violetdawn001 - Exhausted, but still Hoping
Exhausted, but still Hoping

212 posts

Latest Posts by violetdawn001 - Page 2

6 months ago

@livyamel

You can write that fainting competition now where your opponent is Dante!

The Anatomy of Passing Out: When, Why, and How to Write It

The Anatomy Of Passing Out: When, Why, And How To Write It

Passing out, or syncope, is a loss of consciousness that can play a pivotal role in storytelling, adding drama, suspense, or emotional weight to a scene. Whether it’s due to injury, fear, or exhaustion, the act of fainting can instantly shift the stakes in your story.

But how do you write it convincingly? How do you ensure it’s not overly dramatic or medically inaccurate? In this guide, I’ll walk you through the causes, stages, and aftermath of passing out. By the end, you’ll be able to craft a vivid, realistic fainting scene that enhances your narrative without feeling clichéd or contrived.

2. Common Causes of Passing Out

Characters faint for a variety of reasons, and understanding the common causes can help you decide when and why your character might lose consciousness. Below are the major categories that can lead to fainting, each with their own narrative implications.

Physical Causes

Blood Loss: A sudden drop in blood volume from a wound can cause fainting as the body struggles to maintain circulation and oxygen delivery to the brain.

Dehydration: When the body doesn’t have enough fluids, blood pressure can plummet, leading to dizziness and fainting.

Low Blood Pressure (Hypotension): Characters with chronic low blood pressure may faint after standing up too quickly, due to insufficient blood reaching the brain.

Intense Pain: The body can shut down in response to severe pain, leading to fainting as a protective mechanism.

Heatstroke: Extreme heat can cause the body to overheat, resulting in dehydration and loss of consciousness.

Psychological Causes

Emotional Trauma or Shock: Intense fear, grief, or surprise can trigger a fainting episode, as the brain becomes overwhelmed.

Panic Attacks: The hyperventilation and increased heart rate associated with anxiety attacks can deprive the brain of oxygen, causing a character to faint.

Fear-Induced Fainting (Vasovagal Syncope): This occurs when a character is so afraid that their body’s fight-or-flight response leads to fainting.

Environmental Causes

Lack of Oxygen: Situations like suffocation, high altitudes, or enclosed spaces with poor ventilation can deprive the brain of oxygen and cause fainting.

Poisoning or Toxins: Certain chemicals or gasses (e.g., carbon monoxide) can interfere with the body’s ability to transport oxygen, leading to unconsciousness.

3. The Stages of Passing Out

To write a realistic fainting scene, it’s important to understand the stages of syncope. Fainting is usually a process, and characters will likely experience several key warning signs before they fully lose consciousness.

Pre-Syncope (The Warning Signs)

Before losing consciousness, a character will typically go through a pre-syncope phase. This period can last anywhere from a few seconds to a couple of minutes, and it’s full of physical indicators that something is wrong.

Light-Headedness and Dizziness: A feeling that the world is spinning, which can be exacerbated by movement.

Blurred or Tunnel Vision: The character may notice their vision narrowing or going dark at the edges.

Ringing in the Ears: Often accompanied by a feeling of pressure or muffled hearing.

Weakness in Limbs: The character may feel unsteady, like their legs can’t support them.

Sweating and Nausea: A sudden onset of cold sweats, clamminess, and nausea is common.

Rapid Heartbeat (Tachycardia): The heart races as it tries to maintain blood flow to the brain.

Syncope (The Loss of Consciousness)

When the character faints, the actual loss of consciousness happens quickly, often within seconds of the pre-syncope signs.

The Body Going Limp: The character will crumple to the ground, usually without the ability to break their fall.

Breathing: Breathing continues, but it may be shallow and rapid.

Pulse: While fainting, the heart rate can either slow down dramatically or remain rapid, depending on the cause.

Duration: Most fainting episodes last from a few seconds to a minute or two. Prolonged unconsciousness may indicate a more serious issue.

Post-Syncope (The Recovery)

After a character regains consciousness, they’ll typically feel groggy and disoriented. This phase can last several minutes.

Disorientation: The character may not immediately remember where they are or what happened.

Lingering Dizziness: Standing up too quickly after fainting can trigger another fainting spell.

Nausea and Headache: After waking up, the character might feel sick or develop a headache.

Weakness: Even after regaining consciousness, the body might feel weak or shaky for several hours.

4. The Physical Effects of Fainting

Fainting isn’t just about losing consciousness—there are physical consequences too. Depending on the circumstances, your character may suffer additional injuries from falling, especially if they hit something on the way down.

Impact on the Body

Falling Injuries: When someone faints, they usually drop straight to the ground, often hitting their head or body in the process. Characters may suffer cuts, bruises, or even broken bones.

Head Injuries: Falling and hitting their head on the floor or a nearby object can lead to concussions or more severe trauma.

Scrapes and Bruises: If your character faints on a rough surface or near furniture, they may sustain scrapes, bruises, or other minor injuries.

Physical Vulnerability

Uncontrolled Fall: The character’s body crumples or falls in a heap. Without the ability to brace themselves, they are at risk for further injuries.

Exposed While Unconscious: While fainted, the character is vulnerable to their surroundings. This could lead to danger in the form of attackers, environmental hazards, or secondary injuries from their immediate environment.

Signs to Look For While Unconscious

Shallow Breathing: The character's breathing will typically become shallow or irregular while they’re unconscious.

Pale or Flushed Skin: Depending on the cause of fainting, a character’s skin may become very pale or flushed.

Twitching or Muscle Spasms: In some cases, fainting can be accompanied by brief muscle spasms or jerking movements.

5. Writing Different Types of Fainting

There are different types of fainting, and each can serve a distinct narrative purpose. The way a character faints can help enhance the scene's tension or emotion.

Sudden Collapse

In this case, the character blacks out without any warning. This type of fainting is often caused by sudden physical trauma or exhaustion.

No Warning: The character simply drops, startling both themselves and those around them.

Used in High-Tension Scenes: For example, a character fighting in a battle may suddenly collapse from blood loss, raising the stakes instantly.

Slow and Gradual Fainting

This happens when a character feels themselves fading, usually due to emotional stress or exhaustion.

Internal Monologue: The character might have time to realize something is wrong and reflect on what’s happening before they lose consciousness.

Adds Suspense: The reader is aware that the character is fading but may not know when they’ll drop.

Dramatic Fainting

Some stories call for a more theatrical faint, especially in genres like historical fiction or period dramas.

Exaggerated Swooning: A character might faint from shock or fear, clutching their chest or forehead before collapsing.

Evokes a Specific Tone: This type of fainting works well for dramatic, soap-opera-like scenes where the fainting is part of the tension.

6. Aftermath: How Characters Feel After Waking Up

When your character wakes up from fainting, they’re not going to bounce back immediately. There are often lingering effects that last for minutes—or even hours.

Physical Recovery

Dizziness and Nausea: Characters might feel off-balance or sick to their stomach when they first come around.

Headaches: A headache is a common symptom post-fainting, especially if the character hits their head.

Body Aches: Muscle weakness or stiffness may persist, especially if the character fainted for a long period or in an awkward position.

Emotional and Mental Impact

Confusion: The character may not remember why they fainted or what happened leading up to the event.

Embarrassment: Depending on the situation, fainting can be humiliating, especially if it happened in front of others.

Fear: Characters who faint from emotional shock might be afraid of fainting again or of the situation that caused it.

7. Writing Tips: Making It Believable

Writing a fainting scene can be tricky. If not handled properly, it can come across as melodramatic or unrealistic. Here are some key tips to ensure your fainting scenes are both believable and impactful.

Understand the Cause

First and foremost, ensure that the cause of fainting makes sense in the context of your story. Characters shouldn’t pass out randomly—there should always be a logical reason for it.

Foreshadow the Fainting: If your character is losing blood, suffering from dehydration, or undergoing extreme emotional stress, give subtle clues that they might pass out. Show their discomfort building before they collapse.

Avoid Overuse: Fainting should be reserved for moments of high stakes or significant plot shifts. Using it too often diminishes its impact.

Balance Realism with Drama

While you want your fainting scene to be dramatic, don’t overdo it. Excessively long or theatrical collapses can feel unrealistic.

Keep It Short: Fainting typically happens fast. Avoid dragging the loss of consciousness out for too long, as it can slow down the pacing of your story.

Don’t Always Save the Character in Time: In some cases, let the character hit the ground. This adds realism, especially if they’re fainting due to an injury or traumatic event.

