due to ninjago invading my dreams and telling me that Garmadon was raised by Serpentine and got the silly accent it got mine wheels and cogs turning so au where after being bit by the great devourer, FSM abandons Garmadon, who is then raised by the Serpentine. Wu was very against this and they sneak out to still hang out together occasionally. Despite this they end up on opposite sides of the serpentine wars and idk after that
Me: “The food webs we try to teach children and the public are too simple to get the point across. Why do they never bother to show the more intricate relationships between specific species? It can’t be that hard to represent with basic teaching tools... I’ll make the thing!”
The thing:
Me: “....I get it now.”
You’re fucking telling me kai is supposed to have always had the scar drop before he was a ninja and I been interpreting it as him getting it during his ninja years.
Someone make me a fantasy novel protagonist because then at least most of my problems would be stabable
I'm finished with art for the semester soooo here's what I've been workin on! All assets are my own. I used a DSLR camera along with Photoshop and Clip Studio Paint
Feel free to send asks about the unaltered photos/photo locations, cause some of the original signs were pretty interesting tbh
Insect inspired tahu mata design, ill probably draw each of the toa mata like this eventually
This theory has been rattling around in my head for some time, I might make a Knowledge Tower video about it someday, but I’m not certain if its a good fit, given its more of a theory than anything where I actually do some science in it. Maybe you all can let me know if this is a good video idea in the notes?
Anyway, the crux of this theory is something to try to explain how all of this:
Actually fits into the body of the GSR.
This is a long post, so I’ll put the rest under the cut.
We already know from Greg quotes that the MU map isn’t really to scale, its more to show the rough position of the islands rather than their actual relative size compared to one another, hence why Odina is so large, and why Voya Nui seems to take up most of the southern continent despite being described as being relatively small in story.
But even using this as a guide for placement only, it still doesn’t really gel with the actual layout of the Great Spirit Robot, with everything in the torso area having to be squished up into the upper torso given the empty space in the abdomen.
This is further compounded by this image, which places the giant vortex in the endless ocean that leads to the great waterfall in the middle of the chest of the GSR, once again placing both the southern continent and Karda Nui squarely in the upper torso:
I’ve seen more than a few fan maps of the MU that try to address this problem, but all the ones that I have seen have never quite been satisfying to me, they make the southern continent especially far too small than what the storyline suggests it should be in order to get everything to fit.
But my solution, which I don’t think I’ve seen elsewhere before, came to me when I remembered that Karda Nui was in a dome that was underneath the southern continent - it was on a separate layer. And, well, Karda Nui can be on a separate layer, why not other sections of the MU as well?
That thought let me to making these maps of how I think the MU could possibly be laid out:
As you can see, from this layered approach, not only can you fit everything in nicely, but you can also keep the continents large without having to compromise to make them fit in. It even allows for additional domes that could house some of the other locations / smaller islands that are mentioned in the story that are not included in the official map. I did also play around with the size of each island compared to the offical map, given Greg already confirmed that the sizes on it were not accurate and so I could maximise the liveable land area of the MU.
I also used the fact that Greg has confirmed that ways to get into Karda Nui are via portals (with the canon one known being near the southern continent and also being where Destral moved itself to during the Karda Nui arc) to get around the issues not only of travel between layers, but also of travel between the head, torso and limbs without having to mess around with relative positions of those places moving when the robot moves its joints. The way I figure it, if the portal took up the entire sea gate tunnel width, then it could be entirely possible that the inhabitants weren’t aware they were going through a portal at all, it could just look like a regular tunnel to them, leading to the MU map from the inhabitants perspective I included here too.
I’ve tried to include as many canon compliant details into these maps as I could (e.g. connections between the torso and arms at multiple points to explain the routes taken by the Federation of Fear, room in Artakha and Xia’s domes for the islands they used to share them with before they were destroyed, the position of the pit being based both on proximity to Daxia but also on the placement of Mahri Nui in the Faber concept art above etc.), but I may have missed some details, so do let me know if you spot any.
