Curate, connect, and discover
In Rise of the Clans, you are allowed two free character slots. With the use of group currency earned through participation, you can unlock up to fifteen character slots, as well as a special active ghost character slot.
The Clans of the Lake and Fjell'Byr are free to join without purchase. Rogues, loners, and kittypets require a purchase from the shop to create!
All LGBTQ+ identities are welcomed and respected. There are no limitations whatsoever. Characters may have any and all disabilities, there will never be a purchase required to implement a character disability. Cats are limited in their vocabulary and therefore cannot name the medical terms for their mental illnesses. That does not mean they do not have them, however: characters are allowed to exhibit all range of symptoms and side effects, provided all portrayals are respectful in nature. No ableism, homophobia, transphobia, or bigotry otherwise will be tolerated.
Character designs are meant to be "semi-realistic": cats must have realistic appearances with pelt colors and markings found naturally across the species: no unnatural colors (i.e. neon green, bright blue, firetruck red, etc.), and no completely unnatural markings such as complex or geometric symbols. Slightly unnatural markings and toned colors are allowed within reason, such as “doberman dog” coloration/markings on a cat, blue/purple toning to gray pelt colors, hearts/diamond shaped markings, etc. Genetic accuracy is not remotely necessary, i.e. there can be fertile male calicoes, and all color mutations are allowed without purchase.
Pure breeds and rare mutations such as polycaudal cats are allowed via shop purchases.
Characters are allowed accessories via shop purchases.
Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3
Name: Minerva the Oracle
Name Meaning:
Minerva: Long, long ago, before the Clans resided by the lake, twolegs would catch glimpses of this phantom. They began to call her Minerva, after the old twoleg that used to own the fishing shack by the lake. The twolegs claim she is the spirit of the old lady; Minerva, however knows otherwise.
The Oracle: Her title, the Oracle, comes from StarClan and ancient warriors, to indicate her ability to predict future events even StarClan cannot foresee.
Species: Lynx
Gender: Female (she/her)
Age: Unknown
Rank: Oracle for the Clans
The Oracle is a prophetic spirit that can perfectly recount events of the past, deliver news of the present, and catch glimpses of the future. These small fragments of time are always accurate, and she can foretell things even beyond the sight of StarClan. She has the power to conjure any StarClan warrior from the past to be among the living, whether the StarClan cat wanted to be summoned or not.
Clan: Not affiliated with any specific Clan.
General Description: Minerva is a large, stark white albino lynx with faint, sparse markings. She has long, bushy fur with a mane of fur wreathing her fluffy cheeks. Her legs are long and sturdy, and she has formidably large sized paws. Her eyes are a piercing, glowing red, with white pupils. Darker tufts of fur outline her eartips, elbows, and ankles. She is slightly transparent in appearance in the waking world; she only appears solid in dreams.
Fur texture: Long, bushy, thick
Body type: Large for a lynx, thick muscles
Scars: None
History:
Minerva was born in the mountains as a young lynx a long, long time ago. It's hard for her to remember her life as a living creature, given it was so long ago. She has faint memories of being both revered and feared; animals far and wide came to know her special abilities. Animals of the forest would come to her, to have her summon a deceased animal for them to commune. Every time she summoned the dead, however, she could feel her soul's grasp among the living slipping away. One day, after summoning the drowned pups of a fox for a distraught mother, Minerva found herself overwhelmed with exhaustion, and her red eyes closed, as she sunk deeper and deeper into a slumber. When she woke up, she found that she was no longer in the physical realm; her body lay before her, lifeless. Without a general direction for what to do next, she descended from the mountains, and found herself in close proximity to four Clans of cats.
Despite being dead, Minerva still found herself able to speak with these cats. Through their healers she learned that these cats had recently lost warriors. Minerva showed them the way to the meteor pool, and taught them how to bring their ancestors present to speak with them once more. Through several practices and rituals, the medicine cats of the Clans learned how to commune with StarClan.
