Tumblr recently made it a requirement for you to be logged in to send asks anonymously. If you receive a hateful ask, don’t publish it - report it to Tumblr. It can be traced back to the user that sent it and with enough reports that person’s account will be suspended.
Share to raise awareness but also to make the clowns who think this behaviour is acceptable think twice before acting brave behind the guise of invisibility.
Published: 8-25-2024 | Updated: N/A SUMMARY Using dozens of the same object on a lot—such as a window on a skyscraper, or lots of the same tree/hedge on a large park lot—may cause “exploded” lot imposters. The lot imposter is the version of a lot seen in neighborhood view or from adjacent lots during gameplay. The error often appears in the form of warped or smeared objects – as if someone wiped part of the screen with a wet cloth. In other cases, the mesh looks like broken shards and/or pokes through other parts of the lot. Meanwhile, everything looks fine when you enter it. This error seems rare, having only occurred about 4-5 times over two decades, but that doesn’t make it any less annoying. Don’t panic! The object itself is likely not broken (although double-checking wouldn’t hurt) but the error happens as your game tries to render the same object/textures multiple times. In my testing, the culprit was usually a single object and one of its recolorable subsets. SOLUTION I used to delete the blown-up lot and rebuild it until the problem went away. Yet, a much easier solution exists – recolors! Apply 1 or more recolors across copies of object and that should fix the warped/exploded object on the lot imposter. In most cases, this should take care of the problem. In this example, the windows “exploded” in hood view. After applying plain glass recolors from THIS (Simmons, 2023) set, the problem didn’t go away. The true culprit was the metal detail on the glass – for which I had no recolors for. I made some (HERE), using similar colors which looked the same from a distance, and that solved the problem.
Simmers who use lots of greenery in their landscaping might encounter an exploded lot imposter. Keep similar recolors in your arsenol…just in case. During gameplay, this happened when I used a ton of custom hedges repo’d to the default one (“boxy lady”). This has also happened with the default birch tree in-game, so I recommend keeping something like Gwenke33’s recolors (2011) handy. DOWNLOAD THIS TUTORIAL (PDF) (choose one) from SFS | from MEGA CREDITS Thanks: William, Gina, Catherine and others on discord who helped me think through solutions years ago.
Pulling from most every other set of Sun&Moon for potion ingredients, this set gives the sims the ability to brew various potions that affect moods, skills, life states, aging, pregnancy, health, and a variety of other mostly harmless effects.
The Quick Feature Review/Set Breakdown below the cut.
The Potion Crafting Bench - The heart of the set itself, the potion bench is where components are stored, prepared, and combined into batches of potions. At this station, sims can do the following.
Practice potion making and brew a total of 56 potions that have varying effects when drank by sims
Earn Logic Skill and Science Enthusiasm
Stock materials
Order Supply Bundles to facilitate quicker potion making
Obtain a Writ of Mastery in potion crafting
Keep a tidy workstation by keeping things clean
A set of “basic” potions, and their ingredients will be considered REQUIRED for function. Do not remove those files. Let the manual guide you.
Access to these is dictated by logic skill level as well as a writ of mastery/Creature Life State/Traits.
This station has 28 decorative slots, as well as a decorative mode to enable/disable effects and an "in use" look at will.
Story Mode Enabled - Skip all the ingredients and steps, just enjoy the end products, or just run the animations on a station for the ease of taking pictures.
*New Feature* - Station Cleanliness. As the station is used, it will obtain dirty points. This dirty level affects the outcomes of potion crafting and increases failure chances. Make sure to keep the cauldron clean to ensure quality products!
*New Feature* - Supply Ordering. For a flat rate, sims can buy a bulk order of various materials needed for any potion. They will be added directly to the station's crafting counts.
All potions can be found in Hobbies/Logic. Complete Danish and Portuguese translations. If you'd like to translate into your native language, please share your strings with us and we'll update the set proper!
Inventory Tools & New Items
Botanical Book - Pretty and useful. Inventory Tool.
Writ of Mastery - Apothecary Version. Inventory Tool.
Crate of Jars - 6 glass jars needed for potion making.
