Cool Places For TTRPG PCs To Meet

Cool Places for TTRPG PCs to meet

Places where people meet

Inn (you heard this one before)

Singles' mixer

Party

Convention

Jobs fair

School

Work

University

Expeditions (safari, mountain climbing)

Shared carriage/uber/train/boat

Pirate ship

Hospital

Waiting room

Summer camp

Wedding

Grand opening

Pride event

Potluck

Charity event

Church

Model UN

Bookclub

Parent/teacher conference

PAC meeting

HOA meeting

Senior's home

Ball

Ren faire

Farmer's market

Christmas tree farm

Exposition

Adult's class

LARP camp

Coronation

Running event

Car lot

Protest

Online chatroom

Social media

Public places for the inciting incident to take place

Public swimming place (pool, lake, ocean)

Park

Coffee shop

Fair

Circus

War camp

Campsite

Bathhouse

Concert

Public speaking engagement

Funeral

Parade

Museam

Ice cream shop

Art exhibition

Library

Archive

Haunted house

Open house

Apartment complex

Elevator

Grocery store

Field trip

Gym

Cruise ship

Hotel

Casino

Volcano

Airplane

Ferry

Power station

Sale event

Factory

Farm

Premier

Apiary

Gardens

Dig site

Ancient temple

Aquarium

Theatre

Mineshaft

The inciting incident is taking place

Hired for the same job

Being kidnapped

Murder suspects

Witnesses to a crime

Wildly impractical execution methods

Detention

Athletic competition

Refugee camp

Tournament

Alien abduction

Hell

Heaven

Isolated together somewhere (island, prison, last man on earth)

Villains lair

Shared dream

Political campaign

Game show

Audition

Jail

More Posts from Troubledworldwriter and Others

1 month ago

a list of 100+ buildings to put in your fantasy town

academy

adventurer's guild

alchemist

apiary

apothecary

aquarium

armory

art gallery

bakery

bank

barber

barracks

bathhouse

blacksmith

boathouse

book store

bookbinder

botanical garden

brothel

butcher

carpenter

cartographer

casino

castle

cobbler

coffee shop

council chamber

court house

crypt for the noble family

dentist

distillery

docks

dovecot

dyer

embassy

farmer's market

fighting pit

fishmonger

fortune teller

gallows

gatehouse

general store

graveyard

greenhouses

guard post

guildhall

gymnasium

haberdashery

haunted house

hedge maze

herbalist

hospice

hospital

house for sale

inn

jail

jeweller

kindergarten

leatherworker

library

locksmith

mail courier

manor house

market

mayor's house

monastery

morgue

museum

music shop

observatory

orchard

orphanage

outhouse

paper maker

pawnshop

pet shop

potion shop

potter

printmaker

quest board

residence

restricted zone

sawmill

school

scribe

sewer entrance

sheriff's office

shrine

silversmith

spa

speakeasy

spice merchant

sports stadium

stables

street market

tailor

tannery

tavern

tax collector

tea house

temple

textile shop

theatre

thieves guild

thrift store

tinker's workshop

town crier post

town square

townhall

toy store

trinket shop

warehouse

watchtower

water mill

weaver

well

windmill

wishing well

wizard tower


Tags
1 month ago

Fantasy Worldbuilding Questions (Health, Healthcare, and Medicine)

Health, Healthcare, and Medicine Worldbuilding Questions:

What is a common illness or blight afflicting this world? How is it treated (or is it incurable)? Does it evolve or change over the story's course?

What does healthcare consist of in this world? Is there advanced medicine, or are folk and herbal remedies predominate?

Who has access to healthcare? Is there a rich/poor divide or is it universal?

Who would want to become a medical professional in this world, and why?

Where are the best places to receive medical treatment in this world, and why?

Where do medical practitioners train (and what is their curriculum like)?

When someone falls ill, what are typical ceremonial or other practices?

When was the last major public healthcare crisis (such as a pandemic), or when will the next one be?

Why is healthcare in this world scarce or in adequate supply?

Why might someone struggle to get the care they need when sick or injured in this world?

❯ ❯ ❯ Read other writing masterposts in this series: Worldbuilding Questions for Deeper Settings


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1 month ago

World Building Checklist

Have you ever started writing a story and realized your world has a bunch of unexplained shit and you have to fill in the gaps as you go? Me too, buddy. Me too. Here’s a checklist so that you can fully flesh out your world to the max. (I’m dying)

How does Time work? (Minutes, hours, days, the daylight cycle, years, ect.)

Species (if Fantasy. Will probably make another post on this.)

Countries, Nations, Tribes, ect. (nationalities/ races. Will probably make another post on this.)

The geography of the world (draw a map. Doesnt have to be good. Just for a general idea.)

Rivalries between races (includes prejudice, racism, ect.)