Consider the Aftermath

Make sure to give attention to what happens after the character faints. This part is often overlooked, but it’s important for maintaining realism and continuity.

Lingering Effects: Mention the character’s disorientation, dizziness, or confusion upon waking up. It’s rare for someone to bounce back immediately after fainting.

Reactions of Others: If other characters are present, how do they react? Are they alarmed? Do they rush to help, or are they unsure how to respond?

Avoid Overly Romanticized Fainting

In some genres, fainting is used as a dramatic or romantic plot device, but this can feel outdated and unrealistic. Try to focus on the genuine physical or emotional toll fainting takes on a character.

Stay Away from Clichés: Avoid having your character faint simply to be saved by a love interest. If there’s a romantic element, make sure it’s woven naturally into the plot rather than feeling forced.

8. Common Misconceptions About Fainting

Fainting is often misrepresented in fiction, with exaggerated symptoms or unrealistic recoveries. Here are some common myths about fainting, and the truth behind them.

Myth 1: Fainting Always Comes Without Warning

While some fainting episodes are sudden, most people experience warning signs (lightheadedness, blurred vision) before passing out. This gives the character a chance to notice something is wrong before losing consciousness.

Myth 2: Fainting Is Dramatic and Slow

In reality, fainting happens quickly—usually within a few seconds of the first warning signs. Characters won’t have time for long speeches or dramatic gestures before collapsing.

Myth 3: Characters Instantly Bounce Back

Many stories show characters waking up and being perfectly fine after fainting, but this is rarely the case. Fainting usually leaves people disoriented, weak, or even nauseous for several minutes afterward.

Myth 4: Fainting Is Harmless

In some cases, fainting can indicate a serious medical issue, like heart problems or severe dehydration. If your character is fainting frequently, it should be addressed in the story as a sign of something more severe.

Looking For More Writing Tips And Tricks? 

Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Quillology with Haya Sameer; a blog dedicated to writing and publishing tips for authors! While you’re at it, don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey! 


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6 months ago

Go check out this artist! There are several stimboards for other Hollow Knight characters!

~~~.~🔭~.~~~ || Lurien - Hollow Knight || Self Request ::)
~~~.~🔭~.~~~ || Lurien - Hollow Knight || Self Request ::)
~~~.~🔭~.~~~ || Lurien - Hollow Knight || Self Request ::)
~~~.~🔭~.~~~ || Lurien - Hollow Knight || Self Request ::)
~~~.~🔭~.~~~ || Lurien - Hollow Knight || Self Request ::)
~~~.~🔭~.~~~ || Lurien - Hollow Knight || Self Request ::)
~~~.~🔭~.~~~ || Lurien - Hollow Knight || Self Request ::)
~~~.~🔭~.~~~ || Lurien - Hollow Knight || Self Request ::)
~~~.~🔭~.~~~ || Lurien - Hollow Knight || Self Request ::)

~~~.~🔭~.~~~ || Lurien - Hollow Knight || self request ::)

Lurien is my fav dreamer and one of my fav hollow knight characters (i've been sort of going down a list of my favs haha, neglecting some like tiso because I'm not sure what sort of stims I wanna use), so I really wanted to make a stimboard for him!!! However I don't really like the way this one turned out that much... Not sure what it is, it just kinda doesn't make me as happy as the others? But either way it's always just fun to make something!! Also, I animated the clip in the center myself ::3 (hope its not too bad, i'm aware its quite amateurish- it's practically the first thing I've ever animated?) so that's something I'm proud of!!


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6 months ago

For Future Reference...thank you Original Poster for creating this.

Things Real People Do in Dialogue (For Your Next Story)

Okay, let’s be real—dialogue can make or break a scene. You want your characters to sound natural, like actual humans talking, not robots reading a script. So, how do you write dialogue that feels real without it turning into a mess of awkward pauses and “ums”? Here’s a little cheat sheet of what real people actually do when they talk (and you can totally steal these for your next story):

1. People Interrupt Each Other All the Time In real conversations, nobody waits for the perfect moment to speak. We interrupt, cut each other off, and finish each other's sentences. Throw in some overlaps or interruptions in your dialogue to make it feel more dynamic and less like a rehearsed play.

2. They Don’t Always Say What They Mean Real people are masters of dodging. They’ll say one thing but mean something totally different (hello, passive-aggressive banter). Or they’ll just avoid the question entirely. Let your characters be vague, sarcastic, or just plain evasive sometimes—it makes their conversations feel more layered.

3. People Trail Off... We don’t always finish our sentences. Sometimes we just... stop talking because we assume the other person gets what we’re trying to say. Use that in your dialogue! Let a sentence trail off into nothing. It adds realism and shows the comfort (or awkwardness) between characters.

4. Repeating Words Is Normal In real life, people repeat words when they’re excited, nervous, or trying to make a point. It’s not a sign of bad writing—it’s how we talk. Let your characters get a little repetitive now and then. It adds a rhythm to their speech that feels more genuine.

5. Fillers Are Your Friends People say "um," "uh," "like," "you know," all the time. Not every character needs to sound polished or poetic. Sprinkle in some filler words where it makes sense, especially if the character is nervous or thinking on their feet.

6. Not Everyone Speaks in Complete Sentences Sometimes, people just throw out fragments instead of complete sentences, especially when emotions are high. Short, choppy dialogue can convey tension or excitement. Instead of saying “I really think we need to talk about this,” try “We need to talk. Now.”

7. Body Language Is Part of the Conversation Real people don’t just communicate with words; they use facial expressions, gestures, and body language. When your characters are talking, think about what they’re doing—are they fidgeting? Smiling? Crossing their arms? Those little actions can add a lot of subtext to the dialogue without needing extra words.

8. Awkward Silences Are Golden People don’t talk non-stop. Sometimes, they stop mid-conversation to think, or because things just got weird. Don’t be afraid to add a beat of awkward silence, a long pause, or a meaningful look between characters. It can say more than words.

9. People Talk Over Themselves When They're Nervous When we’re anxious, we tend to talk too fast, go back to rephrase what we just said, or add unnecessary details. If your character’s nervous, let them ramble a bit or correct themselves. It’s a great way to show their internal state through dialogue.

10. Inside Jokes and Shared History Real people have history. Sometimes they reference something that happened off-page, or they share an inside joke only they get. This makes your dialogue feel lived-in and shows that your characters have a life beyond the scene. Throw in a callback to something earlier, or a joke only two characters understand.

11. No One Explains Everything People leave stuff out. We assume the person we’re talking to knows what we’re talking about, so we skip over background details. Instead of having your character explain everything for the reader’s benefit, let some things go unsaid. It’ll feel more natural—and trust your reader to keep up!

12. Characters Have Different Voices Real people don’t all talk the same way. Your characters shouldn’t either! Pay attention to their unique quirks—does one character use slang? Does another speak more formally? Maybe someone’s always cutting people off while another is super polite. Give them different voices and patterns of speech so their dialogue feels authentic to them.

13. People Change the Subject In real life, conversations don’t always stay on track. People get sidetracked, jump to random topics, or avoid certain subjects altogether. If your characters are uncomfortable or trying to dodge a question, let them awkwardly change the subject or ramble to fill the space.

14. Reactions Aren’t Always Immediate People don’t always respond right away. They pause, they think, they hesitate. Sometimes they don’t know what to say, and that delay can speak volumes. Give your characters a moment to process before they respond—it’ll make the conversation feel more natural.

Important note: Please don’t use all of these tips in one dialogue at once.


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6 months ago

Editing my Dreamers' Houses essay and my goodness, it made me realize how much fight is still left in the Dreamers.

Herrah is all spent, only thinking about her daughter. Unfortunately, there isn't anyone else except Midwife in the Distant Village.

Why?

All the Weavers decided that being Infected, losing your mind while your body attacks anything that moves, was worse than literal slavery. Only those most devoted to Herrah remained...and all of them got infected.

Monomon has no fight...except to argue with Lurien. But have you considered that she has nothing left to fight for?

There is literally NO ONE in her Archives except her infected Uummu, Uomas, and Oomas. EVERY SINGLE ONE OF HER STUDENTS IS DEAD BEFORE THE GAME EVEN STARTED. Except Quirrel. Quirrel whom she calls back to finally rest.

Lurien has the most fight...and yes, the Spire doesn't have a single known person still themselves in the Infection. But what about Lurien's whole City?