Cauldron Dregs - Waste produced from cleaning the station or failing in potion making.
Bonus Items
Reference Tome - In game recipe book for all potions
Counter Split OMSP - Give maxis counters a chance to hold more things!
Display Shelves - 9 decorative slots, two versions.
Apothecary Todd Cart and Pavilion - Previously released sets bundled into this set; they have been optimized and renamed, please remove the old versions.
Potion Specifics
Potions come in 5 types: Basic, Folk Remedy Potions, Arcane Potions, Creature/Lifestate Potions, and Poison Potions. The more fantastical the potion, the more complex it is to make.
Please be aware that depending on your playstyle you will have to add more files from other sources or you can delete certain files from this set without worry; For example, if you do not play your game with creature life states or custom creature life states, you may delete anything related to those potions, provided it is not used in another “basic” potion.
Potions are NOT recolorable and will not be made so in the future. If you wish to alter the bottle/potion colors yourself, this may be done in the properties/categorized properties tab of each subset txmt in SimPe, using the stdMatDiffCoef line.
Potions Vs. Teas: You will notice that many potions have the same effects as previously released teas from the Quali-Tea set. So what’s the difference?
Teas are based on cooking and logic skills only. Potions function more on Logic skill level and a Writ of Mastery, OR Witch/Warlock state, and other traits.
Teas are single cup per crafting interactions (except basic hunger teas). Potions will always produce in a batch of 6.
In some cases, Teas require MORE ingredients to make, whereas Potions require LESS ingredients but higher Logic skill and rarer/less natural ingredients.
While potions can have the same effect as a similar tea, more risk is involved with taking them and sims can experience adverse/opposite of intended effects.
With the release of the Legacy collection, the original The Sims game has seen a resurgence in its modding scene. While much of the modding community is currently located in places like Tumblr or specialized sites such as Simblr.cc, most sites don't have the sort of infrastructure, history, or community that MTS does.
While other sites such as TSR had a section for The Sims, they've recently locked them and prohibited new submissions. Additionally, TSR has a history of being driven primarily by profit while MTS is almost entirely driven my fans. It seems wrong that one of the oldest, and most established, Custom Content aggregate sites doesn't have it's own dedicated section for The Sims as so much of the games' original custom content from the 2000s disappears.
MTS having its own section would make it one of the only custom content aggregate sites to have a functioning download section for the original game.
Happy 20th anniversary to The Sims 2! I absolutely love The Sims 2 and how this game was treated. Every platform for it provides different, unique gameplay and lore. Out of all the PC versions, this is the one I tend to gravitate towards. There's just something about it. So here's a gift to celebrate it! This gift consists of 9 conversions (+ an extra of the Torchemada Wall Torch to include a flipped version) from The Sims console and The Sims Bustin' Out. This was heavily inspired by the master bedroom at the Goth Manor location, also in spirit of Halloween coming up! Please let me know if there’s any issues!
The Sims console and The Sims Bustin' Out collection file for The Sims 2 can be found on my collection files page: Found Here
20th Anniversary Gift For The Sims 2 - SFS
Alt Download - Patreon
Enjoy my work? Consider becoming a Patreon or buying me a coffee!
