đ
the way silent hill 2 remake without the fog just looks like an average day in the uk
Tiny object mesh combined with large shadow mesh often results in crappy thumbnail (even if you canât see the ground shadow that doesnât mean there isnât one).
The most popular TS2 deco cloning material ever: Fruit bowl & Chinese vase both come with custom (non-standard) thumbnail camera settings. Vase settings may work well for some cc meshes but usually donât. Fruit bowl camera settings are sh*t.
Note: obviously you can also replace the shadow with a smaller one.
Note2: By âthe entire meshâ I meant: everything above the ground level ;)
And if youâd rather fix a shadow instead of removing it, I did a tut on that.
Sometimes itâs enough to clear out custom thumbnail camera settings in thumbnailExtension. Sometimes removing or resizing the shadow will do the trick - often itâs both.
đŚ Tuesday CC Dump
Here's this thing (two things, to be exact) I came up with. Looks kinda modernist, as in: eastern bloc modernism đ Decorative bits can be used on its own to create a sort of leaning pergola.
Download: SFS | BOX
â Note: Top bit becomes quite dark if a wall is lit from the opposite side :/
Angled wall mask is actually a window but I categorized both objects as Buildmode/Architecture (so M&G EP is required).
*This is for The Sims 2
So, after uh, whew, months(!) of experimenting with attempting to change the default face mesh in Sims 2, Iâm here to basically share what Iâve found to be possible, what I still am struggling to get working, and what parts of my findings are still useful for a LOT of modding and custom content purposes, even if I couldnât achieve my initial goal. Iâm really tired of this project and Iâd rather move on to doing stuff that are more doable (and more quickly doable) for my gameplay goals, rather than trying to do what seems to be a gargantuan task for my level of skills.Â
In this post Iâll mostly focus on what is doable *in principle*. Thereâs lots of subtleties and tricks in getting things to look decent (well, at least I think I got it to look decent) which I wonât go into. Or try not to. I go into tangents a lot.
Iâll also not go into step-by-step details. Mostly because I suck at it but also because this post will be super long anyway. If you wanna know, ask!
For those who just want a brief summary: What I could get to work: a default replacement face mesh, with working templates and sliders, for adult sims. Though the procedures are the same for the rest of the ages.
What I still have trouble with:Â Basically, getting the game to recognize different parts of the face. This means applying the templates to different parts of the mesh, and, of course, genetics, donât work yet. I have ideas about what could get it to work, but Iâve failed to do it so far.
Awesome things you could still do: My major finding here is that face animations can be applied to *any* CAS object. Clothing, accessories, and of course, nude skins (see below, this was an outfit with a bit that changes with eyes, proof of concept). This means that you can have specific sims with additional face parts and/or accessories and clothing that respond to face animations, or alternatively, you can have skin tones/body morphs that have face pieces which will not mix together between the parents, but are still heritable (with some limitations)
Oh, and full disclosure, the tools I used were simPE and blender 2.9. Nothing else. Donât know how to do other stuff.
Thank you @simnopke , @rudhira , @withlovefromsimtownâ and many others for your help and encouragement in all this! I think thereâs potential for some really good modding here.
Keep reading
Update 5: added archives section. I think it warrants a reblog (updates aren't showing up on reblogs).
(Alright it's an index, I just had to)
Made it for myself, I might as well share. If there's something I've missed please let me know.
CC:
Sims 2 Object Default Database
Sims 2 Default Database [CAS]
Sims 2 Hair Database
Shoes Database
EA Sims 2 Store Items 2016
Sims 2 Functional Finds [Sorted by function]
Resource list: Clutter and decorative items [massive index at GoS]
TS1 to TS2 Conversion/Recreation Database
TS3 to TS2 Conversion Database
Sims 4t2 CAS Conversion Archive [EA]
Custom Clothing Conversion Database [Custom - ts4 only?]
Sims 4t2 Build/Buy Conversion Database [EA]
4t2 CC Database Build & Buy [Custom]
TSM-to-TS2 Conversion Database
The Sims spin-off games to the PC TS2 [&3+4]
CC Archives:
Sims Cave.
Sims Graveyard.
Liquid Sims - Community Archives.
Sim Archive Project, at The Internet Archive.
