Damm, I Wish Too To Get More Fallen Allies. 

Damm, I wish too to get more fallen allies. 

Let’s be honest, everyone wants that XD

Destiny 2 Has Been My Main Game At The Moment, And Every Time I See The Fallen I Think About How Cool
Destiny 2 Has Been My Main Game At The Moment, And Every Time I See The Fallen I Think About How Cool

Destiny 2 has been my main game at the moment, and every time I see the Fallen I think about how cool their designs are, so I decided to make a female character design that would seem lore-friendly, As you can tell I really enjoyed putting time into this and I would like to try and do more, Her trait is that she’s obsessed with riches and gold, She would be located somewhere in Tangled Shore as a ally to The Spider, Her bounties would be ways of gaining currency a lot quicker, but unlike The Spider she gives you bounty quests that rewards would be worth it, she even Recycles shaders (it has to match her style) 

More Posts from Kai525h and Others

2 years ago
Sims 4 Page On Steam. Not To Be Controversial But I Think The CEO Of EA Should Be Beheaded For This

Sims 4 page on Steam. Not to be controversial but I think the CEO of EA should be beheaded for this

2 years ago

POST FINALE HEADCANONS (ongoing list)

POST FINALE HEADCANONS (ongoing List)

Camila and Luz both held Vee’s hands the first time she went through the portal door and returned to the Demon Realm

Vee is every one of the Hexsquad’s wingman. She’s give Hunter, Luz, Amity, and Willow dating advice.

Steve, Lilith, and Hunter joined forces to debelosify/decoven the Isles. They went around tearing down Belos statues and defacing Emperor’s Coven insignia.

Gus and Amity have gotten better at Spanish.

Lilith and Hunter are still rivals in a playful way. They occasionally recall their Head Witch and Golden Guard personas when trying to one up each other.

King found a way to reawaken Jean Luc.

Emira had her own episode with Eda and earned her Bad Girl Coven shirt.

Odalia and Alador got divorced. And Odalia got kicked out of the house.

Tinella Nosa now lives in the Clawthorne tower. She pays rent.

Anne and Luz have kept touch.

Luz and Amity made Good Witch Azura popular and it’s a best seller on the Boiling Isles now.

Per Vee’s request, Masha was the first other human to be told about and granted passage to the Demon Realm.

Vee cried when Luz introduced her to Stringbean.

Jacob went to jail.

Camila has created her own Dominican spin on Apple Blood.

Vee and King became friends the same way Lilith and Hooty did.

Luz found out about Amity’s Grom note.

Principal Bump loved his Hexside memorial.

Gus and Matt kept their promise to the Keeper and helped restored the Illusionist Graveyard.

Luz kept her promise to the Bat Queen.

Eda finally returned the favor (and the whistle) to the Bat Queen.

King and the Collector have repurposed King’s Island into their “treehouse.”

Vee took Masha to Grom. And Vee became Grom Queen.

Luz, Hunter, and Camila accompanied Vee in her search for the other Basilisks.

Vee had a “Katara find finds the man who killed her mother” moment with Warden Wrath.

Everyone finds out Evelyn was a Clawthorne (obviously) and Hunter gets accepted into the Clawthorne family.

Hunter goes to Hexside.

Alador and Edric have a cheesy “I’m proud of you, son” moment. Probably over something silly like pranking Odalia.

3 weeks ago
Reference For My Older Clover Design! Mainly So I Don't Have To Hand Poor Cropped Screenshots Of Artwork

Reference for my older Clover design! Mainly so I don't have to hand poor cropped screenshots of artwork when someone asks to see my AU design, LOL.


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2 years ago

These are amazing! I wanted to ask if I could use some of these for a fic I'm working on?

So, for some reason decided to write my list of headcanons about basilisk, together with a couple of ideas and similars, enjoy!

---Basilisks are widely know as this powerful nearly unbeatable monsters, equally feared and respected across the Demon realm. People know they exist but they rarely show their true self in public.

---Basilisk are cold-blooded reptilian beast demons of great intellect (same as witches/humans)

---Basilisks need to eat and drink like any other living being, their magic hunger on the other hand is more like a cravinng which they suffice every one in a while. They train and discipline themselves to take control of said craving

-Draining magic from other beings without justification (Just doing it for the sake of power/craving) is view as a savage practice among Basilisk and a signal of one succumbing to its feral instincts.

