Training against Pure Vessel in Godhome and the buggo has figured out a way to consistently defeat me.
Sit on me.
As in Slam-Dunk on top of me. Or jump across the area so far that PV gets me after I dash away.
Just as bad as Hornet choosing to run or walk into me. Thanks PV.
How can something be so cute and so cool at the same time?
origin forme dialga and palkia redesigns??đ¤¨
BLURB:
Instead of Deepnest, the Knight went up through the City of Tears to escape. What would happen but being found and adopted by none other than the Watcher himself.
Tell me, what happens now? After all, the Knight has a twin in the White Palace down below....
Part 1 / Prologue:
https://www.tumblr.com/violetdawn001/738374720772292608/script-out-of-nowhere-you-came-needing-someone-to?source=share
Part 2 / Chapter 1:
https://www.tumblr.com/violetdawn001/739098346305781760/perfectly-not-fine-chapter-one?source=share
Part 3 / Chapter 2:
https://www.tumblr.com/violetdawn001/741443039477858304/perfectly-not-fine-chapter-2?source=share
Part 4 / Chapter 3:
https://www.tumblr.com/violetdawn001/743988423774371840/perfectly-not-fine-chapter-3?source=share
These Eeveeulations are so cute!!!!
I laughed wayyyyy to hard at this.
Also, my brother's favorite joke to tell him that his favorite region is returning...well thank you OP!
Everyone: "Unova had a bunch of references to it recently and we had gen 4 games not long ago, next mainline game is gonna be in Unova!"
Also Everyone: "Gen 2 would be up for a new game soon after Let's Go did Kanto, and the whole Pokemon Present was FILLED with Johto related stuff. Next game will be Johto!"
Gamefreak:
Sometimes...a little Humble Pie like this allows one to create the most beautiful masterpieces.
Now excuse me while I go create. Don't you have something to create too...Artist? Writer? Go while you still have time. I hope to see you again with flushed cheeks and starry eyes as you show me your latest creation.
I don't think this is talked about enough.
When you put something out in the world, you have to accept the possibility you won't get anything back.
Maybe you laid your heart bare on a one-shot that got zero comments. Maybe it was a painting you spent hours working on that didn't get the engagement you wanted.
I think it might have been the reason I stopped creating, for a little while at least.
I got obsessed with the stupid little numbers and metrics. Got happy when people liked my content, got sad when it resonated with no one. My relationship with what I created was determined by my perception of how many people engaged with it.
I waited day and night for the dopamine rush of notifications. I refresh my inbox, thinking that one of these days, somebody will leave some kind of affirmation, and somehow that recognition will imbue what I created with more significance. More value, writ-large.
If it got crickets, then I've failed somehow. It just wasn't good enough, I say to myself.
For the longest time, I felt like everything I created had to prove it belonged. It all felt like a race, except I didnât know who I was competing against, only that I always felt left behind and couldn't keep up.
That's my fault. I can't help but measure myself.
But isnât that the universal tendency? To view our past achievements as a benchmark we have to constantly overcome? Isnât that why weâre so satisfied to look at old works we made and see how far weâve come?
I remember what my old teacher used to say. âYouâre only as good as your last piece.â As if art exists only to constantly prove itself. As if art is forever doomed to fight for its place in this world.
Well, I'm sick of it.
And so I'm realizing, in real-time, that I donât want to fight for my place anymore. I donât want to pander to some stupid algorithm.
I want to create.Â
I want to believe that a work of art is good simply because it exists out of necessity. Out of someoneâs urgent desire to share a piece of their heart in the world because it would have been devastating to keep to themselves. Thatâs always been very beautiful to me. It's why there is so much heart in fanworks because of the sheer heart poured into itâa love that is as raw as an exposed nerve.
There are so many stories in your head, numerous in number and nebulous in form, that eventually come to fruition as these delicate, precious things youâve been brave enough to summon into existence. To materialize in a timeline or dashboard. To somehow take up space in peopleâs minds if only briefly.Â
Maybe that in itself is the miracle. That what you conjured in your head somehow made its way into something real. Whether in tiny strokes or tiny letters on a tiny screen.
Somehow, the numbers next to them donât seem to matter as much.
