How To Write A Sub Plot

I’m wondering, how do I come up with good ideas to write a sub-plot that actually fits into the story and won’t make the reader lose the connection with the main plot?

How to Write A Sub Plot

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If you look back on every single bestselling book ever printed, the chances are that most, if not all of them, contain sub-plots.

A sub-plot is part of a book that develops separately from the main story, and it can serve as a tool that extends the word count and adds interest and depth into the narrative.

Sub-plots are key to making your novel a success, and, although they aren’t necessary for shorter works, are an essential aspect of story writing in general.

However, sub-plots can be difficult to weave into the main plot, so here are a few tips on how to incorporate sub-plots into your writing.

1. Know Your Kinds of Sub-Plots and Figure Out Which is Best For Your Story

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Sub-plots are more common than you think, and not all of them extend for many chapters at a time.

A sub-plot doesn’t have to be one of the side characters completely venturing off from the main group to struggle with their own demons or a side quest that takes up a quarter of the book. Small things can make a big difference, and there are many of these small things that exist in literature that we completely skip over when it comes to searching for sub-plots.

Character Arcs

Character arcs are the most common sub-plot.

They show a change in a dynamic character’s physical, mental, emotional, social, or spiritual outlook, and this evolution is a subtle thing that should definitely be incorporated so that the readers can watch their favorite characters grow and develop as people.

For example, let’s say that this guy named Bob doesn’t like his partner Jerry, but the two of them had to team up to defeat the big bad.

While the main plot involves the two of them brainstorming and executing their plans to take the big bad down, the sub-plot could involve the two getting to know each other and becoming friends, perhaps even something more than that.

This brings me to the second most common sub-plot:

Romance

Romance can bolster the reader’s interest; not only do they want to know if the hero beats the big bad guy, they also want to know if she ends up with her love interest in the end or if the warfare and strife will keep them apart.

How to Write Falling in Love

How to Write a Healthy Relationship

How to Write a Romance

Like character arcs, romance occurs simultaneously with the main plot and sometimes even influences it.

Side-Quests

There are two types of side-quest sub-plots, the hurtles and the detours.

Hurdle Sub-Plots

Hurdle sub-plots are usually complex and can take a few chapters to resolve. Their main purpose is to put a barrier, or hurdle, between the hero and the resolution of the main plot. They boost word count, so be careful when using hurdle sub-plots in excess.

Think of it like a video game.

You have to get into the tower of a fortress to defeat the boss monster.

However, there’s no direct way to get there; the main door is locked and needs to have three power sources to open it, so you have to travel through a monster-infested maze and complete all of these puzzles to get each power source and unlock the main door.

Only, when you open the main door, you realize that the bridge is up and you have to find a way to lower it down and so forth.

Detour Sub-Plot

Detour sub-plots are a complete break away from the main plot. They involve characters steering away from their main goal to do something else, and they, too, boost word count, so be careful not too use these too much.

Taking the video game example again.

You have to get to that previously mentioned fortress and are on your way when you realize there is an old woman who has lost her cattle and doesn’t know what to do. 

Deciding the fortress can wait, you spend harrowing hours rounding up all of the cows and steering them back into their pen for the woman.

Overjoyed, the woman reveals herself to be a witch and gives you a magical potion that will help you win the fight against the big bad later.

**ONLY USE DETOUR SUB-PLOTS IF THE OUTCOME HELPS AID THE PROTAGONISTS IN THE MAIN PLOT**

If they’d just herded all of the cows for no reason and nothing in return, sure it would be nice of them but it would be a complete waste of their and the readers’ time!

2. Make Sure Not to Introduce or Resolve Your Sub-Plots Too Abruptly

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This goes for all sub-plots. Just like main plots, they can’t be introduced and resolved with a snap of your fingers; they’re a tool that can easily be misused if placed into inexperienced hands.

Each sub-plot needs their own arc and should be outlined just like how you outlined your main plot.

How to Outline Your Plot

You could use my methods suggested in the linked post, or you could use the classic witch’s hat model if you feel that’s easier for something that’s less important than your main storyline.

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3. Don’t Push It

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If you don’t think your story needs a sub-plot, don’t add a sub-plot! Unneeded sub-plots can clutter up your narrative and make it unnecessarily winding and long.

You don’t have to take what I’m saying to heart ever!

It’s your story, you write it how you think it should be written, and no one can tell you otherwise!

Hope this Helped!

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More Posts from Yourwriters and Others

5 years ago

How I make book covers + tips for you!

Hey people of Earth!

Around this time last year, I mentioned I would have a video up on how I make book covers/cover making tips, and to summarize: I did not do the thing, and this year old script is still sitting in my drafts.

SO, I thought I’d kill two birds with one stone and post a written version of these tips! Going to get straight into this because I imagine this will be rather long!

