Looking For A Dp X Dc Post Where The Justice League Mess Up And End Up Believing The GIW Nonsense About

Looking for a dp x dc post where the Justice League mess up and end up believing the GIW nonsense about ghosts.They capture Phantom and they know he’s the king so they make him agree to take all of the undead/non living out of the living realm.Ofcourse this backfires on them and I can’t remember if some of these details were in the reblogs or the original post but Phantom took Jason and a bunch of people like I think hospital patients/comatose people because they somehow counted.

Also Phantom took away the ability to die which originally had everyone rejoicing until they realized that the animals weren’t dying either.Also messed up villains like Joker could literally rip people into pieces and they wouldn’t have the release of death.(I think some people were blown apart by Joker’s bombs or smth)

I also remember the villains were pooling their resources together to fix the JL’s fuck up to make amends with Phantom and fix the food problem.(Like Lex Luther)

The general population were so mad at the JL for dooming them to a fate worse then death that they attacked them.I specifically remember a scene where I think the Flash was like “Did you see what they did to Superman?!”. That post ended with Batman and the remaining members of JL about to enter a portal to the Infinite realms.Most likely trying to make amends with Phantom or trying to force him to.

Also since nobody could die Ra’s whole Lazarus pit giving him immortality thing made him irrelevant since he’s no longer the only immortal.In one of the reblogs/comments dude even left for the Infinite Realms and became some teacher/mentor figure in the Infinite Realms and got redemption.

Update-Y’all someone found it!

More Posts from Iwannaread13 and Others

10 months ago

Maybe not that sort of reaction but there could be a infiltration arc for the heros where they learn about Amity Park. They could find about the GIW, the portal, Pirah Dark, Fenton Works, and about Danny himself.

Like a slow build up with small pieces of information first and then, bam! Sudden high stakes for everyone involved. After all, the show is still going on. That is most likely not going to stop and I can see a influx of ghost media in Amity Park's future. That is what they are going to be known for.

Ghost themed every thing. From TV shows to Books to Music. Maybe they look in cold cases or the other ghosts past? Like with the Ghost Writer, Youngblood, or Spectra? That would be fun.

To cover up the happenings of amity park, Danny comes up with a GENIUS idea (shut up Sam).

The small videos and pictures of him and the ghosts that managed to escape their city were dangerous if a hero were to look into their business.

With Tucker and Sam, they created a 'behind the scenes'.

(The video starts with Phantom. He's chasing something– someone, building's sweep past as the two duke it out midair.

That is, until someone yells.

"CUT!"

The background is taken away, leaving behind a green screen. Phantom and the ghost, now recognised as Ember Mclain, hang midair, dangling.

The camera zooms in on Phantom, as he slips off his white wig and scratches his scalp.

"Danny! Stop taking off the wig!" Someone yells off screen, to which Damny rolls his eyes to, screaming back a "but it's scratchy!".

The video stops there.)

They did NOT expect the amount of views this would get.


Tags
1 month ago
Bro Was Last In A Club 20 Years Ago And After This Titanic Karaoke He Won't Be Back In A Club In The
Bro Was Last In A Club 20 Years Ago And After This Titanic Karaoke He Won't Be Back In A Club In The
Bro Was Last In A Club 20 Years Ago And After This Titanic Karaoke He Won't Be Back In A Club In The
Bro Was Last In A Club 20 Years Ago And After This Titanic Karaoke He Won't Be Back In A Club In The

bro was last in a club 20 years ago and after this titanic karaoke he won't be back in a club in the next few years 🚶

3 weeks ago

I already have an AU with Shen Jiu in MDZS, so ofc I had a TGCF one backed up somewhere too.

*Slaps this onto the table*

GHOST KING SHEN JIU !!

A friend of mine also has a Calamity Shen Jiu AU of their own so check it out too! @levemetal

I Already Have An AU With Shen Jiu In MDZS, So Ofc I Had A TGCF One Backed Up Somewhere Too.

