Haven’t shown wildrider some love in a while
The mushroom flavor for the spell casting is *chef’s kiss*
My Spore druid got a new look! and some visual for the spells he normally use.
I made a very twisted choice with Crodek yesterday and…it fits him.
Crodek isn’t the happiest about working with Timmns. So when they finally catch the dark lord their after. Crodek refuses to kill her, making Timmns choose between letting her go or killing her. So bloodies his hand and conscience which he feels the weight so much more keenly as a Jedi.
As messed up as this choice is it fits Crodek surprisingly well.
This whole thing was a slight accident on my part since you don’t know what you’re getting with some of the dialogue options in Swtor.
Looks snazzy, his style fits him really well.
All of Dhamari's current outfits in ESO (ten slots is not enough I need more I beg). It's interesting to see the patterns and preferences that emerge when they're all laid out together. For colours, he favours blues, greys, browns, sometimes purples. Stylistically he can go with either short or long sleeves, but always long pants, and he vastly prefers to have his toes free, with an inclination towards Khajiit or generally cat-like foot-wear (something something he's actually a feral cat in sea elf form). He doesn't like flowy fashions OR bulky armour - mobility is extremely important. And he ALWAYS has his wrists covered to hide the scars on them.
Jazz is the best goober. These dynamic poses turned out great and really do suit him.
pose practice with my fav goober B)
Look it how alive he is in this!
Saw a lot of him on my dashboard lately ahahah
Love the combaticons. So naturally I love this.
….Talking about Combaticons made want to draw Combaticons
I like the idea of Brawl and Onslaught being much bigger than average human while Swindle (especially young) is much smaller than average. Sp whenever stand stand next to each other they look so out of place haha
This head cannon has been immediately adopted!
sometimes i think about how jro said that cybertronians are naturally v social and that’s why everyone on the lost light has a roommate and idk i love that bit of worldbuilding so much
I don’t understand 3d art but I understand enough to see how awesome this is. The amount of thought poured into this really comes through, love how complete this feels. Like you could just plop it straight into an animation.
Attempted to make another "live action"-style version of a ship from Star Wars: The Old Republic in Blender. This time it's the Flashfire scout ship from the Galactic Starfighter pvp gamemode. I decided to place it on the landing platform of the new Copero stronghold because of its beautiful scenery.
I even fully detailed the interior of the cockpit, which required a lot of "making stuff up" because the only way to see the interior of the ship in-game is by using the mount version of the ship, and that interior is not very detailed at all. I took inspiration from the aesthetics of X-Wing cockpit details for this.
The exterior remains pretty faithful to its in-game appearance, for the most part, but I did have to re-interpret a lot of details to bring the scale of it to a believable place. In some places that meant increasing the level of detail and making greeble parts with thinner shapes, and in some places that actually meant reducing the amount of detail and eliminating unnecessary panel lines that I feel wouldn't be in line with how ships appear in live-action Star Wars.
Texturing this baby was a lot of work, but I really wanted to make the surfaces feel real. I used directional smearing textures in the roughness and sheen weight channels, to create the appearance that the ship had been hurriedly cleaned off with a rag, but perhaps not very thoroughly, so the layers of grease and grime had just been smeared across the surface. This is especially visible in places where I added streaks of soot; I allowed the smear textures to influence the lighter layers of soot, but not in the darker places where it would have already built up since the last time the ship was cleaned.
I also created fully functional landing gear mechanisms, which are being demonstrated in the video. The cockpit canopy also has fully functional hydraulics but I didn't render an animation of them.
I encourage you all to zoom in on the beauty renders, (which I rendered in Blender's Cycles render engine) because there are a lot of details to take in.
I've also included a wireframe render so you can take a little peek behind the scenes.
Love the design, it looks sharp.
new character tiiime~
heskan voh, a gentle guardian and jedi knight of the republic
Quick doodle as I get back into the swing of things. Especially since I’m currently on limited time.