Download at the Plumb Bob Keep
I've never before been so happy to share a creation! Get ready to get crafting, because it's about to get autonomous! Released today in collaboration with the wonderful @joplayingthesims who has built a community lot for the mod, seen in the pictures below. Exciting!
In my game, I have a community lot with crafting stations for Sims who can't afford one, or don't have space for one. But as I visited it recently with one of my college students wanting to learn flower arrangement, I got a bit depressed by all the empty stations and the other visitors just standing around chatting. I wondered if anyone had added autonomy, and I came upon iCad's autonomy enabler. While neat, it only adds autonomy for the active household which is the opposite of what I wanted. So I made my own that enables it for visiting Sims as well, only to quickly realize how annoying that got. All these Sims asking me to pick a recolor for them, blergh! So I went on tweaking, fixing the annoyances as they came up, and here we are! Finally it is possible to have a lively crafting studio where all Sims participate, without being annoying for you the player! Are you excited? Because I am excited!
What does the mod do? - Enables autonomy on "make many" and "continue" (see readme for more info on why not make one) for all five original crafting types - Robots, toy making, flower arrangement, pottery and sewing - Does NOT charge your Sims money for background Sim crafting. Money sounds and visuals show for all Sims, but only your current households crafting charges household funds. - By default only autonomous on community lots. Has optional autonomy on residential/apartment lots, you can enable autonomy on those lot types by placing the Autonomy Toggler object somewhere on the lot (custom object made using parts of the FT crafting clutter, found in hobbies/misc for 1 simoleon). I set it up this way as residential autonomy sounds irritating to me, but I'm all about flexibility for the user. Perhaps you want to run arts classes at your residential playable school, or you simply like autonomy more than I do :) Please note that autonomy advertisement is tuned with community lot use in mind, so it might be higher than you'd want for residential. If there's interest I am happy to make a second version with lower advertising for those who primarily want residential use. If you are somewhat familiar with TTAB edits yourself, you can try changing attenuation code to low or medium to limit advertisement distance which will reduce appeal to Sims. - Fixes annoyances with background crafting, such as selecting recolors and pop ups about progress - Changes inventory mechanics to allow for owned studio-type use, in case you'd like a friendly owner Sim present to provide instruction. Crafting now only goes to business lot owner if done by an employee, otherwise crafting Sim gets the object. Includes home business, so if it bothered you that family members don't get to keep their work, this also fixes that. If that part annoys you, see readme for how to remove this feature.
Download mod on simfileshare
You might say "Okay well fun for you Gummi, but I don't have a community lot with crafting stations, so why would I need this?". Well fortunately Joandsarah has the solution for that problem! Check out the cute crafting studio she built to give all of you a place to start community crafting! Available on MTS
Conflicts: Only known conflict is iCad's original autonomy enabler, you have to pick if you want hers version of autonomy, or mine :) Readme contains breakdown of the functionality of all parts, to help you decide a load order should you encounter conflicts. It should be possible to resolve conflicts though if there are any others, so please report them to me :)
Credits: @joplayingthesims for collaborating with me and providing a lot that you can get started with if you don't have one, iCad at @dramallamadingdang for the original autonomy enabling mod, @cityof2morrow who helped playtest the mod
If anyone else builds a community lot intended for autonomous use, I hope you let me know somehow so I can add links to it in my post :) If any other modders see ways to improve on what I did, please feel free to do so :) I am hoping to eventually post an update that sends all crafting to inventory to fix the make one issue, and the station clogging that happens over time.
So SimsFileShare is moving servers and some files might be deleted in the process (files that haven’t been shared to a lot of people and that are older than 6 months) , and i’ve been neglecting to share a lot of old Sims 3 files that I had shared at an old forum that has closed a while back, so if you want to snag those files, I’ll share that folder here, feel free to peruse and do whatever you want with them, just don’t claim as your own and put them behind a paywall of any kind, I also added SimFileShare links to all the creations that were posted here too, so feel free to check them out too, I’ll eventually will get to make proper posts for most of these things (if i don’t forget in the meantime), but for now, feel free to peruse this folder: Sims 3 CC Folder: http://simfileshare.net/folder/33924/
So as you are aware, 4 year ago I released my coin defaults to the world (here if you need a refresher to what i'm talking about), and my question goes to those who made use of it or are using it right now. Out of the 71 Defaults, which ones are your favorites, and which ones would you like to use more if you could. And if you don't use any of them, what are you favorite money defaults then? Feel Free to Reply or Reblog this post I need as much input as possible for this, not gonna make any polls because... 71 defaults, that would be too much, so just say names and details about them.