Okay, we can all agree that Team Cherry put a LOT of thought into crafting the backgrounds and environments of Hollow Knight. But why is nobody talking about the designs for the Dreamers' houses?! Especially compared with their base forms? Well, let's start talking about it!
This is Herrah's design:
Herrah is massive compared to several creatures we have come across in Hallownest. While her mask and horns give off sharp and spooky vibes, take a look at her bottom half. It is round and supported by many limbs.
In comparison, Hornet is far slimmer than her mother, which can either come from her father's genes, her age, or lack of nutrition. Herrah, however, is matured in both mind and body. Herrah's body is like a woman's body which has gone through a pregnancy: stretched and curvy. I do not mean it in a demeaning way. No, these are Herrah's battle scars that she wears proudly as Hornet's mother.
Do people think about that when they see Herrah? No.
At first, they are put off by Herrah's sharp horns and six eyes. It is a mental aspect of our brains to associate sharpness with threats. But the roundness in character design is often associated with warmth and approachability. This Beast is the same person who Hornet called "Mama"; the deadly hunter queen who cuddled her baby.
By the time we meet Herrah within the Dream Realm to strike her, we should already know that she is Hornet's mother and be conflicted about killing her. Herrah's design only adds to the drama as we listen to Herrah's last words "For herâŚfor herâŚ"
Herrah is a Seal but also a Mom and a Queen. And most likely the main reason why anyone writes AUs sparing the Dreamers.
But I have written too much about Herrah. Let us check out her den!
The entrance is carefully spun while the door is framed by metal design not seen in Hallownest, implying that the Weavers know both the arts of metalwork and weaving.
After entering the Beast's Den, you are treated to a large hall. It seemed to have served as a dining hall, meeting hall, and war room in the past. Now, it is solely used to "prank" any visitors.
Both pictures, however, are the only ones that visitors see when they come to the Beast's Den. Unless you count the distorted view you get as you try to peer through the silk before you get eaten. Now, if you are lucky enough to be seen as a visitor and not future food, you will see the Weavers are crafty and capable in many arts: weaving, metalwork, and war.
Now, apply that to Herrah and you should carefully take a few steps away.
This, however, is what is applied to Herrah based on a public area. It is time to enter the Beast's Den proper.
And immediately you start to have claustrophobia. Webs everywhereâŚ
Need I say more?
There is light, but it is very soft and in-between. Your lantern must suffice. But for the Weavers and Herrah, the light from the few lamps is more than enough.
Herrah's Den does not seem to be just for her glory alone, however, as several masks are seen.
IMPORTANT! Neither mask belongs to Herrah! The first mask is too round, like one the few Weavers we find alive in Deepnest, while the other is a Stalking Devout as seen by the hole where the mouth would go.
As for their significance, we are unfortunately left without a guide to tell us anything. But if they were in Herrah's Den with such fine art surrounding them, then Herrah wanted these masks there to honor whoever the masks represent. This detail speaks volumes of how Herrah greatly respects those whom she believes are worthy of honor, even if you must to travel into her den to know of her respect.
As for respect, let us see how the Weavers paid their last respects to Herrah as she laid dreaming to protect them all.
First, the room is the most lit in the whole den due to wide array of candles. Second, the webs are everywhere, but the angles framing the space make it far nicer on the eye (unlike the rest of the den. đŹ). Herrah herself is laid perfectly centered, framed by two banners hanging. Even her hands are neatly folded in rest. This is no longer Herrah's home; it is her shrine.
Yet it seems that the Weavers are the ones who highlighted the importance of Herrah. The queen, after all, cared more about her people and daughter than herself. Of all the banners hung, the only markings on them are the six eyes of the Weavers, not just Herrah. It is her people's flag, not Herrah's.Â
One last thing to mention before moving on to the other Dreamers, is asking Herrah what in goodness gracious is this?!
As it is deep within Herrah's den and there are more pressing questions in Hollow Knight, I have not seen many attempts to answer it. As such, we have literally no idea except for some insight provided by the Fandom wiki. I quote:
Beastâs Den Shrine
"A room located in the west part of the Beastâs Den contains an unknown being. The file names for the sprites in this room refer to the area as a âshrineâ. Hitting the being with the Nail produces a metallic sound. Hitting it with Spells makes a seal appear over it. It is unclear if this being is the corpse of an ancient bug or a statue.â Taken from the Hollow Knight wiki: Ancient Civilisation - Hollow Knight Wiki.