Modern Mission Bed Information: The modern mission bedding is included.Mesh and textures were converted by me. Price - §3,000 Category - ‘Comfort > Beds’ Polycount: 1704 (the frame alone is just 196) Texture Sizes - 256x256
Modern Mission End Table Information: Has 9 deco slots, shown in last photo.Mesh and textures were converted by me. Price - §250 Category - ‘Surfaces > End Tables’ Polycount: 68 Texture Sizes - 128x128
Traditional Oak Armoire Information: Mesh and textures were converted by me. Price - §550 Category - ‘Miscellaneous > Dressers’ Polycount: 700 Texture Sizes - 256x256
Faux Bearskin Rug Information: Mesh and textures were converted by me. Price - §4,300 Category - ‘Decorative > Rugs’ Polycount: 231 Texture Sizes - 256x128
Queen Vivanco Roses Information: Mesh and textures were converted by me. Price - §99 Category - ‘Decorative > Plants’ Polycount: 314 Texture Sizes - 256x128
"Eruption of Decadence" TapestryInformation: Mesh and textures were converted by me. Price - §8,100 Category - ‘Decorative > Wall Hangings’ Polycount: 72 Texture Sizes - 256x256
Torchemada Wall Torch (left and right versions)Information: Mesh and textures were converted by me. Price - §250 Category - ‘Lighting > Wall Lamps’ Polycount: 438 Texture Sizes - 128x64
Torchemada CandelabraInformation: Mesh and textures were converted by me. Price - §400 Category - ‘Lighting > Floor Lamps’ Polycount: 455 Texture Sizes - 128x128
Topiary SkullInformation: Mesh and textures were converted by me. Price - §101 Category - ‘Garden Center > Shrubs’ Polycount: 972 (1084 overgrown) Texture Sizes - 128x128
Download this, i beg you, this is one of the few must haves people have been forgeting
It’s always annoyed me that the lid of the default residential trash can was not recolorable, so I’ve edited it.
It has 3 recolorable area’s - the base, the lid and the handles. The bag is still the same.
You can have this and the default bin on the lot at the same time, your Sim will simply use which ever one is nearest, and it won’t cause any issues at all.
The only light issue - when your Sim uses the bin and removes the lid it turns black and when they replace it, it goes back to the colour/pattern you specified. I haven’t looked into fixing this, I just wanted to be able to blend the bin into my bushes :-)
If you remove this from your game, it will be replaced with the default bin so you shouldn’t have any issues.
There are instructions in the zip for removing the default bin from the lot and this one can be found under Outdoors>Lawn Ornaments or in the Buy Debug catalogue.
Big thanks to logansimmingwolverine and elyfs-simsalabim for testing it for me <3
If you do have any issues please let me know.
Enjoy!
There is both a Sims3pack and a .package file in the .zip folder with the info and a preview.
DOWNLOAD - Mediafire DOWNLOAD - Mega
Note: I'm really sorry for the cheap, bad pun, but i couldn't come with anything.
WCIF areas in a forum are the best source of ideas one can find, expecially those things no one has made and you think "Hey, this is actually a neat idea", One of Kimmi's WCIF was a version of the Store Basketball Hoop, withouth the floor marks and the pole, so i did it, then Cloudwalker asked if i could do a version withouth the Board, i said no problem, one/two weeks later, here it is (If it wasn't for Cloud to explain me how to import package files to Workshop, my guess would be that the boardless hoop wouldn't have been released)
(Sorry for the picture wonkiness, i required two floors to do this)
Details:
- They aren't attachtable to the wall, the reason for this is that if they were, the hoops would stand in the oposite direction of the wall, i recomend the use of the "Moveobjects on" cheat to place them right were you want.
- They require the ORIGINAL Store Basketball Hoop (be it .package or .sims3pack), it doesn't come with the file but... it shoudn't be hard to find ;)
Terms of use (Boring Part):
- You can use them for whatever you want, but don't claim it is yours and post them at paysites and the exchange, that is just cheap.
Credits:
-EA for the original mesh
-Me for the Edit
Download:
Mediafire: http://www.mediafire.com/file/p99p9hkh3t6m6u4/BasketballHoops.rar/file SimFileShare: http://www.simfileshare.net/download/563476/
Here it goes Kimmi and Cloud, hope you enjoy!
Also glad to hear that @amberdefault @fakebloood and @suratan-zir are also back, this shouldn’t have happened in the first place, but I am glad to see their blogs back
Is it just me or is anyone else having issues with downloading box links again... the old redirector doesn't work, but like, it's doing the thing again, where it's stuck in downloading indefinetively
You might have noticed that the GMDC importer/exporter by DjAlex88 doesn't work with Blender 4.1+. So I made a compatible version… with a new feature I needed.
Download on GitHub
I've never made a Blender add-in or coded in Python before, so I hope I didn't break anything.
Please let me know if it works the same as before once you have tested it.
(He/Him) I share mostly Sims 2 content, not at a consistent rate. (Also known as Sonikku3 and jdps18 on different websites)
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