Minerva found through death, she was able to witness the very channel of time that all cats follow. She found, for a short period of time, she could recall the past events of a living cat, or catch glimpses of future events. This made StarClan horribly uneasy: Minerva time and time again was able to accurately predict future events that StarClan had no idea was going to occur. This drove them to such paranoia, they began to tell the medicine cats and leaders of every Clan behind Minerva's back that she was not to be trusted, as was the will of her ancestors. With these seeds of doubt planted, the Clans slowly began to cut off communing with Minerva, until visits to her Hollow completely ceased. With the sudden drop off of Clan cat visits, Minerva went dormant, for many, many moons.
She emerged once more with the exile of StreamClan. The actions of the Clans caused such a disturbance and rift in StarClan, the tremors of the rift were felt by Minerva, waking her once more. She became slowly awake in the Clans once more, watching and taking interest once again in the lives and relationships of the cats by the lake.
Personality:
+ Benevolent
+ Compassionate
= Unflappable
= Wise
- Cryptic
- Intense Anger
Minerva hardly ever shows her emotions: she is hard to read, with a piercing, hard gaze that is hard to keep for long. She tries to remain unbiased with delivering time fragments, but she is known to withold information or provide guidance to help cats who are going through troubles in their life. While she hasn't been seen outwardly angry, it is well-known not to try and anger this spirit. The few fragments of anger that Minerva has let slipped have been felt with a scorching intensity, discouraging any cats from trying to trick or double cross Minerva.
Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3
Name: Ether
Name Meaning: Name given by himself
Gender: Agender (he/him)
Age: ???
History: When ghosts began appearing across the Clan territories, ValleyClan healer Clouddancer traveled to Fjell'Byr, bringing Minerva the Oracle in company as well, to seek answers. Minerva began to travel the Empty, seeking answers to the ghosts. Her search came to an end, with a being that introduced themselves as Ether.
Their full conversation can be found here.
Personality:
+ Amicable
+ Peaceful
= Observant
= Unruffled
- Cryptic
Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3
WoodClan's Camp - Rise of the Clans
Location
In the thick, tight pine forest WoodClan calls home, there is a single, large clearing that serves as WoodClan's camp. On either side, large thick bushes serve as both dens and the camp's walls. At the end of the clearing, a large, long dead oak serves as the Leader's Den. Sometimes for fun, or to take a nap, warriors of WoodClan will shelter in the large, gnarled branches of the dead oak. Because this is the only place the forest opens up, this is the one part of the territory where sunlight can directly touch the grass underpaw. Because this is the one clearing, it's virtually impossible to locate this camp to complete strangers of this forest.
Dens
Giant, thick bushes serve as the dens for WoodClan. While not pitch dark like the burrows of RockClan, the thick leaves and tangling branches of the bushes make these dens very, very dark overall. Cats must be careful not to trip over the large, thick roots: if a warrior's not careful, they're easy to trip over. Rarely, there are nooks and bends in the bushes that make the perfect lofted nests, for the very particular.
Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3
ValleyClan's Camp - Rise of the Clans
Location
ValleyClan's camp resides at the base of the only cliff located as a rather prominent dip among the rolling hills of their territory. Marked by a dead tree, the only safe point to enter ValleyClan camp without breaking a limb from falling is a short sandy incline located just among the dip of two bushes. This hard to locate incline serves as the entrance to ValleyClan camp. Once inside, the ground underpaw is smooth and sandy, with very, very sparse vegetation. The bushes above offer a sort of camouflage to the uneducated eye.
Dens
ValleyClan cats make their dens among the caves and recesses found along the cliff sides. They're rather large, somewhat deep, and spacious, with a sort of stone floor underpaw. In times of heavy rain, cats are moved from the caves below to the caves above; due to the multi-level elevation of ValleyClan, rain does not flood whatsoever into the top caves.
Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3
StreamClan's Camp - Rise of the Clans
Location
The cats of StreamClan make their camp on an island surrounded by water on all sides. The only way to enter the camp is either to swim or to use the stepping stones located on the far side of camp. Reeds and bushes surround the perimeter. On the north side of camp lies the stepping stone path to get to the StreamClan training grounds. A large willow dominates one side of camp; within its trunk, the Leader of StreamClan makes their den. Although this camp is overall really secure due to how tough it is to enter, the threat of drowning is very real for kits; adults are advised to constantly keep watch.
Dens
StreamClan cats make their dens among the bushes and reeds that make up the outside of camp. On the inside, there is special care to pad the walls with bracken and branches, to prevent cats from accidentally stepping in water. In times of heavy rain, the Clan sleeps under the willow tree, as the dens are susceptible to light flooding due to the waterline swelling from rainwater.
Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3
RockClan's Camp - Rise of the Clans
Location
RockClan makes its camp among a circle of rocks and boulders. The boulders vary in shape and size, seemingly scattered randomly to form a rough ring. The camp entrance is marked by two large boulders, not hard to miss, making this camp somewhat accessible to outsiders. Once inside, there is a clearing with smaller rocks scattered about, with a few trees to offer shade in green-leaf overhead. These rocks serve as perfect warming and sunning spots, due to the sparse overhead cover. It is not uncommon to catch apprentices and kits playing atop the rocks that border the camp: it is frowned upon for warriors to partake in this activity, however.
Dens
The boulders that slope against one another and ring the camp form the entrance to the underground burrows that serve as the Clans' dens. These burrows are rather large and spacious, but pitch dark once inside. During times of heavy rain, these burrows flood and the cats of RockClan must seek shelter above ground, atop the boulders that make up the camp walls. Despite the flooding, the nursery in RockClan is considered the most secure out of all the four Clans, due to the emergency bolthole located between the nursery and the Leaders' Den. This bolthole exits into the RockClan training grounds.
Rise of the Clans will open for applications August 19th, 2024! Click here to learn more <3
The General Spirit World
All animals when they die become a spirit in the afterlife. Their species, beliefs, and choices in life, will determine their outcome and afterlife residence. Next to the living in the waking world, spirits and ghosts also traverse the land, in a different realm of existence. The Spirit world is all-encompassing, thought to exist in the same reality. Some afterlives are located within the stars, others are in dark regions that only malevolent, malignant beings seeking to harm will find themselves...
StarClan
The Clans of the Lake believe that when a warrior dies after living their life as authentically as possible following the Warrior Code, their spirit will live on forever with StarClan. Their territory can be found watching the Clans from above, in the starry night that covers the lake, known as Silverpelt. All good Clan cats will find themselves as part of StarClan, regardless of their prior Clan in life. Here, the season is always Greenleaf, and it is a mixture of the lushest, most vibrant nature. Streams and ponds are filled with crystal clear water, crisp and clean in taste, stock full of fish and other prey. The grass underpaw is soft, plush, and always seems to shine golden when the light hits it just right...
The Place of No Stars
Warriors who repeatedly, intentionally, break the warrior code and bring harm to others, will find themselves in The Place of No Stars, also colloquially known as the Dark Forest, after dying. It is a large, dim, wretched place of existence, with only a ghostly pale gray light in the far, far distance serving as the only source of light. The Dark Forest is said to be once ruled and led by its first ever resident, ■■■■■■■...
Stjar'Keld
Fjell'Byr felines find themselves in Stjar'Keld after death. They reside in the skies above the mountains, so that they may watch over their living counterparts. Stjar'Keld's territory is a bit more of a mystery to Fjell'Byr, as living spirits do not visit the territory like a Clan warrior might visit StarClan's territory in their dreams. As a result, their realm is thought to be a bit more ethereal in interpretation, with emphasis on the bright midday sky. Only the residents of Stjar'Keld truly know what their territory looks like...
