IM SO SORRY ITS MIDNIGHT IM GOING TO REGRET THIS BUT I CANT GET THIS OUT OF MY HEAD šš
Pls help Iām going to wake someone up with my cackling
also, if you like my work here, i recommend checking out my main blog ( @iyokko ) !! it has my intro and cool information about me
will be posting art later today <3 have a lot of images to catch up on
Heirloom and Honor:
In which we feel the weight of our history and bear the burdens of our responsibilities.
This took⦠way too long⦠hereās the background only version w all the little Easter eggs and such.
Some progress images! From layout to finish.
This is my most ambitious piece to dateā¦maybe my last fanart for a while haha šš
Some lore thoughts going into this illustration ā feel free to ignore:
I was thinking this takes place in S2 in the Zianna RoāMeave rescue arc, where Garroth returns to OāKhasis after many years to rescue his motherā¦He comes across their oldest (historically, the first in Ruāaun) cathedral and finds it in a wrecked and pillaged state.
The pious folk have pretty much abandoned the cathedral following Zaneās disappearance for 15 years and the Tuāla invasion was the nail on the coffin. The cathedral is completely barren of life except for the few intact stained glass windows that recount the history of the Divine Warriors.
Around this time itās revealed that Garroth is the current holder of Esmundās relicā is he anxious? Lost? Jumpstarting his quarter-life existential crisis?
I hope that everything here in this illustration captures my vision and conveys it to you. This is pretty much a love letter MCD HAHAHAHA
my old map from 2022-2023!! iāll hopefully be updating this and . giving the regions actual names since the current ones are not that great
but thought iād post this just to kick it off
HI HELLO MY AU REVOLVES AROUND THIS
not sure about our canon characters changing yet since the newer species are in diff regions, but . iāve got 7 other regions / continents to explore that are packed with new cultures and species
a few to note , which iāll be expanding on later + showing more in a post iām working on :
lago
dragons (wyla and eirou, thinking of combing them because the divide of western and eastern dragons seems.. kinda iffy?)
bird people
enderians and endermen
siren
wisps / spirits (think different from ghosts, more of protectors or guardians of an area)
wither skeletons + piglin
and a few others i canāt think of rn
i think people should start making aphverse characters non canon creatures like make someone part enderman or a rabbit hybrid or even a full on robot
.
hi! i thought iād put this here too just for a nice little pinned post. below will be extra links iāll update this post with of anything you might want to check out about this au!
also, i have a toyhouse world for said rewrite, and while itās currently bare bones, i implore you to look at it when itās not!
lastly, check out my main account, @iyokko ! more info about me is on the introduction there.
sites
toyhouse ā will add when updated
main blog ā @iyokko
resources
to be added soon!
posts
tba
ā„ | a map of ruāaun, circa 1416 a.i. (after irene)
āāāāāāāāāāāāāāāāāāāāāāāāāāāāāāāāāāāāā
hi!! itās me again!! today i bring you a little teaser for my mcd roleplay thatās gonna be coming up either this or next year!!
iām really excited for it, and the guys in the mcd big bang server have really inspired me to keep on crafting. more updates about this will come soon if you guys are interested in hearing more!!
(under the cut is a little tidbit about roleplay locations)
every city in red is going to be an area/setting you can actually roleplay in!! itās not concrete, and could changeābut this is what iām thinking. key below <3
circle with diamond ā ācapitalā of the phoenix drop alliance
circle with dot ā major cities
circle ā minor cities
diamond ā settlement/village
animal footprint/marking ā high concentration of that regionās nonhuman species
no š„š„ā¼ļø but looking at the titles of the videos is the highlight of my month
but tbf ⦠i watch her old hide and seek videos. š i am very mildly a part of the problem
Aphblr: do you watch Jess's current content?
lil reblog! will hopefully have a short blurb about the different (major) realms out tomorrow . and potentially summarize / make whatever this mess is digestible
also shadow knight armor is just an exoskeleton tbh. theyāre just giant undead and aggressive bugs
if you canāt understand this, i will not blame you. itās super convolutedābut here is a collection of 2022 magic notes mixed with current ones (i tweaked stuff a bit)
all realms have extremely high magic levels, but the end and nether have races with the most magical capability. this is because those realms were created for the shadow lord / shad and the ender dragons (the nether and the end realm respectively) + the biomes are "less drastic" than the overworld ones and caused a lack of sentient biodiversity. so, with only a few sentient races, the magic is distributed less and subsequently causes their magic concentration to be a lot more dense/higher than an overworld race , because in the overworld there is an *array* of races / sentient species, and causes the overall population to have lower magic concentration levels . the level itself varies from race and individual, however, but this is the general gist of it all.
