Wait...every fandom CAN be better if you do a crossover with Pokemon...stop giving me ideas!
i do think pokemon AUs work for literally anything. you think to yourself "this character needs an elemental beast to be friends with" and every single time you're correct.
This weird thing happened to me too. It was nice at first because "Ahh! đ Someone likes my work!" To "Wait da second? Why is this person commenting on how moving my writing is on my fanfic where I just post pictures? đ”"
Out of all the spammers I got, these bots were the nicest. (Especially after the panderers attempting to snag kids on my PG fanfic. đĄ) But I still wish the person wrote a real comment actually praising parts of my work. (Again, praising me for moving writing on the fanfic with only artwork [not a comic], didn't even mention the AU the pictures were for)
Good news, haven't seen the bots in months. If they show up tomorrow, a work is getting put on private.
Any other AO3 writers getting spammed by comments that actually look like real comments but are rather⊠repetitive? Theyâre nice, effusive even, but after the second or third one I got suspicious. Not sure what the point of them is. Canât find any links or anything that would make it a trap. Any ideas?
For Future Reference...thank you Original Poster for creating this.
Okay, letâs be realâdialogue can make or break a scene. You want your characters to sound natural, like actual humans talking, not robots reading a script. So, how do you write dialogue that feels real without it turning into a mess of awkward pauses and âumsâ? Hereâs a little cheat sheet of what real people actually do when they talk (and you can totally steal these for your next story):
1. People Interrupt Each Other All the Time In real conversations, nobody waits for the perfect moment to speak. We interrupt, cut each other off, and finish each other's sentences. Throw in some overlaps or interruptions in your dialogue to make it feel more dynamic and less like a rehearsed play.
2. They Donât Always Say What They Mean Real people are masters of dodging. Theyâll say one thing but mean something totally different (hello, passive-aggressive banter). Or theyâll just avoid the question entirely. Let your characters be vague, sarcastic, or just plain evasive sometimesâit makes their conversations feel more layered.
3. People Trail Off... We donât always finish our sentences. Sometimes we just... stop talking because we assume the other person gets what weâre trying to say. Use that in your dialogue! Let a sentence trail off into nothing. It adds realism and shows the comfort (or awkwardness) between characters.
4. Repeating Words Is Normal In real life, people repeat words when theyâre excited, nervous, or trying to make a point. Itâs not a sign of bad writingâitâs how we talk. Let your characters get a little repetitive now and then. It adds a rhythm to their speech that feels more genuine.
5. Fillers Are Your Friends People say "um," "uh," "like," "you know," all the time. Not every character needs to sound polished or poetic. Sprinkle in some filler words where it makes sense, especially if the character is nervous or thinking on their feet.
6. Not Everyone Speaks in Complete Sentences Sometimes, people just throw out fragments instead of complete sentences, especially when emotions are high. Short, choppy dialogue can convey tension or excitement. Instead of saying âI really think we need to talk about this,â try âWe need to talk. Now.â
7. Body Language Is Part of the Conversation Real people donât just communicate with words; they use facial expressions, gestures, and body language. When your characters are talking, think about what theyâre doingâare they fidgeting? Smiling? Crossing their arms? Those little actions can add a lot of subtext to the dialogue without needing extra words.
8. Awkward Silences Are Golden People donât talk non-stop. Sometimes, they stop mid-conversation to think, or because things just got weird. Donât be afraid to add a beat of awkward silence, a long pause, or a meaningful look between characters. It can say more than words.
9. People Talk Over Themselves When They're Nervous When weâre anxious, we tend to talk too fast, go back to rephrase what we just said, or add unnecessary details. If your characterâs nervous, let them ramble a bit or correct themselves. Itâs a great way to show their internal state through dialogue.
10. Inside Jokes and Shared History Real people have history. Sometimes they reference something that happened off-page, or they share an inside joke only they get. This makes your dialogue feel lived-in and shows that your characters have a life beyond the scene. Throw in a callback to something earlier, or a joke only two characters understand.
11. No One Explains Everything People leave stuff out. We assume the person weâre talking to knows what weâre talking about, so we skip over background details. Instead of having your character explain everything for the readerâs benefit, let some things go unsaid. Itâll feel more naturalâand trust your reader to keep up!