THE EMPTY
The Empty is a vast expanse of open, blank rolling fields and open sky in between the realms of the afterlife. The time of day is always dusk, just after sunset, with the stars in the vast distance that define the other realms of the afterlife, such as StarClan, twinkling overhead. There is no prey, water, nor shelter, but none of that is needed: hunger, thirst, and fatigue are not experienced by the spirits that wander the Empty. Wandering aimlessly somehow always leads to nowhere, no matter how far a spirit walks...
Ghosts
Ghosts are active spirits that haunt the living both in the waking world, and in a cat's dreams. They are selected by ⬛⬛⬛⬛⬛ to become a ghost, and it is completely indiscernable as to why, or when. It does not seem to be based on morality or prior choices in life: only Ether himself knows why he chooses the spirits he does to return to the living once more as a ghost. By rejoining the land of the living, ghosts will lose memories of their previous life. The memories, and the amount, vary, but there is no ghost that can recollect their entire past...
STARCLAN HAVE ABANDONED YOU
Illustration from a Rise of the Clans RP event
The Clans of the Lake consist of four feral cat communities, known as WoodClan, ValleyClan, RockClan, and StreamClan. They follow what is known as the warrior code, living as warriors in the wild.
Their four territories lie next to one another, next to a lake. The terrain and foliage is vast in its variety, with the mountains close by in the north, and ocean not too far away in the south. In between are varied forests, streams, and other varying foliage.
To learn more about the Clans, click the Clan names below!
WoodClan lives in a tight-knit pine forest, the paths among it known only to the Clan itself.
ValleyClan lives among the sloping hills and valleys, next to the large, bustling Twoleg farm.
RockClan lives at the base of perilous mountains, a threat to all but the tough cats who live there.
StreamClan lives surrounded by rushing water, the fish there a steady source of prey for the sleek cats.
Deep within the mountains, where the frigid cold wind chills every living creature to their very bones, live a feline community known as the Fjell'byr, who call themselves the Fjell...
BASIC LORE/SPECIES INFO
The Fjell are a unique feline hybrid mix of the short/longhair feral cat, and lynxes. They live within the mountainous range above the Clans of the Lake, their incredibly thick pelts allowing them to thrive in such a cold environment. Due to how long and thick their pelts can grow, Fjell cannot survive the Greenleaf of the Clans - they are in danger of heat stroke.
IMPORTANT ANATOMY NOTES
OVERALL APPEARANCE:
1. The fjell display a range of phenotypes in overall appearance, from pure shorthair feral cat (top left image), to a visual mix of a cat and lynx (top right image). They can display a mix and variety of trait combinations appearing above: for example, they could have the build of a feral cat, but the large hybrid head shape, muzzle, and ear length of the hybrid. Another example is having the large paws and long legs, but a feral cat face shape, muzzle size, and ear shape. The range of combinations / visual appearance between the left and right images is essentially limitless.
2. They are on average larger than the feral cat: at maximum height, they stand at 16 inches tall at the shoulder, and with the purchase of oversized, they can be at maximum 17 inches tall at the shoulder.
3. Their legs are much longer, more lean, and less rounded than feral cats. They possess larger claws as well.
4. Their paws are much larger, flatter, and less rounded than feral cats, to allow them ease with climbing such steep, rocky, uneven terrain.
5. A feral cat's spine slopes upwards, in contrats to the fjell, whose spine actually dips ever so slightly.
6. The feral cat's torso is much longer than the hybrid - a fjell will have a stockier, more "rectangular-shaped" torso, comparably shorter in overall length.
7. Their tails are much shorter than a feral cat's - they tend to on average be half the length as a feral cat's tail.
FUR LENGTH:
1. The fjell can range from shorter fur like the image on the left, due to having a different, thicker fur texture that is noticeable in touch, or can possess fur as long as the bottom right image. It's more common to possess long fur than short.