I'll rb with the headcanons later, but first, fics>>

Tales of the Five Calamities by FakeAlice

No Prayers for the Gods by Otno

To a Life (Never) Forgotten by Orphan Acc

Blackened Metamorphosis by tpfw01

These 4 were the only 4 I could find, like Calamity Shen Jiu is such a slept on idea fr.

And his Calamity title? Jaded Night Shatters Heaven

Here's more content abt Calamity Shen Jiu I posted a while ago as well if you've got the serious brainrot that I do>

MDZS AU

1 month ago

Alright! Branched out for this one but here is for the person who requested snirius(starprince?)

Addicted To Love by Florence + The Machine

sunny side up by KiNG MALA

Lose Control by Teddy Swims

Tell That Devil by Jill Andrews

Run Your Mouth by The Marías

I Can See You by Taylor Swift

Jaded by Miley Cyrus

@fairyofspringdays this isn’t my usually ship so please tell me how I did when you get a chance!

4 months ago
Really Just Wanted To Draw A Camp Counsellor, Steddie. But Being A Bit Of A Horror Fan I Turned Toward
Really Just Wanted To Draw A Camp Counsellor, Steddie. But Being A Bit Of A Horror Fan I Turned Toward
Really Just Wanted To Draw A Camp Counsellor, Steddie. But Being A Bit Of A Horror Fan I Turned Toward

Really just wanted to draw a Camp Counsellor, Steddie. But being a bit of a horror fan I turned toward the awesome 80s videos of the day for inspiration. Where both of them think a warm summer and babysitting kids is going to be a breeze. Little do they know that they become the Final boys as something stalks the camp 😢 Is it really killing the kids? Or are the boys just stuck in their own nightmare the Camp created for them? DunDunDun!!!! 😨😈

6 months ago

The Anatomy of Punching a Character in the Face

The Anatomy Of Punching A Character In The Face

Punching scenes are a staple of action sequences in many genres. Whether it’s an intense brawl, a quick defense, or an emotional outburst, a punch can carry a lot of weight both physically and narratively. As a writer, it’s essential to understand what really happens when a fist meets a face—from the immediate impact to the longer-lasting effects on both the person getting punched and the one throwing the punch.

This guide will help you craft authentic, detailed, and believable punch scenes by exploring different areas of the face, types of punches, and the aftermath of such an impact.

1. Target Areas of the Face and Their Vulnerabilities

A punch isn’t a one-size-fits-all situation. Depending on where the fist lands, the consequences will vary significantly. Different parts of the face have varying levels of vulnerability, and targeting these areas produces different effects, from knockouts to broken bones.

A. Jawline: The Knockout Zone

The jawline is a classic target in many fight scenes, especially when knockout punches are involved. This area is highly vulnerable because a hit here causes the head to snap to the side, leading to a sharp rotational movement of the brain inside the skull. This movement disrupts the brain’s communication and often results in a temporary loss of consciousness—what we commonly refer to as a "knockout."

Common Effects: Dislocation or fracture of the jaw, loss of consciousness, slurred speech, and severe pain.

Visual Aftermath: Swelling around the jawline, bruising, and possible misalignment of the jaw if broken.

B. Nose: Breaking and Bleeding

The nose is another vulnerable target, known for being easily broken. It’s not just a fragile bone structure, but it’s also connected to many blood vessels, meaning a direct punch to the nose often results in immediate bleeding. The nasal bone can fracture, causing difficulty in breathing, and in some cases, the nose may need surgical intervention to reset.

Common Effects: Intense pain, bleeding, difficulty breathing, potential for a broken nose.

Visual Aftermath: Blood running from the nostrils, swelling, and significant bruising around the nose and eyes.

C. Cheekbones (Zygomatic Bones): Bruising and Fractures

The cheekbones are one of the more solid structures in the face but are still susceptible to breaks, particularly from a heavy blow. Damage here can lead to not just bruising, but potentially severe injuries that can affect the entire facial structure.

