You know when Mewtwo bit Newtwo when they were younger? This is how I imagined it went lol
that's what I was mimicking with it actually
Sometimes...a little Humble Pie like this allows one to create the most beautiful masterpieces.
Now excuse me while I go create. Don't you have something to create too...Artist? Writer? Go while you still have time. I hope to see you again with flushed cheeks and starry eyes as you show me your latest creation.
I don't think this is talked about enough.
When you put something out in the world, you have to accept the possibility you won't get anything back.
Maybe you laid your heart bare on a one-shot that got zero comments. Maybe it was a painting you spent hours working on that didn't get the engagement you wanted.
I think it might have been the reason I stopped creating, for a little while at least.
I got obsessed with the stupid little numbers and metrics. Got happy when people liked my content, got sad when it resonated with no one. My relationship with what I created was determined by my perception of how many people engaged with it.
I waited day and night for the dopamine rush of notifications. I refresh my inbox, thinking that one of these days, somebody will leave some kind of affirmation, and somehow that recognition will imbue what I created with more significance. More value, writ-large.
If it got crickets, then I've failed somehow. It just wasn't good enough, I say to myself.
For the longest time, I felt like everything I created had to prove it belonged. It all felt like a race, except I didn’t know who I was competing against, only that I always felt left behind and couldn't keep up.
That's my fault. I can't help but measure myself.
But isn’t that the universal tendency? To view our past achievements as a benchmark we have to constantly overcome? Isn’t that why we’re so satisfied to look at old works we made and see how far we’ve come?
I remember what my old teacher used to say. “You’re only as good as your last piece.” As if art exists only to constantly prove itself. As if art is forever doomed to fight for its place in this world.
Well, I'm sick of it.
And so I'm realizing, in real-time, that I don’t want to fight for my place anymore. I don’t want to pander to some stupid algorithm.
I want to create.
I want to believe that a work of art is good simply because it exists out of necessity. Out of someone’s urgent desire to share a piece of their heart in the world because it would have been devastating to keep to themselves. That’s always been very beautiful to me. It's why there is so much heart in fanworks because of the sheer heart poured into it—a love that is as raw as an exposed nerve.
There are so many stories in your head, numerous in number and nebulous in form, that eventually come to fruition as these delicate, precious things you’ve been brave enough to summon into existence. To materialize in a timeline or dashboard. To somehow take up space in people’s minds if only briefly.
Maybe that in itself is the miracle. That what you conjured in your head somehow made its way into something real. Whether in tiny strokes or tiny letters on a tiny screen.
Somehow, the numbers next to them don’t seem to matter as much.
Whenever I think about the dark side and how Star Wars talks about it, it's never as small as having a temper or being prideful
It's those character flaws to an extreme
It's the loss of control. The loss of stability. The loss of who you really wanted to be. It's everything you would be if you sacrificed any kind of restraint
No one's turn to the dark side has ever been treated as a freeing experience because that's not what it is. Most dark side users have been broken down and twisted by even worse characters into following them. In most cases, it takes years of pain and suffering to be fully corrupted. It takes direct brainwashing to turn someone quickly. The very few who seemingly turned to the dark side completely by their own choice were just inherently drawn to the worst aspects of a person's nature
Many jedi have their own flaws and struggles. Quite a few lose their way and need time to rediscover themselves and who they are as jedi, but many of them never fall to the dark side because the dark side is more severe than having negative traits
The light side represents who a person is when they are at peace with themselves. It's who they are when they accept their vices as part of them, and then refuse to let those same vices dominate them. Keeping your worst traits under control is not a form of repression
The dark side is the full rejection of all of your positive traits. It's embracing your vices to the point that compassion and kindness no longer exist. It's expressing every negative emotion without thought or restraint
Light represents freedom. You're free to decide for yourself what kind of person you want to be. You're free to choose your way forward. You're free to change and grow as you please
Darkness is the one that represents being trapped. It's the side that chains you to your hatred and refuses to let go. It's what blinds you to the goodness in the world and lose sight of everything you hoped to be
That's why there's no such thing as positive corruption in Star Wars
What is included is authors noticing someone who has left kudos on a fanfic, but that doesn't comment until five chapters later. THANK YOU TO THAT PERSON FOR LETTING ME KNOW YOU ARE STILL READING!!!
