Mage of Mind | Exo Voidwalker | Would date an Eliksni
79 posts
A lone guardian falls to the ground, finally succumbing to their numerous wounds, inflicted by the Red Legion invaders. The ground around them is carpeted with the bodies of their fallen foes, having taken down dozens before falling to the endless tide. Though they still live, they are unable to so much as lift their head, weakened as they are from their wounds and the loss of their Light. A Cabal Gladiator approaches, flanked by several Legionnaires, moving confidently now that their prey is weak. The guardian can only watch as the Gladiator approaches, hoping that their resistance has bought the civilians they were protecting enough time to escape. The Gladiator chuckles as it saunters up to the guardian, raising its sword to strike the final blow. But before the sword can fall, the Gladiators helmet and head are crushed by a massive chunk of debris, thrown from above. As the body of their comrade crumples to the ground, the Legionairs look up in shock, only to suffer a similar fate. From the roofs, a number of citizens look on, satisfied with their grim work. From an alleyway, two more emerge, each gently slinging one of the Guardian's arms over their shoulders and carrying them away. Just as the Guardain had guarded them, now they would guard the Guardian.
The best weapons are forged in battle. Guns are a good example of this principle. The Whisper of the Worm is the remnants of a dead god, left to us to feed it in the manner of the Sword Logic after we were able to kill three enemies of the past, revived to fight us once again. Also exemplary are the weapons offered by the Black Armory. Every weapon they produce is a lethal work of art, all because of their delicate calibrations from data gathered through combat. But the best proof of all is guardians. Sure, you could train a guardian in peacetime, without any practical combat, but something would be lost. Battle forges a guardian, hardening us to the trials that we face while fighting. The pain of bullets ripping into your body. The searing burn of a grenade or rocket hitting just at your feet. The icy grip of death, albeit temporary. Without battle to harden us, when the time comes, we would break.
I've read a number of books from before the Collapse. In some of the fantasy novels, there was a creature known as a lich. A monster of magic and undeath, living forever as long as they could protect their philactery, but having to kill endlessly in return for their power. In some ways, we are like them. We have been granted powers of Light and eternal life as long as we can protect our Ghosts. In return, we serve the Light, killing the enemies of humanity, over and over, thousands and thousands. There is once difference, though. In the stories, they were always the villains, selfish for living forever and killing others. We, however, are the heroes, praised for our endless lives and slaughter in the name of humanity. I suppose times have changed.
Humanity has more enemies than it should. If at all possible, we should try to negotiate with them. This isn't an option for all of our enemies, of course. The Vex have no place for us in their Pattern. To the Hive and Taken, the very idea of peace would be blasphemous. The Scorn have been corrupted by the Darkness, and even if they hadn't been, killing all of their leaders in a quest for revenge has probably made us permanent enemies. Some of our enemies, though, I think that we can reason with. Under Calus, we would be able to join the Cabal in their empire, or, since I doubt most of humanity would be on board for that, at least ally with them against the Darkness. The Eliksni are our best bet for an alliance. Everything they they want is reasonable. They want a new home on Earth and their Great Machine back, both of which we could share. We even have an alliance with some of them already, such as Veriks and the Spider. They are quite good people once you get to know them and they hate the Darkness as much as us. If we could have any of our enemies as a friend, I think it would be them.
"I love the snow, don't you, Yew?"
"It is a nice change of pace."
"It reminds me of the day that you found me, back in Old Russia."
"Yes, it was in the middle of a blizzard. I had to tunnel down through five feet of snow to reach your body."
"And then, after you revived me, it took me an hour to dig myself out. At least I didn't have to worry about freezing or suffocating, being an exo and all."
"That was quite a relief. I was worried that I would have to revive you several more times before you could reach the surface."
"Then, after I had finally dug myself out, I ran straight into a pack of Eliksni hunters."
"I did have to revive you several times at that point."
"After I managed to fight them off, I had to trek miles to find that broken down ship. It was nice to get to know you, though... That was a long day."
