Curate, connect, and discover
recurring elements of ONE’s art style, from what i have gathered
most characters have unique eyes/eyebrows/eyelashes (even if they also have other distinguishing features)
small mouth (even when it’s open) (with exceptions)
ONE’s patented technique: the perfectly executed Tiny-Ass Grin. it’s impossible not to grin back.
black hair is usually solid black, no texture
lots of solid-fill black inking in general
chiaroscuro for dramatic effect, varying in degree from minor to intense (usually blocky, but sometimes shaded, and rarely both)
higher tension = higher level of detail/shading (and the body improvement club is at max tension 90% of the time)
ONE’s art often emphasizes the dichotomy between simple and complex and uses it to reflect the complexity of a situation
thick, blunt lines are the default; as tension builds, the lines get scratchier. (very blunt or very scratchy lines may also be used for jokes)
strong sense of movement, via lots of motion lines, smoke/dust/wind, and impact splashes
big, J-shaped sweat drips (seriously these things are omnipresent)
that one texture he just loooves to draw
in the foreground, hands that were clearly drawn from a reference
visually complex panorama of an action scene
most common: a panorama of broken rubble and fractures. all of the rubble is shaded.
make the panel’s background black and/or make all the black parts of a character white, for dramatic effect
The Dot
varied and dynamic gestures, poses, and body language
you can tell that ONE is always challenging himself to draw faces, poses, and perspectives just as he envisions them, as needed to tell the story. keep on giving it your all, ONE-sensei!