AO3 Comments are SO SO SOOOOOOO important because you can only leave Kudos ONCE. You add to the hit count ONCE (every 24 hours).
So whenever someone updates their fic, the ONLY way an author knows who their regular readers are is if they comment on each chapter. And we WANT to know who's still reading.
Believe it or not, some of us think about the name that pops up constantly in the comments and go "omg I can't wait to see what they think of THIS SPECIFIC SCENE cuz I KNOW they'll say something about it!!!"
This is very relieving to know as I am working on several posts with TONS of words on it.
tumblr users love reading. you literally stopped for this post just because it has words in it
I apparently had too much time on my hands 3 years ago and decided to create an encyclopedia of Warrior cat suffixes.
I listed all the suffixes used in Warriors at the time, cataloguing where the names were used, how often, why they were used, and made-up meanings for each suffix like names in real life. Click the link below to read it!
Reblog with your warrior cat ocs!
👀
Would you like to see some more outfits? I had to practice drawing Hornet before I could draw this portrait.
The original outfit is my attempt at drawing OG Hornet design without any reference. Somehow the horns turned out right.
The Upper-Right outfit is my own design. I added some fuzz armor for protection and decoration. I gave Hornet a utilty belt with silk, a pouch, and a Weavers' badge all in reference to Silksong. I also made a choice to not have Hornet be so dark. Canonically, Hornet isn't void, so her shell color shouldn't be black. I went with a grey to be close as possible to her canonically colors.
The Lower-Left outfit is a Formal outfit. I figured that Hornet would like to honor all three of her mothers (Daughter of Hallownest), so I incorporated all three aspects of her mothers. The purple cloak is in honor of Queen Herrah while the dress design is something the Hallownestian nobles would wear. Thus Hornet would be respecting the White Lady. The golden gems are for Queen Vespa. Of course, Hornet must still dress like herself. Red, her favorite color (no more white for Hornet now she is grown). Hornet also wears a web crown and Weavers' crest for she is the Princess of Deepnest.
Finally, in the Lower-Right corner is of course, Todder Hornet. She would have carried her needle anywhere before being traumatized during the Infection, after which she carried her needle everywhere even when she felt safe.
For Future Reference...thank you Original Poster for creating this.
Okay, let’s be real—dialogue can make or break a scene. You want your characters to sound natural, like actual humans talking, not robots reading a script. So, how do you write dialogue that feels real without it turning into a mess of awkward pauses and “ums”? Here’s a little cheat sheet of what real people actually do when they talk (and you can totally steal these for your next story):
1. People Interrupt Each Other All the Time In real conversations, nobody waits for the perfect moment to speak. We interrupt, cut each other off, and finish each other's sentences. Throw in some overlaps or interruptions in your dialogue to make it feel more dynamic and less like a rehearsed play.
2. They Don’t Always Say What They Mean Real people are masters of dodging. They’ll say one thing but mean something totally different (hello, passive-aggressive banter). Or they’ll just avoid the question entirely. Let your characters be vague, sarcastic, or just plain evasive sometimes—it makes their conversations feel more layered.
3. People Trail Off... We don’t always finish our sentences. Sometimes we just... stop talking because we assume the other person gets what we’re trying to say. Use that in your dialogue! Let a sentence trail off into nothing. It adds realism and shows the comfort (or awkwardness) between characters.
4. Repeating Words Is Normal In real life, people repeat words when they’re excited, nervous, or trying to make a point. It’s not a sign of bad writing—it’s how we talk. Let your characters get a little repetitive now and then. It adds a rhythm to their speech that feels more genuine.
5. Fillers Are Your Friends People say "um," "uh," "like," "you know," all the time. Not every character needs to sound polished or poetic. Sprinkle in some filler words where it makes sense, especially if the character is nervous or thinking on their feet.