The Booty, at PSMBD.
Sims 2 Packrat, on Tumblr [Watch out for the recent SFS Hacking problem].
Resources:
CEP-Extras List, Huge Lunatic @ Sims 2 Artists.
Several Lists of Maxis Resources for Modding, under Notes. Pick'n'Mix Mods, own website.
Sims 2 Painting Sizes Database.
The Sims 2 Tutorials Database.
Sims 2 GUID Database Revival (Yes I'm shamelessly promoting it).
Update: added EA ts2 store items, Painting sizes db, Tutorials db. Update 2: GUID db Revival. Update 3: believe it or not, there's more - Shoes db, Sims 2 Functional Finds [sorted by function]. Update 4: Resource list: Clutter and decorative items, at @gardenofshadowssims Update 5: added archives section.
I tend to avoid reblogging, I should probably set up a finds blog, but for now, here's a list of all the new mods I've found and started using for The Sims 2 in the last few months:
Shiftable Everything by @lamare-sims
50 New Lifetime Wants by @lamare-sims
Invisible Kitchen Surface by @lamare-sims
PSBs From Planterâs Paradise Recolors Fix by @simnopke
Time & Weather Manager by @simnopke
Convenience Store Clerk Outfit Fix by @simnopke
Longer Novel Titles by @simnopke
Immersive Rain by @bstu
Fix for Old Pine Trees by sam&skye
Max Slope Value Mod by @catherinetcjd
Go Steady Wants Fix by zachjohnunlimited
Trait Based Skill Gain Speeds by @fwaysims
Amicable Unbonding by @equinoxts2
Community Espresso Machine Now Sells Espresso by VirtualAlex
Fix for Broken Break Up Want by @profesionalpartyguest
4t2 Little Campers Functional Toddler Skill Toys by @elvisgrace
Closest Fridge for Cooking by @picknmixsims
Leftovers Overhaul by @picknmixsims
Charisma Gain while Chatting by @picknmixsims
Rabbit Pen as Toy Dog Pen Default Replacement by @deedee-sims & @episims + Rustic Edit by @pforestsims
No Caffeine Jitters by @episims
Crib Teeth Animation Fix by @episims
Colour Traits by @episims + all the mods for them:
Toothbrushes by Color Traits
Gifts by Color Traits
Coffee Mugs by Color Traits
Pencils by Color Traits
Engagement Ring Stones by Color Traits
Compatibility Addons/Edits by @jellymeduza
I have a mod list with all the mods I use, but I tend to keep new mods 'in testing' for a while before adding them to my list. I also get lazy and sometimes don't get round to updating it for ages. So most of these amazing finds are not yet on my full list, but I'm pretty sure they'll all be sticking around so will be on there soon! Check it out for more mod recommendations.
I'll be releasing some stuff myself soon so keep an eye outđ
You all can thank Sunni for putting this idea on the table and in my head in the midst of the DR madness I am suffering. Basically, as she watched weeds spread across a test lot of hers, she thought hmâŚit would be a nice touch if it was grass growing naturally. NOW IT IS. But you all know me and I canât stop at thatâŚso not only do you get grass, you get clover! Still not enough! How about some wildflowers instead? Pick from 10 choices! Let one âweedâ sprout and watch it go crazy so you too can have wonderous things growing instead of nasty old weeds. But weeds are bad, my sims hate weeds! Is that what you say? These DRs are modified so that they donât tank environment score when they are present! So enjoy letting them spread. Autonomy has been turned off on them so those OCD sims wonât rush to get rid of them. Too impatient to wait for weeds to grow? These have also been made available to buy from the catalog itself. Plop one down and let it take off. You can find it in the Misc > Misc category. These meshes are less poly than the original weeds so they shouldnât bog down too much. You can always direct a sim to pick weeds but donât let them do so unsupervised or they will pick EVERY âweedâ. As always, you can only have one DR for anything in your game. Choose wisely. Mesh/texture props to Kate and Kativip.
SFS Download
Female, 30's. Sims 2.Elsewhere: CC Finds Side Blog, Art Reblogs, Dreamwidth (Main Sims Place), GoS, Simblr.cc, Pillowfort, Bluesky, Pinterest.
86 posts