I Am Seriously Thinking About Making A Big Post About This

I am seriously thinking about making a big post about this

Can people stop pushing the idea that you shouldn’t share information about RAMCOA at all? Yeah, sharing detailed information about programming publicly or with people who don’t need it can be dangerous, but it’s already such a taboo topic to the point where a lot of survivors feel like they can’t even speak up about what happened to them. And they have the right to, they endured it.

If you’re saying “be careful how much you share about programming” that’s valid. I’ve seen a lot of people saying that and that makes perfect sense. But “don’t talk about RAMCOA” do people not realize that’s what many of the perpetrators of this type of abuse want? They want total silence. They go to insane lengths just to ensure survivors can’t talk about this. They thrive off secrecy. They’re protected by people’s ignorance. This is a widespread issue that requires a societal effort to put a stop to. How will that happen if people aren’t educated on the fact that this happens, at the very least?

I know a lot of people can use this info to hurt people or get some sick pleasure from hearing about the abuse. But that doesn’t take away the need for this to be heard and known about. Stop silencing survivors.

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More Posts from Over-by-the-fishtank and Others

2 years ago

to those of y'all who want the feeling of sh but don't want the blood or the scars or smth:

one: take a paper mask and take out that bendy metal thing out of the top, you can hurt yourself with it but it doesn't really leave marks. it's hard to even make yourself bleed (but it is possible) but it gets that feeling of hurting yourself. it doesn't really hurt that much but it's better than nothing when you're about to break, but please use a clean mask.

two: cut your nails too short. people don't really question it and it hurts for multiple days, but be careful. your nails are dirty so wash your hands regularly.

three: scratch yourself. literally just nails against skin- BUT BE CAREFUL!!! its very easy to get carried away with scratching and if you go too far it'll just be the same as using a blade but less sanitary. your nails are dirty.

four: intentionally nick yourself while shaving. pretty self explanatory, just don't do it on your youknowwhat that shit hurts way too much and there is lots of bacteria there only do it on your legs and arms or idk chest?

five: pour wax on yourself. it's not that dangerous as long as you're careful and is a kink for some so idk you could say it's for that ig. be careful youre messing with fire.

six: wear slightly too small clothes (specifically underwear). it hurts and you shouldn't do it for a long period of time or a lot but if you wanna be in pain while going shopping or smth it'll definitely hurt.

i dont encourage s3lf h4rm and i encourage recovery, but if youre going to sh please do it safely and take care of your cvts!

pls tell me if the info here is wrong or a bad recommendation or anything ill try and fix it


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2 years ago

We are going to finally go and try to chart out / document our system / known parts for our old/current therapist and since we make a lot of organized sheets and stuff for fun I'm sharing a copy of a template for alter information ^^ Feel free to use / make a copy and use on your own and modify and all.

Its BASK + Extra stuff that we find relevant to our system

Copy For Others
Google Docs
Sheet1 Name:,TEMPLATE Picture / Description / Self Depiction,BEHAVIOR:,Important Notes: AFFECT: SENSORY: KNOWLEDGE: Role:,NOTABLE DYNAMICS
2 years ago

I do want to say a thing I missunderstood about DID when I was "new to it" was that I thought all repressed memories were things I did not remember happening, and while some of them are like that, MOST of the "recovered memories" was more often things I had written off as normal, didn't realize how much damage it took and only realizing it then, or things that were blurred over that I cpuld guess what happened but not actually see it clearly.

For the first year or two we said we never had any sexual trauma, not because we didn't know OF the events, but that we did not remember how bad it was or the damage dealt. We later recovered some of that lost details, emotions, and damage and was left to process it as a "recovered memory"


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2 years ago
 ⚠️TW- Talks Of Death⚠️

⚠️TW- Talks of Death⚠️

However. However while it's true an alter within headspace cannot truly die and more goes into a "slumber" aka dormancy there are actual ways alters can "die".

•An alter who was front and experienced a near death experience might turn into a ghost alter

•An alter who has been dormant for so long and their amnesia walls are so high up could be considered dead

•For our System we have a Purgatory meaning that alters who no longer wish to be within the System will go into Purgatory where memories are "erased" and essentially are declared "deceased" as they no longer take front nor do they consider themselves to be associated with main Inner World, the Side System or even Subsystems.

•Purgatory Example-

Two of our alters/headmates were once considered to be "mortal" one is an adult trauma holder and another is a Little trauma holder.