+ this is why nether (including sks), end, and draconian races have blood that either is white or black and glowy. to those with low levels, it would burn to the touch as that is where all the magic is stored -- besides the core (an orb-ish thing that contains all your magic, and it's essentially in a personal pocket dimension inside your chest) , but that's another conversation
loosing lots of blood will do damage to what magic you can perform at that time -- think of it as mana pools -- and that's why lots of the nether and end races were inherently carnivorous or omnivores. it's like toh where belos needs a palismen's magic/bloodish thing to survive. while they don't kill people for their blood, they hunt down animals of their respective realms for that magical blood + their cores. removing a core is less gorey than it soundsāitās like reaching into someoneās chest (your hand would go through the solid material of said body. typically takes some practice to perform) grabbing the spirit. there are no blood cults and all that shit, as you can even get some from certain plants + it's like vitamins or pills . it's very common for it to be mixed into food, healthcare items/consumables or gauzes, and/or drinks. probably brought up the idea of vampires in human folklore, but then again, there are soul-eaters lurking around (iāll talk about them later.)
shadow knights are completely magic ā their will and determination to continue living on boosting their core to remain after the perishing of the mortal/physical body. wounded knights will need to return to realms with higher concentrations of magic in order to survive. the mortal plane/earth will not have enough to sustain them, unless they are ingesting copious amounts of magic . since shadow knights canāt really digest food, the lava from the nether or a magical item like a golden apple are typically used to replenish.
the more magical one is, the thinner the barrier between the spirit and the mortal body is. so a magical race like a draconian would have to be especially careful during near-death occasions, as they would probably not pass on to the next life or would completely perish when their mortal body does. wounds take quicker to heal, but humans have the advantage of reincarnation or resurrection afterwards.
sks who perish completely disappear due to this ā no way to get them back after their second chance. and i canāt imagine they would want to.
gods and divines are very similar to this, but typically whatever gave them their major source of power (aka a relic) just passed on into the next generation since they arenāt tethered to the previous wielder after death. typically these higher beings donāt have to worry about dying due to unnatural causesāyouāre a goddamn divine, you probably wouldnāt have much trouble killing your opponents or leaving. but there are always scenarios one should be aware of.
when one dies, their core magic will either be consumed or go back into the environment they died in. like water, thereās a set amount of magic, but the amount in the air and āfreeā depends on the amount of people.
when one dies, their mortal body decays and either:
their core completely dissipates and returns to the world ā higher levels of magic since the barrier of both bodies get more and more thin
persists for a while to reincarnate, become a sk, or something similar
while it seems like a big blow to those with higher magic, this trade off allows for them to perform much more complex levels of magic than the average person. it can be used in technology and other wild feats much quickerāsince you have less of a barrier to get across. witches, albeit humans with a genetic history of a thinner barrier, or with non-human ancestry, are somewhere in between, allowing for a somewhat stable body and non-core magic use (harnessing the magic from the world outside of your bodyāex. potions, runes). due to this, theyāre seen as making pacts with a ādemonā (essentially an enderian. fun fact, the demon warlock is one) and are typically shunned or burned. because we canāt have nice things, obviously.
up to change : however, material weapons do less damage to a magical body as they can kinda just. disintegrate once they touch the blood. same goes for magical weapons, as the core is more resistant to change and the person has a material body to fall back on.
if you canāt understand this, i will not blame you. itās super convolutedābut here is a collection of 2022 magic notes mixed with current ones (i tweaked stuff a bit)
all realms have extremely high magic levels, but the end and nether have races with the most magical capability. this is because those realms were created for the shadow lord / shad and the ender dragons (the nether and the end realm respectively) + the biomes are "less drastic" than the overworld ones and caused a lack of sentient biodiversity. so, with only a few sentient races, the magic is distributed less and subsequently causes their magic concentration to be a lot more dense/higher than an overworld race , because in the overworld there is an *array* of races / sentient species, and causes the overall population to have lower magic concentration levels . the level itself varies from race and individual, however, but this is the general gist of it all.
