Curate, connect, and discover
The Whispering Pines - TF2/Blender
Outside the civilized world, in the untouched northwestern forests of North America, not every traveler dares to stop for a rest within these dark coniferous thickets. Due to disturbing legends from hereditary loggers who lived on these lands with their families for centuries, over the years this region has developed a not so clean reputation. Starting from urban tales about the โritual burials of sectariansโ and ending with folk tales from local residents about certain โforest entities,โ this taiga often becomes a place of disappearance for many enthusiastic researchers, but much less often - a quiet place for ordinary travelers to relax. Would a group of tired, recently fired from Mann Co. mercenaries dare to stay here longer?
"๐๐ฉ๐ข๐ต๐ฆ๐ท๐ฆ๐ณ ๐บ๐ฐ๐ถ ๐ฅ๐ฐ, ๐ฅ๐ฐ ๐ฏ๐ฐ๐ต ๐ฅ๐ช๐ด๐ต๐ถ๐ณ๐ฃ ๐ฉ๐๐๐๐ง ๐ฑ๐ฆ๐ข๐ค๐ฆโฆ" https://steamcommunity.com/sharedfiles/filedetails/?id=3240863486
/// Team Fortress: Source Main Menu ///
Coming October 7, 2004.
Late-posting of my commissions arts which was created for CrypticAlloy (Soldier) and AzureAsteroid2 (Scout) recently.
Links : https://steamcommunity.com/sharedfiles/filedetails/?id=3215176061 https://steamcommunity.com/sharedfiles/filedetails/?id=3219340230 https://steamcommunity.com/sharedfiles/filedetails/?id=3219341863
Big Dreamer - TF2/Blender In 1977 the voted my city the most dangerous place to live in America. Main issues? Sky high rate of weaponries selling, corporations taked control over the government, rapid tech progress and highest unemployment over the world. Can't deny it - it's all true! But everybody still wants to live here. After Mann Co. monopolised all country's manufactures with not so civil methods, its don't need mercenaries no more - they all already fired! Their job is done! But now you and them need to choose wisely - promises in Mann City easily might be a lie, an illusion. But it's there... Just around the corner... And it keeps you going. ๐๐ต'๐ด ๐ข ๐ค๐ช๐ต๐บ ๐ฐ๐ง ๐ฅ๐ณ๐ฆ๐ข๐ฎ๐ด. ๐๐ฏ๐ฅ ๐'๐ฎ ๐ข ๐๐๐ ๐ฅ๐ณ๐ฆ๐ข๐ฎ๐ฆ๐ณ... https://steamcommunity.com/sharedfiles/filedetails/?id=3161156077
"๐Drinks and Spooktacular Spirits๐ป" - A Supernatural Halloween Bar - TF2/Blender
Spooky mythical bar with spooky supernatural monsters-customers, what appears only at 31th October every 12 years with veeeeeery small chance. (late posting bc I only registered on Tumblr, poster is from October, 2023).
At The Gun Shop - TF2/Blender
Far from the bustle of the city and the eternal stupid confrontations between weapons corporations, not everyone is destined to come across this mythical shop, where every honest and respected mercenary can try his luck with an equally mythical old man-seller, and improve his equipment to the highest level of work. Come on, have you ever encountered anything more mythical and scientifically inexplicable than the fabulous appearance of this old man (continuing the family business of his great-great-grandmother) in his grubby, but still just as cozy (and a little foul-smelling) little shop? ๐๐ฆ๐ญ๐ค๐ฐ๐ฎ๐ฆ ๐ฉ๐ฆ๐ณ๐ฆ! ๐๐ฆ๐บ, ๐ธ๐ฉ๐ข๐ต ๐ช๐ด ๐ฎ๐ฐ๐ณ๐ฆ ๐ท๐ข๐ญ๐ถ๐ข๐ฃ๐ญ๐ฆ: ๐บ๐ฐ๐ถ๐ณ ๐ฎ๐ฐ๐ฏ๐ฆ๐บ ๐ฐ๐ณ ๐บ๐ฐ๐ถ๐ณ ๐ญ๐ช๐ง๐ฆ, ๐ธ๐ข๐ฏ๐ฅ๐ฆ๐ณ๐ฆ๐ณ?
A 3d model I made in Blender and then switched to PS to paint it over, I really hoped it would be easier but it took longer than I expected ;-; Sorry if the cat doesn't look too good, I made it super fast. What do you think about the light? I try to do a more exagerated light and contrast.
Another practice to do 3d models :3 This time a found a tutorial on how to edit the UV map when adding texture to a 3d object, wich is really useful, I proably will use it in future projects. I'm also glad my computare didn't die in the process XD, because instead of using Eevee I used Cycles, and that seems to be a lot of work for my computer :") I edited abit the light and shadow in PS, the one on the left is the PS edit, and the one on the right is the final unedited render. If you have any advise or feedback, is welcome ^^
Substitute as a little gogo esque figurine. Would love to have one in real life.โ โ #pokemonsubstitute #substitutepokemon #subsitute #pokemon #sculpt #sculpture #figurine #gogo #little #tiny โ #3d #green #adorable #pokemonmove #substitutionโ #3dmodel #greendragon #collect #gotta #catch #them #allโ https://www.instagram.com/p/B-Ad4_1nmx0/?igshid=tjbqtjc4rws
About a week or two ago, I started studying the blender and one of my works was this Rusty collar after the battle with the Longtail!
It's still far from ideal and not even that close to what I wanted and there are a lot of disadvantages here, but I can be glad that I did it absolutely without tutorials and auxiliary videos, + in this work I used curves and "grass" for the first time (even if it is poor)
Modern Living Room - Formal Example of a huge minimalist formal and enclosed marble floor living room design with white walls, a standard fireplace, a brick fireplace and a wall-mounted tv
Look at this. Look. At. This.
I don't give a flying flet how unfinished or crude this is. I love it. It's cute and whimsical and the lack of polish just inspires me to share my own stuff.
At the same time, I am awed by anyone who is able to coax this much of their artistic vision out of a damn computer.
Hehe, cow
Here's my 3D / CGI work at school
it's a still life inspired by an artist workshop.
we have the wireframe for showing you the modeling reference of my objects
then the shades of grey to determinate how smooth things are
then the post-production (with images coming from google image for the background) where I had to had shading and rendering (having appropriate matters and materials and lights to my objects) and then working on light and scenery for the post-production once everything was composed.
and then I was asked to trick the eye by pretending (in post-production) that my computer generated object could blend in reality with real life objects. PLEASE DO NOT STEAL!!!!!!!!!
I forgot to post this here. This is a half done piece of a project I'm working on.
let's play a game?