Yes, yes, the noble side is completely Infected and the Soul Master kidnapped and drained more than half of the citizens belonging to the left side of the City, BUT there are still free people!

The Nailsmith! Eternal Emilitia! Even Lemm, a newcomer to his City! And goodness, the Collector! And grubbies. Can't forget the grubs.

If you go down a bit further, then there's Orgrim, Tuk, and the Fluke Hermit!

Lurien still has people! People with Names! Hopes! And Dreams free from the Radiance!

And if you expand Lurien's care from the City to Hallownest (which isn't a stretch considering how Lurien is so patriotic for his kingdom) then every free bug in Hallownest is his too.

Now here's a question, does Lurien still care about his butler who is Infected? About every single of his servants and friends under the Radiance's spell? If so, what about every captured citizen of Hallownest?

If so, then Lurien is fighting for them too, just like we do for Myla. Fighting and Hoping against Hope itself that they all can be saved one day.

This came as no surprise to me. What knocked me out was realizing that Monomon's efforts were for nothing. Becoming a Dreamer for her students and keep Hallownest united only for everyone to die anyway??? No wonder she was done.


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6 months ago

For future reference

Soft Gestures for Comfort

Bringing them a blanket when they’re curled up on the couch.

Whispering, "It’s okay, I’m here," when they wake up from a bad dream.

Stroking their hair gently when they’re lying on your lap.

Running a warm bath for them after a tough day.

Holding them close and saying, "I’ve got you," when they’re upset.

Preparing their favorite comfort food when they’re feeling low.

Turning off their alarm and letting them sleep in when they’re exhausted.

Reading their favorite book to them before bed.

Playing their favorite soothing music to help them relax.

Just sitting in silence with them, letting them know your presence is their safe space.


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6 months ago

Saving for future reference.

Showing 'Excitement' in Writing

Eyes sparkling with anticipation.

Bouncing on the balls of their feet.

Clapping hands together in delight.

Speaking in a high-pitched, rapid tone.

Grinning from ear to ear.

Jumping up and down with joy.

Hugging others spontaneously.

Cheeks flushed with enthusiasm.

Widening eyes and raised eyebrows.

Waving hands animatedly while talking.

Giggling or laughing uncontrollably.

Unable to sit still, shifting in their seat.

Heart racing with exhilaration.

Feet tapping or legs jiggling.

Practically vibrating with energy.

Exclaiming, "I can't believe it!" repeatedly.

Reaching out to touch or grab someone’s hand.

Dancing or spinning around.

Clutching their chest as if to contain the excitement.

Practicing or rehearsing what they’ll say or do.


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6 months ago

You can say that again Buddy! Humans are so crazy unique that it's not even funny!

I want to tell a story to the artists and would-be artists out there.

When I was 19, I made a large oil painting of the nerd I would eventually marry. I poured all my attention and care into this painting. It's the only art I have from back then that still holds up as a work I'm proud of today.

I entered it into a judged show at the local art center. It got an honorable mention. I went to see the show with my beloved model. One of the judges came up to talk to me, and highlighted that all the judges really liked the painting. It would have placed, except, you see, the feet were incorrect. They were too wide and short, and if I just studied a bit more anatomy-

I called over my future wife, and asked her to take off her shoe. Being already very used to humoring me, she did. The judge looked at her very short, very wide little foot. Exactly as I'd lovingly rendered it. I would never edit her appearance in any way.

The judge looked me in the eye, and to his credit, he really looked like he meant it when he said "Oh I'm so sorry."

Anyways the moral of the story is that all of those anatomy books that teach you proportions are either showing you averages, or a very specific idea of an idealized body. Actual bodies are much more varied than that.

So don't forget to draw from observation, and remember that humans aren't mass produced mannequins. Delight in our variation. Because it's supposed to be there.


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6 months ago

Keeping this for future reference...

How to show emotions

Part V

How to show grief

a vacant look

slack facial expressions

shaky hands

trembling lips

swallowing

struggling to breathe

tears rolling down their cheeks

How to show fondness

smiling with their mouth and their eyes

softening their features

cannot keep their eyes off of the object of their fondness

sometimes pouting the lips a bit

reaching out, wanting to touch them

How to show envy

narrowing their eyes

rolling their eyes

raising their eyebrows

grinding their teeth

tightening jaw

chin poking out

pouting their lips

forced smiling

crossing arms

shifting their gaze

clenching their fists

tensing their muscles

then becoming restless/fidgeting

swallowing hard

stiffening

holding their breath

blinking rapidly

exhaling sharply

How to show regret

scrubbing a hand over the face

sighing heavily

downturned mouth

slightly bending over

shoulders hanging low

hands falling to the sides

a pained expression

heavy eyes

staring down at their feet

Part I + Part II + Part III + Part IV + Part VI

If you like my blog and want to support me, you can buy me a coffee or become a member! And check out my Instagram! 🥰


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7 months ago

Excuse me while I save this for a reference...

How To Write A Chase Scene

Before anyone takes off running, the reader needs to know why this matters. The chase can’t just be about two people running, it’s gotta have a reason. Is your hero sprinting for their life because the villain has a knife? Or maybe they’re chasing someone who just stole something valuable, and if they don’t catch them, it’s game over for everyone. Whatever the reason, make it clear early on. The higher the stakes, the more the reader will care about how this chase plays out. They’ll feel that surge of panic, knowing what’s on the line.

Sure, a chase scene is fast, people are running, dodging, maybe even falling. But not every second needs to be at full speed. If it’s too frantic from start to finish, the reader might get numb to the action. Instead, throw in some rhythm. Use quick, sharp sentences when things get intense, like someone stumbling or almost getting caught. But then slow it down for a second. Maybe they hit a dead end or pause to look around. Those brief moments of slow-down add suspense because they feel like the calm before the storm kicks up again.

Don’t let the setting just be a backdrop. The world around them should become a part of the chase. Maybe they’re tearing through a marketplace, dodging carts and knocking over tables, or sprinting down alleyways with trash cans crashing behind them. If they’re running through the woods, you’ve got low-hanging branches, roots, slippery mud, and the constant threat of tripping. Describing the environment makes the scene more vivid, but it also adds layers of tension. It’s not just two people running in a straight line, it’s two people trying to navigate through chaos.

Running isn’t easy, especially when you’re running for your life. This isn’t some smooth, graceful sprint where they look cool the whole time. Your character’s lungs should be burning, their legs aching, maybe their side starts to cramp. They’re gasping for air, barely holding it together. These details will remind the reader that this chase is taking a real toll. And the harder it gets for your character to keep going, the more the tension ramps up because the reader will wonder if they’ll actually make it.

Don’t make it too easy. The villain should almost catch your hero or the hero should almost grab the villain. But something happens last second to change the outcome. Maybe the villain’s fingers brush the hero’s coat as they sprint around a corner, but they manage to slip out of reach just in time. Or maybe your hero almost gets close enough to tackle the villain, but slips on some gravel, losing precious seconds.

And Don’t let the chase end in a way that feels too predictable. Whether your character gets away or is caught, it should be because of something clever. Maybe they spot a hiding place that’s almost impossible to notice, or they use their surroundings to mislead their pursuer. Or, the person chasing them pulls a fast one, Laying a trap, cutting off their escape route, or sending the hero down the wrong path. You want the end to feel earned, like it took quick thinking and ingenuity, not just dumb luck or fate.

if you have any questions or feedback on writing materials, please send me an email at Luna-azzurra@outlook.com ✍🏻


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7 months ago

Tolkien is the kind of guy to love tropes and the reasoning behind them, so much so that he brings them into his stories only to completely flip the tropes on their heads.

The Girl doomed by the narrative only for Eowyn to find a new life, purpose, and happiness.

The Burglar who gets the whole kingdom into trouble with a dragon, setting up the Main Character to save the day... only for Bilbo Baggins the Burglar to BE the Main Character to help win BACK the kingdom from the dragon.

The Evil Stepmother filled with cruel jealousy over Snow White's beauty...only for Galadriel to be very loving to her granddaughter thank you very much. (Yes, that was a thing)

I do love that you can see the influence of Tolkien meaning for Eowyn to die throughout her arc. That girl just screams "doomed by the narrative". She's set up for this grand yet tragic death, and wants for nothing else than a grand exit and a glorious end to all things.