12. Characters Have Different Voices Real people donât all talk the same way. Your characters shouldnât either! Pay attention to their unique quirksâdoes one character use slang? Does another speak more formally? Maybe someoneâs always cutting people off while another is super polite. Give them different voices and patterns of speech so their dialogue feels authentic to them.
13. People Change the Subject In real life, conversations donât always stay on track. People get sidetracked, jump to random topics, or avoid certain subjects altogether. If your characters are uncomfortable or trying to dodge a question, let them awkwardly change the subject or ramble to fill the space.
14. Reactions Arenât Always Immediate People donât always respond right away. They pause, they think, they hesitate. Sometimes they donât know what to say, and that delay can speak volumes. Give your characters a moment to process before they respondâitâll make the conversation feel more natural.
âHow to draw folds âđ»đâšâ
Source: asayris_art on Twitter and patreon
Why is this NOT viral yet? Troilus literal scorns love and 5 seconds later, Cupid jumps out of a bush to shoot him!
Troilus and Criseyde ...
Handwrite. (If you already are, write in a different coloured pen.)
Write outside or at a different location.
Read.
Look up some writing prompts.
Take a break. Do something different. Comeback to it later.
Write something else. (A different WIP, a poem, a quick short story, etc.)
Find inspiring writing music playlists on YouTube. (Themed music, POV playlists, ambient music, etc.)
Do some character or story prompts/questions to get a better idea of who or what youâre writing.
Word sprints. Set a timer and write as much as you can. Not a lot of time to overthink things.
Set your own goals and deadlines.
Write another scene from your WIP. (You donât have to write in order.) Write a scene you want to write, or the ending. (You can change it or scrap it if it doesnât fit into your story later.)
Write a scene for your WIP that you will never post/add to your story. A prologue, a different P.O.V., how your characters would react in a situation thatâs not in your story, a flashback, etc.
Write down a bunch of ideas. Things that could happen, thing that will never happen, good things, bad things.
Change the weather (in the story of course.)
Feel free to add your own.
Very well thought out headcanons.
do u have any headcanons about hk characters and spellwork (who can use what, what's possible and what isn't, whatever) :V?
take all this with a pinch of salt as i am typing from my phone in the back of a van and i am very sleepy
anyone could learn to spellcast with Soul! in the same way anyone could become an astrophysicist. most people do not.
the Soul Sanctum, and the Pale King's use of Soul spellwork, was considered highly innovative. mostly spellcasting is something only a few people can do/bother learning, but in Hallownest the King encourages it and the Soul Sanctum is dedicated to honing the craft, which makes Hallownest weirdly ahead of the game compared to a lot of places. soul scholars were kind of like the educated elite. but also wizards. people talked
you could simplify and say you have two main schools of thought: the scientific approach (Soul Sanctum, Pale King) and the spiritual approach (Snail Shamans, Moth Tribe). the two ways of thinking are not mutually exclusive and often overlap though. both can be used to great effect
there are bugs out there who have done crazy high level things like the Soul Sanctum in less scientifically-themed contexts, definitely. this tier of fanatical spell meddling is rareish though
Soul is the word many bugs use for the life force inside all living things. and yeah, basically! it's not exactly your sense of self though that's different
Soul and Void are effectively infinite. harnessing Soul to cast spells involves channelling it through certain means and generally you only have certain limited reserves to draw from at a time (see Soul Vessels for example)
Soul Master and the rest of the scholars were fixated on surpassing that limit. kind of a "what if humans used 100% of their brain" situation
if you actually found a way to use all of one bug's Soul at once it would be like splitting the atom - incredible amounts of energy released at once, even from an average bug who isn't a spell user in the first place. Mistakes and Follies collapsed into themselves long before they got anywhere near that level. it's basically just not sustainable or doable. (soul master voice: but is it)
spellwork is also kind of like using a certain muscle a lot. if you cast a lot of spells it'll get easier for you. if you're inherently a gifted type who has a lot of potential for spellwork, but never use it or pursue it, you'll still be pretty bad at it and get tired quickly compared to someone with no inherent ability who practices every day
Void is basically like its own version of Soul. the two are different but if you scanned a Void being and found no traces of Soul that doesn't mean they're soulless, it means they have their own version. you're looking at it. it's Void
the average bug does not contain any traces of Void by nature and thus spellwork with Void is rare and very poorly understood. those ancient bugs who worshipped the Void however would have had some in their system. how? don't ask questions you don't want answers to
once upon a time, all Void is/was, in all traces across the world, part of one unit. once in the dawn of time etc etc. the world has changed since but it's fundamentally all the same to itself.
