Short thread on how to do minimal work on shading and line art that makes your art 1000 times better
sorry if this is confusing, ask and I’ll try to clarify
hey did i mention it very mildly annoys me when people confuse possession/mind control/hivemind infections/other similar tropes, so i made an entire “possession shorthand” code that can communicate almost all aspects of a possession/mind control/jekyll and hyde/etc character in a string of letters and numbers
i was very bored
^ conditions
^ more detailed explanations of each condition
edit: Here i made this its even more. detailed explanations beacuse the previous explanations sucked still. also you can use the phrase “reoccuring” instead of “jekyll and hyde” for brevity or if you’re just uncomfortable with using the latter term for any reason 👍
i tried to make it so that you can communicate enough to get a basic idea for the dynamic of any possession-esque character. DO i plan on using this to communicate with anyone? No but it’s fun to have
(rules for use if you wanna use it for some reason:
1. DON’T use for characters/people with DID, OSDD, etc. this is supposed to be for silly fictional tropes you’d see in a cartoon not Dissociative Disorders)
2. DON’T use for f*tish/s*xual purposes fuck you)
An online library of visual-narrative devices that are used in the medium of comics and other sequential art.
Happy Halloween! I'm really excited to be finally launching* what is maybe one of my most ambitious, largest work yet. This online library is the next phase of a research project that began in May 2020, when I first mused on how comics as a field doesn't have a resource that catalogues devices used in the medium. Like, theatre has devices, so does literature, and film! So why shouldn't comics? I always had an interest in comics studies and analysis. I love reading, making and thinking comics. However most of my knowledge was intuitive - I learned comics from osmosis and experience. This is true for many of my peers. Speaking about comics as a creator is hard, because we don't have a robust system of language. When we had to speak, many of us tend to reach for the language developed for film by film practitioners. If there is language specific to comics, it's either scattered in multiple blogs or hidden away in academic journals. The Comics Devices library is meant to aggregate everything and everybody into a single hub! After exploring some multiple resources, alongside some original, independent research, here is the first edition! * The Comics Devices project is still a work-in-progress! It's not final, nor will it ever be. This is why I am seeking contributors to help build this library. Translations, comics examples, etc. There is a lot of work to do! If you are interested, reply to this post or submit an expression of interest on this page. Have fun everyone!! (Now time for me to melt x_x)
okay hey real question: what are good ways to describe fat characters?
I see a lot of 'have more fat characters' and I'm Here For It but as someone who is skinny and in a world where most existing literature makes characters fat only as a joke or an indication of some variety of moral badness, I'm not really sure how to describe them in a way that's not objectifying or insulting. like, I've grown up on poetic descriptions of thin characters ('long slim fingers' and 'willow figure' etc etc) but I haven't read flattering descriptions of fat characters and I don't know where to start. I've seen a lot of 'how to describe poc' or 'how to describe disabled characters' or whatever and I've seen art ref posts for drawing fat characters, but no posts about how to write them well. so. open call for advice or for examples you've found and like??
Flowers have a long history of symbolism that you can incorporate into your writing to give subtext.
Symbolism varies between cultures and customs, and these particular examples come from Victorian Era Britain. You'll find examples of this symbolism in many well-known novels of the era!
Amaryllis: Pride
Black-eyed Susan: Justice
Bluebell: Humility
Calla Lily: Beauty
Pink Camellia: Longing
Carnations: Female love
Yellow Carnation: Rejection
Clematis: Mental beauty
Columbine: Foolishness
Cyclamen: Resignation
Daffodil: Unrivalled love
Daisy: Innocence, loyalty
Forget-me-not: True love
Gardenia: Secret love
Geranium: Folly, stupidity
Gladiolus: Integrity, strength
Hibiscus: Delicate beauty
Honeysuckle: Bonds of love
Blue Hyacinth: Constancy
Hydrangea: Frigid, heartless
Iris: Faith, trust, wisdom
White Jasmine: Amiability
Lavender: Distrust
Lilac: Joy of youth
White Lily: Purity
Orange Lily: Hatred
Tiger Lily: Wealth, pride
Lily-of-the-valley: Sweetness, humility
Lotus: Enlightenment, rebirth
Magnolia: Nobility
Marigold: Grief, jealousy
Morning Glory: Affection
Nasturtium: Patriotism, conquest
Pansy: Thoughtfulness
Peony: Bashfulness, shame
Poppy: Consolation
Red Rose: Love
Yellow Rose: Jealously, infidelity
Snapdragon: Deception, grace
Sunflower: Adoration
Sweet Willian: Gallantry
Red Tulip: Passion
Violet: Watchfulness, modesty
Yarrow: Everlasting love
Zinnia: Absent, affection
I've just released this free "Symmetry Move Brush" tool on Clip Studio Assets.
Check the link for more info on what it does and what it's for: https://assets.clip-studio.com/en-us/detail?id=1974271
* body language masterlist
* a translator that doesn’t eat ass like google translate does
* a reverse dictionary for when ur brain freezes
* 550 words to say instead of fuckin said
* 638 character traits for when ur brain freezes again
* some more body language help
(hope this helps some ppl)
for all the artists out there, here are my favorite resources i use to learn!
The Complete Famous Artist Course
Art Books and Resources
Art, Anatomy, and Color Books
PDF Files of Art Books
My YouTube Playlist of Tutorials
How to Draw Facial Features
Drawing and Art Advice
Drawing Lessons
Art Fundamentals
Anatomy of the Human Body
2D Animation
Perspective Drawing
Pinterest Board for Poses
Another Pinterest Board for Poses
Reference Angle
Figurosity
Sketch Daily
Human Anatomy
Animal Photo References
Humanae - Angélica Dass
Fine Art - Jimmy Nelson
Character Design References
CDR's Twitter Account
iamagco's Twitter Account
taco1704's Twitter Account
takuya_kakikata's Twitter Account
EtheringtonBro's Twitter Account
Drawabox
Color Wheel
Color Palette Cinema
Free Images and Pictures
Free Stock Photos
FILMGRAB
Screen Musings
William Nguyen Light Reference Tool
Animation References - sakugabooru
Animation References - Bodies in Motion
Okay, you need to make sure you play this game at some point. Maybe not today or anything, because you’ll need about thirty minutes and a serious willingness to understand how it works, but - it’s so worth it. It’s basically an answer to our occasional frustration - why do assholes always come out on top? - and the beautiful thing about it is that not only does it explain how that happens, but also how we can change it.
“In the short run, the game defines the players. But in the long run, it’s us players who define the game.”
main @starboundsealrb blog for art/writing resources, advice, other important stuff, and the like
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