A breakdown of medieval armor, since a lot of pieces are required to create a full suit.
*cough* I was wondering if you could make a tutorial or something on how you draw your arms. >=> or if you have any artists you got inspiration from... ;-; your Sourin makes me really happy btw :3
Arms huh…yeah I have to say, arms are a pain for me to draw sometimes. It’s hard to make them look natural and it’s part of what make drawing people so difficult, because if the arm don’t look right, the rest of the body looks stiff. The shoulder, arms, and hands are among the most expressive of body parts, so it’s important to keep that in mind. Everything I know about drawing arms is based off of real life observation lol. (seriously though, I’ll stare at people’s arms, and sometimes my own, when I’m at the gym. If you have especially nice arm muscle definition, I will stare a lot lmao. I also just stare at people’s arms in general too. I promise I’m not creepy.) This is a basic rundown of how I go about drawing arms:
I divide it into three parts, the shoulder part that connects it to the rest of the body, the upper arm, and the forearm. Three tube-like lumps lmao. You can vary the amount of muscle and muscle definition to change it up.
Really usefull
I'm kinda ashamed to ask this, but could you make a tutorial on how to draw hands? ;A;
omg dont be ashamed at all!! Hands are generally tough to get used to, lots of artists struggle with it! so dont be ashamed i feel you.
and I actually have made a hand anatomy guide before in fact! If you want to get better at drawing hands I def recommend you learn the basic anatomy first. Please check out the ones I made, I try to make it simple and easy to understand:
Artistic Anatomy: Hands Part 1
Artistic Anatomy: Hands Part 2
There’s my guide to the anatomy, but here’s some more tips that I’ve noted to myself that I’d like to include
First off, I’d like to just note on the fingers: if you pay close attention to your own hand, you may notice the fingers are ever ever so slightly curved inward. It’s a very subtle detail, but I noticed that, despite how slight it is, it can make a hand look more lively, and less stiff.
Second, the “M” on the palm! Your hand moves in many ways, and because it does it creates creases in your hand. The most prominent creases appear to make an M shape; this is handy to remember for what I’m going to talk about next. (It also could be a “W” I guess, or to be more specific a “ )X( “; just think of it in whatever way helps you remember!)
SO now that you see the M, draw your hand as a basic blocked shape and add your details. As you do, you can see that the M divides the palm into four basic parts!
When the hand moves, parts A, B, or C of the palm, alone or in different combos, will create the general poses that the hands do normally. These parts are the parts that move, with D being stationary, no matter what!
Here’s a chart of all the possible combos. Once you have down what part of the hand moves for a certain pose, you can change up the fingers and tweak it a bit to do what you need to make it more specific!
This is simply my method of drawing hands. God knows there are hundreds of tutorials out there by other artists, but personally, this way helps me the best (after learning the anatomy first).
This way I can divide the hand and combine the parts in any such way I need!
Hands take a lot of effort to grapple, and you need to practice them a lot, especially foreshortening of the hand; that’s really something you need to learn through your own studies. Look at your own hands, draw hands from life, from magazines, shows, comics; just draw hands! You’ll eventually figure out a method that works best for you. So to get better at drawing hands; draw hands!! And don’t stress over it, have fun with it!
At-home gown, 1887-89
From the FIDM Museum
So happy to finally be able to share this! It’s some early concept art of Aloy, the lead character of Horizon: Zero Dawn. I worked on this character together with the rest of the character team for a few months in 2013. It was a huge honor working with Guerrilla Games and their inspiring, talented team. I loved working on this character! These images can be seen in this neat featurette about Aloy: www.youtube.com/watch?v=bw5Jnh… as well as in the artbook that comes with the collector’s edition of the game! Images © Sony and Guerrilla Games.