spellwork with Void is essentially using Soul to bind and command some Void to do what you want it to do. this is why shade spell upgrades cost Soul, it's the Soul making it do that thing.
mess around with Void too much if you're a bug and it will do very strange things to the body. it stains shell, it leaks from the joints and the eyes, it puts strange thoughts in your head. Soul is easier, safer, and better understood, and also isn't partly echoing with its own collective sentience.
not that this kind of thing deters a Snail Shaman. pretty sure if a Snail Shaman was given half the chance they'd learn to spellcast with anything. magnets. active plutonium. whatever. mind your business
if you know how to see Soul inside a body, and concentrate, living things generally appear as opaque glowing white cutouts. the Soul inside a living creature is saturated to the point of looking like a white shape in space. you can't see this usually because their body is in the way and it's sort of, tied into their cells or whatever
you can use spellwork to do pretty much anything, if you're clever. the sky is the limit. flashy stuff like attack spells, subtle stuff like enhancing your senses or letting yourself see things not usually visible to the eye, defying gravity, Whatever. almost anything you can think of. the main barrier is that it's difficult and taxing. the average bug doesn't bother
oh god i haven't even done Dream. okay a short rundown: Dream is different again. it's about the self, about thoughts, about the conscious and subconscious, about the mind. you don't so much spellcast with Dream as just kind of... manipulate and explore what's around you. connect with others. influence, sometimes. mostly understand. it's not technically spellcasting though and this post is getting long so i'll leave it there for now sdffgjk
The Mice at Work, Threading the Needle painted by Beatrix Potter (1866 - 1943)
Very well done analysis of Adaman.
 p(An Analysis on the character design of Adaman from Pokemon Legends of Arceus and itâs relation to time and art history.)
A lot of the characters form PLA are similar in terms of design. The characters that do not follow the standard hoodies, tunics, guild jumpsuits ,and kimonos have a lot of interesting art history associated with them. I love Adamanâs design in particular since he is literally a symbol of time.Â
WellâŠisnât this obvious since he is the Diamond Clan leader and associated with Dialga? Yes, but there is a lot more subtle aspects to his design that link him with a specific form or Japanese Art. But letâs first look at the obvious references to Dialga .
In Adamanâs design they use a lot of blues and and silver that you can see shared with Dialga. They also use the Diamond clan symbol that is shaped to look like Dialgaâs chest gem repeatedly in the coat and accessories. Adamanâs coat/jacket is most likely a nod to the Japanese Haori. It is even tied with a fancy beaded Himo chord to keep it closed. If you look at the shoes you can see in the concept art that even the bottom of them are supposed to look like Dialgaâs feet in their regular form and on the top of the shoe like the legendary Pokemonâs face. All this information is very interesting and nice seeing how the character and the Pokemon are related even thematically. Â
However, itâs crossed your mind (even briefly) that Adamanâs design is not directly one to one with Dialga. He isnât a Dialga gijinka. There are elements and colors that Adaman uses that the legendary Pokemon does not. We can brush it off as Adaman having a flair and his importance as a Diamond Clan leader to set him apart. But this is where it gets interesting. His outfit is generally just fashionable and we can choose to look at it like that on a surface level. But if you look deeper you see a more symbolic meaning.
Adaman is Kintsugi . What is that? Kintsugi is a Japanese art technique that repairs pottery using lacquer and gold dust. Adaman also has similar gold veins running through his clothing. For someone who is so âput togetherâ looking, why would you intentionally create jagged and uneven elements other than for aesthetic? This is because for my understanding, this is yet another way the character designer chose to express Adamanâs connection to time.