But having her live is so much more interesting. And having her live to find happiness especially. She seems like a tragic character. She thinks herself a tragic character. She is overwhelmed by a sense of doom and helplessness. Her narrative is overwhelmed by a sense of doom and helplessness.

But she isn't doomed.

Turns out, decent healthcare, clued in and concerned family members, and a decent support base, go a long towards towards un-dooming her narrative.


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7 months ago

I love the clone wars trio bc I see them all as different commentaries on the Jedi of the time.

Obi Wan is what the Jedi were.

Anakin is what the Jedi preached against.

Ahsoka is what the Jedi should aspire to be.

Obi Wan had the best of intentions: he wanted to save Anakin, to save Satine, to save Ahsoka. But in the end he failed due to Sith scheming. He was set up to fail, wether it be his dead master or the intergalactic war he was forced to fight in. And in the end Anakin did fall from the light, Satine was killed in Maul's quest for revenge, and Ahsoka walked away. He was a well-intentioned man with a good heart who was ultimately set up to fail by the Sith.

Anakin too wanted safety for his loved ones, but he took it to far. Instead of prioritizing those people, their wants and needs, he prioritized the way they made him felt. Instead of selfless love, he loved selfishly, which is exactlaly what the Jedi are against. They're not against love, they're against attachment. Anakin couldn't let go of Ahsoka: it corroded his faith in the Jedi, sowed seeds of resentment. He couldn't accept that Padme or Obi Wan didn't agree with his vision, because if they don't make him feel good, then they no longer love him. Anakin was a kind boy twisted by the Sith and his misguided attachment to others.

Ahsoka falls into a similar category as Obi Wan, except for one detial. She walked away. She recognized that the Jedi were unintentionally loosing themselves in war. And even through she was a spectacular warrior, a talented commander, she recognized that it wasn't supposed to be her job. She was able to let go of her attachment to Anakin and the 501st. She was a product of her masters and friends, of Obi Wan, Anakin, Padme, and all the others who influenced her growth. And even in the end, when her world fell, she still acted with compassion and understanding, which is exactly what a Jedi should be. Despite her discomfort with the twisted meaning of the title, Ahsoka embodied the fundamental traits of a Jedi. Not flawless, but an empathetic peacekeeper capable of embracing love and rejecting attachment.

Idk if I'm articulating it right, but the general idea is there.


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7 months ago

Whenever I think about the dark side and how Star Wars talks about it, it's never as small as having a temper or being prideful

It's those character flaws to an extreme

It's the loss of control. The loss of stability. The loss of who you really wanted to be. It's everything you would be if you sacrificed any kind of restraint

No one's turn to the dark side has ever been treated as a freeing experience because that's not what it is. Most dark side users have been broken down and twisted by even worse characters into following them. In most cases, it takes years of pain and suffering to be fully corrupted. It takes direct brainwashing to turn someone quickly. The very few who seemingly turned to the dark side completely by their own choice were just inherently drawn to the worst aspects of a person's nature

Many jedi have their own flaws and struggles. Quite a few lose their way and need time to rediscover themselves and who they are as jedi, but many of them never fall to the dark side because the dark side is more severe than having negative traits

The light side represents who a person is when they are at peace with themselves. It's who they are when they accept their vices as part of them, and then refuse to let those same vices dominate them. Keeping your worst traits under control is not a form of repression

The dark side is the full rejection of all of your positive traits. It's embracing your vices to the point that compassion and kindness no longer exist. It's expressing every negative emotion without thought or restraint

Light represents freedom. You're free to decide for yourself what kind of person you want to be. You're free to choose your way forward. You're free to change and grow as you please

Darkness is the one that represents being trapped. It's the side that chains you to your hatred and refuses to let go. It's what blinds you to the goodness in the world and lose sight of everything you hoped to be

That's why there's no such thing as positive corruption in Star Wars

7 months ago

I will say, one good thing about the live action remakes is that they are forcing us to realize what is at the heart and soul of the original stories.

Why does the live action Snow White feel so heartless? Because that isn't Snow White.

Well, we already knew the girl was kind, but wasn't until the remake was announced did we go back and see HOW kind Snow White was. The girl noticed how messy the drawfs' house was, believed they had mother, and decided to clean the house for the little "children" out of kindness (and hoping they let her stay).

Snow White went out of her way to help these little "children"...when she was still a child herself! ONLY 13 or 14 years old!!! So kind and yet so small!

Think about all the others now.

Ever kind and strong Cinderella. The determined and unwavering Bella. The Wonder-Seeking Ariel. The causally-stealing-the-show Good Faires. And on and on and on.

Hopefully, after experiencing the heartless live action remakes, the next generation of storytellers will take us back to when books and movies had, should I say, Soul.

Rant incoming

I feel like the problem with a lot of Disney's live action remakes (and arguably Wish) is they're trying to appeal to a crowd that no longer exists, namely the people who used to claim that the Disney Princesses were sexist.

All the interviews tend to include, "Well she's not chasing a MAN anymore" which...almost no one sees the princesses like that, anymore. Virtually NO ONE still believes the princesses are man-chasing sexist caricatures of women.

Cinderella is now hailed as an abuse victim who stayed strong long enough to get help to get out of her situation. Anyone who says she should have saved herself is basically regarded as a victim blamer. And it's very clear in the film she wasn't looking to marry the prince, she just wanted a night off. She was the only one who wasn't in line to meet him. She didn't find out she met the prince until he went looking for her!

Snow White is now hailed for her negotiation skills, ability to calm down after extreme stress (she had a moment of panic and had to cry for a bit, but who wouldn't after finding out The Queen hired someone to kill you?), and ability to take charge of a house of adult men. And again, she was an abuse victim, this time trying to escape ASSASSINATION ATTEMPTS. While she dreamed of her prince, it was secondary to her main goal of SURVIVAL. There are also entire video essays about how Snow White gave hope to people during The Great Depression.

Everyone acknowledges that Ariel wanted to be human BEFORE meeting Eric. We all know she was a nerd hyperfixating on humans, and also standing up to her prejudiced father.

We understand Sleeping Beauty wasn't the main character, the Three Good Fairies were, AND PHILLIP WOULD NEVER HAVE BEATEN MALEFICENT WITHOUT THEM! He literally depended on them! WOMEN SAVED THE DAY! But even then, is it really such a sin for a girl to fantasize about romance and fall for someone with corny pickup lines?

We all understand Jasmine just wanted someone to treat her LIKE A PERSON. She rejected every Prince before Aladdin because they treated her like a prize. So why did they need her to want to be Sultan? How did that make her more feminist when she already wanted to be treated like an equal and have a say in her future? Is it only empowering if you want a career in politics?

We admire that Belle, despite living in a judgemental village, was kind to everyone (even though she found the village life dull), and her story teaches girls that the guy everyone else loves isn't always a good guy. What's sexist about teaching girls about red flags? And she didn't start being nice to The Beast until he started treating her with respect and kindness.

Do I really NEED to defend Mulan or Tiana? I think they speak for themselves.

Rapunzel was yet another abuse victim who just needed a little help to get out of her bad situation. In this case, she also needed to learn that she was an abuse victim, and that what Mother Gothel did WASN'T normal, much like many victims of gaslighting.

And don't get me started on the non-princess animals.

Perdita had a healthy relationship with Pongo to the point she was open to express her pregnancy fears to him, and was ready to TEAR APART Cruella's goons for daring to touch her puppies as well as adopting the other puppies. Like, she was so ferocious the goons mistook her for a hyena! She's basically that "I AM THAT GIRL'S MOTHER!" scene from SpyXFamily if Yor were a dog. She and her husband were a TEAM.....but they made a Cruella live action to turn her into a girlboss?! The literal animal abuser!? THAT'S the woman you wanted to put on a pedestal when Perdita was RIGHT THERE!?

Duchess kept her kittens calm after they had been catnapped and was classy as heck. Nice to everyone regardless of social class during a time period where that was uncommon.

Lady stood up to Tramp when she believed he had abandoned her and didn't really care about her. She found out he was a heartbreaker and was like, "Nuh uh. No. You are not doing that to me! You put me through enough."

Miss Bianca from The Rescuers was IN CHARGE the whole movie, and was willing to risk life and limb to save an innocent child. THAT TINY MOUSE TOOK ON ALLIGATORS! And she picked Bernard to accompany her because he was the only one who wasn't ogling her. And then in the sequel SHE DID IT ALL AGAIN! I wish I were as brave as her.