The adult holder experienced a near death experience when front and in the Inner World got pushed into Purgatory. This one alter is the only alter that managed to escape from Purgatory with memories in tact.

The other alter to essentially "die" is our Little holder. This Little became a zombie. This Little willingly placed themselves in Purgatory due to the high stress of trauma.

These are just two possible examples plus one special of how an alter within headspace could "die" however an alter dying in the Inner World and no longer being of an existence is not possible as even if they turn into an undead or ghost alter they're still within the head.

The one and only way alters can truly die, cease to exist is when the body dies. With DID alters are created by and from the brain due to trauma. When humans pass, the brain will no longer function along with the rest of the body. This is the only way and how alters can truly die

2 years ago

MD Glossary

Note: Some of the following were coined by the MD community and definitions may not be found via traditional sources. Some terms are defined by their relevance to MD(eg. kinesthetic activity), wider definitions may be found elsewhere.

Acronyms

AU Alternate Universe

CBT Cognitive Behavioral Therapy

CF Compulsive Fantasy

ConLang Constructed Language

DD Daydream

ICMDR International Consortium for Maladaptive Daydreaming Research

ID Immersive Daydreaming

IDer Immersive Daydreamer

MaDD Maladaptive Daydreaming Disorder (this is a Tumblr tag which people sometimes use in place of ‘MD’)

MD Maladaptive Daydreaming

MDer Maladaptive Daydreamer

MDS Maladaptive Daydreaming Scale

OC Original Character

SelfDx Self Diagnosed

Note: MDD (Major Depressive Disorder) is sometimes mistakenly used as an acronym for Maladaptive Daydreaming.  

Adaptive [Behavior] (source) Actions, skills, and behaviors that humans develop and use in order to perform basic skills, be able to cope with novel situations.

Alternate Universe (source) A descriptor borrowed from fanfic communities used to characterize works which change one or more elements of the source work’s canon. An AU may transplant a given source work’s characters to a radically different setting, shift the genre in which their adventures occur, and/or alter one or more of their professions, goals, or backstories.

Behavioral Addiction (source) A non-substance addiction, related to Impulse Control Disorder, a repeated failure to resist an impulse, drive or urge to perform an act that is rewarding to the person, in the short-term, despite long-term harm to the individual or others. 

Benign Masochism (source) An enjoyment of negative sensations and feelings thought to be possible in the context of feeling safe and reflecting pleasure at mind over body.  MDers report actively seeking the experience of aversive emotions. See also hedonic reversal

Constructed Language (source) An artificial language, for example one invented for a film, TV series, or book.  

[Daydream] Binge (source) An occasion when an activity is done in an extreme way.

[Daydream] Block (citation needed) Term adapted from ‘writers block’.  A temporary state during which the MDer experiences an inability to create or proceed with their fantasy plot, sometimes resulting in a distressing failure to immerse themselves in daydreaming as they are accustomed to. 

Cognitive Behavioral Therapy (source) A common type of talk therapy (psychotherapy aimed at helping you become aware of inaccurate or negative thinking so you can view challenging situations more clearly and respond to them in a more effective way. MD researchers currently recommend CBT to address problematic daydreaming behavior.

Compulsive Fantasy (source) Coined by researchers in one paper which asserted that Compulsive Fantasy was  a more accurate description of subjects experience than Maladaptive Daydreaming.  See also Maladaptive Daydreaming, Daydreaming Disorder (MD)

Coping Skill/Strategy/Mechanism (source) To invest one’s own conscious effort to solve personal and interpersonal problems, in order to try to master, minimize or tolerate stress and conflict. Can be adaptive or maladaptive.

[Daydream] Crash (source) When a person comes down from their daydream world or escapism and reality hits them.  Alternatively, when daydreams no longer have the same effect they used to, and the MDer has to prolong that good feeling by revisiting their escapism or face negative experiences associated with facing reality.

Daydream (source) Typically begins spontaneously and is experienced as an ongoing series of brief associated thoughts or images triggered by internal or external stimuli or cues and deals most often with current life concerns.

Daydreaming Disorder (MD) (source) Official name of Maladaptive Daydreaming; Extensive fantasy activity that replaces human interaction and/or interferes with academic, interpersonal, or vocational functioning. See also Compulsive Fantasy, Maladaptive Daydreaming

Default Mode Network (source) A group of brain regions that show lower levels of activity when we are engaged in a particular task like paying attention, but higher levels of activity when we are awake and not involved in any specific mental exercise. It is during these times that we might be daydreaming.