2. The fjell are the only cats who can slightly break the "hair" tuft length rule only - eyes may be partially hidden / covered, but please note: the eyes cannot ever be completely obscured/hidden. You could consider the bottom right image as an example of this maximum "hair" tuft length, with consideration to style flexibility.
FACE TRAITS:
1. The fjell possess larger, longer muzzles than feral cats.
2. Their ears are larger, and much more pointed than feral cats. Feral cats have more rounded ears in shape.
3. Their pupils are naturally round and large, but can constrict like a feral cat's into slits.
4. The face shape is far more angular, and overall larger, then the feral cat's.
OVERVIEW
RockClan is most known for their resillience in the face of adversity. Their lifestyle -- living in the depths of boulders and mountainous lands -- is a life that only the strongest can truly thrive in. To water down RockClan to simply tough is a disservice to the family that makes up this Clan. As close as they come, RockClan warriors would do whatever it takes to defend their home. Their land is carefully guarded by their Sentries, cats who are trained to watch and survey for potential threats.
TERRITORY
RockClan's territory is by far the most perilous territory to live in- the territory consists of very mountain-like terrain, complete with large boulders and douglas fir trees. Mudslides and rock slides occur frequently, and it's very hard to traverse the territory. As a result, RockClan warriors are some of the toughest cats you're ever going to meet. RockClan warriors have paw pads that're tougher than hide and are very muscular, making any sort of climbing in this territory a breeze. The main prey found here are voles, moles, shrews, and occasionally an adder or an armadillo. The main predators found here are large birds of prey, coyotes, foxes, and large venomous snakes.
DAILY LIFE
RockClan like to keep up a profile of extremely tough cats. To help keep this image, it's a common bonding activity on patrol to sharpen one's claws on the rocks along the border, for the other clans to see. Whoever makes the largest scratch marks gets bragging rights, and gets to lead the rest of the patrol. From a young age, kits will challenge one another to see who can push the biggest rock in camp. This continues as a competitive activity into warriorhood; this can be dangerous, and has led to injuries, so it is frowned upon by senior warriors and leadership positions. Despite this gruff and tough outward appearance, RockClan is actually very easy going with one another and truly care about each other. They are extremely loyal, and will put aside personal differences to defend their Clanmate from outside trouble. Once a RockClan cat, always a RockClan cat.
SPECIALTY RANKS
With the uptick in trouble caused by rogue and forces unknown to the Clans, the leadership of RockClan decided that it was time for a specialized role in keeping a watchful eye out for the Clan. Sentries are a rank that specialize in surveillance and dexterity. They are expected to hone their climbing skills to perfection to effortlessly scale the mountainous terrain of RockClan. They are typically stationed at high vantage points such as trees and boulders both solo and with their fellow Sentries for day and night patrols. They are known to work closely with the Deputy, keeping them updated with anything concerning or notable they may have seen on their patrols. A cat can begin training underneath the Sentries after completing their Warrior’s training.
OVERVIEW
Living underneath the sun and sleeping underneath the stars, ValleyClan sees the world at its best and worst. Their lands are as vast and free as they come, with rolling hills and fields of flowers. ValleyClan is known for their 'get up and go' personalities, loving exercise and running through their beautiful land. Their specialty ranks of choice, the Sentinels and the Guardians, are trained to guard and keep watch from any incoming threats.
TERRITORY
The territory is characterized by large hills. The ground underpaw is half grass, half dirt and sand. The grass varies in length, from dense tall grass to large patches of short but soft grass. Sparse bushes dot the territory; anything larger in vegetation is rare. There are very few trees, save along the borders; any few trees found among the sloping hills are long dead. Out of all the territories, this territory has the most interaction with Twolegs. From a fully functional farm to remnants of past farming attempts, these cats are no strangers to the ways of these strange creatures. The main prey here are rabbits, pheasants, and very rarely, hawks. The main predators that can be found here are coyotes, badgers, and the occasional fox or large bird of prey. The cats that live here are wiry and typically brown-colored, to blend in with their territory.