"Indeed."
"Why do I like the snow again?
"I do not know."
Knowledge is power. That has been my mantra since I was revived in service to humanity. When I awoke without any memory of myself or the world, I wanted to know. To know where I was, to know who I was, to know what I was, because if I could just know, then I would be fine. But with every answer I learned, another question sprung up and the desire to know never abated. I think that's why the Traveler brought me back, to learn about all I could for the sake of humanity. So, now I research the deepest parts of the Darkness, the searing brightness of the unknown parts of the Light, and the strangest mysteries of our universe. I collect the whispering bones of the Ahamkara that we destroyed because we could not control them or tame their parasitic nature. I fight into the depths of Hive strongholds to steal their tomes and objects of power. I make deals with Cabal and Eliksni to learn about their history and their culture. I work with Osiris to unravel the machinations of the Vex. And even though I am set in my course, the Vanguard still seek to dissuade me. Stare not to long into the Abyss, they warn, lest it stare back at you. But I must continue to to learn, for it is better to risk losing myself to find a light than to stumble blindly into the night.
I admire Petra and her Corsiars greatly, probably more than anyone else, in the Reef or the City. Unlike us guardians, they don't have the luxury of returning after death, and yet they fight just as bravely as any of us to protect what is worth fighting for. Even though they are caught in a time loop by Riven's last curse, I have let to see a single on give up or try to run. Perhaps the best example I have seen of this is Amrita Vae. When Petra called for her Corsairs to return and protect the Dreaming City, without a hint of hesitation, she abandoned the home she had made for herself on Earth and risked her life to help reclaim the Reef. Every three weeks, I find her gravely injured, having failed to protect the relics she was assigned to guard. And yet, the next time the cycle repeats, she is there again, having stayed to fight, despite knowing what would happen to her and that she would fail again. That is why I always come when Petra calls for our help, despite so many other guardians having abandoned their eternal conflict. Because if the Corsairs refuse to give up on on their home and what they believe is worth fighting for, then who am I to give up on them.
"Hey, Yew."
"What is it?"
"I bet I could jump that canyon on my sparrow."
"You said that last time."
"Yeah, I can definitely do it."
"You said that last time, too."
"I fail to see your point."
"Last time, you didn't even make it halfway. You fell 1000 feet and died."
"Eh, I'm sure I can do it this time, though."
"Fine, but don't say I didn't warn you."
...
"See, I told you I could do it."
"Yes, but after you landed, your sparrow rolled 15 times and then exploded, breaking both your legs and an arm and leaving you in the middle of a group of hive, under the feet of an unusually large ogre."
"But I did it, didn't I."
"Yes."
In a way, I'm a relic of the Golden Age. A machine, once human, freed from their mortal coil by the technology of a better time. I don't have anything left from back then but myself. Luckily, my old self had the foresight to think about what would happen if their memory was ever wiped, as tends to happen to exos. Soon after I was revived, I found that I had name and a phrase ingraved into my arm, apparently in my own handwriting. It said "Keep your name and keep your tally" above which was written Adar-I. I've since added another line to my tally, because losing my memory to a death is just as bad as to a reset, I suppose. So, I have my true name and my count, Ash-2. It's not not much, but it's more than most other guardians have managed to hold on to from their past life and I'm thankful for it.
In my studies, I have come across the bones of a number of ahamkara. They whisper to me when I examine them, offering wealth, power, knowledge, or whatever else I wish for. Every one of them has a slightly different manner of tempting, but they all seem to have one thing in common. They never say my name. It's always "oh bearer mine" or the like. I know they can read minds, at least to some extent, as they always try to offer what I want at that moment. Hell, I've even had one try to offer me a bowl of ramen before. But I have never had one say my name. So, the last time one tried to make me an offer, I made them an offer instead. If they could say my name, I'd take their deal. They must have been silent for a full minute before admitting that they couldn't. I must have made it angry, as it hasn't whispered to me since, so whatever knowledge I could have gleaned from it is lost forever. But it was worth it, because it was both hilarious and reassuring that they don't know everything.
