Constantly, the amount of projects I have in the back burner is astounding, and some could be considered finished... I just never bothered to give them proper screenshots Add that the fact I'm in a constant state of rebuilding my downloads folder... and by rebuild i mean start a new one.
I made some eye bag/tired eye make up for one particular sim but I liked how they looked on everyone so I use it a lot. It comes in 10 colors (Used AlfredAskew's lip color actions, deleted the ones that were too neon pink)
Found in the blush category
10 Colors
For all ages, so your toddlers can be just as exhausted
Compressorized
Download (SimFileShare)
We are at two whole decades of this amazing game! May we get many more to come, because my love of this game will not run out. I still do something sims 2 related every single day and I wouldn't change it for the world! Thank you for the years of fun, and thank you sims 2 community for making the experience even better! :)
As so many are doing, I wanted to share some gifts for this happy occasion. I come bringing treats, literally and metaphorically! I have something for you, for the sims, and for the pets! Yay!
Gift for Players - Posebox function that remembers last used pose
Gift for Sims - Updated Simslice Beer Keg
Gift for Pets - Functional Pet Treat Bucket
Original plan for pets was easier stray adoption. That will be coming but I was not able to finish testing in time, so for now, they get pet treat immersion mod :) I hope you all have had a lovely Saturday with lots of Sims 2 activities and community events. If you have free time, I hope you'll check out the twitch stream train currently going on that is hosted by ChocolateCitySim and Ranabluu!
Heart Balloons by Gayars, shared for anniversary here.
Well, I can officially say that yes, it’s indeed possible, and not only is it possible, but it is done: Download it here So I recommend everyone who downloaded the original, to download that one
Hey long time no see, how is everyone doing! So this was something that was on the works for a while before It evolved into it’s own mega project, So for those that don’t know, I’m a bit of a coffee appreciator, and I like to have options for my simmies, so it became a separate project of its own. Mod Blends are just that - Mods that enhance the experience of having some of these objects within your game, as I’m about to show you, right now this is the only Mod Blend, but depending of how much I start to mess with things, others will come in the future. So, what does Barista Plus do?
Well, why don’t I show you.
this is a version of the Game without Barista Plus
this on the other hand, is a version of the game with Barista Plus In a nutshell, it allows for custom espresso bars to spawn their own Baristas in unowned community lots!!!! It has been something that has been bugging me since I found out that custom Espresso Bars didn’t have this functionality. But why didn’t they work, you might ask. Short Version: EAxis’s Spaghetti Code at it again. Long Version: It’s not that they didn’t work, they clone just fine, however, the Barista NPC Template has this unique BHAV called “Get My Stand”, basically this BHAV is the one that does the detection for the espresso bar, and io and behold, it only detects one GUID from the Uni Espresso Bar, nothing else, hence why none other custom espresso bar couldn’t spawn a Barista.
So what this does is expand the number of GUID’s the BHAV can detect, which allows for them to fully function in an unowned community lot. Right now, it detects: -Around the Sims 2′s Tea Shop Cart -Vitasims’s Victorian Tea Espresso Cart -linegud’s Elegant Espresso -All Espresso Bars I’m about to release. “But wait!” you might ask “are there any Free GUIDs I can use that are natively compatible with Barista Plus” Of course there are, I saved some from my GUID book specifically for this: 0x0093BBF0- 0x0093BBF1- 0x0093BBF2- 0x0093BBF3- 0x0093BBF4- 0x0093BBF5- 0x0093BBF6- Feel free to use any of them, but please do give me a heads up when you use them, I don’t want people taking GUID and accidentally making objects conflict. How to use them: Make it the GUID for the 0,0 Object Data, that’s it, that’s as simple as that. If you know of any other espresso bars on the wild or if you have your own already on the works with GUIDs and anything, please do tell and I’ll update the mod accordingly. And without further ado: Download Hope you enjoy it! Version Status: 1.0 - Initial Relase Special thanks: MidgeTheTree for setting me in the right direction, Fireflower, Frac and probably a lot of people from The Keep who gave me help and support for doing this.
Honestly, I’ve been thinking about that possibility for a while now, and it would be awesome if I could figure out doing something like that, but I don’t really know how to do that.
Hey long time no see, how is everyone doing! So this was something that was on the works for a while before It evolved into it’s own mega project, So for those that don’t know, I’m a bit of a coffee appreciator, and I like to have options for my simmies, so it became a separate project of its own. Mod Blends are just that - Mods that enhance the experience of having some of these objects within your game, as I’m about to show you, right now this is the only Mod Blend, but depending of how much I start to mess with things, others will come in the future. So, what does Barista Plus do?