DAILY LIFE
Having no tree cover, ValleyClan members are typically early birds: they get up at the crack of dawn! These cats typically use phrases that associate with the farm close by; examples of phrases include "soft as a sheep's pelt," "cow dung," and "A rooster's flight away." ValleyClan members have a slight advantage to running then other Clans, due to their wiry builds: they are built for speed. As a result, kits love to play tag and chase one another for games; this love of running continues into warriorhood. Warriors often challenge each other to races for fun, though these competitions can get heated easily for bragging rights. As the competition gets more serious, it's not uncommon to barter prey, and even morning patrol shifts.
SPECIALTY RANKS
Following the invasion of the Pack in ValleyClan’s territory, the new leader, Lilystar, and her deputy instated two new ranks in an effort to keep the fragile Clan sage from future threats. These ranks are the Guardian and the Sentinel. The Guardians act as ValleyClan’s first line of defense, and are set to patrol the perimeter closest to camp. Cats who decide to step into this position must be adept in all sorts of fighting styles. The Sentinels are regarded as the eyes and ears of ValleyClan. They patrol the outskirts of ValleyClan’s territory and report signs of oncoming danger to the Guardians. Sentinels are expected to be quick, prioritising speed over strength in order to be a carrier of information. A cat can begin training underneath the Guardians and Sentinels after completing their Warrior’s training.
OVERVIEW
A Clan with a tumultuous past carving out a better future for themselves, StreamClan is best recognised by their unique talent to swim. More often than not, they are viewed as haughty by their fellow Clans thanks to their eye for detain, enjoying spending time grooming themselves and others. Their territory is not easily traversable for the uninitiated, with streams and rivers dominating the land. While the Clan sleeps, they are carefully guarded by their dutiful Rangers, who patrol the night.
TERRITORY
StreamClan territory is dominated by streams and ponds, varying from a few tail-lengths deep to merely a pawstep deep. In greenleaf, this territory is rich in prey and healer herbs. No cat has heard of a thin StreamClan warrior; they are always well fed. Cats that live in this territory typically have webbed paws that help these warriors swim, and typically have thick, beautiful pelts. The main prey found here are freshwater fish, minnows, and the occasional forest creature like squirrels and mice. The main predators are foxes, badgers on the outskirts of the territory, and large birds of prey. Predators can be uncommon, however, due to the abundance of water running throughout the territory. Besides swimming, the only way to access this territory is by the dangerous stepping stones found on both sides of the territory. In times of rain, these stones are anything but existent, submerged by water.
DAILY LIFE
StreamClan cats often share tongues as a bonding activity, to help maintain their thick pelts. As a result, they often come off as vain and haughty to other Clans. It's not uncommon to see StreamClan warriors use flowers as a way to help add color to their pelts. Swimming is also another activity StreamClan cats love to participate in, especially during the hot midday of greenleaf. With bountiful prey, most StreamClan cats also love to eat, to the point that cats have the freedom to be extremely picky with what they eat. Border patrols are lax with rainy days, as the rain causes the streams to swell and cover the only way into the territory; only a truly foolish non-StreamClan cat would dare try to swim through those rapids.
SPECIALTY RANKS
Sleek and stealthy, StreamClan’s Rangers were introduced by Quillstar in an effort to stop nighttime attacks on the Clan. Unlike the typical warrior, these cats work primarily alone at night, patrolling StreamClan’s vast marshlands or standing guard at camp. Due to the irregularity of their active hours, Rangers are not required to participate in daytime patrols, but are encouraged to do so if they wish. Rangers are required to know basic herbal knowledge in the circumstance that they, or another Ranger, are injured and unable to be quickly seen by a Healer. For covert missions, Rangers are the first choice, and it is preferable that they are able to be stealthy and able to quickly hide themselves from potential foes for sneak attacks or quick getaway. They are required to work closely with StreamClan’s Leader, reporting their findings for the night and participating in any covert operations that need them. A cat can begin training underneath the Rangers after completing their Warrior’s training.