Like, the public haven't accused these ladies of being sexist caricatures since 2014 (Actresses and actors don't count, they're out of touch like the rest of Hollywood) yet Disney is operating under the assumption that the public still thinks that way, hence all the "sHe'S nOt AfTeR a MaN iN ThIs VeRsIOn" talk.

The live action remakes are trying to attract an audience that doesn't really exist much, anymore, and back when it did exist, was comprised mainly of people who didn't actually watch the films. The Disney princesses are no longer seen as sexist, and feminine qualities are no longer seen as weak or undesirable.


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7 months ago
Happy Birthday @kanayamaryam999!

Happy Birthday @kanayamaryam999!

Here is a present for you! I hope you enjoy the ship and the crossover!


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8 months ago

So...

Lurien had to go hide more stuff inside his Spire. His essay is now 35 pages and counting. It might take a bit before the next part is up.

While I'm writing the next part, you all can go look inside his Spire and see if you can discover the really weird thing for yourself.


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8 months ago

What is with the Dreamers' Houses?!?! Part 3.5 Lurien's Spire - Pillows & Patriotism

Yes, you read the title right! We're talking about the pillows in Lurien's Spire!

Basically, I ran across a few articles calling the Watcher gaudy and greedy, lumping him with Hallownestian nobles. The Watcher, however, is not gaudy like the nobles of Hallownest. Before we bring in the pillows, let us compare the pictures down below.

What Is With The Dreamers' Houses?!?! Part 3.5 Lurien's Spire - Pillows & Patriotism
What Is With The Dreamers' Houses?!?! Part 3.5 Lurien's Spire - Pillows & Patriotism

Vs. the Watcher's Spire.

What Is With The Dreamers' Houses?!?! Part 3.5 Lurien's Spire - Pillows & Patriotism

While there is a lot of details going on in all three photos, it is far easier to filter out Lurien’s Spire than the nobles. The purple in the Watcher’s Spire calms the player versus the red constantly popping in the noble’s houses.

That, and it took me four years before I realized that Lurien had wallpaper while every detail of the noble's houses was screaming in my face.

Now, we can bring in the pillows. We shall point out the pillows, discuss their arrangement, and what both say of the characters of the nobles and the Watcher himself.

In the noble houses, all the pillows are in the center of the room.

What Is With The Dreamers' Houses?!?! Part 3.5 Lurien's Spire - Pillows & Patriotism
What Is With The Dreamers' Houses?!?! Part 3.5 Lurien's Spire - Pillows & Patriotism

Meanwhile, in the Watcher’s Spire, the pillows are by the windows.

What Is With The Dreamers' Houses?!?! Part 3.5 Lurien's Spire - Pillows & Patriotism

All the pillows in the nobles’ houses are facing the center where the nobles can be the focal point of attention. Where the point could be is either the red couches or the pillows themselves, but any visitor would certainly be hyper-focused on the noble by the mere seating arrangement.

If this was not the City of Tears that we know, such an arrangement could show how everyone is focused on the people and community. Unfortunately, we know thanks to the Dream Nail how all the nobles were overprotective of their geo. The arrangement of the pillows and seating of the guests was only to show off a noble’s wealth, not foster familial ties.

The Watcher’s Spire, however, has the opposite arrangement of pillows. The seating arrangement looks outside of the Spire, not in. Lurien invites any visitor to his Spire to admire not his wealth, but the wealth and health of the City.

One could argue that Watcher’s arrangement of pillows show how he is always looking outwards instead of reflecting upon himself and his faults, but considering the noble’s thoughts and intentions, I believe that Lurien is not selfish in looking outwards as his pillow arrangement is completely opposite of the nobles. Luriem is always looking out to his community AND loves to admire the beauty resulting from the community.

Finally, Lurien still loves both practicality and beauty as seen in his window designs by the pillows. The nobles’ design for the window is pathetic in comparison, though one must be grateful for being to see out of said window.  

As for more comparisons of Lurien with other characters in Hollow Knight, let us marvel at how patriotic Lurien is.

What Is With The Dreamers' Houses?!?! Part 3.5 Lurien's Spire - Pillows & Patriotism
What Is With The Dreamers' Houses?!?! Part 3.5 Lurien's Spire - Pillows & Patriotism

All the little details.

What Is With The Dreamers' Houses?!?! Part 3.5 Lurien's Spire - Pillows & Patriotism

I swear, Lurien is more patriotic than the Pale King. Compare the opening of Lurien's Spire to the White Palace.

What Is With The Dreamers' Houses?!?! Part 3.5 Lurien's Spire - Pillows & Patriotism
What Is With The Dreamers' Houses?!?! Part 3.5 Lurien's Spire - Pillows & Patriotism

VS.

What Is With The Dreamers' Houses?!?! Part 3.5 Lurien's Spire - Pillows & Patriotism

Remember, Lurien's wallpaper still counts.

I wonder how Lurien being more patriotic than the Pale King speaks about his character?

As a Lurien fan, I am afraid that I must admit there is not enough evidence in the Spire alone to answer that question. Right now, these photos suggest that Lurien was Nationalistic while the Pale King was Patriotic.

Yet, once we look at both of their actions in-game, we can determine that Lurien is indeed Patriotic, not Nationalistic. Afterall, it is Lurien who makes the ultimate sacrifice for Hallownest not once but twice, even when he knew the Pale King wasn’t coming back. The Pale King, meanwhile, sacrificed everyone but himself, then fled from the Radiance when the Infection returned.

If both Lurien and the PK’s actions were foreshadowed by the amount of Hallownestian seals and crests, well…I do not feel as if I can make that judgement due to my basis on Lurien. I shall leave that to the community to decide.

If you wish to read more of the Essay, click one of these links below.

Part 1.0: Herrah's Den : Here

Part 2.0: Monomon's Archives: Here

Part 3.0: Lurien's Spire: Here

Part 3.25: Lurien's Spire: Windows and Colors: Here

Part 3.5: Even More of Lurien's Spire. (You are here)

Part 3.7 Lurien's Spire: What is wrong with Lurien's Office?! Here

Part 3.8: Even, even More of Lurien's Spire: Secret Room: Click here

Part 3.9 Watcher Knight Boss Room! Here

Part 4.0 What We Know We Don't Know About the Dreamers' Houses: Click Here

Link to essay on Ao3: Here

If you have thoughts you wish to share, please feel free to comment or reblog! Especially with the above observation!


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8 months ago

I want everyone to know that this is me every time someone drops a comment on something I've written:

I Want Everyone To Know That This Is Me Every Time Someone Drops A Comment On Something I've Written:
9 months ago
The Prophecies Begin Protagonists... As Pokemon Starters! 💧🔥🍃

the prophecies begin protagonists... as pokemon starters! 💧🔥🍃

9 months ago

There is something beautiful in that.

I will never love any interpretation of Ghost, Hollow and Hornet more than I love the interpretation of them being ultimately good, fighting for peace for everyone around them, caring deeply for Hallownest (or what remains of Hallownest at least) and caring deeply for each other and peace for their family at last.

I love kind Ghost.

Ghost who goes out of the way to gift flowers to lonely bugs.

Ghost who will rescue Zote whenever given the opportunity, without thanks or any form of reward.

Ghost who rescues grubs because they are trapped and crying to be freed.

Ghost who despite having limited ability of expression, will find some way to convey appreciation for others. (Sitting beside them. Listening to them talk or sing. Bowing out of respect.)

Ghost who is excited when in the company of good friends.

Ghost who spares the life of the nailsmith.

Ghost who mourns the loss of those fallen.

Ghost who eventually remembers their past, remembers being abandoned by their sibling, and still chooses to fight, to do everything that it takes, to free the hollow knight. To put an end to their suffering. To take Hollow's place, or to die.

There is no reward for this. There is nothing to gain. Ultimately Ghost is willing to suffer forever or to die in order to give others peace.

Ghost makes many many mistakes, and can make selfish or reckless decisions, but ultimately, Ghost is forgiving and loving.

I love Hollow who genuinely wants the people of Hallownest to be at peace. (Ironically just wanting that alone made it impossible for Hollow to grant them that peace.

But still, Hollow wants that.)

Hollow who loves Hallownest. Who loves their father and who loves his kingdom.

Hollow who is relentless in protecting it. Who would suffer for over a hundred years protecting whatever there is that can possibly be saved.

Hollow who has had the radiance influencing it all that time. The radiance who hates the king, who hates his people. Who tried to convince it to hate them to.

