all the communication panels over a transparent background
the way they get colored is they simply get overlaid over a solid color
potentially eyestraining gif of the underlying color shifting below read more
ignore some artifacts that may appear
i love love love when artists put a bunch of effort into like human anatomy and facial features and light rendering and drawing fabric folds and shadows and texture and then when they draw a gun they do this
Yoooooo!!!!
Hey. Large chest people that want it to be smaller and flatter. I have a tip for you.
I am a trans man. I have an h cup chest. That is not a typo, not a brag, and not an invitation to sexually harass me. This means I have about 4 pounds of breast. This means that binders do not work for me. There’s not enough structure in the compression to keep that much weight in place.
I wore a sports bra under my binder, for a time- it kept things in place, and the binder flattened. This isn’t really safe and I recommend against it. It also never actually got me looking masc- I tended to look like I had between a c or b cup. TransTape I discarded too- it’s just not sturdy enough.
Enter Enell. Specifically, the Enell Sport High Impact Bra.
I want you to look at the construction of that sports bra. It clasps in the front. This flattens the chest. And since it’s a sports bra designed for busty people, it LOCKS everything in place. When I wear my Enell sports bra, I do not bounce. It also gets me looking like I have an a cup at worst- and at best, when I layer, I actually look masc.
Admittedly, they’re not cheap. That one’s 66$. But I’ve tried even custom binders, and they don’t work as well as Enell. I was actually contemplating a custom built corset before I found Enell. Enell is also much, much safer than layering compression, since it is being used as intended (sort of). As a bonus, you can actually exercise in it- it’s a sports bra!
I will note that they use their own sizing system, so you will have to measure yourself.
Happy binding!
Some people have asked me if I can publish my mapmaking tools. So I developed a software. 🙂
Here is the result:
You might not want to hear this but people with anger issues and/or violent impulses need social accommodations. And no by accommodation I don't mean walking on eggshells around them, actual accommodations for people with these issues comes down to giving them a space away from what's triggering them to process their emotions and calm themselves down same as what kind of accommodations people who get sensory overload or just any kind of overwhelmed. There is no moral value to having anger issues or violent impulses, people with them are deserving of accommodation the same as everyone else.
But maybe these will help somebody now.
Most of your fandom experience is shaped by who you follow. Find a good group of people and stick with them.
Support your favs and a lot of them will become your friends, or at least be friendly back to you.
Just unfollow people who bring unwanted content or negativity onto your dash.
Block people who cause you stress. It’s not worth your time to focus on parts of fandom that don’t make you happy.
Blacklisting words/tags is a tool you are allowed to use as much as you need to.
Don’t feel like you have to pretend to like things that make you uncomfortable in order to fit in. Set healthy boundaries for yourself.
Never tag your hate. Never send hate anons to someone.
Content creators love getting comments, seeing people gush in the tags on reblogs, and getting fans in their inbox. It’s the best way to motivate them to keep making awesome stuff.
If there’s certain content you want to see but it doesn’t exist yet, then make it. Draw the thing, write that fic. If you can’t, then comission an artist or writer, or send someone a prompt if they’re open to it. If you can’t do that either, then write meta or headcanons about it. Put it into the world.
Create what you love. Do it for yourself first and foremost, and if even one other person likes it too, then that’s a bonus.
I draw the frames and then I use the liquify tool to push the lines into the next frame and redraw them where I need to. This allows me to keep the lines consistent, but gives me the control of frame by frame animation bc I am still making each frame manually! I also use 3d models as reference to help me with the angles! Super important to use reference while you animate (and with art in general), if youre no good handling 3d models then act it out and record yourself!
i think most people are at least loosely familiar with the 12 principles of animation (if youre not, heres a 2.5 minute video showcasing them!), but may not necessarily know how to employ them. the main 3 i tend to focus on when I animate is rhythm, telegraphing, and inertia so ill cover those there 👍
Timing is how you space out your frames both in how long an individual frame is held for, and also when you drawn an inbetween of two frames you can favour one frame slightly more than the other instead of drawing the exact average of the cels, giving the favoured cel more timing weight.
Left line has the cels evenly spaced out on the timeline, right holds the first cel for longer and the second cel slightly favours the last frame. It creates a more interesting rhythm to the animation! Rhythm is how I think of animation timing. Theres a beat like a song to every animation I make, and creating an interesting beat is what makes an animation fun to watch (for me, anyway):
Before I animate a big change in movement, I like to telegraph that its coming. Usually this is doing a little counter movement in the opposite direction, but thats not the only way to telegraph a motion, e.g. eye movement can telegraph a head turn!
Unless the movement is mechanical, it wont come to a hard stop and will have some level of bounce or easing out to it. How much "bounce" you add will have a big impact on how the animation feels, but a very subtle bounce will add a natural feeling to the end of a motion.
Secondary animations will use a lot of this, note that the head and the hand have a small amount of continuous motion (primary animation), and then the hair has a lot of bounce and inertia (secondary animation which reacts to the primary animation). Note the different amounts applied to the braid vs the sideburn vs the bangs
anyway! I hope this was insightful ❤️ if you like my art you can commission me by the by :)
We just moved into a new house that has zero mirrors in it due to having needed to work on the bathrooms before the place was livable reasons, and not seeing my reflection for a week has made me reprioritize 'vampires don't show in mirrors' on my list of correct and good vampire traits.
I've always like vampires not showing in stuff, but it now feels necessary to the monster.
-Not seeing yourself has a depersonalizing effect that belongs in narratives concerned with othering.
-If i want to look nice at the moment, I have to trust my partner to make me up. Finding a second vampire is both threat and boon at every level.
-clinging to a selfie or portrait painting from when you were alive as a way to recognize and remember who you are, and slowly coming to recognize the image as a fully different being, someone who's dead.
It's not like people concerned with vampires don't play in this space, but, alongside sunlight, this often feels like one of the things jettisoned early. Especially in today's surveillance state, where it's Easy to lose control of one's image, that feels like a misstep.
main @starboundsealrb blog for art/writing resources, advice, other important stuff, and the like
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