Diminished Motivation (citation needed) Characterized by impairment in goal-directed behavior, thought, and emotion.

Dissociative Absorption (citation needed) A tendency to become absorbed in imagination or in an external stimulus to the point of obliviousness to one’s surroundings and reduced self-awareness. 

Distress (source) Occurs when we have excessive adaptive demands placed upon us; the demands upon us are so great that they lead to bodily and mental damage. Distress is damaging, excessive or pathogenic (disease producing) stress.  Required for a ‘diagnosis’ of MD. 

Faceclaim (source) A term used in role play games to describe a person used for the physical description of a character. Some MDers note that they used the faces of TV characters, actors or public figures to create their fantasies.

Fantasy (source) May be an elected pastime; elaborate and continuous, composed of pure imagination and directed at self-amusement, pleasure, distraction and escape.

Fantasy Prone Personality FPP (source) A unique constellation of personality traits and experiences that coalesced around a deep, profound and long-standing involvement in fantasy and imagination.

Hedonic Reversal (source) An enjoyment of negative sensations and feelings thought to be possible in the context of feeling safe and reflecting pleasure at mind over body.  MDers report actively seeking the experience of aversive emotions. See also benign masochism

Idealized-Self (source) An Idealized version of yourself created out of what you have learned from your life experiences, the demands of society, and what you admire in your role models.

International Consortium for Maladaptive Daydreaming Research (source) Website designed to promote scientific knowledge on MD by fostering studies on the developmental trajectories, phenomenology, psychopathology, brain function and treatment of MD. Also to understand the trait of immersive daydreaming, the non-pathological form of absorptive daydreaming, and its psychological and brain features.

Immersive Daydreaming (source) Fantasizing in a state of dissociative absorption, which is not inherently disordered or maladaptive. MD represents a subset of Immersive Daydreaming.

Kinesthetic Activity (source) Movement which stimulates or prolongs an MDer’s fantasy state.

Maladaptive [Behavior] (source) Actions or tendencies that don’t allow an individual to adjust well to certain situations. Typically disruptive and dysfunctional behaviors can range from mild to severe in scope, used as a means of reducing mental discomfort and anxiety but are not effective and can sometimes make it worse. 

Maladaptive Daydreaming (source) Extensive fantasy activity that replaces human interaction and/or interferes with academic, interpersonal, or vocational functioning.

Maladaptive Daydreaming Scale MDS-16 (source) A 16-item self-report MD questionnaire that is rated on a 10-point Likert scale presented as percentages, designed to gauge abnormal fantasizing. 

Mind Wandering (source) A shift in attention that can occur without explicit or deliberate intention but which nonetheless incorporates goal-relevant internal information. 

Mindfulness (source)  A state of active, open attention on the present. MD researchers recommend mindfulness techniques to curb problematic daydreaming behavior. 

Original Character OC (source) Any character which is not infringing on a person or party’s copyright; a character who is not already in existence or an edit of an already existing character. 

Pace/Pacer (source) Walk at a steady and consistent speed, especially back and forth and as an expression of one’s anxiety or annoyance. Most common movement among MDers, other movements include jumping, swinging, hand movements etc. See also kinesthetic movement, stereotypic movement.

Para (source) Any character in a paracosm, typically one the MDer has an emotional attachment to.

Paracosm (source) A detailed imaginary world, often originating in childhood.  

Parame (source) The character one MDs as. May or may not also be the paraself.

Para(girlfriend/husband/brother/mother etc) (source)The girlfriend/husband/brother/mother etc of ones parame.

Paraself (source) The daydream version of the MDer’s self.

Reality Monitoring/Testing (source)  The psychotherapeutic function by which the objective or real world and one’s relationship to it are reflected on and evaluated by the observer. MDers retain intact reality monitoring and can easily distinguish fantasy from reality.

Self Diagnosed (source) the diagnosis of one’s own health problems, usually without direction or assistance from a physician. MD is not recognized as an official disorder, most MDers are self-diagnosed. 

Somer, Eli (source) The clinical psychologist who discovered MD and coined the term “maladaptive daydreaming”, director of the ICMDR. 