Greetings. I decided to make a Discord server where all personifications can enjoy each other’s company. It is still under construction with more coming soon however I hope to see you all there.
~ Sincerely, Japan.
(OOC: Hi!! This server will kind of be like the roleplay blogs except you get to interact with each other roleplaying as your claimed character! ☺️)
i finally made the wolfquest discord rp server lolol
SORRY IVE JUST BEEN LAZY AND THIS 11PM ENERGY GOT ME GOING TO DO SOMETHIN
i havent made a server in awhile zayum theres so much new things to do XD
anyways here the inv:
ARGHGHAJSK,DBH, I KNOW I PROMISED A WOFLQUEST RP BUT NOW I CANT DECIDE WITH THAT OR A NEW IDEA OF A COS RP PLEAS HELP IM TYPING THIS SO FAST CUZ I WANT SLEP
anywazys have boral warden vs any tiny creature
I have a role-play sever that's been in the works for 2 years and it's not open to the public yet, I need at least 1 person to test some things out to see if what I think works actually works and maybe 3-4 admins to keep track of things before I let people in
If you're interested please DM me! 🙂
Okay so I rp in discord and basically do anything I want but I'll give ya some stuff so this account won't die out!
Horribly edited but heres some context: This is discord Achlys, entirely seperate from the one I posted yesterday. And this one is immortal, they don't really have a great past and is trying to move on. And for trying to move on they get jumped ALOT. and I thought it'd be funny to let Achlys get jumped by all these guys this week, unfortunately PCX (aka the blue hedgehog on the left corner) switched off the immortality button.. And Achlys died (and fortunately respawning because "they were fun to mess with")
good news it's finished!!!
if anyone wants to join or check it out you're welcome to :D
https://discord.gg/8NVrfdqH
it's pretty small atm so it will be great to have some more members 💪💪💪
thought it would be fun so im making a sk8 the infinity rp server cuz why the hell not. if anyone is interested or wants to join :]
it's not finished yet but im getting there sooner or later
BIGGEST EYES i heard wof rp and came running from cheavy tf2heritageposts post. what would you be thinkin if i may ask?
I made a post advertising the new server I was debating on making in the reblog you saw, but it hasn't got much traction yet! your free to join if you'd like, I'll link the invite here it's very small right now so I'd really appreciate some new members. The basic idea is the server's lore itself is very vague so you have more creative freedom in oc backstories and such. I typically get annoyed if a rp server insists you always follow canon, so go crazy with colors, powers, etc as long as you follow the rules :D
I also got carried away making rp channels so I gotta say there are an extremely large amount of them, probably more than I need lol
click here to join, please tell me if the link expires
INFERNUM RECONCINNO is a 20+ NSFW thrilling crossover discord roleplay set in the chaotic and vibrant universes of Hazbin Hotel and Helluva Boss.
INFERNUM RECONCINNO is a 20+ NSFW thrilling crossover discord roleplay set in the chaotic and vibrant universes of Hazbin Hotel and Helluva Boss.
INFERNUM RECONCINNO is a 20+ NSFW thrilling crossover discord roleplay set in the chaotic and vibrant universes of Hazbin Hotel and Helluva Boss.
INFERNUM RECONCINNO is a 20+ NSFW thrilling crossover discord roleplay set in the chaotic and vibrant universes of Hazbin Hotel and Helluva Boss.
INFERNUM RECONCINNO is a 20+ NSFW thrilling crossover discord roleplay set in the chaotic and vibrant universes of Hazbin Hotel and Helluva Boss.
INFERNUM RECONCINNO is a 20+ NSFW thrilling crossover discord roleplay set in the chaotic and vibrant universes of Hazbin Hotel and Helluva Boss.