This post will be divided into 6 parts: finding inspiration, concept art, incorporating elements of design, composition, tools and software, and resources. Feel free to skip around to whatever section interests you most!

***Before we get started, really quick disclaimer. I am in no way a professional cover designer. Cover design is merely something I picked up on my own, and I don’t have any formal education/credentials in graphic design. So of course take my advice with that in mind. These are also just my personal thoughts and opinions. So take everything with a grain of salt!

1. Finding Inspiration

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What’s the deal?

A really great way to start out in design

Finding cover designs or designers you admire may help you see what works technically

Helps nail down a style you like

In turn, can help you find your cover design style

What should you do?

Look at covers in your genre!

Whenever I design a cover, I take a scroll through Goodreads to pick up some inspiration in designs I personally love

I also love walking around my bookstore and taking a look at physical copies

Find a cover design you like, and point out the specific reasons you like it

Example:

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Me and Earl and the Dying Girl was actually not an inspo cover for this edition of I’M DISAPPOINTED, but as you can see, things I liked from it spilled over into my own design. By pointing out aspects of graphic design you like, you’ll better be able to understand your style as a cover artist. 

Some personal thoughts:

I like covers that include a textured backgrounds, as seen in the collage below: 

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So for the I’M DISAPPOINTED cover above, I included a textured background. I also love handwritten fonts/lettering, which I include in almost all of my book covers.

What I did:

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Off-white colour from A List of Cages and Holding Up The Universe

Silhouette from Painless and previous cover design of I’m Disappointed

Speech bubble from Simon VS the Homo Sapiens Agenda and Say What You Will

Marker texture from A List of Cages

Obviously my thought process wasn’t to put 4 covers in a blender and thus create my product, ha, this is just an example for the ease of understanding!  

2. Concept art

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What’s the deal?

Coming up with concept art is a super important part of designing a successful book cover. 

Acts as the skeleton of your book cover

Your book cover’s roadmap

Saves time/effort

Similar to an outline for a novel. 

Can be a very quick sketch, or full fledged design

I like keeping my concept art quick, but if this is your first cover, making a more detailed mockup can help. 

What should you do?

Sketch out book cover ideas once you get them/take notes of concepts you’d like to explore

If you can’t come up with concepts, take a look at your inspiration folder and pull concepts/ideas from covers you love

This does not mean copying another book cover (this is notttt a good idea!). BUT, pulling inspiration from elements you like on a cover can be helpful in generating your own concepts

You don’t have to come up with concept art (sometimes winging it works!) but I do recommend jotting notes down, and drawing out loose sketches when applicable!

Keep a list of ideas for book covers as you accumulate them (almost like a little vault of concepts lol) and reference them in the future!

Take a look at as many book covers as you can and make a list of elements you like and don’t like

This is one of the easiest ways to accumulate ideas/concepts!

Example:

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^^^ Concept art for two book covers 

Likes and dislikes in book covers:

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Of course this list is not my be all and end all (nor should it be), and obviously, I still use these things (besides clunky composition I hope!) in some designs!

3. Incorporating the elements of design

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What’s the deal?

There are 7 elements of design: line, shape, texture, form, space, value, and colour. 

These sometimes vary depending on where you look, but this is what I was taught, so I’m going to be working off that!

Examples:

I’m going to go through them really quickly via an assignment I did for my comm tech class

Keep in mind this assignment is 2 years old and is only meant to give you an idea of what these elements are 

1. Line

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Line is probably the most important element of design as every piece of art starts with one. 

There are various types of lines. You can have curved lines, straight lines, vertical lines, horizontal lines and so on.

2. Shape 

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You can have more mathematical, geometric shapes, or more abstract, free form shapes. 

3. Texture

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Texture is the feel of a particular surface. 

Texture in my opinion is one of the most important elements when it comes to graphic design, especially book covers. 

My favourite thing to see in book covers is texture, whether that be paper textures like construction paper, crumpled paper, wallpaper, lace, wall textures, paint textures, or marker textures

Texture adds depth to designs, and if there’s any element of design you focus on in this post, I’d highly recommend it be this one. 

(i’m biased but still)

4. Form

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Form is almost like shape, except instead of flat objects, we’re dealing with 3-dimensional objects. 

I don’t often use it in my covers since I like drawings and flat shapes in my designs, but if you want to include objects on your cover, or any sort of 3D shape, this would be form. 

5. Space

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The distance around an object, to put it simply

Space in covers can help emphasize what’s important, and what is less important, or can draw attention to a particular piece of your design. 

Examples of space:

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Colour coding: yellow = space, teal = focal point/movement of viewer’s eye

In Twilight, the black space helps emphasize the main image, the hands holding the apple. 

This also occurs in the Red Queen book covers. The empty space around the crown draws attention immediately to the focal point

You can also lack space. In The Duff, the girl’s face is the only thing you can see on the cover. 