Kintsugi is a beautiful form of art and philosophy. The idea is not to hide the cracks and flaws, but to turn it into something more beautiful and strong. It represents the passage of time and a documentation of the harsh conditions in which we pass through. But ultimately it is a celebration of survival and growth. It is also a metaphor for embracing your flaws and imperfections.
One translation defines the word kintsugi as golden âgolden seamsâ. So, Adaman is kind of a symbol of kintsugi pottery and philosophy. The part about this design that confused me the most was his hair since itâs also not standard colored and is quite unique. But I realized that if we are equating him to pottery, the hair might be colored that way to imitate pottery glazes (the stuff they put on ceramics to give it color.)
On another interesting note, Adaman has lots of signs of past injury. We see this with the bandages on his arms and hands, the cut brow which is a remnant of injury and survival, and then the very intentional jagged gold claw marks on his back. The back gold lines are sharp looking and contrast with the rest of the designs which is fluid and rounded. Itâs bringing attention to the marks.
Image sources: 1 / 2 / 3 / 4Â / 5Â / 6
We can interpret a lot from this design. It also raises many questions. The jagged golden marks and Adamanâs bandaged arms implies that he has been âdamagedâ or âbrokenâ in some sense. This could be taken literally or symbolically. We donât know what happened to him. Maybe he was attacked by an alpha Pokemon and survived a severe injury that he now incorporates into this aesthetic as a way to show that he was able to come back from that. Or maybe itâs referring to his leadership as a young Diamond Clan leader and the mistakes he made and had to learn from.Â
So in conclusion. From what I can understand , if we were to wrap up all the motifs, Adamanâs design ultimately seems to just represent a passage of time. Breakage and repair are just proof of time passing and represent history and life. And I think that is really cool. Â
These are all my speculations and none of it is canon you can disagree if you want. These are just things I have observed and made note of that I believe makes the character far more interesting and fleshed out. There is a lot of deep and meaningful things you can pull from this if you want to expound further through fanart and fanfic. Â
EDITS/NOTES:
So a lot of people asked if the arm and hand wraps are for fighting. They arenât. In every form of fighting and martial arts that involves wrapping(taping) your knuckles, you wrap between each finger and around your knuckles several times to cushion them. You do their for wrist stability, prevent injury, and joint restriction. Failing to wrap your hands correctly will result in fractures, broken fingers and knuckles, and metal carpet boss. Not only are Adamanâs knuckles exposed when he clenches his fists, there is no wrapping supporting his wrists on the left hand. If he is wrapping them to fight, he is doing a very bad job at it.
I did research on this before writing the initial post and came to this conclusion, but I guess Iâll add it now for those that had questions.
Another interesting note is that the Diamond Clan symbol also looks like a stylized version of the characters for gold. This same character also does appear in the work kintsugi.
Adamanâs name is interesting too since itâs not really a common name. In fact, it seems to be a play on word âadamantâ which usually refers to someone who is not willing to change their mind or opinion. HOWEVER , Adamant is an archaic diamond found in Greek/Roman mythology. It is a bit of a legendary diamond of sorts. The name is derived from the Greek word for diamond. âadĂĄmasâ.
If you remember, in the Diamond and Pearl games you can use the âAdamant Orbâ to increase the dragon/steel type moves of Dialga by 20% if they hold it. In Pokemon Legends Arceus you can get the âAdament Crystal from Adaman. This can be used to switch Dialga between Origin and normal form. Â
Also random interesting thought. The diamond clan settlement is located in the crimson mirelands. Out of the different areas, this one has the most ideal conditions to create pottery clay next to bodies of water (Lake valor) , the scarlet bog, and the mountainous areas surrounding the settlement. Very similar to the Mashiko and Hagi pottery villages in japan.
A compilation of stuff I know about drawing Asian faces and Asian culture! I feel like many âHow-To-Drawâ tutorials often default to European faces and are not really helpful when drawing people of other races. So I thought Iâd put this together in case anyone is interested! Feel free to share this guide and shoot me questions if you have any! Iâm by no means an expert, I just know a few things from drawing experience and from my own cultural background.Â