Excuse me while I save this for a reference...
How To Write A Chase Scene
Before anyone takes off running, the reader needs to know why this matters. The chase can’t just be about two people running, it’s gotta have a reason. Is your hero sprinting for their life because the villain has a knife? Or maybe they’re chasing someone who just stole something valuable, and if they don’t catch them, it’s game over for everyone. Whatever the reason, make it clear early on. The higher the stakes, the more the reader will care about how this chase plays out. They’ll feel that surge of panic, knowing what’s on the line.
Sure, a chase scene is fast, people are running, dodging, maybe even falling. But not every second needs to be at full speed. If it’s too frantic from start to finish, the reader might get numb to the action. Instead, throw in some rhythm. Use quick, sharp sentences when things get intense, like someone stumbling or almost getting caught. But then slow it down for a second. Maybe they hit a dead end or pause to look around. Those brief moments of slow-down add suspense because they feel like the calm before the storm kicks up again.
Don’t let the setting just be a backdrop. The world around them should become a part of the chase. Maybe they’re tearing through a marketplace, dodging carts and knocking over tables, or sprinting down alleyways with trash cans crashing behind them. If they’re running through the woods, you’ve got low-hanging branches, roots, slippery mud, and the constant threat of tripping. Describing the environment makes the scene more vivid, but it also adds layers of tension. It’s not just two people running in a straight line, it’s two people trying to navigate through chaos.
Running isn’t easy, especially when you’re running for your life. This isn’t some smooth, graceful sprint where they look cool the whole time. Your character’s lungs should be burning, their legs aching, maybe their side starts to cramp. They’re gasping for air, barely holding it together. These details will remind the reader that this chase is taking a real toll. And the harder it gets for your character to keep going, the more the tension ramps up because the reader will wonder if they’ll actually make it.
Don’t make it too easy. The villain should almost catch your hero or the hero should almost grab the villain. But something happens last second to change the outcome. Maybe the villain’s fingers brush the hero’s coat as they sprint around a corner, but they manage to slip out of reach just in time. Or maybe your hero almost gets close enough to tackle the villain, but slips on some gravel, losing precious seconds.
And Don’t let the chase end in a way that feels too predictable. Whether your character gets away or is caught, it should be because of something clever. Maybe they spot a hiding place that’s almost impossible to notice, or they use their surroundings to mislead their pursuer. Or, the person chasing them pulls a fast one, Laying a trap, cutting off their escape route, or sending the hero down the wrong path. You want the end to feel earned, like it took quick thinking and ingenuity, not just dumb luck or fate.
if you have any questions or feedback on writing materials, please send me an email at Luna-azzurra@outlook.com ✍🏻
My goodness, I never thought of the parallels...
Also, lovely poem.
Two kindly bugs
Lie resting in grottos of their own
Their blessings, an aid
They ease passage
To the hiding place
Of Great Beings
And their boons
Imagine THIS playing out in game:
Random idea: IF the Dreamers are still alive in the real world, then you should SEE them in Godhome. AND get bonuses for keeping them alive.
Team Cherry could totally pull this off as it's still the Dream Realm AND the Godseekers are calling just about everyone there.
Now, I am not saying that we should get Dreamer Boss fights (though that would be cool even if impossible to pull off if you know the original concept of the Dreamers), but what about finding a secret room and BOOM! The Dreamers are there.
Now, finding the Dreamers would be cool and all, as you get extra dialogue with all three and get to see everyone's character (especially you Lurien). But what if they would give you boosts and insights into the Boss Fights you are about to do?
What if Lurien could analyze the Boss fight weaknesses, specifically the glitches and loopholes in them such as False Knight's/Failed Champion's cheat or White Defender's cheat? What if Monomon ran tests in the background to help you figure out how to get the Lifeblood seeds, not to mention help you get them? What if Herrah would randomly help you in battle? Though I would not be opposed to her taking care of Godseeker for me due to all the times Godseeker calls Little Knight a worm as in the earthworm.
And finally, when you reach the final bosses in Pantheon of Hallownest, the Dreamers actively help you during the final bosses fights, each one taking turns (depending on lore or character) until all three help you take on Absolute Radiance. Say goodby to Fall Damage! Also, the idea of Monomon launching an explosive at the Radiance's face looks so lovely.
And of course, the ending cutscene where all three Dreamers wake up and the Hollow Knight is freed to a world without an Infection...please?????? Canonically, the Godhome ending and cutscene STILL play if the Dreamers are alive, but we don't SEE the Dreamers waking up. So please can we see them? Can we see all the hugs?
Anyway-what do you all think?
Do you think Team Cherry or any community modders could pull this idea off? If so, would you play it?
This dude's art is so cool. I need to get this good someday.
edited some traditional doodles!! these are pretty old tho...
Christmas Cookies made out of love...yes, even the truck. (It was made for my grandfather. 🥰)
Your Leafeon is still stunning, all these months later.
@violetdawn001 and I are both huge pokémon fans, so we did a collab where we designed Leafeon for other seasons. We decided the normal Leafeon was the springtime one, and summer will be covered in flowers! But we actually only designed 2, and she chose autumn and I did winter. I didn't want to do an all brown, dead looking Leafeon though 😂
I want to go to Japan now just for this...
The dino benches are super cute. The angle is a little weird, though. And there's other seating if you're scared of dinosaurs. Looks like there's non-dino flat benches in the back on the right and a raised stone bench / retaining wall area on the left with grass and trees. I'm a little worried that there's no arm rests on any of the seating areas, though. It might be difficult for people with mobility issues to stand back up. Super cute for in front of a dino museum, though! And I totally want one.
Okay, this could actually make sense. Also explains how the White Lady could know everything going on in Hallownest.
Alright, here me out...
What if the White Lady is a fungus?
(also have this old artwork I never posted)
This is so cool!
Pokemon | Dreaming of good times | Rayquaza and Entei
Harrison Ford hating playing Han Solo made him better at playing Han Solo because Han Solo did not want to be there doing those things either.
Check out this awesome artist!
Happy holidays!! Just a small art of two of my favorite pokemon :3