6. Value 

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Is determined by how much light or dark is incorporated into design. 

Example of value:

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A great example of value in book covers is on Alexandra Bracken’s Passenger. As you can see, the green at the top fades down in a gradient as more white is added to the centre. 

7. Colour

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Light reflecting off objects

Can make certain elements of your design stand out

Why should you incorporate the elements of design into your designs?

Adds layers of depth to your work

Thus can take your cover-making skills to another level

Can help in producing ideas

4. Composition:

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What’s the deal?

In my opinion, can make or break a design

Can mean clutter of things, OR too much or too little space between elements

Title placement  

Composition is sometimes subjective from design to design

What you can do:

Pay close attention to detail and spacing

Look out for natural shapes in your design you can fit elements into

Watch the linked video from Mango Street (one of my favourite photography channels) on composition

While photography and design are two different things, the tips in this video can also be applied to various ideas in design such as headroom and leading lines

Examples:

*Before I get into this, I want to make it clear that these examples are exaggerations for the purpose of showing you good and bad composition. If you make these mistakes, that doesn’t mean your design is bad, and again, I’m no professional. This comes from what I believe could be considered bad composition, but trust your gut. 

Example 1: Stick People

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doesn’t effectively use space

no headroom for text

text is covering 200 element (looks very clunky)

text is cut off

No focal point

Can’t read the title

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Textual elements are better spread out

Title is now focal point

Slightly imbalanced

200 element is distracting 

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Addition of stick figures balances out cover  

Text follows natural shape of photograph

Removed 200 element makes cover look less clunky

Example 2: Sixteen Cents

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Half the title is on a dark background

Lacks readability

Last name is cut off by window

Uninteresting composition (everything is on one line)

No movement

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Title placement is better

Better readability

‘A novel’ fits under windowsill

Last name is smaller to avoid cutting it off

Still slightly boring

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Uses free space of wall wisely

Title is easy to read

Text is shaped around photo elements

Gives the cover some movement

Example 3: Fostered

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Title is covering the focal point (the girl)

Title doesn’t seem to be incorporated into the design

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By moving title down, we’ve made space for the subject

Title placement makes cover look less clunky

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Same composition as prior but image is colour-graded

Embossed title adds texture/depth

I’ve mentioned this a few times in this post: focal point. What is it?

FOCAL POINT:

Is defined as the main attraction of your book cover

This is where you want your readers’ eyes to focus

Focal points can sometimes define themselves in areas where more contrast happens to be

Doesn’t have to be the centre of the page. 

Keep focal point in mind for composition because if you put it in the wrong spot, you could end up drawing your readers’ attention to the wrong area of the cover. 

The point of most interest in a cover is the focal point, so if you want a particular subject of your book cover, such as a person, to stand out make sure you don’t make the other areas of the cover too high contrast or busy.

Framing subjects also helps, so be creative!  

The human eye tends to focus on areas with increased contrast so keep this in mind

Examples:

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The Host

The camera has focused on the eye of the model, with the nose bridge and forehead shadowing each corner of the cover

Helps lead eye to focal point (the eye)

The Girls

Blue around the edges encircles the focal point (the girl), leading the viewer’s eye directly to her

Girl is also scarlet in colour, contrasting the background

The Hunger Games

Grey outlines on the cover lead straight to the mockingjay

Mockingjay is bright gold in comparison to the black background

Creates contrast, thus viewer’s eye is lead there

The Female of the Species

‘Straight’ composition

No particular focal point, viewer’s eye instead moves horizontally across the design

What should you do?

Use the natural shapes and outlines in your design/photo to fill your cover

Use your space wisely (see examples above)

Use leading lines to draw attention to your focal point

Manipulate text to fill empty spaces

5. Tools and software 

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You do not need Photoshop to make a good book cover

I made my first book covers in GIMP, a free image manipulation program (kinda like Photoshop’s little brother)

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This is the stick people cover I made in photoshop, and the same cover made in GIMP. 

Other tools you may want to use are CreateSpace’s cover templates. 

You can find these through CreateSpace OR Bookow (my personal fave)

OPTIONAL (what I use):

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Graphics tablet

I use the Huion H610 which I really enjoy! 

I use this to hand letter, draw silhouettes, create concept art, and so on

Paper and my Faber Castell India Ink Artist Pens. 

These are fine tip markers, and are what I used to create the text on I’m Disappointed 

Thin sharpies and pens will also do the job, and you can always clean any mistakes up in photoshop or gimp.

A scanner so I can transfer what I’ve hand drawn onto my computer

If you don’t have a scanner you can take a clear photograph on a camera or phone 

I also use a few custom marker brushes that now come with the 2018 version of Photoshop

The main one I use is Kyle’s AM - Watercolour Paper from the art markers set (you have to load these into Photoshop, but if you have PS 2018, you should have access to ‘em). 

