After a lot of tweaks and redraws, I finally reached a satisfying (and cute) running animation for the little bird.
Started to draw some of the other character that will apear on the game, besides Riki.
Fo now we have Riki's older brother and Johnny, Riki's best friend.
An accurate depiction of testing a new code for the first time.
Been drawing some concepts for cutscenes. There are a lot of cutscenes to animate for the third level of the game.
These is going to take forever (ᗒᗣᗕ)
Puzzle time!! Remember, always pay attention to the gravity fields.
2 year of (very slow) improvements in 3 screenshots.
Game development is hard (and slow) :T
In Flightless Star using gravity creatively is essential to advance through the levels.
But sometimes it unlocks some handy shortcuts, for those that want to challenge themselves and finish the level as fast as possible.
I’m a newcomer solo game developer and this is the first game I’ve been working for quite some time.
The game is called Flightless Star, and has a pretty unusual gameplay, playing similar to a 2D platformer, but instead of jumping you launch yourself from one planet to the next while dealing with their treacherous gravity fields, avoiding hazards and using your ever increasing movement abilities.
I’ve been working on this game for almost 2 years and there is still a lot to do :'), in the meantime I released a demo to gather feedback and show the idea of the game.
Trailer;
Demo on Itchio;
Steam page;
With new movement abilities come new challenges.
The new dodge move allows the player to significantly change his trajectory, to dodge hazards or safely land on the destined planet.
Riki is a cute and helpless bird, but that doesn't mean he won't show off some of his acrobatic prowess.
Been making some adjustments in the coding and also decided to give the background a little more attention. Despite it being space, I tried to make it look less empty by adding and making some of the elements bigger.
Newcomer solo game developer. Developing my first game, Flightless Star. A challenging "platformer" where you play with a cute bird lost in space
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