Common Effects: Fractures of the zygomatic bone, swelling, bruising, and pain extending to the eye socket.

Visual Aftermath: Black eyes, noticeable swelling on one side of the face, and a sunken appearance if the bone is fractured.

D. Forehead: A Hard Target

The forehead is much harder than most parts of the face and is less vulnerable to severe damage. However, punches to the forehead can still cause pain, disorientation, and dazing of the recipient. While it’s less likely to result in a knockout, it’s effective in dazing an opponent, especially if the puncher’s goal is to create an opening for another strike.

Common Effects: Swelling, redness, and potential concussions if hit with enough force.

Visual Aftermath: Redness, minimal bruising, and a dazed expression.

E. Eyes: Black Eyes and Swelling

A punch to the eyes is particularly brutal because the area around the eyes is delicate, and the skin is thin. It’s not just about swelling but also potential damage to the orbital bones. The impact can cause "black eyes," characterized by intense bruising and swelling that may close the eye shut for days.

Common Effects: Swelling, black eyes, potential orbital bone fractures, temporary blurred vision.

Visual Aftermath: Discoloration that starts purple and turns yellowish-green as it heals, swollen shut eyes.

2. Types of Punches

Not all punches are created equal. The type of punch thrown can drastically change the outcome of the scene, both in terms of damage and realism. Understanding these different types of punches will allow you to convey more varied and dynamic fight sequences.

A. Jab: Speed and Precision

A jab is a quick, straight punch, usually thrown with the non-dominant hand. It’s not meant to be a knockout punch but more of a setup punch to create an opening or keep the opponent at a distance. Jabs are fast and can be disorienting, especially if they repeatedly land in quick succession.

Common Effects: Light bruising, potential cuts, and swelling in the area hit.

B. Cross: Power and Impact

The cross is a powerful, straight punch delivered with the dominant hand. It’s often aimed at vulnerable spots like the jaw or nose. Unlike a jab, the cross is meant to deliver a significant amount of force, and when landed properly, it can cause serious damage.

Common Effects: Knockouts, broken bones, severe swelling, and bruising.

C. Hook: Lateral Devastation

A hook is a wide, circular punch that targets the side of the head, particularly the jaw or temple. It’s one of the most powerful punches and is often used with the intent of knocking the opponent out.

Common Effects: Knockouts, severe disorientation, potential for concussions, and jaw dislocations.

D. Uppercut: Lifting from Below

The uppercut is thrown upward, usually aimed at the chin. It’s a devastating punch that can lift the opponent’s head and jolt their brain, leading to knockouts. Uppercuts are especially dangerous when they land cleanly on the jaw or chin.

Common Effects: Knockouts, broken teeth, jaw fractures, and disorientation.

E. Haymaker: Risky but Powerful

A haymaker is a wild, swinging punch delivered with as much force as possible. It’s often thrown with reckless abandon and is easy to dodge, but if it connects, it can deal significant damage. Because of its wide arc, it leaves the puncher exposed to counterattacks.

Common Effects: Knockouts, severe bruising, and possible fractures if landed correctly.

3. Punch Wounds: What They Look Like and Healing

Punches to the face leave lasting marks, some immediately visible and others taking days to fully form. Understanding the aftermath of a punch will help you describe the physical toll on your characters more accurately.

A. Immediate Effects

Swelling and Redness: Swelling can begin almost instantly, particularly in areas with soft tissue like the eyes and lips.

Bruising: Bruises start off as red, then turn purple, blue, and eventually fade into yellow or green as they heal.

Bleeding: Punches to the nose, lips, and even cheeks can result in bleeding, either from the skin breaking or from internal damage like a broken nose.

B. Long-Term Injuries

Black Eyes: Punches near the eyes can lead to bruising that darkens the skin around the eyes, giving it a purplish hue.