If this is true, then we found what Herrah worshiped, or at least what she let her people worship within her den. Whatever this thing, it is not Weaver in origin. The seal used on it does NOT match up with the various Weaver seals of protection we see in the rest of the game. Perhaps the Weavers learn how to make such seals and spells by studying this creature? If so, then it shows how Herrah is willing to learn from others to protect her people.
Willing to learn from anyone but Hallownest.
The bench and elevator are destroyed, specifically the ones from Hallownest as seen in their designs. It is not that Herrah does not like benches, but that she doesn't like Hallownest. See proof below.
The Bench design here fits far better with the Weaver metalwork than the broken bench in the Stag Station.Â
Herrah will use Hallownest to benefit her people, but it will always be on her terms.
Even the existence of the Stag Station is to further trade to increase power and influence for the Weavers while lowering the risk to them. Pro-Hallownestian or Pro-Weaver, you must admit that Herrah acts like a queen should, forever serving her people.
And that is all I could find! If you have any thoughts or questions, comment or reblog down below!
This is a part series to see if I can fit everything in. I hope you enjoyed Herrah's den!
Part 2.0: Monomon's Archives: Here
Part 3.0: Lurien's Spire : Here
Part 3.25: More of Lurien's Spire: Here
Part 3.5: Lurien's Spire: Pillows and Patriotism: Here
Part 3.7 Lurien's Spire: What is wrong with Lurien's Office?! Here
Part 3.8: Even, even More of Lurien's Spire: Secret Room: Click here
Part 3.9 Watcher Knight Boss Room! Here
Part 4.0 What We Know We Don't Know About the Dreamers' Houses: Click Here
Link to essay on Ao3: Here
For future reference
Bringing them a blanket when theyâre curled up on the couch.
Whispering, "Itâs okay, Iâm here," when they wake up from a bad dream.
Stroking their hair gently when theyâre lying on your lap.
Running a warm bath for them after a tough day.
Holding them close and saying, "Iâve got you," when theyâre upset.
Preparing their favorite comfort food when theyâre feeling low.
Turning off their alarm and letting them sleep in when theyâre exhausted.
Reading their favorite book to them before bed.
Playing their favorite soothing music to help them relax.
Just sitting in silence with them, letting them know your presence is their safe space.
Thank you for sharing this. I wish I had this when I first joined.
As for all the newcomers, welcome to a brand new world that has existed for some time. Settle on in, beware the annoying bots, reblog, and above all, DO NOT BE TOXIC! Ain't worth your time.
dont censor sex, abuse, suicide, dont censor it. we dont have censors like tiktok does, you wont be banned for talking about these things and tagging them properly helps people avoid them (also, we dont have shadowbanning here)
you follow who you follow, and you see posts from who you follow or what you search. the 'for you page' is basically useless here. this also brings me to my next two points
we get it, on tiktok you have to crosstag for reach, but thats not really a thing here. just tag your posts properly (also posters often leave more info about the post in the tags!! and when you reblog stuff you can leave your own notes in the tags, kind of like the old "repost comments" on tiktok)
"viral" isnt really a thing on here (at least not for the average blogger). your posts will probably get 2-10 likes and you wont get nearly as many followers than on tiktok. thats just how tumblr is
tiktok is VERY discussion based, and while tumblr is much more discussion based than other social medias, its still not a good place for ragebait/discourse. dont interact, itll make your experience worse in the end, just block and move on
this is tumblr, not tiktok. dont diss old tumblr users for how they use the site or try to change them, thats like going into someone elses house and trying to rearrange their furniture. we've been here longer and we're familiar with the site and its culture, either find your niche, adapt, or find a different app
Okay, this could actually make sense. Also explains how the White Lady could know everything going on in Hallownest.
Alright, here me out...
What if the White Lady is a fungus?
(also have this old artwork I never posted)
Now, Lurien's patriotic nature is quite famous in the community. Let us discuss a room that is not talked often about: Lurien's ballroom.
Also known as, the Boss room for the Watcher Knights. People scarcely remember that this boss room was a ballroom once just as often as they remember that Lurien canonically had 15 Watcher Knights, not just 6.
