Thanks again for responding, and of course I would like your fic! I can really feel the heart that you pour into them (人*´∀`)。*゚
Sorry for the previous long reblog, I haven't noticed, fix done.
And here's my response:
Separate roughly
Thanks for the confirmation! I like checking out others playthrough a lot, but what I like more is understanding the motive of the player's action, so translating for a friend definitely fun and gives me more understanding on the player's decision. The simplified way my friend got adversary is:
Take the knife (essential)->ask all questions (hesitate?) ->try saving but doesn't bother to fully do it -> slay her (essential) ->persist (essential)
From what I gather, the difference between other take knife choice is whether you go straight for the kill (Spectre), question dead/have knife (Razor), gave up or not (Tower), and run away(Nightmare).
The others are rather clear on what to do, while adversary is a bit unclear for me. The friend of mine knows some coding so I might ask them to look inside for me, to better understand what the creator of the game thinks.
Voice and mirror
Ohh, that's really interesting! I've known about "we've always been here" but never thought of it like that, I would like to imagine as cracks on glasses that are barely visible, but with every death, it cracks and falls off. And the shifting mound use duct tape to fix us lol
I admit I am not sure what you mean by this
I'll first explain the reason for the question:
I like slay the princess-> I want to contribute to the fandom
I draw art, want to be lore accurate->gather info->ask people to clarify info
I was kind of going for a metaphor sense, so I can get a better grip on the character to know how I want to present them. (which is also the exact same reason I haven't made much fanwork lol)
That's why I've asked you on what you think the princess would be. The "I don't think that we are ever in the mirror" reminds me that it's"shard of glass" not mirror, sorry if my bad memory confuses things.
"Everything in there that isn't you is Her" and how she responded after collecting a vessel makes me imagine scattered glasses and hands floating in a growing water, as you collect more vessels, the water eventually grows from ponds to ocean. The changing current bringing the glass piece together and apart (or maybe something else).
After watching my friend play and your explanation, I think I have a grasp on how I want to do. Thanks for giving me your opinion on stp, it really helps constructing what I'm going for! If you see all the strikethrough, don't mind them, it's just my intrusive thoughts.
P.s. I'm going to open some sort of draw your headcannon/fanfic in the near future. Really likes your fics and want to draw them, if you don't mind, is there any specific scene that you wish to be drawn/animated?
Interesting, I'll see what I could gather after my friend played to the shifting mound part.
I think maybe "the hero" is what the creator thought:
What we, the player assumes:
What the princess would assume
P.s. I'm going to open some sort of draw your headcannon/fanfic in the near future. I like your fanfic and know you also draw, but I'm not sure if you animate. So if I may, is there any specific scene that you wish to be animate?
Thanks for showing up again!
That's a really cool idea! May I ask if you have any thoughts of how the hero is always here?
Aye, welcome back! Let's get right back into the conversation :D
The ENTIRE code of chapter 1?
Yep, the entire code. It isn't really complicated though, just a bunch of if-else (which my friend commented as "messy"), the difficult part is it's a LOT. So not difficult, but definitely time-spending.
I was wishing it would be variable-point system, those are much more faster to decipher.
I know, the screencap is amazing indeed uwu
"I thought you died whenever you looked in the mirror"
Thanks for liking my art! The ones I draw for "everyone hates you" is those who had spoken, wanna guess who's who?
I think maybe it's because after looking into the mirror, it's the end of a chapter, an ending. The world is left without any changes after, which would barely count as living anymore, just like you wouldn't call a statue "alive", and yet some part of them are with the shifting mound, alived and scattered.
"get around" explanation
Thanks for the explanation!
Oh, that's why people make smut fics of them (or maybe they just like it idk). Them chatting & moving inside head is definitely something I would animated, have that one in mind for a long time!
Your fic
Might do both split, but I definitely have the punch one in mind. Don't worry, the colour things totally makes sense, I know how to work with that! I probably use mostly grey scales with a tad of color for now. Smitten and energetic voices got more vibraint stuff, while cold and the quiet ones got a more subtle change in colour, if that's ok with you.
Hi?
Slay the princess animatic wip
Guess the song (I doubt you can, no offence
Small doodle undercut (Mild spoilers)
"Cut you open and look at your insides " :)
Confusion, not knowing how to react, not knowing the emotions behind those big eyes
First if all,
OMG someone actually responded! With so much! And it's the author of "wear whatever feathers you choose"!!!
I'm really happy that you decided to respond and think about it, and your fanfic is really great, I'd already read multiple times, love how you portray the voices.
I'm not really good with words but I'll try my best to also share my opinions on your thoughts, if you don't mind.(I hope you don't)
Separation of SM & LQ is not clean
I'll be honest here, I haven't seen all of the dialogue with narrator in the confrontation scene, only partially. But I think I've seen someone else also mentioned it? Might have new thoughts after I watch every single of them.
It's really interesting to think that due to a part of her being part of you, you change just like she did. And I hadn't actually thought of them breaking off because you cannot change completely, that's new! :D
Voices=reason that get us killed
Agee
I never got a chance to play slay the princess, and only had the chance to engage through playthrough recently, by helping a friend translate.
It's funny how when my friend played the adversary, the only reason they got that path is because since they already start fighting her, might as well finished the job. Not sure if that counts as stubborn, but I guess it's similar? They didn't back out from the fight, and both of them shall perish together.
In the adversary, they were scared of the princess and choose with a careful approach which resulted in the hunted, "Fear is good, fear keeps us alive". But it's also fear that causes us to lose, and gives us the ability to sense.
A few more things that I hope you don't mind sharing opinions on
Does looking at the mirror makes us whole again or is it something else?
If we're in are mirror what will the princess be? (Just asking for art reason)
I'm not really good with words (more of a art person), but I hope I convey my point. Thanks again for responding!
Maybe ( ╹▽╹ )
Hey, remember the post that I said I'm making animatic for the razor? I'm also working on others! I just don't know which songs to pick.
Care to lend a hand?
I'm desperate ಥ‿ಥ
Cool, that makes sense!
If you don't mind asking, what do you think looking into the mirror means for these "broken shards of glass"?