-Althrought they don't need magic to survive (Can spent months without magic with no major consequences) Magic is vital for their bodies to properly mature and develop. The lack of magic during critical points of the growth can lead to some basilisk to stay small, becoming physical fragile, and the deterioration of some of their senses (commonly sight, taste and touch)

---Basilisk's hair is particularly  noteworthy in their culture. As it represents growth, maturity, and the develop of their own identity. One's a young's mane fully covers their head they are considerate teenagers, and once it connects with their back's hair they are considered fully adults (The most strict parents would immediately kick out their children once this happens)

-For a non-basilisk to touch a basilisk's mane is regarded as a privilege reserved only to those they trust the most.

---Is a tradition to celebrate the kid's grown into teenagers with them choosing a second name for themselves. For those who live among witches this is accompanied with them coming out with their own disguise

-A detail no many know, is that Basilisk biologically speaking lack genders. During their transition from kids to teenagers, apart from their names and appearances they are also given the opportunity to choose and become the gender they wished to be identified as. (Yes, is a very awkward but equally wonderful kind of puberty for them)

---To call a basilisk "slug" is the same as asking to get your head eaten in the spot. Is considerate a grave insult, basilisk are reptiles, half snakes to be specific, so be careful to who you go around calling slimy. You may lose you head.

---In contrary to popular belief, Basilisk are just as sentient as any human or witch. And although they are beast and tend to follow their instincts they educate and train themselves to control said instincts.

---Basilisk shapeshifting abilities are limited to only the exterior of their bodies. Their insides can only readjust to accommodate their outside, the smaller or bigger the new shape is to the original, the more magic had to be use.

-Speaking of exteriors, they can only shapeshift their bodies into organic matter. When it comes to clothes and accessories they use extra magic and a layer of their scales to materialize a physical illusion, which if were to be removed, it would feel like peeling off a layer of your skin after sunbathing for too long (It hurts)

---Also in contrary to popular belief, basilisk are not divide by species. Each individual develops unique traits in their natural form depending on certain habits. For example, because of the conditions in which Vee lived, she developed traits that allows her to conserved magic and used it more efficiently (which is why she looks a little chunky around her tail) helping her sustain her disguise for longer periods of time.

-In a similar case, for a basilik to become a Greater one, they would need to dedicate their entire life to constantly feed upon magic, specially during their natural growth spurt to teenagers and adults. Leading to a massive increase in overall size, strength and raw power. With the downgrade of being incapable of maintaining their disguises for too long, easily succumbing to their feral instincts, and only being capable of sustaining themselves with magic.

---For a basilisk to willing reveal their true form to a non-basilisk is seen as a tremendous display of trust and affection. Is basically the human equivalent of coming out. It can go from very awkward to downright terrified for all of the involved.

---The reason the clawthrones were able to initiate their palisman carving traditions in the first place was because their first members were great friends with the local basilisks which lived close by the palistrom woods.

-In exchange for the protection of the woods the basilisks community asked for the founding clawthorns to not only keep their home secret but to also provide safety to their young in times of crisis.

-A certain clawthorn who traveled to the human realm was great friends with a lime-green colored basilisk who didn't trust one bit her friend's decision to befriend the human she brought with her. Especially his brother which she did NOT like in the slightest.

-After Caleb's death, said basilisk friend decided to make Philip pay for what he did to Marelyn's husband. She also suddenly disappeared shortly after, leaving Marilyn even more heartbroken than she already was.

---Belos knew the basilisk's abilities would be indispensable for his plans, so he made preparations to capture Marelyn's friend alive and use her to develop the coven's sigils. And lets just said he had long-term plans for her remains, very similar ones to his brother's

Also planning in making a couple more like this for: The emperor's coven, Marelyn, Caleb and Philip, Grimmwalkers, things like that. Stay tuned


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2 months ago
Vee Redesign For My AU, 'Snakes And Mirrors'.
Vee Redesign For My AU, 'Snakes And Mirrors'.

Vee redesign for my AU, 'Snakes and Mirrors'.

Vee Redesign For My AU, 'Snakes And Mirrors'.

Look at this little happy childhood haver (her ass is unaware of the horrors behind her creation).


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7 months ago

Hey, d'you want to hear a horrifying Episode Echoes theory?

y'know we've had a lore book entry stating varying encounters with the Vex on Nessus and how weird they're behaving - like a Guardian saying they swore one was making sandcastles etc. kind of weird and almost childlike. And other reports have talked about how the Vex are spontaneously changing, adapting, learning, in a way that is wholly new for them?

so... remember that fucking weird Swarmers lore from Lightfall?