Fractures: Broken bones, such as the nose or jaw, may require weeks to heal, and in severe cases, surgery may be necessary.

Scarring: If the skin is cut open, there’s the potential for scarring, especially if stitches are required.

C. Healing Process

Bruises: These typically take about a week to two weeks to heal, with the colors shifting as the body absorbs the blood trapped under the skin.

Fractures: Healing from fractures can take several weeks to months, depending on the severity.

Swelling: Swelling can last anywhere from a few hours to a few days, with cold compresses helping to reduce it.

4. How the Punch Affects the Puncher

While we often focus on the person receiving the punch, it’s important to remember that throwing a punch can also take a toll on the puncher.

A. Physical Strain

Knuckle Damage: Hitting a hard surface, like a jaw or forehead, can cause damage to the puncher’s knuckles. This is known as a “boxer’s fracture,” where the small bones in the hand break due to impact.

Wrist Injury: If the punch is not aligned correctly, the wrist can absorb too much force, leading to sprains or breaks.

Fatigue: After multiple punches, especially in a drawn-out fight, the puncher can become fatigued, leading to less powerful or accurate strikes.

B. Emotional and Psychological Effects

Adrenaline Rush: For inexperienced fighters, throwing a punch can lead to an adrenaline surge, which can cause tunnel vision or reckless behavior.

Moral Conflict: If the puncher is not used to violence, they may experience guilt or shock at the damage they’ve caused, especially if the recipient is significantly injured.

5. Psychological Impact of Receiving a Punch

A punch to the face doesn’t only cause physical damage. For the recipient, it can have a lasting psychological effect, especially if the punch was unexpected or in a vulnerable situation. Writing this aspect adds depth to your characters and shows that a punch is more than just physical pain.

A. Shock and Fear

Fight or Flight Response: Getting punched can immediately trigger a fight-or-flight reaction. Some characters might freeze or retreat, especially if they’ve never been in a physical altercation before.

Loss of Confidence: For characters not used to violence, being punched in the face may cause a significant loss of confidence. They may question their own strength, bravery, or ability to defend themselves.

Increased Aggression: Alternatively, the punch may trigger a rage-fueled response, pushing the character into aggressive, reckless action.

B. Embarrassment and Humiliation

Public Fights: If the punch occurs in front of others, there’s often an added layer of humiliation. Characters might feel embarrassed, even if they weren’t at fault.

Internalizing the Event: The recipient of the punch may carry the emotional impact for a long time, replaying the event in their mind, feeling shame, or seeking revenge.

C. Post-Traumatic Stress

Lingering Anxiety: In extreme cases, receiving a punch can cause anxiety or even post-traumatic stress disorder (PTSD). Characters who’ve experienced significant trauma might relive the event through flashbacks or become hyper-vigilant, avoiding confrontations in the future.

Fear of Future Confrontations: A character who’s been severely beaten might actively avoid scenarios where they could be hit again, making them overly cautious or paranoid.

6. Writing Tips: Making It Believable

Writing a punch scene isn't just about describing the physical action. To make the moment believable and impactful, you’ll need to consider various elements—from pacing and sensory details to character psychology and aftermath. Here’s how to make your punch scenes authentic:

A. Build Tension Before the Punch

Foreshadowing Conflict: Build up the tension before the punch is thrown. Is the character agitated? Are there verbal warnings or body language that suggests things are escalating? By slowly ramping up the tension, the eventual punch feels earned and inevitable.

Use Dialogue: A heated exchange of words can make a punch more meaningful. If the punch follows a particularly cutting remark or threat, it adds weight to the action.

B. Focus on Sensory Details

Physical Sensations: Describe not just the punch itself, but how it feels. Does the skin split? Does the puncher’s knuckles scrape against teeth or bone? Is there an immediate sting or delayed throbbing pain?

Sound: The sound of a punch can enhance the realism of the scene. A dull thud as a fist connects with soft tissue, the crack of a bone breaking, or the splatter of blood hitting the floor are all effective auditory details.

