“In King Lear (III:vii) there is a man who is such a minor character that Shakespeare has not given him even a name: he is merely “First Servant.” All the characters around him—Regan, Cornwall, and Edmund—have fine long-term plans. They think they know how the story is going to end, and they are quite wrong. The servant has no such delusions. He has no notion how the play is going to go. But he understands the present scene. He sees an abomination (the blinding of old Gloucester) taking place. He will not stand it. His sword is out and pointed at his master’s breast in a moment: then Regan stabs him dead from behind. That is his whole part: eight lines all told. But if it were real life and not a play, that is the part it would be best to have acted. The doctrine of the Second Coming teaches us that we do not and cannot know when the world drama will end. The curtain may be rung down at any moment: say, before you have finished reading this paragraph. This seems to some people intolerably frustrating. So many things would be interrupted. Perhaps you were going to get married next month, perhaps you were going to get a raise next week: you may be on the verge of a great scientific discovery; you may be maturing great social and political reforms. Surely no good and wise God would be so very unreasonable as to cut all this short? Not now of all moments! But we think thus because we keep on assuming that we know the play. We do not know the play. We do not even know whether we are in Act I or Act V. We do not know who are the major and who the minor characters. The Author knows. The audience, if there is an audience (if angels and archangels and all the company of heaven fill the pit and stalls) may have an inkling. But we, never seeing the play from the outside, never meeting any characters except the tiny minority who are ‘on’ in the same scenes as ourselves, wholly ignorant of the future and very imperfectly informed about the past, cannot tell at what moment the end ought to come. That it will come when it ought, we may be sure; but we waste our time in guessing when that will be. That it has a meaning we may be sure, but we cannot see it. When it is over m, we may be told. We are led to expect that the Author will have something to say to each of us on the part that each of us has played. The playing it well is what matters infinitely. The doctrine of the Second Coming, then is not to be rejected because it conflicts with our favorite modern mythology. It is, for that very reason, to be the more valued and made more frequently the subject of meditation. It is the medicine our condition especially needs.”
from ‘The World’s Last Night and Other Essays’
gotta admit, I'm impressed with their dedication to the bit
"save me, substance abuse!" i cry. before you can moralize to me about the dangers of addiction, a noble and powerful steed gallops into the room - my horse whom i have named "substance abuse". you learn an important lesson about making assumptions. i snort a line off its back
the edit itself
this edit is getting taken down from tiktok every time someone reuploads it, its straight up censorship at this point
Im not even american but im having a great time with this
DONT LET THIS DIE
credit to miraculousgastropod for the original
Picnic
i just think it's neat that odysseus gets put in a position where he has to kill his child to avoid going to war and he can't do it and then agamemnon gets put in a position where he has to kill his child to go to war and he does it
Pirate Terms and Phrases
-> Pirate Lingo
-> A Pirate's Glossary
Batten Down The Hatches - tie everything down and put stuff away for a coming storm.
Brig - a prison on a ship.
Bring a Spring Upon 'er - turn the ship in a different direction
Broadside - the most vulnerable angle of a ship that runs the length of the boat.
Cutlass - a thick, heavy and rather short sword blade.
Dance with Jack Ketch - to hang; death at the hands of the law (Jack Ketch was a famed English executioner).
Davy Jones's Locker - a mythical place at the bottom of the ocean where drowned sailors are said to go.
Dead Men Tell No Tales - the reason given for leaving no survivors.
Flogging - severe beating of a person.
Gangplank - removable ramp between the pier and ship.
Give No Quarter - show no mercy.
Jack - flag flown at the front of the ship to show nationality.
Jolly Roger - black pirate flag with a white skull and crossbones.
Keelhaul - a punishment where someone is dragged under the ship. They are cut by the planks and barnacles on the bottom of the ship.
Landlubber - an inexperienced or clumsy person who doesn't have any sailing skills.
Letters of Marque - government-issued letters allowing privateers the right to piracy of another ship during wartime.
Man-O-War - a pirate ship that is decked out and prepared for battle.
Maroon - to leave someone stranded on a. deserted island with no supplies, typically a punishment for any crew members who disrespected the captain.
Mutiny - a situation in which the crew chooses a new captain, sometimes by forcibly removing the old one.
No Prey, No Pay - a common pirate law that meant crew members were not paid, but rather received a share of whatever loot was taken.
Old Salt - experienced pirate or sailor.
Pillage - to steal/rob a place using violence.
Powder Monkeys - men that performed the most dangerous work on the ship. They were treated harshly, rarely paid, and were expendable.
Privateer - government-appointed pirates.
Run A Shot Across the Bow - fire a warning shot at another boat's Captain.
Scurvy - a disease caused by Vitamin C Deficiency.
Sea Legs - when a sailor adjusts his balance from riding on a boat for a long time.
Strike Colors - lower a ship's flag to indicate surrender.
Weigh Anchor and Hoist the Mizzen - an order to the crew to pull up the anchor and get the ship sailing.
If you like what I do and want to support me, please consider buying me a coffee! I also offer editing services and other writing advice on my Ko-fi! Become a member to receive exclusive content, early access, and prioritized writing prompt requests.
netflix posted a delete and unfinished scene
You are a witch who personifies the very idea of coldness and solitude. Your sister, who personified harmony and community and you secretly hated bc she talked too much, passes away and her successor is a young naive witch who somehow talks even more. Being a master of manipulation, you conspire with your other sisters to get rid of her. Said sisters are 1) an old lady who somehow insults everyone to their faces in a way that you can’t retaliate against and postpones the murder plot because she’s eepy, 2) a goth so committed to being a bitch twenty four seven that it affects her ability to effectively carry out said murder, and 3) a titty AND crotch-out hippie who is down for the murder but also sees it as her magical right to eat anyone who walks faster than a light jog. Every day Indri Witch of the Wind and Stars wakes up
Source