For someone who struggles to understand sometimes what a given block does inside a specific BHAV, this might be useful!
I've just released a web tool for The Sims 2 modders that converts SimPe BHAV code to Mermaid diagrams. It's intended to make BHAV functions easier to understand, especially the big ones.
BHAV to Mermaid diagram (cosmatevs.github.io)
Yeah, styling factory looks... peculiar to say the least, face factory is also available in the internet archive, though not fashion factory nor living factory, and I am more intrigued now about living factory, because I can't find anything about that tool other than it existed Anyone who might have owned it, do you know how that one worked?
was this a thing? i have no memory of it but if anyone could provide some info
the description says:
A new tool offering easy and fast creation of your own fashion collection and accessories for your Sims. Importing things into the game itself is easier than the blink of an eye. In addition, you can also design your own tattoo and know the latest trends and clothing styles.
Hey, @staff, what gives?! This blog was very important to the comunity, would you kindly restore it?
The last time I opened my Asks I noticed that there were a bunch of "look alike" (written in a similar way) anon requests. Maybe someone is using the anonymous option to avoid my policy and request more objects at a time. To prevent this issue I'm going to open the requests only for the ones with a tumblr account, hope you understand ;)
Well, I can officially say that yes, it’s indeed possible, and not only is it possible, but it is done: Download it here So I recommend everyone who downloaded the original, to download that one
Hey long time no see, how is everyone doing! So this was something that was on the works for a while before It evolved into it’s own mega project, So for those that don’t know, I’m a bit of a coffee appreciator, and I like to have options for my simmies, so it became a separate project of its own. Mod Blends are just that - Mods that enhance the experience of having some of these objects within your game, as I’m about to show you, right now this is the only Mod Blend, but depending of how much I start to mess with things, others will come in the future. So, what does Barista Plus do?
Well, why don’t I show you.
this is a version of the Game without Barista Plus
this on the other hand, is a version of the game with Barista Plus In a nutshell, it allows for custom espresso bars to spawn their own Baristas in unowned community lots!!!! It has been something that has been bugging me since I found out that custom Espresso Bars didn’t have this functionality. But why didn’t they work, you might ask. Short Version: EAxis’s Spaghetti Code at it again. Long Version: It’s not that they didn’t work, they clone just fine, however, the Barista NPC Template has this unique BHAV called “Get My Stand”, basically this BHAV is the one that does the detection for the espresso bar, and io and behold, it only detects one GUID from the Uni Espresso Bar, nothing else, hence why none other custom espresso bar couldn’t spawn a Barista.
So what this does is expand the number of GUID’s the BHAV can detect, which allows for them to fully function in an unowned community lot. Right now, it detects: -Around the Sims 2′s Tea Shop Cart -Vitasims’s Victorian Tea Espresso Cart -linegud’s Elegant Espresso -All Espresso Bars I’m about to release. “But wait!” you might ask “are there any Free GUIDs I can use that are natively compatible with Barista Plus” Of course there are, I saved some from my GUID book specifically for this: 0x0093BBF0- 0x0093BBF1- 0x0093BBF2- 0x0093BBF3- 0x0093BBF4- 0x0093BBF5- 0x0093BBF6- Feel free to use any of them, but please do give me a heads up when you use them, I don’t want people taking GUID and accidentally making objects conflict. How to use them: Make it the GUID for the 0,0 Object Data, that’s it, that’s as simple as that. If you know of any other espresso bars on the wild or if you have your own already on the works with GUIDs and anything, please do tell and I’ll update the mod accordingly. And without further ado: Download Hope you enjoy it! Version Status: 1.0 - Initial Relase Special thanks: MidgeTheTree for setting me in the right direction, Fireflower, Frac and probably a lot of people from The Keep who gave me help and support for doing this.
The Time as come to finally release this, I’ve started working on this since… Late July, And I only released this today because I decided to motivate myself to do so.
So now I’m giving you all not 1, not 2, not 10… a whopping 71 CASH DEFAULTS with Coins, Shells, Gems and other assortments of Historic and Fantasy Currencies.
So for Starters we have hriveresse Drachmas converted from their acessory form, Hodgekisse’s Medieval Coins with 2 more extra styles of coin (Boat and White Gold Tower) besides the original 2 styles (Face and Imperial) in 3 colors for a whooping 12 Defaults, worship4ever0227 Investment Silver, with Xia’s 4 recolors, and 3 styles of Asian Coins, by me, Koban and Tenpo Tsuho only have one Color as of now, but the One I call “Cash Coins” has 7 Defaults:
- Thuận Thiên Nguyên Bảo
- Sangpyeong Tongbo
- Eiraku Tsuho/Yongle Tongbao/Vĩnh Lạc Thông Bảo (In Copper and Silver)
- Qianlong Tongbao/Càn Long Thông Bảo
- Hongwu Tongbao
- Wu Zhu
We also have some Gemstones from TSM in 7 Sun & Moon Colors, The Nuggets are based on an edited free mesh from Sketchfab, it only came in gold, so I made silver and copper colors, And Pearls from Skyrim, although the texture is not from Skyrim.
And I couldn’t forget seashell Currencies, We have Cowrie Shells, made by me, Bon Voyage Seashells, and Sand Dollars from Retailsims
And for the Legend of Zelda Afficionados out there, we have Rupees, A Rupee Bag from Hyrule Warriors, and a Bunch of Rupees from Link’s Awakening Remake, All come in 7 defaults each.