(I’ve lettered everything in this post with that brush)

6. Resources

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Here’s a list of amazing resources you might need when making your own book covers!

1. Stock image websites

Check out THIS post for a master list of my favourite stock photo websites!

Stocksnap.io

Unsplash.com

Pixabay.com 

2. Dafont

Is my main source for finding fonts

3. Goodreads

A huge resource I use to find cover inspiration

I’ll often browse the new releases section to look at new covers and so on

Easy way to narrow down the genre of cover you’re looking for, as well as the age category

4. Keyboard shortcuts 

Check out a masterlist for Photoshop HERE

GIMP masterlist HERE

Makes workflow super efficient

My fave I highly recommend in Photoshop is ctrl > shift > alt > e (merge all layers into new layer) 

I’ve made TWO custom shortcuts: ctrl > shift > o is now open as layer, and ctrl > shift > alt > r is now rasterize layer (these save so much time!)

So to conclude this post, I’m going to list out some of my favourite tips when it comes to cover making (sort of a reiteration of this post)

Add texture!

Texture is a super easy way to add dimension to your book cover

Try lettering with a paper and marker when starting out

I find this a lot easier than digital lettering!

Google is your friendddd

If you can’t figure out how to do something in Photoshop or GIMP, the internet is a vast depository of information!

Pay attention to detail

Cover design is alllll about the small details. Making sure you’ve centred something properly can seriously help in making your cover go from amateur to whoaaa who made thatttt

Get a second opinion

Been looking at your screen for 8 hours straight? Ask someone you know what they think of your design! I find this has sparked a lot of secondhand ideas!

If it doesn’t work out, doesn’t mean it was a fail

If a particular concept just doesn’t work, don’t worry! As you practice you’ll get better, and you can always revisit the concept for another novel!

EDIT: a really great suggestion from @sarahkelsiwrites: print out your design if you need a fresh perspective! You’d be surprised by what you notice on screen VS off!

So that’s it for this post! I hope this was helpful for some of you guys, I know it was looooong overdue. If it helped you out, let me know, and if you have any questions, feel free to send ‘em my way! :))

–Rachel

5 years ago

Writing great friendships

Some of the best chemistry/relationships in fiction exist between characters who are/become friends. Here are some tips for making friendships come alive on the page:

1. Banter

One of the most interesting aspects of fictional friendships is the way the characters interact with each other whilst important plot points are occurring.

If your characters have easy banter, teasing one another without missing a beat and managing to bounce off each other even in the toughest circumstances, it will be clear to the reader that these two are/should be good friends.

Friends know each other well. They know the other’s character so well that they can easily find something to tease each other over. However, this also means knowing which topics are off-limits.

If you want to write a good, healthy friendship, your characters shouldn’t use humour/sarcasm as a way to hurt the other. It should be good-natured and understood as such from both sides.

Different friendships will have different types of chemistry. Some friends may tease each other with facial expressions. Others may already anticipate a snarky remark and counter it before it’s been spoken. Others will have physical ways of goofing around. 

Some friends might not tease each other at all. Banter isn’t necessary; it’s just a good way to make your characters come alive and make their friendship one that is loved by readers.

What’s important is chemistry - the way they automatically react to each other.

Think Sam and Dean in Supernatural or Juliette and Kenji in the Shatter Me series.

2. Mutual support 

Unless you purposefully want to write an unhealthy/toxic friendship, your characters should both be supportive of the other. 

This means that, even if one is the MC and the other the side-kick, both should be cognisant of the other’s feelings and problems, and should be considerate in this regard.

Few things will make your MC as likable as remembering to check in and be there for their best friend even when they are in the thick of a crisis.

You need to show your characters being vulnerable in front of each other and being supportive in ways that are tailored to the needs of each friend.

So, if one of the characters really responds to physical comfort, the other should know to give hugs/rub their back when they’re not feeling well. Similarly, if one of them doesn’t like being touched and responds to material comfort, have the other bring them ice cream and join them for a movie marathon. Whatever works for your characters.

What gets me every time is when a character is falling apart and won’t listen to/be consoled by anyone but their best friend (but this is just personal preference).

3. Knowing the other’s past/family life

This really only applies to characters who have been friends for quite a while.

Good friends know each other’s backstory - the highs and lows and mundane details. They know they layout of their family home and they probably know their family members well.

Friends will often talk about these things, only having to mention a few words for the other to know what they’re talking about i.e. “The ‘09 Thanksgiving disaster” or “You know how Uncle Fred is”

This will instantly make it clear that your characters are close and have come a long way together. 

Perhaps there are issues at home/trauma from the past that the other character will immediately understand. So, if one character appears with a black eye, their friend might know that the father was probably drunk the night before and got violent. Or if the character has a nightmare, the friend might know that it was about childhood abuse etc.

This can also apply to good things i.e. if one of the characters gets a nice note in their lunchbox, the other might know that their grandma is in town.