Hollow who loves them regardless.

Who feels empathy for everyone. Who understands their suffering more than anyone and wants nothing more than for them to have peace.

Hollow who, after finally being freed, chooses to live a kind life. To be understanding and gentle.

Who has every right to be bitter and angry and closed off, but who, after finally receiving the opportunity to live, to actually live, chooses to find everything good left in the world that they fought so hard for.

Hollow who learns to love openly and to no longer be afraid.

Hollow who is eventually excited to be able to express love in small ways.

Hollow is stalwart and just. But kind.

Hornet who, despite everything that she went through, despite losing so much, nearly everything, continues to stand and to fight for life because it still matters to her.

Hornet who fights to honor those that she lost, especially her mother.

Hornet who is hesitant to be hopeful, but is hopeful anyway.

Hornet who is hesitant to form any friendships out of fear that she will lose them, But who longs for friendship, for family..

Hornet who is proud of her siblings, who loves them despite not wanting to, who feels guilt knowing that the fate of the kingdom must rely on them.

Hornet who will rush in to assist her siblings in their final battle, knowing that she may very well die.

Hornet who, after given the opportunity to be with her siblings again, wants nothing more than to help them heal. For them all to heal.

Hornet who loves and is loved in return.

Ghost and Hollow who love, and are loved in return.

A little broken family that understands each other, understands that nothing that happened to any of them was fair, and who forgive each other, who love each other because after all this time..

They finally can.

Not one of them is without their (sometimes severe) flaws. Not one of them isn't damaged after everything that has happened.

And still they choose love.

This quote by Mary Shelley captures my interpretations of the siblings perfectly.~

"Life, although it may only be an accumulation of anguish, is dear to me, and I will defend it”

9 months ago

PLEASE!

Someone make a Hollow Knight mod where the Dreamers appear in Godhome just so Monomon can test the theory whether or not the Radience is flammable!

You don't even have to use a bottle, you can have her launch balls of explosives! Like the Ooma cores!

Based On An Inside Joke In @toldentops Discord. She Can And WILL Light The Radiance On Fire 

Based on an inside joke in @toldentops Discord. She can and WILL light the Radiance on fire 


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9 months ago
Finally Took A Minute To Put Together The Art Vs Artist For The First Half Of 2024 (everything Here Is

Finally took a minute to put together the art vs artist for the first half of 2024 (everything here is from Jan to June)! I haven't really been able to draw as much this year except class doodles but I'm pretty happy with it.

Didn't draw as many cute pieces or animals as last year but that's alright. But damn, no OCs this time. Sad. :+

I also drew a couple of slightly horror pieces this year, which I hadn't done in a hot minute (I can't do this in class or people will look over my shoulder and think I'm planning murder or something lol).

Also, lately I've been more active on Cara, so if you would like, please support me there! I'm looking for more friends on Cara :D https://cara.app/livyamelarts

Top row: Raskolnikov (Crime and Punishment), Razumikhin (Crime and Punishment), Lara Tybur (AoT)

Middle row: T.S. Eliot, me, Belle (Beauty and the Beast)

Last row: Armin and Annie (AoT), Dana Scully (the X Files), Yor Forger (Spy x Family)

Thank you for looking!!

9 months ago

Want help creating Warrior Cats OCs? Come on over and read a free encyclopedia of warrior cat names!

I apparently had too much time on my hands 3 years ago and decided to create an encyclopedia of Warrior cat suffixes.

I listed all the suffixes used in Warriors at the time, cataloguing where the names were used, how often, why they were used, and made-up meanings for each suffix like names in real life. Click the link below to read it!

archiveofourown.org
An Archive of Our Own, a project of the Organization for Transformative Works

Reblog with your warrior cat ocs!


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9 months ago

What is with the Dreamers' Houses?!?! Part 3.25 Lurien's Spire - Windows and Colors

Welcome back to talking about the Dreamers' Houses! Today we're discussing more about the Watcher's Spire and what it tells us about Lurien's character.

Last time, we talked about Lurien's Telescope and what it spoke of Lurien's character. Yet there was something else I noticed with the placement of the Telescope itself.

It is on the Left Side of Lurien's office, facing the Left half of the City. While some might state that this is because of classism, I am not so sure. Not when I noticed this particular detail.

What Is With The Dreamers' Houses?!?! Part 3.25 Lurien's Spire - Windows And Colors

We have three bugs with unique designs with unique dialogue. From the dialogue, it seems that they took up the duty of the Watcher's mantle, placed there possibly by Lurien himself. Of all the sides of the Spire, these three are also facing the left side. What could be on that side of the City that Lurien went out of his way to leave his Telescope facing the left side and appointed watchers to guard that side? 

Oh.

Wait.

What Is With The Dreamers' Houses?!?! Part 3.25 Lurien's Spire - Windows And Colors

Taken from ntvv.vn.

The entire Soul Sanctum and the Soul Master is on the LEFT side of the City. The same group responsible for THIS carnage.

What Is With The Dreamers' Houses?!?! Part 3.25 Lurien's Spire - Windows And Colors

 Tragically, that is not even half of the people butchered by the Soul Master. If Lurien had an inkling, however, of the Soul Master's doings, then he would keep watch over that portion of the City in order that he can find evidence of the Soul Master's wrongdoings. Unfortunately, as we all know, Lurien ran out of time to prevent the full tragedy.

That did not, however, stop Lurien from doing everything he could to stop the Soul Master. He left the Telescope and appointed not one, but three mini watchers to keep an eye on the Soul Master. Who knows how many notes and networks he left behind to the mini watchers as well that we never got a chance to read. What we do know is that Lurien made sure that every tool and opportunity to protect his City was left at the Pale King's disposal. Lurien wasn't just protective, he took preventative action and was willing to include others to best protect his City.

Though that begs the question of how many back-up plans Lurien had to protect the City.

Moving on, I could dive into how Lurien is one of the few bugs to have a statue in the whole of Hallownest. I could also talk about the sheer size of his Spire or the fact that Lurien, confirmed to be mortal, has a stone lore tablet that so far only the Pale King has. But I will not as fellow Tumblr user Eggbuggo already talked about that.  Don't worry, I found the post so you don't have to scroll down to March 2nd, 2023 to find it.

https://www.tumblr.com/eggobuggo/710665789135634432/i-think-lots-of-people-tend-to-forget-how-much?source=share

Instead, I will talk about the color of the Spire, or colors.

The City of Tears is mainly divided into two colors: dark blue for the Left side (commoners + business) and red for the Right side (noble houses). The Watcher's Spire, however, has three colors: Blue, Red, AND Purple.

For comparison, here is a picture of the left side of the City of Tears.

What Is With The Dreamers' Houses?!?! Part 3.25 Lurien's Spire - Windows And Colors

Vs. the Right side of the City.

What Is With The Dreamers' Houses?!?! Part 3.25 Lurien's Spire - Windows And Colors

The Watcher's Spire, meanwhile, has three colors.

What Is With The Dreamers' Houses?!?! Part 3.25 Lurien's Spire - Windows And Colors
What Is With The Dreamers' Houses?!?! Part 3.25 Lurien's Spire - Windows And Colors
What Is With The Dreamers' Houses?!?! Part 3.25 Lurien's Spire - Windows And Colors

The floor is red, the pillars and elevators are blue while the wall is purple.

What does this color design say about Lurien the Watcher? For starters, the Watcher has not one assigned color to his Spire, but tastefully uses all three. Even a person from far away can see the beauty in how Lurien creates a contrast with these colors. Considering that each side of the City is predominately one color, this speaks volumes on how Lurien did not side solely which one side of the City.

For example, there is no red or purple glow in the left side of the City. Compare these two images.

What Is With The Dreamers' Houses?!?! Part 3.25 Lurien's Spire - Windows And Colors

Vs.

What Is With The Dreamers' Houses?!?! Part 3.25 Lurien's Spire - Windows And Colors

The lamps inside the Watcher's Spire produce this violet/pinkish glow whereas the lamps on the left side of the City only glow white. Same glass shape, but different light.

On the flip, or right side of the City, the nobles seem to hide any blue inside their home unless it is completely necessary, such as the elevator shafts. Compare:

What Is With The Dreamers' Houses?!?! Part 3.25 Lurien's Spire - Windows And Colors

&

What Is With The Dreamers' Houses?!?! Part 3.25 Lurien's Spire - Windows And Colors

Vs. Lurien using the red as the floor, but decorating with the blue pillars and window frames. The contrast here is used as framing, creating something beautiful even if it is just a hallway.

