It's me, Eve - or @simping-simmer, as you may know me. I've decided to create this blog in order to make a more comprehensive and accessible resource for those of us who enjoy playing with diverse bodytypes. I will try to update this blog as often as I can but it may slip through my fingers a bit - I work as a teacher, it gets quite busy.
I also personally play with quite a limited range - so things like RenGal, SlimBB, CPU, for example, may be less likely to get reblogged by me because I simply don't use them. However, if there's a bodyshape I have missed new content for, or completely forgotten altogether, please let me know via the ask button!
Anyhow, please enjoy this blog and I hope it proves as a good resource for these different bodytypes!
Remade this dress I made a few years ago. I learned a lot since then. I kept it pretty faithful to the original but added more detailing, like making the bodice/armor's straps make actual sense and made the lacing better.
lol why did I pick this sim with that hair for the preview
It comes in 15 colors. I picked them to either be similar to the original dress's colors (which I remember a lot of people complimenting!) and then some more colors I personally liked. I wanted to include the PSD to encourage recolors but it ended up being too much of a mess...
In the future I hope to use this palette for all clothes I make.
AF and TF
Gara Dress 08, edited by CelestialSpider
Categorized as Everyday, Outwear, and Athletic.
Teens get their textures from the Adult colors.
Compressorized
Download (SimFileShare)
Thank you for reading & thank you for using my outfits I make. It makes me really happy seeing people's game-play pictures using the things I've made. I hope to make more soon.
May I offer you a Xena Realness Crystal Vu in these trying times?
The Time as come to finally release this, I’ve started working on this since… Late July, And I only released this today because I decided to motivate myself to do so.
So now I’m giving you all not 1, not 2, not 10… a whopping 71 CASH DEFAULTS with Coins, Shells, Gems and other assortments of Historic and Fantasy Currencies.
So for Starters we have hriveresse Drachmas converted from their acessory form, Hodgekisse’s Medieval Coins with 2 more extra styles of coin (Boat and White Gold Tower) besides the original 2 styles (Face and Imperial) in 3 colors for a whooping 12 Defaults, worship4ever0227 Investment Silver, with Xia’s 4 recolors, and 3 styles of Asian Coins, by me, Koban and Tenpo Tsuho only have one Color as of now, but the One I call “Cash Coins” has 7 Defaults:
- Thuận Thiên Nguyên Bảo
- Sangpyeong Tongbo
- Eiraku Tsuho/Yongle Tongbao/Vĩnh Lạc Thông Bảo (In Copper and Silver)
- Qianlong Tongbao/Càn Long Thông Bảo
- Hongwu Tongbao
- Wu Zhu
We also have some Gemstones from TSM in 7 Sun & Moon Colors, The Nuggets are based on an edited free mesh from Sketchfab, it only came in gold, so I made silver and copper colors, And Pearls from Skyrim, although the texture is not from Skyrim.
And I couldn’t forget seashell Currencies, We have Cowrie Shells, made by me, Bon Voyage Seashells, and Sand Dollars from Retailsims
And for the Legend of Zelda Afficionados out there, we have Rupees, A Rupee Bag from Hyrule Warriors, and a Bunch of Rupees from Link’s Awakening Remake, All come in 7 defaults each.
And to end it all, we have Frac’s Coin Pouch in 3 leather colors and 3 coin colors, making 9 defaults each, and a burlap pouch with salt and rice for currency, adding 2 more defaults for a total of 11 coin pouch defaults, we also have 3 Bottlecap defaults from Fallout 4 (Two Nuka Cola and One Sunset Sarsparilla) and to finish, Cocoa Beans made by me.
Some of these meshes might clip in Sim Hands, I tried mitigating it at best, but that’s gonna have to be something you’ll have to live with if you use them.
Feel free to use meshes I did for whatever, just give credit and don’t put them behind a paywall.
This will be all for the time being, I might do a part 2 later down the line, but for the time being, enjoy all the defaults. Special Thanks to @fireflowersims, @fracturedmoonlight, @hodgekiss and @illenlan for helping me with fetching for references and resources.
Swatches are included in the files, File have also been compressorized.
Download Here
Thank God 2 Still remains in pristine condition *knocks on wood so EA doesn't get any ideas*, despite the fact Microsoft is making harder and harder to run legacy software, where there's a will there's a way. As for the state of 4... I would really like to know where are EAs investors , I just want to talk.
God, I really do not like the direction The Sims is going.
For someone who struggles to understand sometimes what a given block does inside a specific BHAV, this might be useful!
I've just released a web tool for The Sims 2 modders that converts SimPe BHAV code to Mermaid diagrams. It's intended to make BHAV functions easier to understand, especially the big ones.
BHAV to Mermaid diagram (cosmatevs.github.io)
Yep, it's a fact, I helped with the European Portuguese translation for this Fetch Water update, and I'm so glad to have done so, if you notice any issues with it, please feel free to contact me.
Fetch Water has been updated and not only does this update come with bug fixes, it also with some nice new goodies!
Fixed Seasons Wells flashing blue
Fixed some GUID issues affecting Barnyard Bash
Minor optimization
Added localization for the following languages: Dutch, EU Portuguese
There is a new water bucket variation available: the water basket:
Many indigenous peoples in the Americas, especially on the North-Western coasts (stretching from Alaska all the way down to Northern California), made and used tighly-woven baskets to store water. The basket shape we used in this case, most resembles watertight baskets woven by the Haida people, residing in Haida Gwaii, an archipelago off the coast of Western Canada. Many thanks to June (junipermeadows) for cultural consultation
The Haida Wicker basket requires the dining chair from Basket Weaving. Please remove ALL old files before updating.
do you speak a language supported by the Sims 2 that has not been translated yet? Do feel free to translate this set. You can download the strings for localization below. Please send them to Fire_flower (fireflowersims) via our Discord or Tumblr. It may take some time to add them and update the set, so be patient.
