I’m a newcomer solo game developer and this is the first game I’ve been working for quite some time.
The game is called Flightless Star, and has a pretty unusual gameplay, playing similar to a 2D platformer, but instead of jumping you launch yourself from one planet to the next while dealing with their treacherous gravity fields, avoiding hazards and using your ever increasing movement abilities.
I’ve been working on this game for almost 2 years and there is still a lot to do :'), in the meantime I released a demo to gather feedback and show the idea of the game.
Trailer;
Demo on Itchio;
Steam page;
Puzzle time!! Remember, always pay attention to the gravity fields.
After a lot of tweaks and redraws, I finally reached a satisfying (and cute) running animation for the little bird.
A little look at the dash mechanics of the game.
Despite being safer on land, Riki still will have to watch out for the dangerous hazards.
Riki is a cute and helpless bird, but that doesn't mean he won't show off some of his acrobatic prowess.
2 year of (very slow) improvements in 3 screenshots.
Game development is hard (and slow) :T
Been making some adjustments in the coding and also decided to give the background a little more attention. Despite it being space, I tried to make it look less empty by adding and making some of the elements bigger.
With new movement abilities come new challenges.
The new dodge move allows the player to significantly change his trajectory, to dodge hazards or safely land on the destined planet.
Midway through the second level we find CW Leonis (IRC +10216), the dying star surrounded by a carbon dust cloud that once belonged to its outer layer.
Reference: https://science.nasa.gov/image-detail/cw-leonis/
A definitely not dangerous doppelganger to follow you around, just keep a healthy distance from him and you'll be fine.
Newcomer solo game developer. Developing my first game, Flightless Star. A challenging "platformer" where you play with a cute bird lost in space
20 posts