Description: A magic scroll that can store a spell of the owner’s choice (or can be changed once per king rest) that buffs the spell stored but debuffs all the similar ones that the owner casts (not counting those casted using items).
Functionality: Once per long rest the player chooses a spell to store in the scroll or decide if they’ll change the already stored spell or keep it. The spell stored gains a +(3+X) dices that the player can split into:
Damage roll
To hit roll
Other rolls
The X stands for the types of damage that the spell deals/protect/affects in any way. The addition of the 3+X dices can be done only after having rolled that, example:
Matt rolls to hit (4) so spends one of the (3+1) dices but fail again. Nothing happens anymore.
Liz rolls to hit (22) but still fails so she spends two of her (3+2) dices going up to 36, that hits. She then rolls for damage, doing a total of 25 fire damage and 15 necrotic damage. But since she has still 3 dices and REALLY wants the monster dead, she uses her 3 dices again, more on the fire damage because those are d8 while the necrotic uses d12, rolling 8 and 5 on the additional fire damage and 11 on the necrotic damage killing the beast.
In the next turn (or encounter) the player who has the scroll still has the maximum (3+X) dices, until the spell slots run out, the scroll will work.
BUT
If the stored spell deals fire damage, all the other fire damage-dealing spells (not magic items) will receive disadvantage in the damage rolls
This happens to all the types of damage that the stored spell deals.
That means that Matt’s psychic spell, even if it didn’t landed, and Liz fire/necrotic spell are the only ones that deal a noticeable amount of those types of damage.
If the spell doesn’t deal any damage nor affects any type of damage in particular the spell will be rejected by the scroll.
If the spell heals, it can be used. Use +(1+Z) where Z is the number of targets (you count too, even if it’s only a self spell, so the minimum is +2). But gives disadvantage to all the other healing spells.
Inspiration: the meme above (this is an old draft, I didn’t know yet that links were easier and I’ve already wrote too much to change it) thanks @catchymemes ❤️
Temporary Sacrifice
Effect: The user use all their magic and put it into an object, losing the ability to use magic in any way, receiving tho a +2 into their stats, +5 to hit, +1d12 to any attack they deal. If they die they loose these bonuses but after 24h from their death they return in a 5ft radius from the object that then retrieves all the magic stored and breaks. If after 24h they aren’t dead yet, they roll a d20, on a Nat20 they get 24h more hours, if they roll anything else they die on the spot and everything returns at normal.
The equipment that the player wore at death is teleported with them, their weapon/s too even if it slipped from their hands at death.
After being teleported the player rolls a [(LevelOfTheCharacter) +3]d4, they lose that amount of Max HP until they have a long rest
Notes: If it’s a spell then the object will be decided by the character, if it’s a magic item then that’s the object where the user magic will be stored.
When the dead return into a 5ft radius from the object, the object breaks only if it was a Magic Item. In case it was a spell, the cool-down is 1 year.
Inspiration: The Viking of Stamford Bridge
Cats
Functionality: After having rolled to hit, open #cats on Tumblr or r/cats on Reddit, depending on the color and the number of the cats that appear in the 1d6-th post filtered by newest the effect of the spell changes.
Colour: (multiple effects can take place if the cat has multiple colours)
Orange: deal Xd10 of fire damage (doubles the damage if it falls/stairs are involved in the post)
Black: deal Xd10 of necrotic damage (d12 if completely black)
White: deal Xd10 of radiant damage (d12 if you’re a paladin, +2 if it has blue eyes)
Brown: deal Xd8 of poison damage (+2 total damage if it’s a video)
Gray: deal Xd10 force damage (advantage if it is a baby)
Others (even artificially coloured fur): Xd20 of cold damage (+3 total damage if the cat looks angry/annoyed by it)
The X value is the result of the 1d6 used to decide which post to pick
Number:
X gains a +1
X gains a +2
The total damage gains a +3
The total damage gains a +3 and X gains a +1 if one or more bonus effects of the colours took place
or more: The total damage gains a +5 and X gains a +1 for each and every type of bonuses that took place
Additional bonuses:
+1 damage if the post has multiple photos
+3 damage if the post mentions the name of the cat
X+1 if the cat has any type of deformity
+1 Inspiration point if this is the first time using the spell and while showing the post anyone says “Awwww” (if it’s the DM, everyone gains one)
+2d4 health to all the Tabaxi in the party
+2d4 health if there’s a pet cat in the party
+2d4 temporary hit points to anyone who owns a cat (even the DM, but only to one creature and only if they feel like it)
+1d8 of the type of damage indicated by the colour (if multiple you decide which) for each of the players who is willing to take a video of themselves saying meow (this has to be on the same video)
Inspiration: I spent the last ???? hours, looking at cats and I do not regret it.