Whatever works for your story should be used to indicate the level of unspoken understanding the friends have.

4. Being protective

Few things will make your readers love a friendship more than the friends being fiercely protective of each other (in a healthy, non-territorial way).

Has someone hurt one of the characters? The other should be furious and want to exact revenge. Does someone say something demeaning to one of the friends? The other should defend them immediately and vehemently.

This can also take on a humorous twist if one of the characters starts dating someone. The friend can make extra sure that said date is sincere and promise to exact vengeance if their friend is hurt.

This can also be a great plot device, since it could explain why the MC’s best friend joins the quest/goes along on the journey. Perhaps this is the main plot point: a character seeking to protect/avenge their friend.

If you want to go in a toxic direction, this can be taken too far i.e. a friend who never lets the other spend time with anyone else/stalks the other/is patronising etc.

5.  Common interest(s)

Even if the two characters are vastly different, there should be something that keeps them together besides loyalty.

This is especially important for characters who become friends throughout the course of the novel.

This doesn’t have to mean that both of them go hiking every weekend or want to become pilots one day. It could be something small, like a love of cheesy movies or a shared taste in music. Maybe they both enjoy silence/don’t like other people. Maybe they are both social justice warriors, but for different causes. 

This could also be common characteristics instead of interests. Perhaps both are very ambitious/funny/social.

There should just be some factor that ignited the friendship and brings the two of them together.

This doesn’t necessarily have to be a big part of your story, but you should at least have it mentioned to make the friendship appear more authentic.

Reblog if you found these tips useful. Comment if you would like a Part 2. Follow me for similar content.

5 years ago
WRITBLR A-Z CHALLENGE

WRITBLR A-Z CHALLENGE

hi, friends! i simply cannot believe the amount of interest in this project!

and credit where credit’s due: i became exposed to the idea through @ibuzoo’s multiple [a-z aesthetic challenges]. i highly recommend following them, their graphics are always so lovely and i periodically look through their blog for inspiration. c:

anyways, i thought the idea seemed like a great way to explore themes and aesthetics for my project [holiest], and i made myself some guidelines/instructions when i started working on it. since so many of you are also interested, i’m posting them here!

GUIDELINES / INSTRUCTIONS

write out the letters A through Z on a paper or in a document, and brainstorm any/all words you can think of for each letter that relate to your WIP or project.

decide on a template. i like @ibuzoo’s idea of the 8 or 10 panel layout because it challenges me to come up with as much visual information for each word as i can. but it doesn’t have to be that many panels, it can really be any template or number of images you like! here is a link to [the template i use] by @dreamsymphony

gather your visuals! i like to compile images in folders on my computer or in pinterest boards. again, try to come up with as much visual information as you can. i also use this part of the process to decide on a color palette for each word.

start designing your graphic! and honestly, you don’t even need photoshop in order to do this. you can even use instagram and the layout app to make it!

optional: for [my own graphics], i chose to exclude characters and specific places, since i’ve already made a good amount of character moodboards and have a different project in mind for places. but you can use whatever options for words that suit you!

optional: to relate the words and aesthetics to my WIP more, i decided to search for the words in my draft to see the different ways they were used in my story! i will then choose one of the lines containing the word and use it as a caption. this also lets me know which themes i need to expand upon or include more about in my second draft.

and that’s it! feel free to add or change any of these to suit you! and anyone can do it, no need to sign up or ask to join! c:

you are also more than welcome to tag me (@sancta-silje) in your posts! all my reblogs go to @saintcherubim, and i absolutely will check out your graphics! :3 and if you like, feel free to tag it with ’#writblr a-z challenge’, i’m following this tag now and will peruse it periodically!

5 years ago
First Of All: THANK YOU SO MUCH FOR 500 FOLLOWERS !! This Is A Milestone I Dont Think I Have Ever Hit

first of all: THANK YOU SO MUCH FOR 500 FOLLOWERS !! this is a milestone i dont think i have ever hit on any other platform with anything else i’ve ever done? so i just want to say thank you that you all are here and have been involved with me and my work, completed or not. with my thank yous out of the way ( even though there’s not enough thank yous to give ), let’s get to the celebration !!

so i wanna do something a bit different from my 200 follower celebration by making this a raffle ( is that the word? ) ! basically, follow the rules before and you could win a couple prizes !!

how to enter …

reblog this post by march 28th ( about a week from when this is posted ) ! this way i can keep up with who will be in the randomization to be chosen as winners. ( likes will be counted as bookmarks )

every person gets one entry to make it fair! meaning multiple reblogs won’t count

be following me ( new followers are always welcome ! ) — and if you’re a sideblog and you aren’t sure i know what your main blog is, please dm me so i can keep track ! ( if you don’t tell me and i don’t know it’s you, you might not win :( )

what to win …

FIRST (1ST) PLACE : a character edit of a character from one of your wips; a film edit from a scene in your wip; and a poem based on a word ( or emotion ) of your choice