Could you imagine attending a ball here? The wide space surrounded by huge windows that allow you to see the whole City of Tears? Massive chandeliers that allow you to dance the night away till dawn? The drapes that offer a chance to prank a fellow guestâŚor sneak a kiss. If you want a closer look at the chandeliers, here is the best shot I got.
Goodness! Lurien could have taught Hornet or Hollow how to dance here!
 What does this ballroom tell us about Lurien's character?
For one, it hints that the Watcher duties included some social aspect. One does not need a ballroom unless the person has a formal event. (Unless you need to transform the room into an emergency kitchen and shelter. Though usually, I've seen it the other way around where someone transforms a commons to a dancefloor.)
While we do not know who would attend these social events hosted by the Watcher's Spire, all these events must have been fantastic by the sheer view alone. The host of the social events has a very good chance of being the Watcher himself, as he is the Keeper of the Spire. Though the possibility remains that someone could have rented his Spire or Lurien could have lent his ballroom to any committee or guild in need of it. We do not have any evidence of this, however, so this is just speculation.
What is certain is that Lurien had a ballroom and it had to been used at some point. The Watcher, hosting a grand formal event, is not exactly an image that appears often in the fandom. Usually, Lurien is portrayed as an introvert who retreats from society rather than invites society into his home.Â
Yet there appears to be a place for Lurien to remain an introvert while hosting these grand balls. Behold the chart below.
Red arrow points to the ballroom (plus the above area where you get your reward of geo) while the green arrow points to the room with the three little watchers. Blue arrow points to Lurien's office.
Lurien has created a buffer zone between him, his work, and the ballroom. When Lurien is hosting a party and feeling overwhelmed by all the company, he can duck out into either the green arrow zone or use the zone to sneak into his office. Whereas when Lurien is too tired from his work, he can slip down the elevator to the green arrow zone or the ballroom for a dance. Again, if work came up at the ball, Lurien can pull the person aside into the green arrow zone and into his office if need be. Then, as soon as work was completed, Lurien can return to the ballroom after taking a breather in the green arrow zone.
Lurien knows himself and the duties required of him, whether it be his guardsman duties or his social duties, and so created a space for him to meet both duties while giving himself a breather room, literally.
Speaking of a breather, let us turn from the ballroom to the room which Lurien made to allow anyone to rest, the bench room.
This is personally my favorite bench in game, though the one in the Queen's Gardens is a close second. The soft sound of rain while surrounded by the glow of the lamps, all while Marissa's song echoes in the background. The whole room is beautiful, allowing you to take a breath not just from the brutality and decay outside, but for awe that Team Cherry creates in their game.
Unlike the other Dreamers, Lurien does not have a unique bench. The bench within his Spire is standard across the kingdom. While it does save Team Cherry time, I believe the standard bench speaks to Lurien's character as well. The standard Hallownestian bench is for anyone to sit, and so anyone and everyone is welcomed to rest at Lurien's Spire. Note the placement of the bench, directly underneath the bridge connecting the Watcher's Spire to the Commoner/Worker side of the City. Anyone from that side would immediately have a place to rest when they arrived or about to depart. As for the nobles, the room is so beautiful and costly adorned that they would have no reason to complain. Once again, the bench areaâs predominantly colored purple, showing how anyone could rest there in beauty.
Sidenote: I find it interesting that the glass lamps Lurien used for this room were first and only seen on the Commoner/Worker side of the City. The nobles only have round spheres or crest-like ovoid. Â
If you wish to read more of the Essay, click one of these links below.
Part 1.0: Herrah's Den : Here
Part 2.0: Monomon's Archives: Here
Part 3.0: Lurien's Spire: Here
Part 3.25: Lurien's Spire: Windows and Colors: Here
Part 3.5: Even More of Lurien's Spire. Here
Part 3.7: What is WRONG with Lurien's Spire?: Here
Part 3.8: Even, even More of Lurien's Spire: Secret Room: Click here
Part 4.0 What We Know We Don't Know About the Dreamers' Houses: Click Here
Link to essay on Ao3: Here
If you have thoughts you wish to share, please feel free to comment or reblog! Artists! How does the idea of Lurien teaching Hornet how to dance sound?