Here is a photo of my cat
CeeCee
Description: Looks like a completely normal and ordinary cat
Functionality: Because it is a completely normal and ordinary cat
Inspiration: Cat
Description: A hero who gets reincarnated over and over again to kill the BBEG (who also gets reincarnated over and over again) but neither of them is actually always the hero or BBEG, because the Hero is the only who retains their memory while the BBEG is the only who keeps their immense power and the Hero always has to kill the BBEG whatever they do.
One time the BBEG was actually a powerful Aasimar paladin of Tyr, who caught dragons and protected millions of people from them while the Hero was a Tortle and spent 10 years to infiltrate in the inner circle of the BBEG to kill them by giving them a food imbued in a drop of all the dragons that the BBEG killed that was filled with hatred towards them and so it was Highly deathly to them
Another time the BBEG was the father of the hero but since he was the King’s right hand and the wizard of court, the hero saw him for so little that every attempt he tried always resulted into a goofy scene of a toddler trying to “hug” is dad and falling head first against a chair
One time the Hero was a Giant and the BBEG a Halfling… wait that was very easy to accomplish actually
Why? Because the Hero and the “first” BBEG were secretly lovers, and when the BBEG died by the Hero’s hands (it was in the middle of the battle and they knew that this moment was gonna happen one day) the Hero lost all his will to live and made a pact to a God, not one of the good one but like a sillier Loki.
In exchange to entertainment for the God, the Hero and the BBEG reincarnated over and over again (the BBEG without their memories because they were already dead, but with the same high power because it was so strong that it was still there, filling the place where they died while the Hero always with random powers and abilities to entertain the God) and every time that the Hero killed the BBEG they could share one “year” (in the real world it’s an instant) together, obviously them being the first Hero and the first BBEG.
During the “year” together they live in an imaginary castle always slightly different than the last time, built by the God during the moments of their lives when kind of nothing happens (when they’re toddlers for example, like when you watch a show and it gets interrupted by the ads and you rush to the toilet) and the Hero would tell the BBEG stories of their last encounter and while in there they (both of them) can actually change their appearances to their previous bodies. The BBEG loves to do it to see how different they are from their “first” body, since they have no memory of their other lives.
Inspiration: this shorts of hamasamakun (check them out!) https://youtube.com/shorts/95T4-peUuow?si=TTG-cytOFLt0Stj4
Keep going… ✍🏻
New Spell: Transmute Group Of Orcs To Polycule.
Warlock
Story: Warlock with a pact with a Deity to kill the paladins who break the oath with them
Functionality: Gives disadvantage to hit when the opponent uses an attack dealing radiant damage, additional bonuses to hit are not counted if the opponent is a paladin of the Deity
Inspiration: I don't know but I told this Idea to my older cousin and he said "cool" so I'm feeling POWERFUL
Chonky
Description: An enormous cat seemingly made out of clouds, a bit fat because it’s the cat of the Goddess of Hunting and it receives a lot of treats who are just the scrap of the animals that the Goddess hunt. The fact that these animals where actually powerful monster may or may not be why the cat has its strange range of abilities.
Functionality: It’s probably just escaped from the back door that the Goddess left open for a second, try to bring it back or make sure it stays still in the same place so that it’ll be easier for the goddess to find it and bring it back to her house.
Abilities:
Immune to bludgeoning, slashing, poison, lightning, water and necrotic damage
Its body is literally clouds and acts like the spell Fog Cloud, players can end turn inside its enormous body but be warned:
It can cast lighting spells inside of its cloudy body, to attack those inside, or to deal more damage if it then use a charged paw to smash you
It’s weightless and even if it steps on a city, since it’s made out of clouds it won’t destroy it.
Wail (Banshee), Regeneration (Shield Guardian), Limited Telepathy (Otyugh), Hurl Flame (Barbed Devil), Keen Hearing and Smell (Hell Hound), Life Drain (Wight), Cold Breath (Winter Wolf), Lightning Breath (Behir), Animate Trees (Treant)
Inspiration: Cat above @benthesoldiersjeanshorts
50s/60s Bard
Description: A bard with the charisma of a frontman of a 50s/60s rock band. The mythical Bard²
Inspiration: It appeared in my mind while listening to Be Bop a Lula, because I’m old inside and I like that era of music
12ft Magic ladder
Description: A magic 12ft ladder that you can make appear from thin air when facing a 10ft or higher wall.
Functionality: You can roll a number of d4 equal to your level to make the ladder higher.
Inspiration: this meme ⬇️
she/her 🏳️⚧️ 20Send me random posts and memes and I’ll turn them into D&D homebrewSomehow 99% of my stuff is cat-related
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