SECOND (2ND) PLACE : a character edit of a character from one of your wips and a poem based on a word ( or emotion ) of your choice

THIRD (3RD) PLACE : a film edit from a scene in your wip and 5 writeblr recommendations

i’ll try to post character edits between the time this is posted, but i already have some film edits on my blog under #film edit ! when it comes time that i announce the winners, i will provide more information on how to give me me the information i need for the edits !!

again, thank you all SO much for being so supportive and i hope you all are having the best time you can and are staying safe and healthy !! if you have any questions about this celebration, please come send me an ask or a dm and i’ll answer when i can !! ♡


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5 years ago

the only real thing

you loved me like it was routine the kisses felt like chores you held me out of necessity and you touched me in familar steps

the i love yous were repetitive and the good nights felt compelled your eyes no longer looked at me whenever we collided and your skin no longer electrified at my touch the smiles you’ve been giving me were calculated and the days when you loved me were on schedule

the only real thing that was out of the plan and the only real thing that broke our little pattern was the only real thing that i never thought twice on it was deciding that i had to leave right then and there


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5 years ago

Writing Tip February 26th

33 Ways to Write Stronger Characters (Part 1/3)

To Give:

1. Give them a goal. A strong goal not only gives your character purpose, it helps you map out your plot with ease.

2. Give them a motivation. Something is driving your character to chase down their goal. It could be a negative emotion like fear, guilt, or regret; a negative trait like pride, vanity, or greed; or a positive emotion like love, determination, or passion. Whatever the case, giving your character a motivation will make the actions they take to achieve their goal seem realistic and relatable.

3. Give them purpose. Consider how your character adds to the story. Do they create conflict or undergo emotional development? If not, your character will seem pointless.

4. Give them a fear. Fear is an emotion that all humans feel. It leads to insecurity, impatience, and conflict, which is why fear is the perfect emotion to include in your story. It both hooks readers and drives the plot forward. Just don’t let your characters cower in fear for long; make sure that they take action, too.

5. Give them a flaw. Perfection is boring. Imperfection is human. Write a human story by giving your character flaws. Go beyond the physical and give your character a poor personality trait, bad standing in society, or an unpleasant circumstance to live in.

6. Give them a history. Allow your character’s past to shape who they become. Give your character a rich history that will affect their present-day decisions.

7. Give them a present story. Don’t drown your novel in backstory. Give your character a present-day story, a quest or a journey that will shape and grow them.

8. Give them a personality. Don’t let your character have a dull, flat personality. Make your character complex by giving them contradictory traits and avoiding clichés at all costs.

9. Give them interests. A character that doesn’t like anything simply isn’t interesting. Give your character a passion, even if it’s one your readers will hate. Fervor breeds interest, no matter the subject.

10. Give them a quirk. Everyone has their strange habits. And strange is just as interesting as passionate. Give your character a quirk to help them stand out from the crowd.

11. Give them a name. More specifically, give your character a name with purpose. Showcase a time period, foreshadow their actions, or hint at their interests. Give your character’s name a role in your story.

12. Give them a desire. Desires are powerful motivators. Some desires may lead your character to accomplish their goal while others may lead your character away.

13. Give them a love. How can your readers love your character if your character loves no one? Your character doesn’t have to be all hugs and smiles, but they do need to hold love for at least one person if you want your readers to like them.

-She’s Novel Blog


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5 years ago

Writing Masterpost

Character Help

MBTI Personality Test

MBTI Personality Descriptions

123 Character Flaws

Character Trait Cheat Sheet

List of Personality Traits

Character Virtues And Vices

Underused Personalities

7 Rules For Picking Names

Character Names

Character Name Resources

Surnames Masterpost

Write Real People Generator

Types of Voice

55 Words to Describe Someone’s Voice

Showing Character Emotion

Character Motivation

Writing Characters Of Colour

More On Writing Characters Of Colour

Describing A Character’s Skin Colour

All Characters Talk The Same

Character Description

100 Character Development Questions

Character Development Questionnaire

30 Day Character Development Meme

Character Development Check List

Character Development Through Hobbies

List Of Character Secrets - Part 1 - Part 2

Mysterious Characters

Flat Characters

European Characters

Creating Believable Characters

Writing A Character Who Has Lost Someone Important

Writing A Drunk Character

Writing Manipulative Characters

Writing Vampires

Writing Witty Characters

Writing Natural Born Leaders

Writing Rebellious Characters

Writing Hitmen

Writing Indifferent Distance Characters

Writing Bitchy Characters

Writing Popular Characters

Writing Rich Characters

Writing Child Characters

Writing Villains

Villain Archetypes

Writing Stalkers

Avoiding LGBTQ Stereotypes

Writing Homosexuals as a Heterosexual

Writing Males as a Female

Writing Convincing Male Characters

Writing Characters Of The Opposite Sex

Revealing A Characters Gender

The Roles Of Characters

Creating Fictional Characters From Scratch

Creating A Strong, Weak Character

Writing Characters Using Conflict And Backstory

Writing A Character Based On Yourself

Switching Up A ‘Too-Perfect’ Character

Help I Have A Mary-Sue!

