Curate, connect, and discover
Another practice to do 3d models :3 This time a found a tutorial on how to edit the UV map when adding texture to a 3d object, wich is really useful, I proably will use it in future projects. I'm also glad my computare didn't die in the process XD, because instead of using Eevee I used Cycles, and that seems to be a lot of work for my computer :") I edited abit the light and shadow in PS, the one on the left is the PS edit, and the one on the right is the final unedited render. If you have any advise or feedback, is welcome ^^