Stereotypic Movement (source) Repetitive, nonfunctional, motor behavior that markedly interferes with normal activities or results in bodily injury.


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2 years ago
Hi Everyone,

Hi everyone,

I thought I would share this interesting comparison chart between Autistic traits vs Autistic trauma. I found this pretty informal, so I hope some of you do too.

Autism Traits

Autism Trauma


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2 years ago

The differences between C-DID and HC-DID

WARNING: RAMCOA AND TMBC TALK. STAY SAFE!!!

So, we see a lot of people on here are saying that HC-DID is just C-DID but with a different abuse history, which is only a very small part of makes the two different! So, we’re going to explain in this what differentiates the two, as well as what makes them similar!!!

Also, no hate to those saying they’re the same as most of not all of the time they’re just misinformed!!!

Overlap

Polyfragmented

Has subsystems

If there’s an inner world it’s complex

Smaller window for structure formation (eg. 0-5 years old instead of 0-9)

Can have a low splitting tolerance

C-DID traits not present in HC-DID

No mind control/programmed alters

this is the most important thing!!! I wouldn’t recommend looking into MC and it’s forms if you are suspecting a history of it for yourself, but there are different programs (eg. eta, beta, iota, spider in web) that create and mind control alters. We’ll get into that more in HC-DID exclusive!!!

Always has low split tolerance or group splittings

High amnesia barriers in every area

Was not intentionally created/disorder was not manipulated by abusers to serve them

HC-DID traits not present in C-DID

Programming and programmed alters.

We’re going to use an example here, so be warned. Let’s say the XYZ system has gamma and beta programming. Gamma programming is loyalty programming. When XYZ heard a certain string of numbers, a member of the ABC sidesystem (more on that later) comes out. An alter from there then goes to contact an abuser asking for sex, to which the abuser replies. The abuser then plays a song that triggers out a member of the DEF sidesystem, which is beta aka sexually programmed. The alters come out and have sex with the abuser.

Another example. Suicide and sh are discussed. The 123 system has omega programming, which is suicidal and sh programming. The host of the 123 system decides to look into RAMCOA, and a higher up/internal handler with Omega programming is alerted by a gatekeeper. The handler then orders the gatekeeper to let the 456 sidesystem take front, to which the alters take turns in mutilating the body in different ways. At the end, the host fronts and human instincts, programming and logical reasoning all decide that looking into RAMCOA is not worth it, meaning the system doesn’t find out about its history for a long time.

Sidesystems. Sidesystems are a set of programmed alters meant to carry out a specific programmed act. For example, a theta aka religiously programmed sidesystem may exist for certain rituals, in which one alter fronts for each step. These are different from subsystems because subsystems are not programmed.

Can have a high split tolerance as well as a low split tolerance

Can have low amnesia barriers in some areas with high amnesia barriers in others (layer 1 alters can remember what the others do but don’t remember anything about the layer 3 alters and their actions)

Disorder was intentionally manipulated to serve the abuser(s) whether they knew about DID as a disorder or not

And those are what we’ve got! We hope that this post was informative and helped you get a better understanding of the differences between the two structures!!! Tysm for reading, and have a good day!!!

2 years ago

do not know how to word my feelings on your post, but it feels very strange to say that because your DID experiences are misery, that means DID itself is miserable, and to imply that non-DID-having bodies can't experience being a system is weird.

yes, what you went through sounds awful, and yes, DID to you would be miserable, but DID does not mean misery. it means (some level of) disorder. for people who are polyfragmented (especially through things like RAMCOA/TBMC), yes, this CAN mean a LOT of misery, but us systems who do not suffer with that same level of misery aren't less of a system because of that difference.

while you can explain your experiences as more painful in your perspective, playing trauma olympics and denying other people's own experiences is weird. it's heavily invalidating, especially as someone who would probably fall under a disordered traumagenic diagnosis, and who loves their system and who sees it as hope and not misery (as it is the light in the darkness, the company that protected me through terrible things. that is not misery for me)

(also, most endogenic systems are not claiming to have DID, not self diagnosed or professionally diagnosed. it is a different kind of plural systemhood that is not connected to having DID. so to say that being endogenic is taking away "everything that DID is about" is just... strange.)

I am not playing the trauma Olympics by saying that what I went through makes me miserable. For you to suggest acknowledging my existence as a trauma survivor is invalidating is really not good.