The CloudArk and Neomuna in the early days was being attacked by the Vex though they didn't know then it was the Vex. They were approached by an Axis Mind named Aesop, which offered to help them in exchange for their loyalty. When they refused... the children's connection to the CloudArk was severed which presumably killed them?

It's a nursery rhyme, so isn't going to be 100% historically accurate - it could well be entirely allegorical.

But I can't help but think about the minds of the children and if they got stuck inside the Vex network rather than outright dying...

And some part of them is now inhabiting the Vex...

Actually thinking about it... the Swarmers nursery rhyme is essentially the story of the Pied Piper, who killed the rats in Hamelin, and when they refused the promised payment, lured the children away with music (often implied to be magical, so the children couldn't resist).

Kind of like the Conductor did with Saint...

2 months ago
I Love Hydranoid Let Him Be Silly More Often

I love hydranoid let him be silly more often


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2 years ago

I’m gonna be sharing my Owl House Wips and Aus for a while now that it’s over and I’m definitely hyper fixating on them.

Open Portal Au

Luz, her sister Vee, and their childhood friend Hunter end up exploring an old house that was said to have belonged to a “witch” many years ago and a number of people went missing in it too. While both Luz and Vee could only hope it was haunted, Hunter was more hoping it was just empty. Not that he was scared per say, but his dad did want him back in time for dinner and he wasn’t sure if any ghosts would be fine with them just saying hi and bye like the girls insisted.

Though what they find instead of ghosts happens to be a portal to a demon realm they never knew existed.

Hunter, Vee, and Darius are all human. Hunter was adopted by Darius and Vee was adopted by Camila.

I really would’ve made all three of them siblings but I still wanted Dadrius.

Also Masha is a witch.

3 years ago

Key lore points: Vestal 1#

> Quick question, what do you get when you take a chernobyl like accident, and make it frickin Global? Well ask the Vestals, because something like that happened to them around 6 years before the "Convergence".

> You'll see, for context, Vestal (The planet) is a highly geologically active rock, in which the vestals had to build an artificial crust with several facilities to keep it habitable. For this, there are sector Administrators that are in charge of certain facilities (Atmosphere controllers, earthquake nullifiers, etc) which are so big that you may consider them entire countries. Appart from that, there are several extraction colonies around the system that are taken with near the same importance as the facilities on the Homeworld.

> Now, Vestal Goverment works more like a Company administration, with a CEO on the top alongside a board of directors in charge of sector administration. Each one has different offices that are in charge of stuff like vestal resources, logistics, sector security, etc. And though this rigid model has worked for them at the begining, when everyone was trying to stablish an actual homeplanet, it more than falls appart on current times. Since the strict control of these resources had become less nessesary, several bussiness and companies had started to form, with demands that the Directors of each sector want to fullfill (partialy because they have a stake in said businesses)

> This colission between the interests of the sectors at Vestal fighting for more resource input, the colonies being unable to meet the demand and the people rioting for more private goods; created a tense atmosphere that prompted sabotages between these entities. But it finally exploted when a mayor failure ocurred on several key facilities that provoked massive dissasters that would be known as “The Blackout”. Several cities suffered from things like abrupt changes in gravity, to earthquakes, hurricanes and even being bathed in radiation. It is unknown yet if it was a failure on the AIs used there or if it was an intentional sabotage, but no one has been made responsible of it.

> The dissaster ended up with millions dead, as well as entire sectors of the planet left inhabitable as of today, with the rest struggling to adapt to the influx of refugees and a shortage on resources. The current High Administrator Zenoheld has done his best to stop the crisis from getting worse, but with the loss of his wife on a ship crash during the Blackout, he has become overburdened by the discussions between the directors who are fighting to see what to prioritize their resources in.

> Though six years later, a light of hope would came through in the form of cards falling from the sky, with a promise of a solution to finally recover from the crisis.

*Note one: Even though I can understand Zenoheld as the head of state that makes the important decitions like a King, I really don’t like the royal aspect on an advanced civilization like this. So by making him more like a CEO, it can still be a government centered around a main figure, but this time he Has to respond to a board that can collectively decide to depose of him if he underperforms.

*Note two: Another thing that I think it’s hard to believe is that Vestal’s overpopulation problem can’t be solved in another way.other than invading a planet… on another universe… with clearly sentient and hostile native life. So, this time the problem makes more sense, since they can’t just leave their system due to their location far from other stars. And even if they could build more city-stations around their system, people don’t want to, creating a conflict between recovering the danger zones and wanting to move the people to space, that end up in a stale situation that only creates more tension (AKA Spaaaaace Bureocracyyyyyy!)


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