Dialogue

Dialogue Tips

Realistic Dialogue

Flirty Dialogue

On Dialogue

General Help

Alternatives To Said

Avoid Saying ‘Very…’

100 Ways To Say Good

Avoiding Unfortunate Implications

Begin A Novel

Finishing Your Novel

Creating Conflict

Show Not Tell

Words For Emotions Based On Severity

Getting Out Of The Comfort Zone

A Guide To Writing Sci-Fi

Naming The Story

The Right Point Of View

Essential Story Ingredients

Writing Fantasy Masterpost

Five Rules For Thrillers

Pacing Action Scenes

Writing Races

Using Gender Neutral Pronouns

Dos and Don’t of Writing

General Writing Tips

How To Avoid Tense Change

Seven Steps To A Perfect Story

Plotting

Outlining Your Novel

Creating A Compelling Plot

The Snowflake Method

Beginning and End, But No Middle!

Prompts and Ideas

Prompt Generator Lists

Creative Writing Prompts

Story Starting Sentences

Story Spinner

Story Kitchen

Writing Prompt Generator

Quick Story Generator

Dramatic Scenes

Plot Bank

Masterpost of Writing Execrises

Writers Block?

Visual and word prompts on pinerest boards 

Research

Survival Skills Masterpost

Mental Illness

Limits Of The Human Body

Stages of Decomposition

Body Language Cheat Sheet

Importance Of Body Language

Non Verbal Communication

Tips on Drug Addiction

Depression

Obsessive Compulsive Disorder

Post-Traumatic Stress Disorder

Anxiety

Schizophrenia

Borderline Personality Disorder

Degrees of Emotion

List Of Phobias - Part 1 (A - L) - Part 2 (M -  Z)

Psychology In Writing

Psychology Of Colour

Mob Mentality

How Street Gangs Work

Street Gang Dynamics

How To Pick A Lock

Death Scenes

Realistic Death Scenes

Fighting and Self Defence

Fighting Scenes

Problems With Fighting Scenes

Every Type of Fight Scene

How To Fight Write Blog

Fantasy Battle Scenes

Body Language Of Flirting

Flirting 101

Kissing

Sex Scenes

Friends With Benifits Relationships

Ballet Terms

Torture Guide (Trigger Warning)

Sibling Abuse (Trigger Warning)

Dream Sequences

Kleptomania

Psychiatric Hospital

Understanding issues, -isms and privilege

Guide to writing smut

Post-Apocalyptic Cliches To Avoid

Revision

General Revision Tips

Cliché Finder

Reading What You’ve Wrote So Far

Synonyms For Common Words

Urban Legends On Grammar

Common Grammar Mistakes

Revising A Novel 

Setting

Average Weather Settings

Apocalypses

World Building 101

Bringing Settings To Life

Creating A Believable World

Mapping A Fictional World

Mapping Your World

Religion in Setting

5 Editing Tips

Sounds to listen to whilst writing

Coffitivity

August Ambience

Rainy Mood

Forest Mood

SimplyNoise

Soundrown

iSerenity

Nature Sound Player

myNoise

Tools

Tip Of Your Tounge

Write Or Die

Online Brainstorm

Family Tree Maker

Stay Focused

Writeometer App

Hemingway App

5 years ago

Worldbuilding with Psychology

I haven’t mentioned this before, but I’m close to graduating with a psychology degree. As I was organizing things to move back in at university, I came across some notes from my Developmental Psych class. Psychologist Urie Bronfenbrenner presented an ecological systems model of child development, which represents a dynamic model of how people develop psychologically depending on their environment. I realized this may be an interesting reference for writers as we consider worldbuilding.

Worldbuilding With Psychology

The individual is at the center. Each level interacts with the others and may affect them in different ways and to different degrees at different times. The individual is at the center of the model and has inherent traits which are the result of genetics. The microsystem is the individual’s most immediate surroundings. These are the places and people they come into close contact with on a daily basis, including the home and peer groups. The way microsystems treat the individual influence them, but the behavior of the individual also influences how the microsystems react to them. The mesosystem is essentially comprised of links between microsystems - between home and school, between home and church, between family and peers. Active involvement between microsystems promotes harmony and a sense of like-mindedness. The exosystem consists of linkages between systems that do not directly influence the individual, but do so indirectly by influencing a microsystem. For instance, the parents’ workplaces influences the parents’ behavior in the presence of the individual. The macrosystem consists of more distant influences that still have a significant impact on the individual. These elements often include beliefs, values, and other aspects of culture. For instance, life in a country at war will influence an individual differently than life in a country at peace. The chronosystem simply incorporates the meaningful passage of time. What is in each system, how much it affects an individual, and how can all shift in time.