In the Vanguard, your duty always comes first. Everything other than your duty to the City and its people is secondary, as Zavala will happily tell you if you ask, or, more often, if you ever do anything that indicates to him that you might even think otherwise. Personally, I could never get behind that mentality. Of course, I still believe in protecting the City and all, but not to the exclusion of all else. Zavala's mindset on duty boarders on both tyranny and cowardice. He attempts to ban all guardians from searching out their past, reasoning that they would have to leave the city to do so. When Ana tried to help Rasputin, Zavala constantly tried to discourage her, on the grounds that we couldn't control Rasputin, never thinking that maybe we didn't need to. He never pushes advantages or goes on the offensive, only holding on to what we have and, more often than not, nearly losing that too. But, the final straw for me was his pathetic treatment of our greatest friends and allies. When Cadye was murdered, rather than sending an army of guardians or even a single fireteam to avenge our friend, Zavala refused, saying that our duty to the City was more important. Then, when I took the initiative and hunted Uldren down myself, he had the nerve to act high and mighty, both saying that I shouldn't have done it and that he would have done the same in another life. So, that's why I'm no longer in the Vanguard. Because in the Vanguard, it is duty before self and duty before reason, with a spineless tyrant in charge of it all.
So many guardians see our fight against our enemies in black and white. We are the heroes, dauntless knights fighting endlessly against the forces of evil, who long only to destroy us solely for the furtherment of evil. But things are never that simple. Every one of our enemies has their own stories and reasons to take up arms against us. The Cabal who so recently destroyed us are merely foot soldiers in a vast empire, knowing not why they attack, just following the orders that were passed down to them from a chain of command that they have no authority to even question. The Vex are fighting against the inevitable, for ever trying to stave of the heat death of the universe, warping time, space, and causality in service to their salvation, their "Pattern". The Fallen are lost nomads, with no home to call their own, their homeworld destroyed by the Darkness that we fight so hard against. Now they chase after their Great Machine, hoping, just like us, for the chance to reclaim their golden age. The Scorn have been corrupted by a force greater than them, using the Darkness in an attempt to free themselves from their dependence on Either and Servitors and to bring back those they lose to the deaths that we so often inflict upon them. The Hive and Taken, servants of the very Darkness itself, have their reasons as well. The Hive are slaves of their own free will, eternally killing and destroying to feed their worms, lest they be consumed themselves. They only chose this path for themselves after being in dire straits, with their choices being to take the worms into themselves and serve the Worm Gods, or have their species wiped out by an approaching disaster. Now they fight to survive, to bring the universe to its "final shape" and live forever by becoming death. The Taken, perhaps most pitiful of all, have no will of their own, being puppets to a will greater than their own, often being forced to fight against their former allies and kill those they once called friend. Even the Darkness may have a reason for their actions, though even I doubt that. To each of them we are the boogeymen, immortal monsters that can slaughter their way through hundreds of valiant warriors, with terrible powers of scorching light and weapons that have been known to kill even gods, before dying, only to return seconds later as if nothing ever happened. So, next time you begin to think in black and white, consider what I have said today and what your enemies think of you.
As a guardian, you become very thankful for the little joys. Among them is the rare gift of a hot shower. When you're out in the field, you accumulate more grim than you'd think possible. Every enemy splatters you with something or other, from the simple blood splatter of a Fallen fighter to the splash of a dying Vex's radiolorium. Fighting the Cabal is the worst of all, as whenever you shoot one of them in just the right spot, their suits depressurize and spray everything around them with a thick coating of black oil. When there is finally a moment without an impending disaster to halt, I get to go home and wash all of the grime off. Just a little bit of Solar Light will keep the water hot for hours. Another rare joy is the privilege of a full night's sleep. Technically, guardians don't need to sleep, as whenever our ghost revives or heals us, they bring us back to maximum compacity, and that includes being fully rested. Of course, after a few weeks without sleep you start to feel a bit less human, or Awoken, or, as in my case, Exo. It is an amazing feeling to slip into the comforting ablivion of a dreamless sleep. The last small joy is that of good meal. Being both an exo and a guardian I could probably go forever without eating, but where is the fun in that. My favorite place in the City is a little ramen shop that Cayde introduced me to. They have the best ramen of every kind, possible the literal best in the world with all that's happened to humanity recently, and a fine assortment of alchohol to forget your troubles and deaths. All together, it's the little joys that add up to make an amazing day, even after weeks of disasters.