C. Show Immediate and Delayed Reactions

Physical Reaction: After being punched, characters rarely shake it off immediately. Staggering, falling, or momentarily losing their vision are realistic reactions. You can also show how the puncher feels—did their hand hurt from the impact?

Emotional Fallout: Punches are often emotional events. Show how your characters feel right after—whether it’s satisfaction, regret, or shock. The emotional weight of a punch can be just as impactful as the physical consequences.

D. Consider the Aftermath

Healing Process: Don’t forget that punches have a lasting impact. A black eye will take days to heal, and a broken nose could require medical attention. Characters might have to deal with soreness, swelling, or difficulty talking and eating.

Ongoing Tension: A punch can dramatically shift relationships. A once-trusting friendship could be shattered, or a bitter rivalry could be born. Make sure to carry the emotional weight of the punch forward in your story.

7. Common Misconceptions About Punching

Many writers fall into the trap of perpetuating unrealistic portrayals of punches. These misconceptions can make your scenes feel less authentic or overly cinematic. Here’s how to avoid them.

A. The Myth of the "Clean Knockout"

Reality: A punch to the jaw might cause a knockout, but it’s not always instant. In real life, knockouts are often messy and unpredictable. The recipient might stagger or struggle before finally losing consciousness, and they could wake up with serious concussions, memory loss, or nausea.

B. Punches Always Cause Immediate Bleeding

Reality: While a punch to the nose often causes immediate bleeding, not all punches result in visible blood. Even when skin splits, it might take a moment for blood to pool and become visible. Bruising and swelling often take hours to fully appear.

C. Punching Doesn’t Always Lead to a Win

Reality: Throwing a punch doesn’t guarantee victory. The puncher could hurt themselves, miss entirely, or end up escalating a fight they weren’t prepared for. Additionally, punches to the forehead or temple might not have the knockout effect portrayed in movies—they could just make the puncher’s hand hurt more than the opponent.

Looking For More Writing Tips And Tricks? 

Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Quillology with Haya Sameer; a blog dedicated to writing and publishing tips for authors! While you’re at it, don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey! 

2 weeks ago

It just kills me when writers create franchises where like 95% of the speaking roles are male, then get morally offended that all of the popular ships are gay. It’s like, what did they expect?

3 months ago

Thinking about that prompt i found on TikTok about faking your death and then coming back and knocking on your best friend's door like nothing happened.

That but make Steve fake his own death accidentally, so he is clueless why Robin is freaking out when he goes to visit her.

(with a side of Steve going feral a la Jonh Wick and Die Hard over his car, i'm so normal about this, so normal, it's not like i use this like an oportunity to make a b99 reference, pff, Gertie who??? )

Like, i know nothing about witness protection and how faking your death would work, but, but- let's use our imagination.

Steve's father being a lawyer and messing with someone he shouldn't have. He ends up dead and because of this, the cops think they could go after Steve too.

Which, true, Steve has an accident that destroys his car (RIP BMW, I love you, but this is for plot reasons, you would be missed), so now he has to be under witness protection.

Steve, like the ball of repressed trauma and anger issues that he is, decides that the best thing to do is go after the people who destroyed his car, a la John Wick; because:

Going after them to avenge his father: no, thank you.

Going after them to avenge his car: yes, let me go for my bat.

That without forgetting to leave a cryptic message to Eddie's and Robin's voicemail.

While Steve is having his own action movie with handling the 'mob' and cops that kinda want to help, kinda don't care; the rest of the Party is freaking out because "WHAT DO YOU MEAN NO ONE INVITED HIM TO SPEND CHRISTMAS WITH SOMEONE AND WHAT DO YOU MEAN HIS CAR WAS FOUND IN THE QUARRY???".