+ this is why nether (including sks), end, and draconian races have blood that either is white or black and glowy. to those with low levels, it would burn to the touch as that is where all the magic is stored -- besides the core (an orb-ish thing that contains all your magic, and it's essentially in a personal pocket dimension inside your chest) , but that's another conversation
loosing lots of blood will do damage to what magic you can perform at that time -- think of it as mana pools -- and that's why lots of the nether and end races were inherently carnivorous or omnivores. it's like toh where belos needs a palismen's magic/bloodish thing to survive. while they don't kill people for their blood, they hunt down animals of their respective realms for that magical blood + their cores. removing a core is less gorey than it soundsāitās like reaching into someoneās chest (your hand would go through the solid material of said body. typically takes some practice to perform) grabbing the spirit. there are no blood cults and all that shit, as you can even get some from certain plants + it's like vitamins or pills . it's very common for it to be mixed into food, healthcare items/consumables or gauzes, and/or drinks. probably brought up the idea of vampires in human folklore, but then again, there are soul-eaters lurking around (iāll talk about them later.)
shadow knights are completely magic ā their will and determination to continue living on boosting their core to remain after the perishing of the mortal/physical body. wounded knights will need to return to realms with higher concentrations of magic in order to survive. the mortal plane/earth will not have enough to sustain them, unless they are ingesting copious amounts of magic . since shadow knights canāt really digest food, the lava from the nether or a magical item like a golden apple are typically used to replenish.
the more magical one is, the thinner the barrier between the spirit and the mortal body is. so a magical race like a draconian would have to be especially careful during near-death occasions, as they would probably not pass on to the next life or would completely perish when their mortal body does. wounds take quicker to heal, but humans have the advantage of reincarnation or resurrection afterwards.
sks who perish completely disappear due to this ā no way to get them back after their second chance. and i canāt imagine they would want to.
gods and divines are very similar to this, but typically whatever gave them their major source of power (aka a relic) just passed on into the next generation since they arenāt tethered to the previous wielder after death. typically these higher beings donāt have to worry about dying due to unnatural causesāyouāre a goddamn divine, you probably wouldnāt have much trouble killing your opponents or leaving. but there are always scenarios one should be aware of.
when one dies, their core magic will either be consumed or go back into the environment they died in. like water, thereās a set amount of magic, but the amount in the air and āfreeā depends on the amount of people.
when one dies, their mortal body decays and either:
their core completely dissipates and returns to the world ā higher levels of magic since the barrier of both bodies get more and more thin
persists for a while to reincarnate, become a sk, or something similar
while it seems like a big blow to those with higher magic, this trade off allows for them to perform much more complex levels of magic than the average person. it can be used in technology and other wild feats much quickerāsince you have less of a barrier to get across. witches, albeit humans with a genetic history of a thinner barrier, or with non-human ancestry, are somewhere in between, allowing for a somewhat stable body and non-core magic use (harnessing the magic from the world outside of your bodyāex. potions, runes). due to this, theyāre seen as making pacts with a ādemonā (essentially an enderian. fun fact, the demon warlock is one) and are typically shunned or burned. because we canāt have nice things, obviously.
up to change : however, material weapons do less damage to a magical body as they can kinda just. disintegrate once they touch the blood. same goes for magical weapons, as the core is more resistant to change and the person has a material body to fall back on.
hiiii (mcd roleplay wips/sneak peek) ā art
the coding
long time since iāve posted! today i bring you some art and coding wips for the mcdsn info/lore website !! will be a discord server roleplay, but thereās so much information due to the mess that is mcd so. trying to make it friendly to those who are less familiar with mcd than fanatics like us. iām not doing this aloneāin fact, a few friends are helping out!! ( @twilight-skies @irenes-journal @immortal-archives ) sorry for the pings guys
no clue when weāll be finished ā but iāll be posting some updates and pics here and there. the map post from earlier is a part of this and i recommend you to check it out (will link it later if mobile tumblr allows me to). anyways, stay tuned!! lemme know if this interests you , and feel free to dm me any requests or questions about the project!! thatās all from me today <3