Sorry if my writing isn't that great, this is the first stuff that I have ever posted.
I was asleep in my appartment when the when the Red Legion sealed the Traveler's Light. The change was so stark that it immediately jolted me into conciousness. It was like the constant, soothing fire of the Void Light in my chest had been extinguished, leaving me cold and weak. I tried to rouse Yew, but the most she could produce was a flicker of light or the occasional distorted word. I was going to be on my own for a long while.
Then, I heard the screaming. Cabal drop pods were falling from the sky, smashing buildings and people unlucky enough to be caught in their path. From them poured hundreds of legionaries, psions, and ever other kind of soldier at their disposal. I saw squads of legionaries rounding up everyone that they found fleeing and executing them, while incendiors and war beasts flushed out anyone who had managed to hide. Even without my Light or a chance of being brought back if I died, I had to do something to help.
Luckily, I had prepared to have to flee the City, as with all of the enemies of humanity in the system, I figured that an attack on the City was inevitable. All the weapons that I had stored in the vault were gone, but I always keep a few hidden away in my home and on my person. I took every weapon I could carry and the books and artifacts that I could not afford to let burn with my home. I gently placed Yew in bag and then abandoned the soon to be ruins of my home. As I fled the City, I gathered any survivors I could find, leading them down the burning back alleys and through a series of tunnels that ended outside the Wall. Once we were clear, I brought my bedraggled group to a pack of Eliksni that I had managed to befriend, having brought them any either tanks that I had found while patrolling the system, and called in every favor I had. And with that, I turned back to the burning city. I didn't have the light or my ghost, but I had allies and preparation, and that would have to do.
I don't get to go home often recently, with all my time being split between helping Petra keep the Dreaming City from falling to the Taken or Scorn and trying to track down the Scourge Syndicate and their stolen weapons. When I do get a chance to take a break, I have an apartment deep in the Last City. A lot of guardians prefer to live in the Tower, but living up there has never appealed to me. Too much Vanguard supervision, asking hard questions and giving me sceptical looks when I come back with a new set of Hive tomes or Ahamkara bones to study or a few tanks of either for my Eliksni friends. The citizens though, they don't ask questions or give looks, just chalking it up to the eccentricities of a guardian. They never mention the whispers from the bones inside my silver plated cases, no matter how loud they seem to me. I find it reassuring to see so many people happily going about their lives, even when everything seems like it's all going to hell outside the walls. I don't agree with Zavala on many things, but at least we agree on this. This city is my home and its people are worth protecting.
I don't know what I'd do without her. Well, I'd die obviously. But it's not just that. Ever since she revived me, she has been my constant companion and friend. When I woke up, terrified and without even a memory to call my own, Yew was there to reassure me and explain what was happening. Every time a well placed shot or an ill timed jump sends me to my death, she is there to bring me back. Whenever the whispers of worms or dragons get too loud, she is there, telling me that they have no power if I don't give it to them. Even as I fight and die to protect those I care for, both in the City and in the Reef, she is the one who protects me. And I will do my best to protect to protect her, for as long as my Light still shines and I still have a single thread of life left in me.
Uldren somehow manages to make it to the Tower without remembering/being told who he is. When he appears, every guardian stops what they were doing and then they slowly file out until only Lord Shaxx is left. "They want to see you in the Crucible, Guardian."