And to end it all, we have Frac’s Coin Pouch in 3 leather colors and 3 coin colors, making 9 defaults each, and a burlap pouch with salt and rice for currency, adding 2 more defaults for a total of 11 coin pouch defaults, we also have 3 Bottlecap defaults from Fallout 4 (Two Nuka Cola and One Sunset Sarsparilla) and to finish, Cocoa Beans made by me.
Some of these meshes might clip in Sim Hands, I tried mitigating it at best, but that’s gonna have to be something you’ll have to live with if you use them.
Feel free to use meshes I did for whatever, just give credit and don’t put them behind a paywall.
This will be all for the time being, I might do a part 2 later down the line, but for the time being, enjoy all the defaults. Special Thanks to @fireflowersims, @fracturedmoonlight, @hodgekiss and @illenlan for helping me with fetching for references and resources.
Swatches are included in the files, File have also been compressorized.
Download Here
Published: 9-14-2024 | Updated: N/A SUMMARY MoneyMAT is a collection of modified objects for financial operations and storytelling in your game. The series includes functional cash clutter, as well as tools for banking, loans, and investments. #CO2MONEYMAT This is a crossover with the #CO2CDKSERIES. Cubic Dynamics by John B. Cube and Marcel Dusims forged the future with furnishings that were minimalist in design and maximalist in erudite pretension. Generations later, the company continues to produce edge-of-cutting-edge designs. Celebrate the 20th anniversary of the Sims 2 (EA/Maxis, 2004) by adding various currencies from the simsverse to your game – simoleons, magicoin, simoles, OMEGA, neo simoleons, simoleon sprouts, war simoleons, and more. Canon currencies and extra recolors allow you to create a color-coded banking/investment system. All items are grabbable, sellable and available in the catalog as well. Watch out for robbers!
The newly enhanced Cashpointe ATM (Honeywell, 2019; Katy76/PC-Sims, 2007) can be used for small loans, currency exchanges, and investments: (1) LOANS of §250, §500, §1K, §5K, §10K, §20K, or §30K with no payment schedule! After repaying in full, sims can take out new loans, (2) GET CASH by converting household funds to individual cash notes, coins, rolls, stacks, cards, or palettes, and (3) INVEST in virtual currencies which increase/decrease in value over time. Children can do everything except take/repay loans.
Collector’s coins can be sold and make great gifts for investors. Simoleon, Magicoin and Simoleon Sprout coins always increase in value over time while NeoSimoleons and other CryptoCoins increase AND decrease daily (sometimes they fluctuate twice in one day). DETAILS Requires Sims2 and all EPs/SPs. §1 - §30K | Buy > Electronics/Misc You need the Company Expo (Mesh Pack) set (Simmons, 2024) for TXTRs to show properly in game. ALL files in the CASHPOINTE set with “MESH” in their name are REQUIRED. Apply a recolor of your choice to cards or cryptocoin piles AFTER purchasing them from the ATM (or select directly from the catalog). Investment objects will NOT change in value while stored in a sim’s inventory – they must be placed on a surface for that effect. IMPORTANT: The individual cash notes (§1, §5, §10, §20, §50, §100, §500, and §1000) share the same GUIDs as those in Honeywell’s Money Jar (2019). The money Jar will use the notes from this set instead. Remove the originals. ITEMS Notes (§1, §5, §10, §20, §50, §100, §500, and §1000) (4-6 poly) Rolls (§1000, §2K, §5K, and §10K) (168-170 poly) Stacks (§1000, §2K, §5K, and §10K) (20-62 poly) Coin Piles (§100, §500, §1000, §5K, §10K) (660-1904 poly) Cards (§100, §500, §1000, §5K, §10K) (4 poly) Palettes (§10K, §20K, §30K) (286-710 poly) Collector Coins (§300, §500, §1000, §2K, §5K, §10K, §20K, §30K) (76-732 poly) Signs (332-376 poly) Card Shelf (9 slots) (104 poly) DOWNLOAD (choose one) CASHPOINTE OBJECTS from SFS | from MEGA RECOLORS from SFS | from MEGA MoneyMAT COLLECTION FILE from SFS | from MEGA
CREDITS Thanks: SimCrafters, Chocolate City, and Sim Shenanigans Discord communities. Sources: Beyno (Korn via BBFonts), EA/Maxis, Offuturistic Infographic (Freepik). Other Sources: Pierre, G. via Jovan, 2014); Applesee, 2023; Cgoodw, 2024; Iamsosha 2024; Kalagoglu, 2023; Olena_Skrypka, 2024; Oliveira, 2023a-b; Sam, 2024; Solsnare, 2024; Katy76/PC-Sims, 2007; D_dgjdhh, 2019/2011; THe Ninth Wave, 2019; Tvickiesims, 2019, Honeywell, 2019.
I’m having issues running AnyGameStarter and The Sims 2 All-in-One installation, did anyone else have similar issues, if you did, can you tell me how you solved it?
You can’t break that which isn’t yours…
(He/Him) I share mostly Sims 2 content, not at a consistent rate. (Also known as Sonikku3 and jdps18 on different websites)
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