Dustin asks Robin if something happened with Steve during christmas, like kissing under the mistletoe or something, only for Robin to say she didn't invite him because Eddie did, but Eddie hears that and goes, "Uh, no? I chicken out; I thought you would invite him after I didn't."

They asking around if someone invited Steve because it's kind of public knowledge that his parents suck, but no one did, and he hasn't come to the Party's Christmas party yet, so he's probably mad at them.

But Eddie and Robin are having a Bad Feeling™ because of the voicemails, and Hopper is being called to identify a car that it was found in the quarry that morning.

And Hopper knows that car, he has seen that car since Steve was a dumb teenager that got his parties busted by the chief. He hasn't seen Steve for a while. He wasn't at the christmas party. Where was he again?

The Party still isn't in the know, but Hopper is already looking for Steve but he can't find him and-

Remember that i told you Steve was in witness protection? Well, i think sometimes they fake their deaths, i'm not sure, but this is the perfect oportunity and cover to pretend that Steve died.

So the government uses it, and The Party doesn't know because different branch of the government and all that.

When Hopper founds out he doesn't know how to tell the other that Steve had an accident and they are still looking for him in the quarry; but they already know, they used Dustin's cerebro to find out what was going on.

Everyone is devastaded, and then, Eddie and Robin hear their voicemail again only to bring out that maybe it wasn't an accident, that maybe Steve did it on porpose.

And grief, pain, mourning, sadness, anger. Just a lot of feelings.

Meanwhile, Steve is kicking ass and using the Bad Guys™ headquarters like his own personal rage room.

Blablabla something something something.

Steve let out his anger, has a few personal realisations, lets himself think about the trauma he's endured all those years and comes back like a new person, ready to confess his feelings for Eddie Munson and let people care about him.

The first thing is go talk with Robin, she's probably worried about him and she probably knows better than him to help him confess to Eddie.

So he goes, only to be utterly confuse by the amount of tears, snot, yells and hugs that Robin welcomes him. It's not like he died.

Then Robin is flabbergasted by his Audacity.

Both of them fall into a bickering that makes Robin cry harder because she thought she wouldn't have this again and Steve starts to cry because Robin is crying and now they're both crying.

Needless to say, they catch up about all the things that happened in both ends.

It's not the end of tears, hugs and yelling, though.

Just give Steve all the confort that he refused to accept because he didn't think he deserved and that people didn't know how to give.

Fluff, Fluffy, Fluff. A bit of Steddie here.

Yeah, that's all.

3 weeks ago

Silly SVSSS AU/fic prompt when Shen Jiu is away on mission finds baby Shen Yuan and takes him back, Shen Yuan looks like his previous self similar to Shen Jiu but not identical. So everyone is convinced he is biologically Shen Jiu's child.

The peak lords find out and freak out...only instead of assuming that the child other parent is a concubine they think it's one of the other peak lords.

Shen Jiu: I found that brat on a mission he's not mine

Qi Qingqi: So you just happened to find a abandoned newborn who looks almost just like you while away on a nine month mission

Shen Jiu: Yes

Qi Qingqi:...

Just every single peak lord looking at all the others like 'Which one of you is the other parent?' just constantly looking between Shen Yuan and other peak lords trying to find similarities.

Shen Yuan terrified thinking all the peak lords are onto him when really they're just trying to figure out which of them gets to claim him as the other parent. (Also some of them really want to court Shen Jiu and are ready to propose... they're all been trying to court him for ages 1 look at Shen Jiu being all sweet with baby Shen Yuan and suddenly the wife beam KO'd all of them)

(Apart form Shang Qinghua who when people suspected him raise both hands like

SQH: NO WAY I DIDN'T HAVE SEX WITH HIM I COULDN'T HAVE I'M ENGAGED TO A DEMON...

Peak lords: Your what?