Well, why don’t I show you.
this is a version of the Game without Barista Plus
this on the other hand, is a version of the game with Barista Plus In a nutshell, it allows for custom espresso bars to spawn their own Baristas in unowned community lots!!!! It has been something that has been bugging me since I found out that custom Espresso Bars didn’t have this functionality. But why didn’t they work, you might ask. Short Version: EAxis’s Spaghetti Code at it again. Long Version: It’s not that they didn’t work, they clone just fine, however, the Barista NPC Template has this unique BHAV called “Get My Stand”, basically this BHAV is the one that does the detection for the espresso bar, and io and behold, it only detects one GUID from the Uni Espresso Bar, nothing else, hence why none other custom espresso bar couldn’t spawn a Barista.
So what this does is expand the number of GUID’s the BHAV can detect, which allows for them to fully function in an unowned community lot. Right now, it detects: -Around the Sims 2′s Tea Shop Cart -Vitasims’s Victorian Tea Espresso Cart -linegud’s Elegant Espresso -All Espresso Bars I’m about to release. “But wait!” you might ask “are there any Free GUIDs I can use that are natively compatible with Barista Plus” Of course there are, I saved some from my GUID book specifically for this: 0x0093BBF0- 0x0093BBF1- 0x0093BBF2- 0x0093BBF3- 0x0093BBF4- 0x0093BBF5- 0x0093BBF6- Feel free to use any of them, but please do give me a heads up when you use them, I don’t want people taking GUID and accidentally making objects conflict. How to use them: Make it the GUID for the 0,0 Object Data, that’s it, that’s as simple as that. If you know of any other espresso bars on the wild or if you have your own already on the works with GUIDs and anything, please do tell and I’ll update the mod accordingly. And without further ado: Download Hope you enjoy it! Version Status: 1.0 - Initial Relase Special thanks: MidgeTheTree for setting me in the right direction, Fireflower, Frac and probably a lot of people from The Keep who gave me help and support for doing this.
In light of the recent debate about AI scraping of websites for images, we at Plumb Bob Keep would like to publicly state that we, as a site, will never sell anyone's data for advertisement or AI purposes, ever. We also do not use any tracking technology at all. We are committed to our members' privacy.
Having said that, we cannot influence what our current webhost may or may not do. To our knowledge, they are not selling any of our data, but we cannot dictate to them. We are working towards moving the Keep to a new webhost, with more control over our content, but it will take time.
If you are concerned about your pictures being used by AI bots without your permission, there are two programs that are being recommended: Glaze, a defensive program that puts an imperceptible layer over your art, and Nightshade, an offensive program that make the AI unable to identify the images in the work. You can use them together, as well. Both require large computer resources (Glaze more than Nightshade) - one person compared it to running Minecraft - they do not do well with transparency, and they do take time to process the images, but they are what the community has available right now.
Hey, this is a quick text post to say the blog got a bit of a facelift, and I do have an official downloads page now, so you don’t have to scroll through reblogs ands stuff Also though both versions of Barista plus are shown in Mods Category, the one you want is “Rebrewed”, not the first one And on another note, my Livejournal is gone, so expect more reuploads of older CC, Good Thing I had the Foresight to Back up my stuff of Simfileshare when I did
I've decided to join the World of Base Game Compatible Conversions, for the simple fact my Sims 3 game is becoming more slower than anything, but i like some of the stuff of the SPs, I already converted a few objects and now I want to know two things:
- Is anyone interested in testing some of the stuff, the only requirement is that the tester must not have the Town Life SP (or uninstalled it recently).
- Do you want anything in particular from that SP, i already converted a few things from it, and i would like to know if someone was interested in an Item of the SP (CAS/Buy/Build)
Alright, i’ve been adding SimFileShare Links to most of my content, that includes my Livejournal and most of the stuff I made in the keep:
Link to my Livejournal: https://sonikku3.livejournal.com/
Link to my Index at The Plumb Bob Keep: http://www.medievalsims.com/forums/viewtopic.php?f=60&t=9563
This is all Sims 2 Stuff though, i’ll upload a couple of Sims 3 related content sooner
After coming back into contact with Stas, Sunni's widower, the plans for the Keep have changed. Disregard most of what was posted above.
We WILL be remaining open for the foreseeable future, accepting both new members and new content. The site will remain a historical- and fantasy-focused Sims 2 forum.