What Is With The Dreamers' Houses?!?! Part 3.25 Lurien's Spire - Windows And Colors
What Is With The Dreamers' Houses?!?! Part 3.25 Lurien's Spire - Windows And Colors

I believe the color choice for the Watcher's Spire speaks the exact same thing of Lurien's character as the Spire's placement in the City of Tears. Lurien was the mean between extremes for the City. Not only is the Spire in the middle of the City where everyone can reach it, but the use of purple in particular, a color created by mixing blue and red, shows both a claim of connection, yet also distant from the citizens of the City. This is important as purple isn't predominantly seen anywhere else in the City of Tears.

One last thing regarding color, Lurien is also the only one person to employ both blue and red sentries. Except for the one Great Husk Sentry and the Winged Sentry in the Resting Grounds, the blue and red sentries are never seen together. Given the sole location of both the blue and red sentries in the same is the Watcher’s Spire, it speaks to Lurien’s character that he was able to bring those two sentries together. Unfortunately, we do not know if the Watcher was able to pull it off due to his high position, geo, or his personal character, but the feat is still remarkable.

We have reached page 18 of Lurien's section, so I believe it would be best to cut off here for now. To recap: Lurien is proactive to protect his City, even though he would lay dreaming forever. We notice this in the placement of items and people by certain windows. We also learned how colors reflect Lurien's character as the mean in-between the two extremes of the two sides of the City, especially the use of the color purple which is a mix of blue and red. While this creates a distinction between the Watcher and the other citizens of the City, Lurien is still able to bring the people together as noted in the kinds of guards patrolling in his Spire.

If you wish to read more of the Essay, click one of these links below.

Part 1.0: Herrah's Den : Here

Part 2.0: Monomon's Archives: Here

Part 3.0: Lurien's Spire: Here

Part 3.25: More of Lurien's Spire (You are here.)

Part 3.5: Lurien's Spire: Pillows and Patriotism: Here

Part 3.7 Lurien's Spire: What is wrong with Lurien's Office?! Here

Part 3.8: Even, even More of Lurien's Spire: Secret Room: Click here

Part 3.9 Watcher Knight Boss Room! Here

Part 4.0 What We Know We Don't Know About the Dreamers' Houses: Click Here

Link to essay on Ao3: Here

If you have thoughts you wish to share, please feel free to comment or reblog!


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9 months ago

What is with the Dreamers' Houses?!?! Part 3.0 Lurien's Spire

Okay, we can all agree that Team Cherry put a LOT of thought into crafting the backgrounds and environments of Hollow Knight. But why is nobody talking about the designs for the Dreamers' houses?! Especially compared with their base forms?  Well, let's start talking about it!

The Last Dreamer, Lurien the Watcher! A.K.A. The guy who is responsible for this whole essay.

His design is the simplest among the three Dreamers.

What Is With The Dreamers' Houses?!?! Part 3.0 Lurien's Spire

Taken from Hollow Knight - Lurien the Watcher

A design so simple that it leaves the fans in relentless debate on what species of bug he is.

So tell me, why is HIS HOUSE the one with the most freaking complicated design!?!?!?! It's as if Lurien is living in a cathedral here!

What Is With The Dreamers' Houses?!?! Part 3.0 Lurien's Spire

Okay, Lurien living in a cathedral might be an exaggeration, but take a look at complicated his Spire is! Look at the floors! Notice the window designs! The hanging banners! The lanterns! And goodness gracious, the dude has wallpaper throughout his whole Spire!

What Is With The Dreamers' Houses?!?! Part 3.0 Lurien's Spire
What Is With The Dreamers' Houses?!?! Part 3.0 Lurien's Spire
What Is With The Dreamers' Houses?!?! Part 3.0 Lurien's Spire

Did I forget to mention the wallpaper?!?!!

What Is With The Dreamers' Houses?!?! Part 3.0 Lurien's Spire

The insane amount of detail!!!

And we haven't even gotten to the fact Team Cherry went out of their way to incorporate 3D into a 2D POV! You can clearly see it in this window here.

What Is With The Dreamers' Houses?!?! Part 3.0 Lurien's Spire

As we start the walk here…

What Is With The Dreamers' Houses?!?! Part 3.0 Lurien's Spire

We can't help but notice…

What Is With The Dreamers' Houses?!?! Part 3.0 Lurien's Spire

How the pillars framing the window "move" as we do.

Could you believe that a team of four people made all of this? Team Cherry truly wasted no detail in the Watcher's Spire, from the simplest wallpaper to the famous Telescope.

What Is With The Dreamers' Houses?!?! Part 3.0 Lurien's Spire

And here is the Telescope! In all its very-difficult-to-draw glory! Speaking of it, the design clearly costed tons of geo. The cost paid off, however, as the Telescope still works despite the lack of maintenance due to the Infection.

Of course, that can be easily seen by anyone who played the game in a rush. In terms of Lurien's character, the fan can see how he earned his namesake, Watcher.

Yet...has anyone stopped to consider how Lurien set up his office? In particular, how Lurien can position his Telescope anywhere in his main office?  Check out all the windows!

What Is With The Dreamers' Houses?!?! Part 3.0 Lurien's Spire
What Is With The Dreamers' Houses?!?! Part 3.0 Lurien's Spire

Did you all notice it? Every single window is open, yet each window is nicely framed with the glass plane. And before you all comment, “what about this window? It's closed!”

What Is With The Dreamers' Houses?!?! Part 3.0 Lurien's Spire

The window design is different from the ones behind Lurien's bed…and matches up with the window where the Telescope is currently at. This implies that this window can open up at any time should Lurien wish it. As the Telescope is NOT facing that direction, there is no need to keep that window open. Lovely for us, as that window keeps Lurien's butler in. If you need proof, check out the photo where the Telescope is again.

What Is With The Dreamers' Houses?!?! Part 3.0 Lurien's Spire

With this in mind, what does the Telescope and open windows tell us about Lurien's character?

First, Lurien is very dedicated to his duty as the Watcher, so much so that he will spend as much money as needed to craft the best tools he needs.

Second, Lurien favors practicality as seen by how every window is either open or has hinges to open it. The Watcher must watch over the WHOLE City of Tears, not just the left side (or commoner side).

Third, Lurien loves beauty. It is not enough to have the windows open; goodness, Lurien could have not added windows at all! But he insisted on a lovely window design that framed the view into the City. And we're not even talking about the pillars and the curtains which frame it as well. 

Fourth and finally, Lurien was able to get both practicality and beauty in the same window. I cannot stress this enough as Herrah and Monomon choose practicality over beauty. Yes, there are beautiful details here and there, but when push comes to shove, both ladies choose practicality with a dash of beauty on the side. This really makes Lurien stand out amongst the Dreamers.

I hope you enjoyed part 1 of Lurien's Spire. Unfortunately, I must stop here as this is merely 1/4 of Lurien's section of the essay. Please feel free to comment and reblog as much as you would like. It's fun reading your thoughts.

If you wish to read more of the Essay, click one of these links below.

Part 1.0: Herrah's Den : Here

Part 2.0: Monomon's Archives: Here

Part 3.0: Lurien's Spire (You are here.)

Part 3.25: More of Lurien's Spire : Here

Part 3.5: Lurien's Spire: Pillows and Patriotism: Here

Part 3.7 Lurien's Spire: What is wrong with Lurien's Office?! Here

Part 3.8: Even, even More of Lurien's Spire: Secret Room: Click here

Part 3.9 Watcher Knight Boss Room! Here

Link to essay on Ao3: Here


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9 months ago
What Is An Artfight?

What is an Artfight?

Something to have fun with!

Thank you, Cupcakeshakesnake, for giving me permission to use your designs of Lurien the Watcher and his butler! The end results looks amazing!

P.S.

If you want to check out LittleSnaketail's work, here are links to the artist's profiles!

DeviantArt: Here

Tumblr: Here


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9 months ago

ArtFight!

ArtFight!

Artfight Attack!

Mizuno belongs to @kanayamaryam999 while the Felis Cactus belongs to @livyamel.

Please go check them out!

This is @kanayamaryam999's DeviantArt: Here.

This is @LivyMel's DeviantArt: Here.