I could also potentially use these maps in the future to work out things like total land area of the MU for the Faber and Farshtey sizes given I can determine the area a pixel represents in each, so these could be quite useful to Knowledge Tower videos in the future, but first I’d like to get some peer review on the core ideas from the wider fandom here on Tumblr.
What do you think of the maps and the idea behind them?
a creature for @cryptdidnt
What if bionicle was bugs
Must investigate further
Im cooking up an au where the ninja from ninjago are toa and also one where the original toa are elemental masters in ninjago
This theory has been rattling around in my head for some time, I might make a Knowledge Tower video about it someday, but I’m not certain if its a good fit, given its more of a theory than anything where I actually do some science in it. Maybe you all can let me know if this is a good video idea in the notes?
Anyway, the crux of this theory is something to try to explain how all of this:
Actually fits into the body of the GSR.
This is a long post, so I’ll put the rest under the cut.
We already know from Greg quotes that the MU map isn’t really to scale, its more to show the rough position of the islands rather than their actual relative size compared to one another, hence why Odina is so large, and why Voya Nui seems to take up most of the southern continent despite being described as being relatively small in story.
But even using this as a guide for placement only, it still doesn’t really gel with the actual layout of the Great Spirit Robot, with everything in the torso area having to be squished up into the upper torso given the empty space in the abdomen.
This is further compounded by this image, which places the giant vortex in the endless ocean that leads to the great waterfall in the middle of the chest of the GSR, once again placing both the southern continent and Karda Nui squarely in the upper torso:
I’ve seen more than a few fan maps of the MU that try to address this problem, but all the ones that I have seen have never quite been satisfying to me, they make the southern continent especially far too small than what the storyline suggests it should be in order to get everything to fit.
But my solution, which I don’t think I’ve seen elsewhere before, came to me when I remembered that Karda Nui was in a dome that was underneath the southern continent - it was on a separate layer. And, well, Karda Nui can be on a separate layer, why not other sections of the MU as well?
That thought let me to making these maps of how I think the MU could possibly be laid out:
As you can see, from this layered approach, not only can you fit everything in nicely, but you can also keep the continents large without having to compromise to make them fit in. It even allows for additional domes that could house some of the other locations / smaller islands that are mentioned in the story that are not included in the official map. I did also play around with the size of each island compared to the offical map, given Greg already confirmed that the sizes on it were not accurate and so I could maximise the liveable land area of the MU.
I also used the fact that Greg has confirmed that ways to get into Karda Nui are via portals (with the canon one known being near the southern continent and also being where Destral moved itself to during the Karda Nui arc) to get around the issues not only of travel between layers, but also of travel between the head, torso and limbs without having to mess around with relative positions of those places moving when the robot moves its joints. The way I figure it, if the portal took up the entire sea gate tunnel width, then it could be entirely possible that the inhabitants weren’t aware they were going through a portal at all, it could just look like a regular tunnel to them, leading to the MU map from the inhabitants perspective I included here too.
I’ve tried to include as many canon compliant details into these maps as I could (e.g. connections between the torso and arms at multiple points to explain the routes taken by the Federation of Fear, room in Artakha and Xia’s domes for the islands they used to share them with before they were destroyed, the position of the pit being based both on proximity to Daxia but also on the placement of Mahri Nui in the Faber concept art above etc.), but I may have missed some details, so do let me know if you spot any.
I could also potentially use these maps in the future to work out things like total land area of the MU for the Faber and Farshtey sizes given I can determine the area a pixel represents in each, so these could be quite useful to Knowledge Tower videos in the future, but first I’d like to get some peer review on the core ideas from the wider fandom here on Tumblr.
What do you think of the maps and the idea behind them?
how do yall take your steak
Fangs, Steel and Stolen Honour
Illustrations for one of the new SCURRY! adventures from Stout Stoat Press, now available on backerkit! If you ever wanted to play as a little woodland animal getting into big, big trouble, I highly reccommend this system and these stories!
how do yall take your steak
Never.
girl you have no idea how happy I was to find another hero factory fan
HIHI!!!!!
there are more of us i swear (like 12 of us but thats besides the point /hj)
its nice to see a new face in a pretty small fandom :]
made this guy, idk really know what to call it. it's silly