Religions

Technology

The Magic system. (Will probably make a whole other post on this.)

animals, plants, ect.

The sky: Sun, Moon(s), Stars, Constellation, Are there rings? (If the planet has rings)

Educations system

Government system

Politics

Methods of transport (Vehicles)

Medicine

Can’t really think of anything else. If you have more to add then reblog and add to the list! :) bye bee


Tags
1 month ago

a list of 100+ buildings to put in your fantasy town

academy

adventurer's guild

alchemist

apiary

apothecary

aquarium

armory

art gallery

bakery

bank

barber

barracks

bathhouse

blacksmith

boathouse

book store

bookbinder

botanical garden

brothel

butcher

carpenter

cartographer

casino

castle

cobbler

coffee shop

council chamber

court house

crypt for the noble family

dentist

distillery

docks

dovecot

dyer

embassy

farmer's market

fighting pit

fishmonger

fortune teller

gallows

gatehouse

general store

graveyard

greenhouses

guard post

guildhall

gymnasium

haberdashery

haunted house

hedge maze

herbalist

hospice

hospital

house for sale

inn

jail

jeweller

kindergarten

leatherworker

library

locksmith

mail courier

manor house

market

mayor's house

monastery

morgue

museum

music shop

observatory

orchard

orphanage

outhouse

paper maker

pawnshop

pet shop

potion shop

potter

printmaker

quest board

residence

restricted zone

sawmill

school

scribe

sewer entrance

sheriff's office

shrine

silversmith

spa

speakeasy

spice merchant

sports stadium

stables

street market

tailor

tannery

tavern

tax collector

tea house

temple

textile shop

theatre

thieves guild

thrift store

tinker's workshop

town crier post

town square

townhall

toy store

trinket shop

warehouse

watchtower

water mill

weaver

well

windmill

wishing well

wizard tower


Tags
1 month ago

How to Make Worldbuilding Easier and More Efficient

Hey everyone! I recently found a method that makes worldbuilding much more efficient and structured, so I thought I’d share it here. Maybe it’ll help some of you! :)

Step 1: Approach Your World with a “Why?” Mindset

Whenever you add an element to your world, ask yourself **why** it exists. Keep questioning it like a curious child. This method prevents inconsistencies and ensures that every part of your world is connected.

Step 2: Use a Checklist to Stay on Track**

To make this process easier, you can create checklist of key questions to answer. Here’s an example:

• Does your world have magic? → Yes?

THEN:

• Why do people have magic?

• Does everyone have it, or just specific groups?

• Where does this magic come from?

• Are there rules or restrictions for using magic?

• Are there different types of magic?

• Are there beliefs tied to magic (e.g., religious, cultural, or political conflicts)?

If, for example, magic comes from gods, then suddenly you have:

✔ A mythology

✔ Different groups with different beliefs

✔ Possible conflicts between those groups

Step 3: Use Worldbuilding to Shape Your Plot

Once your world has structure, it naturally helps shape the plot

For example:

• If there are different groups with opposing beliefs, you already have a conflict

• If magic is restricted, maybe your main character wants to change the system

• If there’s a prophecy, maybe someone wants to break or fulfill it.

Instead of creating random events,each event should naturally lead to the next

A → causes → B → causes → C

This makes your plot more organic and keeps everything connected!

Hope this helps! Let me know if you have any other worldbuilding strategies that work for you! :)


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1 month ago

Could you give me some ideas for currencies and the measurement of time, preferably both in a more dark fantasy setting involved with nature?

Currency and Time Measurement in a Dark Fantasy Setting

-> feel free to edit as you see fit.

Currencies

Leaf Coins: Thin, pressed coins made from the leaves of sacred trees. The type of leaf determines the coin's value, with rarer leaves being more valuable.

Bloodstones: A currency made from dark red gemstones that are said to be formed from the blood of fallen warriors.

Shadowshards: Small, dark crystals that absorb light and shimmer with a ghostly glow. They are collected at dusk and are traded as currency, often used in shadowy dealings. The more shadow a shard absorbs, the higher its worth.

Grave Dirt: A unique form of currency, this is literally dirt taken from sacred burial grounds. It is believed to contain the power of the dead. Merchants trade small pouches of it, and its value increases based on how many souls it has been touched by.

Wyrm Scales: Scales from mythical serpents that once roamed the land. Each scale has a distinct pattern and is highly valued due to its rarity and the protective magic it is said to bestow upon its holder.

Fungal Credits: Small, luminescent fungi that can be harvested at certain times of the year. Their glow indicates their value.

Measurement of Time

Moon Phases: Time is measured in moon phases, with each cycle representing a month. Each phase is associated with different rituals and events in nature, such as the “Blood Moon” for harvest and the “Waning Moon” for reflection and atonement.