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9 months ago

Words to use instead of ‘said’

**Using the word ‘said’ is absolutely not a bad choice, and in fact, you will want to use it for at least 40% of all your dialogue tags. Using other words can be great, especially for description and showing emotion, but used in excess can take away or distract from the story.

Neutral: acknowledged, added, affirmed, agreed, announced, answered, appealed, articulated, attested, began, bemused, boasted, called, chimed in, claimed, clarified, commented, conceded, confided, confirmed, contended, continued, corrected, decided, declared, deflected, demurred, disclosed, disputed, emphasized, explained, expressed, finished, gloated, greeted, hinted, imitated, imparted, implied, informed, interjected, insinuated, insisted, instructed, lectured, maintained, mouthed, mused, noted, observed, offered, put forth, reassured, recited, remarked, repeated, requested, replied, revealed, shared, spoke up, stated, suggested, uttered, voiced, volunteered, vowed, went on

Persuasive: advised, appealed, asserted, assured, begged, cajoled, claimed, convinced, directed, encouraged, implored, insisted, pleaded, pressed, probed, prodded, prompted, stressed, suggested, urged

Continuously: babbled, chattered, jabbered, rambled, rattled on

Quietly: admitted, breathed, confessed, croaked, crooned, grumbled, hissed, mumbled, murmured, muttered, purred, sighed, whispered

Loudly: bellowed, blurted, boomed, cried, hollered, howled, piped, roared, screamed, screeched, shouted, shrieked, squawked, thundered, wailed, yelled, yelped

Happily/Lovingly: admired, beamed, cackled, cheered, chirped, comforted, consoled, cooed, empathized, flirted, gushed, hummed, invited, praised, proclaimed, professed, reassured, soothed, squealed, whooped

Humour: bantered, chuckled, giggled, guffawed, jested, joked, joshed

Sad: bawled, begged, bemoaned, blubbered, grieved, lamented, mewled, mourned, pleaded, sniffled, sniveled, sobbed, wailed, wept, whimpered

Frustrated: argued, bickered, chastised, complained, exasperated, groaned, huffed, protested, whinged

Anger: accused, bristled, criticized, condemned, cursed, demanded, denounced, erupted, fumed, growled, lied, nagged, ordered, provoked, raged, ranted remonstrated, retorted, scoffed, scolded, scowled, seethed, shot, snapped, snarled, sneered, spat, stormed, swore, taunted, threatened, warned

Disgust: cringed, gagged, groused, griped, grunted, mocked, rasped, sniffed, snorted

Fear: cautioned, faltered, fretted, gasped, quaked, quavered, shuddered, stammered, stuttered, trembled, warned, whimpered, whined

Excited: beamed, cheered, cried out, crowed, exclaimed, gushed, rejoiced, sang, trumpeted

Surprised: blurted, exclaimed, gasped, marveled, sputtered, yelped

Provoked: bragged, dared, gibed, goaded, insulted, jeered, lied, mimicked, nagged, pestered, provoked, quipped, ribbed, ridiculed, sassed, teased

Uncertainty/Questionned: asked, challenged, coaxed, concluded, countered, debated, doubted, entreated, guessed, hesitated, hinted, implored, inquired, objected, persuaded, petitioned, pleaded, pondered, pressed, probed, proposed, queried, questioned, quizzed, reasoned, reiterated, reported, requested, speculated, supposed, surmised, testified, theorized, verified, wondered

This is by no means a full list, but should be more than enough to get you started!

Any more words you favor? Add them in the comments!

Happy Writing :)

9 months ago

How to Write Strong Dialogue

(from a writer of ten years)

So you’re back in the writing trenches. You’re staring at your computer, or your phone, or your tablet, or your journal, and trying not to lose your mind. Because what comes after the first quotation mark? Nothing feels good.

Don’t worry, friend. I’m your friendly tumblr writing guide and I’m here to help you climb out of the pit of writing despair.

I’ve created a character specifically for this exercise. His name is Amos Alejandro III, but for now we’ll just call him Amos. He’s a thirty-something construction worker with a cat who hates him, and he’s just found out he has to go on a quest across the world to save his mother’s diner.

1.) Consider the Attitude and Characteristics of Your Character

One of the biggest struggles writers face when writing dialogue is keeping characters’ dialogue “in-character”.

You’re probably thinking, “but Sparrow, I’m the creator! None of the dialogue I write can be out of character because they’re my original characters!”

WRONG. (I’m hitting the very loud ‘incorrect’ buzzer in your head right now).

Yes, you created your characters. But you created them with specific characteristics and attitudes. For example, Amos lives alone, doesn’t enjoy talking too much, and isn’t a very scholarly person. So he’s probably not going to say something like “I suggest that we pursue the path of least resistance for this upcoming quest.” He’d most likely say, “I mean, I think the easiest route is pretty self-explanatory.”

Another example is a six-year-old girl saying, “Hi, Mr. Ice Cream Man, do you have chocolate sundaes?” instead of “Hewwo, Ice Cweam Man— Chocowate Sundaes?”

Please don’t put ‘w’s in the middle of your dialogue unless you have a very good and very specific reason. I will cry.

Yes, the girl is young, but she’s not going to talk like that. Most children know how to ask questions correctly, and the ‘w’ sound, while sometimes found in a young child’s speech, does not need to be written out. Children are human.

So, consider the attitude, characteristics, and age of your character when writing dialogue!

2.) Break Up Dialogue Length

If I’m reading a novel and I see an entire page of dialogue without any breaks, I’m sobbing. You’re not a 17th century author with endless punctuation. You’re in the 21st century and people don’t read in the same way they used to.

Break up your dialogue. Use long sentences. Use one word. Use commas, use paragraph breaks. Show a character throwing a chair out a window in between sentences.

For example:

“So, you’re telling me the only way to save my Ma’s diner is to travel across five different continents, find the only remaining secret receipt card, and bring it back before she goes out of business? She didn’t have any other copies? Do I have to leave my cat behind?”

vs.

Amos ran a hand over his face. “So, you’re telling me the only way to save my Ma’s diner is to travel across five different continents, find the only remaining secret recipe card, and bring it back before she goes out of business?”

He couldn’t believe his luck. That was sarcastic, of course. This was ironically horrible.

“She didn’t have any other copies?” He leaned forward over the table and frowned. “Do I have to leave my cat behind?”

The second version is easier to digest, and I got to add some fun description of thought and action into the scene! Readers get a taste of Amos’ character in the second scene, whereas in the first scene they only got what felt like a million words of dialogue.

3.) Don’t Overuse Dialogue Tags.

DON’T OVERUSE DIALOGUE TAGS. DON’T. DON’T DON’T DON’T.

If you don’t know what a dialogue tag is, it’s a word after a sentence of dialogue that attributes that dialogue to a specific character.

For example:

“Orange juice and chicken ramen are good,” he said.

‘Said’ functions as the dialogue tag in this sentence.

Dialogue tags are good. You don’t want to completely avoid them. (I used to pride myself on how I could write stories without any dialogue tags. Don’t do that.) Readers need to know who’s speaking. But overusing them, or overusing weird or unique tags, should be avoided.

Examples:

“I’m gonna have to close my diner,” Amos’ mother said.

“Why?” Amos growled. “It’s been in the family forever.”

“I’ve lost the secret recipe card, and I can’t keep the diner open without it!” She cried.

“The Bacon Burger Extreme recipe card?” Amos questioned.

“Yes!” Amos’ mother screamed.

“Well, that’s not good,” Amos complained.

vs.

“I’m gonna have to close my diner,” Amos’ mother said, taking her son’s hand and leading him over to one of the old, grease-stained tabletops with the ripped-fabric booths.

Amos simply stared at her, frozen in place. “Why? It’s been in the family forever.”

“I’ve—” she looked away for a moment, then took in a breath. “I’ve lost the secret recipe card. And I can’t keep the diner open without it.”

“The Bacon Burger Extreme recipe card?”

“Yes!” She still wouldn’t meet his eyes, and her shoulders were shaking. “Yes.”

Amos sat down heavily in the booth. “Well, that’s not good.”

The first scene only gives character names and dialogue tags. There are no actions and no descriptions. The second scene, however, gives these things. They give the reader descriptions of the diner, the characters’ actions, and attitudes. Overusing dialogue tags gets boring fast, so add interest into your writing!

So! When you’re writing, consider the attitude of your character, vary dialogue length, and don’t overuse dialogue tags.

Now climb out of the pit of writing despair. Pick up your pen or computer. And write some good dialogue!

Best,

Sparrow


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