6. Not Everyone Speaks in Complete Sentences Sometimes, people just throw out fragments instead of complete sentences, especially when emotions are high. Short, choppy dialogue can convey tension or excitement. Instead of saying “I really think we need to talk about this,” try “We need to talk. Now.”
7. Body Language Is Part of the Conversation Real people don’t just communicate with words; they use facial expressions, gestures, and body language. When your characters are talking, think about what they’re doing—are they fidgeting? Smiling? Crossing their arms? Those little actions can add a lot of subtext to the dialogue without needing extra words.
8. Awkward Silences Are Golden People don’t talk non-stop. Sometimes, they stop mid-conversation to think, or because things just got weird. Don’t be afraid to add a beat of awkward silence, a long pause, or a meaningful look between characters. It can say more than words.
9. People Talk Over Themselves When They're Nervous When we’re anxious, we tend to talk too fast, go back to rephrase what we just said, or add unnecessary details. If your character’s nervous, let them ramble a bit or correct themselves. It’s a great way to show their internal state through dialogue.
10. Inside Jokes and Shared History Real people have history. Sometimes they reference something that happened off-page, or they share an inside joke only they get. This makes your dialogue feel lived-in and shows that your characters have a life beyond the scene. Throw in a callback to something earlier, or a joke only two characters understand.
11. No One Explains Everything People leave stuff out. We assume the person we’re talking to knows what we’re talking about, so we skip over background details. Instead of having your character explain everything for the reader’s benefit, let some things go unsaid. It’ll feel more natural—and trust your reader to keep up!
12. Characters Have Different Voices Real people don’t all talk the same way. Your characters shouldn’t either! Pay attention to their unique quirks—does one character use slang? Does another speak more formally? Maybe someone’s always cutting people off while another is super polite. Give them different voices and patterns of speech so their dialogue feels authentic to them.
13. People Change the Subject In real life, conversations don’t always stay on track. People get sidetracked, jump to random topics, or avoid certain subjects altogether. If your characters are uncomfortable or trying to dodge a question, let them awkwardly change the subject or ramble to fill the space.
14. Reactions Aren’t Always Immediate People don’t always respond right away. They pause, they think, they hesitate. Sometimes they don’t know what to say, and that delay can speak volumes. Give your characters a moment to process before they respond—it’ll make the conversation feel more natural.
Hallo !
I've started to notice a pattern in the hk community.
When people (not all but most) draw pk ,in bug or gijinka, they tend to hide his pretty wings or not draw them at all.
So I've decided to ask bloggers if they could show or describe the king's wings, just out of curiosity (and for my own amusement)
(Btw if you are not taking requests please forgive me, I did not wish to annoy you with my silly babbles)
Well, the pattern seems to arise from the game itself as we never see the Pale King with his wings. (Unless you believe the theory that the PK's robe ARE his wings) The only time we see the PK with wings would be in Origm's dreams as the White Defender...and the PK is far away as a light silhouette.
If artists were to draw the PK, they would not have good canon references for the PK's wings. They would be forced to rely on the dream sequence (again, a silhouette), the Hallownestian crest/seals, and the Monarch wings when Little Knight uses them. If the artist wants any references or inspiration for drawing the PK with wings, they will need to look at other fanart.
How do I know this? Only had to go through the whole process myself while creating this.
I had an idea to make Lurien a Blue Morpho Butterfly, so it was fun to draw him and the PK together with their wings. If you want to see more Lurien as a butterfly, click on the link.
I must say that I've come a long way since December with this photo. Thank you for giving me the chance to practice my drawing and editing skills!
(No need for forgiveness. I am quite honored that you asked me to do this as I mostly draw Lurien the Watcher, not the Pale King. I think this was the first time I ever drew the PK as a "bug", so it was quite the experience on top of practicing hands and lighting. Thank you!)
Okay, this could actually make sense. Also explains how the White Lady could know everything going on in Hallownest.
Alright, here me out...
What if the White Lady is a fungus?
(also have this old artwork I never posted)