Nightfall Cycles: Instead of days, time is counted in cycles of nightfall, where each cycle is divided into periods marked by darkness and light. A cycle may last for varying lengths of time based on seasonal changes, with longer nights in winter.

Sundrop Hours: Each hour is marked by the position of a special sundial that has been enchanted to reflect the essence of the sun. During certain times, the sundial emits a soft glow, indicating a magical time when rituals can be performed.

Eclipses: Significant events are measured by the number of eclipses that have occurred since a pivotal moment in history.

Blood Seasons: Time is divided into seasons based on nature’s cycles and the harvesting of life. For example, “Bloomspring,” “Darksummer,” “Crimsonfall,” and “Frostbite,” with each season lasting as long as it takes for specific plants to grow or animals to thrive.

Night’s Breath: This measures time through the cycles of natural events, such as the sounds of nocturnal creatures or the rustling of leaves in the wind. Each breath is a period marked by significant changes in the environment, like the blooming of nocturnal flowers.


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1 month ago

Writing Worksheets & Templates

will update this every few weeks/months. alternatively, here are all my tagged Writing Worksheets & Templates

Chapter Outline ⚜ Character- or Plot-Driven Story

Death & Sacrifice ⚜ Magic & Rituals ⚜ Plot-Planning

Editing: Sentence Check ⚜ Writing Your Novel: 20 Questions

Tension ⚜ Thought Distortions ⚜ What's at Stake

Character Development

50 Questions ⚜ Backstory ⚜ Character Creation

Antagonist; Villain; Fighting ⚜ Protagonist & Antagonist

Character: Change; Adding Action; Conflict

Character: Creator; Name; Quirks; Flaws; Motivation

Character Profile (by Rick Riordan) ⚜ Character Sheet Template

Character Sketch & Bible ⚜ Interview your Character

Story-Worthy Hero ⚜ "Well-Rounded" Character Worksheet

Worldbuilding

20 Questions ⚜ Decisions & Categories ⚜ Worksheet

Setting ⚜ Dystopian World ⚜ Magic System (AALC Method)

Templates: Geography; World History; City; Fictional Plant

References: Worldbuilding ⚜ Plot ⚜ Character ⚜ Writing Resources PDFs

all posts are queued. send questions/requests here.


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1 month ago

Horror Idea/Prompt #45 : Uncanny Valley

Explorers in an uncharted region of space find an Earth-like planet, suitable for habitation.

But upon landing, they are disturbed by just how closely it resembles Earth. The same geography, the same flora, even cities built in the style of different human cultures.

But no people. No animals. Just a quiet, empty replica.


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1 month ago

1d6 Odd Foreign Coins

For when treasure in convenient mints is just too easy. 1. Iron rings - this smallest denomination coin belongs to a nation far across the sea. Even trading with them, though, these rings are small change. 2. Butterflies - this odd currency belongs not to a nation but to a thieves guild (or other underground faction). It is made by permanently attaching four coins of the realm together in a sort of square or clover shape. It is not legal currency, but has value in certain illegal transactions. Carrying it can also, of course, get you into trouble. 3. Bricks - so called because rather than being flat disks, these coins are rectangular and almost as thick as they are wide. Bricks come in different denominations, in varying sizes but all made of silver. The small alliance of nations who use Bricks are nearby, but not on the friendliest terms with your home region. However, the raw silver is of decent value. 4. Beads and Medallions - smaller and thicker than the average metal coins, these coins are made of dyed glass. They are the coin of a small, wealthy principality, where literally displaying one’s wealth has become quite fashionable. Merchants who accept these coins are most likely to trade in small, luxury items. 5. Golden Daggers - these slender gold coins are not uncommon to see in the northern part of your realm. They are the most used coin in the neighboring kingdom, whose odd manner of minting begins with slender metal rods. They aren’t commonly accepted  except near the northern border, but it isn’t too difficult to find someone who will exchange them at a fair rate. 6. Silver Gems - so called because of their geometric design that resembles a cut gemstone, these coins are highly valuable. The empire from which they come has dissolved. The upper class of your realm romanticize the fallen empire’s glory days, and prize anything from it, including its odd currency. They can’t be spent like regular money, but to a collector they can be sold like valuable art.


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1 month ago

Setting Idea:

A modern fantasy world where street signs are powerful magic sigils. When the red stoplight glows, it forcibly holds your car in place, and when you pass a school crossing, conjured will-o-wisps drift back and forth to lead children safely across the street. Highways are lined with runic instructions, sending out pulses that direct the flow of traffic.

In this world, hacker mages race their motorcycles through the network of glyphs, competing to be the fastest, to steal and move illegal goods, to test their knowledge of vehicular magic.


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troubledworldwriter - and so it begins..
and so it begins..

just a girl obsessed with creating worlds to escape to | fantasy, ttrpg, gaming, and more 💚

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