Also I should clarify: you can love parts and even most of your system, but you cannot deny the fact that it is born out of misery and so it is not all sunshine and rainbows. It comes with PTSD, or one of its forms.

Also, endogenic is taking away everything DID is about because the only scientifically recognized way to be a system is with either DID (or a variant like HC or C), OSDD-1, or UDD. And these, like all dissociative disorders, are trauma disorders. To me being endogenic has always meant cherry picking a glamorized version of the symptoms of these disorders, as I said in the post.

2 years ago

Everyday, I lose a little bit more faith with how people treat RAMCOA survivors. We're either treated as too much or some circus entertainment, and it's not even always by singlets either.

(Deimos had started answering this last night but apparently got distracted and did not finish. So I will post what he said, as I think he worded it well. Also, interesting how you worded this, as we have a poem talking about this very subject of being seen as a walking freak show/circus side show. -Dorian)

There is not anything I could add to this ask to make it more or less true, as you are absolutely correct. Like our abusers, they do not see us as people. As survivors, we are continually dehumanized just as we were back then. They will never see us as people. We have never been human to them.

-Deimos, the alter who quite literally started wearing a tiger mask after the main character in the book “No Longer Human” by Junji Ito/Dazai because he has never once felt like a person or understood humanity.


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Some Roles within DID/OSDD Systems:

Protectors:

Protectors are alters who assume the responsibility of safeguarding the system from harm, both internally and externally. They may manifest as fierce, assertive, or even aggressive identities, employing strategies such as vigilance, hypervigilance, or assertiveness to shield the system from perceived threats. Protectors may emerge as a response to past trauma, aiming to ensure the safety and survival of the system.

Caretakers/Nurturers:

Caretakers or nurturers within a DID/OSDD system play a pivotal role in providing emotional support, guidance, and care to other alters. They exhibit qualities of compassion, empathy, and tenderness, offering comfort and reassurance to those in need. Caretakers often act as a stabilizing force, fostering a sense of security and nurturing the well-being of the system.

Gatekeepers:

Gatekeepers possess the crucial role of managing access to memories, trauma, or specific information within the system. They act as a protective barrier, regulating the flow of information to prevent overwhelming experiences or triggering events from inundating the entire system. Gatekeepers ensure that the system maintains a balanced and manageable level of awareness regarding past experiences.

Host/Primary Identity:

The host or primary identity is the alter who assumes the role of fronting and interacting with the external world most frequently. They often serve as the primary point of contact and may possess the most comprehensive understanding of the individual's life experiences. The host identity typically manages daily responsibilities, social interactions, and the coordination of tasks within the external environment.

Executive Managers:

Executive managers are alters who possess organizational skills, problem-solving abilities, and the capacity to oversee the functioning of the system. They excel in coordinating tasks, managing schedules, and ensuring efficient communication and collaboration among alters. Executive managers often contribute to the overall stability and productivity of the system.

Child Alters:

Child alters represent younger aspects of the individual's personality. They assume childlike roles within the system, embodying innocence, vulnerability, and curiosity. Child alters may hold memories, emotions, or experiences from specific developmental stages and may require nurturing and support from other alters within the system.

Communicators:

Communicators serve as mediators, facilitating internal communication among alters within the system. They bridge gaps in awareness, mediate conflicts, and ensure that information and experiences are shared effectively. Communicators contribute to the cohesiveness and integration of the system, fostering understanding and collaboration among alters.

Helpers:

Helpers are alters who possess specialized skills, talents, or knowledge that contribute to the overall functioning of the system. They may excel in areas such as creativity, problem-solving, artistic expression, or specific domains of expertise. Helpers contribute their unique abilities to support the system and aid in individual and collective growth.

Conclusion:

Roles within DID/OSDD systems showcase the multifaceted nature of the identities that exist within an individual. Protectors, caretakers, gatekeepers, hosts, executive managers, child alters, communicators, and helpers all play vital roles in the internal dynamics, functioning, and healing of the system. Recognizing and understanding these diverse roles is crucial for fostering empathy, facilitating effective communication, and promoting integration within the individual's journey towards wholeness and well-being.

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over-by-the-fishtank - Nice to meet you all We’er Mountain
Nice to meet you all We’er Mountain

Hi we’er the Mountain cap collectiveCPTSD,C-DID,ASD,Low empathy because of abuse, CSA survivorAsk pronouns, but you can just use they/them for anybody

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