Download strings for localization
Many thanks to junipermeadows for cultural consultation and to @logansimmingwolverine for the European Portuguese translation!
Published: 8-25-2024 | Updated: N/A SUMMARY Using dozens of the same object on a lot—such as a window on a skyscraper, or lots of the same tree/hedge on a large park lot—may cause “exploded” lot imposters. The lot imposter is the version of a lot seen in neighborhood view or from adjacent lots during gameplay. The error often appears in the form of warped or smeared objects – as if someone wiped part of the screen with a wet cloth. In other cases, the mesh looks like broken shards and/or pokes through other parts of the lot. Meanwhile, everything looks fine when you enter it. This error seems rare, having only occurred about 4-5 times over two decades, but that doesn’t make it any less annoying. Don’t panic! The object itself is likely not broken (although double-checking wouldn’t hurt) but the error happens as your game tries to render the same object/textures multiple times. In my testing, the culprit was usually a single object and one of its recolorable subsets. SOLUTION I used to delete the blown-up lot and rebuild it until the problem went away. Yet, a much easier solution exists – recolors! Apply 1 or more recolors across copies of object and that should fix the warped/exploded object on the lot imposter. In most cases, this should take care of the problem. In this example, the windows “exploded” in hood view. After applying plain glass recolors from THIS (Simmons, 2023) set, the problem didn’t go away. The true culprit was the metal detail on the glass – for which I had no recolors for. I made some (HERE), using similar colors which looked the same from a distance, and that solved the problem.
Simmers who use lots of greenery in their landscaping might encounter an exploded lot imposter. Keep similar recolors in your arsenol…just in case. During gameplay, this happened when I used a ton of custom hedges repo’d to the default one (“boxy lady”). This has also happened with the default birch tree in-game, so I recommend keeping something like Gwenke33’s recolors (2011) handy. DOWNLOAD THIS TUTORIAL (PDF) (choose one) from SFS | from MEGA CREDITS Thanks: William, Gina, Catherine and others on discord who helped me think through solutions years ago.
...But i guess you should be rewarded with something, right?
Anyway, i'm glad GOS is back to normal, unfortunatly they lost a lot of downloads after they had to return to a previous backup, one of those might have been a pair of rug recolours someone requested:
Unfortunatly for Sims 3 users, this rug is for sims 2, some might ask "How about you livejournal for sims 2 stuff" Well, bodyshop and cas went quite buggy a while ago, so i haven't been playing a lot of sims 2 actually...
Anyway, here are some rug recolours for sims 2 players (The mesh is by Sandy and it's included, so thank her for her generous policy):
Links:
Mediafire: http://www.mediafire.com/download/s9f4cbt1n4sywz6/Precious_and_Not-So-Precious_Rugs.rar SimFileShare: http://www.simfileshare.net/download/1969852/
Honestly, I’ve been thinking about that possibility for a while now, and it would be awesome if I could figure out doing something like that, but I don’t really know how to do that.
Hey long time no see, how is everyone doing! So this was something that was on the works for a while before It evolved into it’s own mega project, So for those that don’t know, I’m a bit of a coffee appreciator, and I like to have options for my simmies, so it became a separate project of its own. Mod Blends are just that - Mods that enhance the experience of having some of these objects within your game, as I’m about to show you, right now this is the only Mod Blend, but depending of how much I start to mess with things, others will come in the future. So, what does Barista Plus do?
Well, why don’t I show you.
this is a version of the Game without Barista Plus
this on the other hand, is a version of the game with Barista Plus In a nutshell, it allows for custom espresso bars to spawn their own Baristas in unowned community lots!!!! It has been something that has been bugging me since I found out that custom Espresso Bars didn’t have this functionality. But why didn’t they work, you might ask. Short Version: EAxis’s Spaghetti Code at it again. Long Version: It’s not that they didn’t work, they clone just fine, however, the Barista NPC Template has this unique BHAV called “Get My Stand”, basically this BHAV is the one that does the detection for the espresso bar, and io and behold, it only detects one GUID from the Uni Espresso Bar, nothing else, hence why none other custom espresso bar couldn’t spawn a Barista.
So what this does is expand the number of GUID’s the BHAV can detect, which allows for them to fully function in an unowned community lot. Right now, it detects: -Around the Sims 2′s Tea Shop Cart -Vitasims’s Victorian Tea Espresso Cart -linegud’s Elegant Espresso -All Espresso Bars I’m about to release. “But wait!” you might ask “are there any Free GUIDs I can use that are natively compatible with Barista Plus” Of course there are, I saved some from my GUID book specifically for this: 0x0093BBF0- 0x0093BBF1- 0x0093BBF2- 0x0093BBF3- 0x0093BBF4- 0x0093BBF5- 0x0093BBF6- Feel free to use any of them, but please do give me a heads up when you use them, I don’t want people taking GUID and accidentally making objects conflict. How to use them: Make it the GUID for the 0,0 Object Data, that’s it, that’s as simple as that. If you know of any other espresso bars on the wild or if you have your own already on the works with GUIDs and anything, please do tell and I’ll update the mod accordingly. And without further ado: Download Hope you enjoy it! Version Status: 1.0 - Initial Relase Special thanks: MidgeTheTree for setting me in the right direction, Fireflower, Frac and probably a lot of people from The Keep who gave me help and support for doing this.
(He/Him) I share mostly Sims 2 content, not at a consistent rate. (Also known as Sonikku3 and jdps18 on different websites)
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