the game. From sending you back to the start only to twist it, to destroying your save file just like that, to mocking you Everytime you die then bringing you back just to do it all again he, much like Sans, is toying with you. But for a different reason. Simply for his own enjoyment. The fight takes everything already established in the game and throws it away for something truly chaotic and, during the first playthrough, frightening. Everything about it is meant to be unnerving, suspenseful, and make you feel like everything is truly hopeless. Flowey twisted himself into a grotesque mix of flesh, plants, and machinery. The fight has no turn based combat or even a bullet box instead putting you for a, seemingly infinite, bullet hell section. The music is like nothing else in the game being very overwhelming, suspenseful and frightening as well as being timed to the phases of the fight. The first time you play you have no idea what's going on however it's also not too confusing to where you can figure it out and eventually gain the upper hand. The hopelessness that the music and Flowey conveyed changes into an uplifting melody as Flowey slowly loses his confidence and begins spamming attacks in hopes of regaining some control. It's not noticeable at first playthrough but Flowey seems to spam one attack a bunch in the final phase while spamming reloads as if he's trying to find something, anything that will work as the tables are turned. Ending the fight with the option to spare...or to kill Flowey... The fight is one of the most beautifully constructed combinations of boss design, music, and gameplay that create a very unique and edge of your seat experience
And then theres Asriel
The fight is built up very dramatically. Everyone came together to try and find a peaceful solution just like you, the pacifist player, has strived for. Only for Flowey to try and take it all away again. And I do mean all of it. The human souls. The monster souls. Everyone's hopes. Everyone's dreams. And now...he's back to Asriel...but with the powers of a god. The fight starts off like any other until the song kicks into beat and the background becomes a collection of beautiful vibrant colors and- Well that's about it for the first phase. The unique actions are pretty fitting and definitely makes that unique...the music definitely slaps...but most of the attacks aren't anything game breaking. Not like Omega Flowey or Sans or even Asgore breaking the mercy button. There's nothing that's too fundamentally changed about the gameplay. The final attack isn't even that interesting and it's not until the second phase that we get anything really groundbreaking. Asriel (despite saying he's been holding back and is going to unleash his full power) only uses one fire attack. Though I guess it could be reasoned that he is still very much a child inside and spamming this attack is similar to Omega Flowey or a kid playing a particularly hard video game and they'll just start spamming whatever seems to work. Saving The Lost Souls and Asriel is very compelling storywise but it doesn't make that much of a fun fight. That sums up Asriels fight perfectly. It's very story driven, is a beautiful conclusion to the game but not a very satisfying final boss the same way Sans and Omega Flowey were
But I love Undertale and Toby Fox and no disrespect to him or anyone else working on it. It's still a very fun game and has characters and fights I adore. I just was disappointed at how standard Asriels fight is in comparison to the other final bosses. I hope the final boss of Deltarune would trump all these bosses and we'll see Toby create more masterpieces in the future whether it be games or just music.
But hey....maybe the reason Asriel didn't break the game as much as Flowey is because he didn't get every monster soul...maybe he is in shock the entire fight as he's not at full power and is confused about how this isn't working... because he missed one soul ... Napstablook's....If he got Napstablook's soul there's no telling how powerful he'd be Maybe he'd be unbeatable But .... Napstablook didn't let him take their soul....therefore:
Napstablook is the true hero of Undertale
Check out my new blog where I redesign and rewrite Batman characters.....ok so Batman villains
I'm saving the heroes for later
Villain Name: The Joker
Real Name: [Redacted]
Age: Unknown likely mid 40s
Relationship Status: Single
Sexuality: Unknown
Gender: Male
Condition: Unknown, likely pure insanity possibly from trauma
Backstory: His backstory is shrouded in mystery. All that we know is his father was abusive and he found joy in comedy shows. He became a stand up comedian but wasn't very popular. He became a common crook known as Red Hood to make ends meet. He's suspected to be the murderer of the Wayne's. After “One bad day” he fell into acid and went insane and went on a killing spree. His true motives are unknown.
Relationships: Harley Quinn (Ex “Lover”), Batman (Enemy), Red Hood (Victim, Enemy), Tim Drake (Victim, Reincarnation), Barbara Gordon (Victim), Anarky (Possible Son), Phantasm: (Enemy),
“You're never fully dressed WITHOUT A SMILE!"
Im not good at drawing Undyne
Her eye patch design changes based on mood but don't ask how....
Anyone think she's kinda hot?
The gangs all here
This art challenge has been so fun and SpongeBob has a special place in heart. I watched it since I can remember, it helped inspire my love of art, I bonded with my first friend over it.
So I am thankful for all the talent that went into this series. It's been a bumpy road but all the writers, animators, voice talent and every other person who has gone into and is going into this show have truly made something beautiful. 25 years is alot and I just can't wait to see where this show will go. To think it all started as a man's idea for a cartoon about marine biology I don't think anyone expected this big of a cultural phenomenon. Stephen Hillenberg made something truly special
🏳️⚧️ She/They, Pansexual, Lily, I make Undertale and Deltarune aus mostly
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