Going forward, the Keep will be managed by a "Regency Council" instead of just one Regent. This will consist of PBK moderators CelestialSpider, Davina Ojeda, and rugrat0ne, as well as Discord moderators Fire_flower and Sonikku3.
Fractured Moonlight will be stepping back into something of a "silent partner" role so she can focus on creating. We thank her for her years of service running the Keep all by herself, especially out of the blue. We know it was not easy.
We are already establishing better lines of communication with Stas in hopes of avoiding the annual early March panic, and reminders have been set for February fundraising.
There will be annual fundraisers on GoFundMe or similar sites to offset the cost, and to provide more transparency than we've been able to provide in the past.
Meanwhile, archiving efforts will continue until the site is fully backed up, as a failsafe. We will also periodically archive new content in the future.
Many, many thanks to those who pitched in on the archiving project, to those who donated, in this year and previous ones, and to everyone who supported and continues to support Plumb Bob Keep.
Pulling from most every other set of Sun&Moon for potion ingredients, this set gives the sims the ability to brew various potions that affect moods, skills, life states, aging, pregnancy, health, and a variety of other mostly harmless effects.
The Quick Feature Review/Set Breakdown below the cut.
The Potion Crafting Bench - The heart of the set itself, the potion bench is where components are stored, prepared, and combined into batches of potions. At this station, sims can do the following.
Practice potion making and brew a total of 56 potions that have varying effects when drank by sims
Earn Logic Skill and Science Enthusiasm
Stock materials
Order Supply Bundles to facilitate quicker potion making
Obtain a Writ of Mastery in potion crafting
Keep a tidy workstation by keeping things clean
A set of “basic” potions, and their ingredients will be considered REQUIRED for function. Do not remove those files. Let the manual guide you.
Access to these is dictated by logic skill level as well as a writ of mastery/Creature Life State/Traits.
This station has 28 decorative slots, as well as a decorative mode to enable/disable effects and an "in use" look at will.
Story Mode Enabled - Skip all the ingredients and steps, just enjoy the end products, or just run the animations on a station for the ease of taking pictures.
*New Feature* - Station Cleanliness. As the station is used, it will obtain dirty points. This dirty level affects the outcomes of potion crafting and increases failure chances. Make sure to keep the cauldron clean to ensure quality products!
*New Feature* - Supply Ordering. For a flat rate, sims can buy a bulk order of various materials needed for any potion. They will be added directly to the station's crafting counts.
All potions can be found in Hobbies/Logic. Complete Danish and Portuguese translations. If you'd like to translate into your native language, please share your strings with us and we'll update the set proper!
Inventory Tools & New Items
Botanical Book - Pretty and useful. Inventory Tool.
Writ of Mastery - Apothecary Version. Inventory Tool.
Crate of Jars - 6 glass jars needed for potion making.
Cauldron Dregs - Waste produced from cleaning the station or failing in potion making.
Bonus Items
Reference Tome - In game recipe book for all potions
Counter Split OMSP - Give maxis counters a chance to hold more things!
Display Shelves - 9 decorative slots, two versions.
Apothecary Todd Cart and Pavilion - Previously released sets bundled into this set; they have been optimized and renamed, please remove the old versions.
Potion Specifics
Potions come in 5 types: Basic, Folk Remedy Potions, Arcane Potions, Creature/Lifestate Potions, and Poison Potions. The more fantastical the potion, the more complex it is to make.
Please be aware that depending on your playstyle you will have to add more files from other sources or you can delete certain files from this set without worry; For example, if you do not play your game with creature life states or custom creature life states, you may delete anything related to those potions, provided it is not used in another “basic” potion.
Potions are NOT recolorable and will not be made so in the future. If you wish to alter the bottle/potion colors yourself, this may be done in the properties/categorized properties tab of each subset txmt in SimPe, using the stdMatDiffCoef line.
Potions Vs. Teas: You will notice that many potions have the same effects as previously released teas from the Quali-Tea set. So what’s the difference?
Teas are based on cooking and logic skills only. Potions function more on Logic skill level and a Writ of Mastery, OR Witch/Warlock state, and other traits.
Teas are single cup per crafting interactions (except basic hunger teas). Potions will always produce in a batch of 6.
In some cases, Teas require MORE ingredients to make, whereas Potions require LESS ingredients but higher Logic skill and rarer/less natural ingredients.
While potions can have the same effect as a similar tea, more risk is involved with taking them and sims can experience adverse/opposite of intended effects.
(He/Him) I share mostly Sims 2 content, not at a consistent rate. (Also known as Sonikku3 and jdps18 on different websites)
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