What does this have to do with worldbuilding?

One can relate Bronfenbrenner’s model to creating a fictional sense of place however one likes, but I’ve drawn some parallels between each level and a corresponding element in worldbuilding. The model looks something like this.

Worldbuilding With Psychology

The Protagonist:

The main character (or characters) lies at the center of your worldbuilding. It is through their eyes, or over their shoulder, that the reader experiences the world in which your story is set. A strong sense of place is vital to telling a satisfying tale, and a great deal of it comes down to your protagonists. Like in the original model, the protagonist has certain inborn traits that are a result of nature, but are also influenced by nurture - the other systems, in this case. The world is reflected in the hearts, minds, and behaviors of the people who live in it, and the people are reflected in the world they populate.

The Supporting Cast:

These are the people the protagonists interacts with most, and it’s a two-way street of influence. Their behavior influences the protagonist, but the protagonist affects them as well. You can present a great deal of information about the world through the interactions between characters. The way your protagonist interacts with parents and siblings can reveal family structure and dynamics, and interactions with friends or coworkers can shine light on social classes, pastimes, or employment. What your characters do, how they do it, and how they speak or feel about it will reveal what is normal or not.

The Immediate Surroundings:

Where are all these interactions taking place? The actual physical locales in seen in your story have an impact on the way people behave, but don’t forget the direct effect of setting the scene. One behaves differently at school, as opposed to the mall - how can you use differences like this to portray societal norms and mores in your story? Additionally, the events and values of a world leave physical reminders, which may be as simple as smog over a city unconcerned by or incapable of controlling pollution. Perhaps there is graffiti in the streets leftover from social or political unrest. The remnants of a torn-down shrine or monument may reflect changing values, war, or persecution of certain religions or other groups. Living conditions can portray class differences. Possibilities are endless.

The Social Structure and Culture:

Social structure has ramifications on who can interact with whom and what’s considered appropriate. These rules may be very strict or much more informal. If there are rigorous separations in place according to class, an interaction between members of different status will be shocking to your characters. Speaking out against an elder coworker may have severe consequences, or employees may be under forced retirement deadlines - these differences reveal if old age is revered or looked down upon. What holidays do people celebrate, and how? What manners of speech or behavior are unique to the setting? Social norms will be reflected in the behavior of your characters, but the population is capable of changing those norms.

The Physical Setting: 

The setting at large still has far-reaching influence on your story. The geography itself will determine a number of things about the setting, including the landscape, weather, physical resources available, methods of transportation and more. All of these things trickle down into each of the layers beneath it and leave their fingerprints. If transportation is unfavorable, how does this affect information and cultural exchange? How about the economy? The physical setting is an umbrella of elements which may change everything under it, even in small or indirect ways.

The Genre:

The genre determines, amongst a few other things, how much of each of the above is needed. In essence, genre can be your guide to where you should place your focus in worldbuilding. Fantasy and science fiction often call for a greater emphasis on the physical setting and cultures, while realistic fiction set in real-life places readers are likely to be familiar with is likely to need emphasis on the protagonist and supporting cast. Some genres, such as historical fiction, may need a more evenly balanced blend of each system. The plot structure itself will also have an influence. For instance, in a ‘pursuit’ plot, the ticking clock and pursuit itself are typically considered of more import than the characters, while ‘forbidden love’ plots are all about the people and culture.

Remember, as always, to mold writing advice to your work and not the other way around. The influence of one or more of these systems may be heightened or lessened, depending on the needs of your story, and they may interact differently, perhaps even from chapter to chapter. Thank you for reading, and I hope this can be a useful model for you to use as a springboard in some of your worldbuilding.

5 years ago

writeblr introduction!

about me

li/lou whatever nickname is fine

i’m also @studylikeathena (i follow from there)

about my writing

i’ve previously written a novel. i will not be posting about it here

what i will be posting is my current wip novel, wintersong

i like first person and unreliable narrators and summer nostalgia

i used to write it’s always sunny in philadelphia fanfiction and if you’ve read it i’m sorry

what i’ll post

excerpts from wintersong

inspiration pictures/text for the novel

please rb if you’re a writeblr! i really want to get involved in the community :)

5 years ago
Hey, A Chart! This Is Inspired By An Ask I Got (I’m Gonna Be Honest, I Promised The Person I’d Tag

Hey, a chart! This is inspired by an ask I got (I’m gonna be honest, I promised the person I’d tag them, but then sent the reply before I wrote down the URL. So, if I told you I was gonna tag you in this, tag yourself!!)

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