The last time I opened my Asks I noticed that there were a bunch of "look alike" (written in a similar way) anon requests. Maybe someone is using the anonymous option to avoid my policy and request more objects at a time. To prevent this issue I'm going to open the requests only for the ones with a tumblr account, hope you understand ;)
This is a suggestion for the ts2 community to make finding cc easier. It's not a big problem, but sometimes I still make this mistake, so it's also a reminder for myself.
When answering WCIFs, name the cc item or mod, its creators and any other information that would be useful to identify where it came from. Don't just say "It's here" and paste the link. Knowing the information could save a lot of time if the original download post goes down. Include a picture of the item if you can.
Similarly, when you share something, type a descriptive title in text, so it's easier to find through google. Don't just use a title card.
Also, this is not as common anymore, but if you're going to name your cc after a song, make sure your file names include some kind of basic description of the item, or a put a preview picture in your zip/rar/7z file.
You might have noticed that the GMDC importer/exporter by DjAlex88 doesn't work with Blender 4.1+. So I made a compatible version… with a new feature I needed.
Download on GitHub
I've never made a Blender add-in or coded in Python before, so I hope I didn't break anything.
Please let me know if it works the same as before once you have tested it.
If you're having issues with your box redirects, use this, Thank you for this, honestly!
Hi packrat, I’m looking to download the animal skeleton from vampirekiss6661 over at medivalsims (http://www.medievalsims.com/forums/viewtopic.php?p=33454#p33454) but (for me?) the download doesn’t even open (https://app.box.com/shared_item/https%3A%2F%2Fwww.box.com%2Fs%2F03b64dce4ab45fca3a5a) is there any way you have them or I’m just not handy enough to find out how to download?
Hank you! ✨
Hello Fruitvillevillage! :-D I'm not sure why box has (once again) trouble re-directing links, hopefully it's a temporary issue. Anyhow, I made a quick redirect (download here, and you need this addon: chrome / firefox) which seems to work as it should? I've tested the links on the page you sent and the next page, and they all re-direct correctly but do let me know if I messed up somewhere :-) for those of you who don't want to install the redirector, here is how I solved it:
Example url:
https://app.box.com/shared_item/https%3A%2F%2Fwww.box.com%2Fs%2F03b64dce4ab45fca3a5a
Delete everything after .com/ and write /s/, like this:
https://app.box.com/s/
and then, copy the numbers/text after "F", in this case these:
https://app.box.com/shared_item/https%3A%2F%2Fwww.box.com%2Fs%2F03b64dce4ab45fca3a5a
and then you should have a working link, like this:
https://app.box.com/s/03b64dce4ab45fca3a5a
and that's it!
Thanks to everyone’s generous efforts last year we Managed to exceed the 400$ Mark, which means that the requirements for this years donation drive have been reduced to reflect that, this year the goal is $313 to cover the website expenses, namely the hosting and domain name costs: You can help The Keep by donating through this years GoFundMe:
Some cozy warm clothes for dudes. Using the 3t2 Fair Folk Sylvan mesh that Yuxi converted. I really like trying to see what I can 'add' or change to meshes without actually editing the mesh. So this was a fun project, I think I learned some things from it (Especially that fur @_@)
The colors ended up a little dark. And I only recolored the jacket because otherwise It'd take me an eternity to decide on color combos.
For AM, TM, and CM.
3t2 Fair Folk Sylvan by Yuxi, converted to CM by kalynn. Meshes included with thanks.
Categorized as Everyday, Formal, Outwear, and Athletic.
TM & CM take textures from the adult files.
Compressorized
Download (SimFileShare)
(He/Him) I share mostly Sims 2 content, not at a consistent rate. (Also known as Sonikku3 and jdps18 on different websites)
158 posts