SQH:...oh fuck

Cue Shang Qinghua awkwardly asking Mobei Jun to pretend to be his fiancee please... Mobei Jun thinks his courting has finally worked)

6 months ago

Describe your Main Character sheet

Skin

Tone: Pale, Rosy, Olive, Dark, Tanned, Alabaster, Ebony, Bronze, Golden, Fair

Texture: Smooth, Rough, Silky, Coarse, Flaky, Supple, Wrinkled, Calloused, Bumpy

Condition: Moles, Acne, Dry, Greasy, Freckled, Scars, Birthmarks, Bruised, Sunburned, Flawless

Complexion: Clear, Ruddy, Sallow, Glowing, Dull, Even-toned, Blotchy

Eyes

Size: Small, Large, Average, Tiny, Bulging, Narrow

Color: Grey, Brown, Blue, Violet, Pink, Green, Gold, Hazel, Crimson, Amber, Turquoise, Sapphire, Onyx

Shape: Doe-eyed, Almond, Close-set, Wide-set, Round, Oval, Hooded, Monolid

Expression: Deep-set, Squinty, Monolid, Heavy eyelids, Upturned, Downturned, Piercing, Gentle, Sparkling, Steely

Other: Glassy, Bloodshot, Tear-filled, Clear, Glinting, Shiny

Hair

Thickness: Thin, Thick, Fine, Normal

Texture: Greasy, Dry, Soft, Shiny, Curly, Frizzy, Wild, Unruly, Straight, Smooth, Wavy, Floppy

Length: Cropped, Pixie-cut, Afro, Shoulder length, Back length, Waist length, Past hip-length, Buzz cut, Bald

Styles: Weave, Hair extensions, Jaw length, Layered, Mohawk, Dreadlocks, Box braids, Faux locks, Braid, Ponytail, Bun, Updo

Color: White, Salt and pepper, Platinum blonde, Golden blonde, Dirty blonde, Blonde, Strawberry blonde, Ash brown, Mouse brown, Chestnut brown, Golden brown, Chocolate brown, Dark brown, Jet black, Ginger, Red, Auburn, Dyed, Highlights, Low-lights, Ombre

Eyebrows: Thin eyebrows, Average eyebrows, Thick eyebrows, Plucked eyebrows, Bushy eyebrows, Arched eyebrows, Straight eyebrows

Lips

Shape: Full, Thin, Heart-shaped, Bow-shaped, Wide, Small

Texture: Chapped, Smooth, Cracked, Soft, Rough

Color: Pale, Pink, Red, Crimson, Brown, Purple, Nude

Expression: Smiling, Frowning, Pursed, Pouting, Curved, Neutral, Tight-lipped, Parted

Nose

Shape: Button, Roman, Hooked, Aquiline, Flat, Pointed, Wide, Narrow, Crooked, Upturned, Snub

Size: Small, Large, Average, Long, Short

Condition: Freckled, Sunburned, Smooth, Bumpy

Build

Frame: Petite, Slim, Athletic, Muscular, Average, Stocky, Large, Lean, Stout, Bony, Broad-shouldered, Narrow-shouldered

Height: Short, Tall, Average, Petite, Giant

Posture: Upright, Slouched, Rigid, Relaxed, Graceful, Awkward, Stiff, Hunched

Hands

Size: Small, Large, Average, Delicate, Strong

Texture: Smooth, Rough, Calloused, Soft, Firm

Condition: Clean, Dirty, Manicured, Scarred, Wrinkled

Nails: Short, Long, Polished, Chipped, Clean, Dirty, Painted, Natural

Voice

Tone: Deep, High, Soft, Loud, Raspy, Melodic, Monotonous, Hoarse, Clear, Gentle

Volume: Loud, Soft, Whispery, Booming, Muted

Pace: Fast, Slow, Steady, Hasty, Measured

Expression: Cheerful, Sad, Angry, Calm, Anxious, Confident, Nervous, Excited, Bored

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iwannaread13 - Rosie_Posie
Rosie_Posie

Welcome to my page! This is were I keep the cats, books, and dimension-traveling characters!

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