(He/Him) I share mostly Sims 2 content, not at a consistent rate. (Also known as Sonikku3 and jdps18 on different websites)
158 posts
A Shader Edit/Default Replacement "StandardMaterial" is the shader commonly used by sims objects. It tells the game how to render them, and by default offers features such as making them glowy or transparent. However, most of its effects apply to the whole material at once. I figured out how to edit it! So here is my improved version. It now supports: - An "additive" texture map, lighting up specific areas of the material. - An envCube mask, controlling the intensity of this effect via a texture. - Two new envCube modes, and improvements to an undiscovered one. + "Blend" replaces the base texture by the envCube's. + "Multiply" multiplies them together (duh). + "DiffuseRadiance", which already existed in the shader, adds the envCube texture to the light received by the material rather than its already lit texture. All three of them support the envCube mask and the envCubeCoef parameter. The envCube modes are mutually exclusive, but all effects can otherwise be used with each other. The download itself contains the shader package, a pdf ReadMe listing features and material parameters, and examples showcased on my envCubeTesterObject (also included). The readme lists the specific shader files I've edited, in case anyone else made an incompatible mod. (I've not included the recolours from the first preview pic as they're kind of lame lol + I had to make a CEP extra for the robot.) I'm hyped to see what cool objects and recolours people will make with this! And I'm probably forgetting information.
-> Download at SimFileShare
Heya!
This is a small mod for TS2 that fixes the intense lag you get when you're in step 4 of CAS (makeup/accessories/jewelry/etc)
If you have Sims2RPC, disregard the included "dsound.dll" file, simply copy the .asi file into your TSBin/mods folder.
If you don't have Sims2RPC, you will need The Sims 2 Mansion & Garden, and you must have a No-CD executable for it.
Move both the .asi and the "dsound.dll" files into your TSBin folder of your M&G installation.
"i'm gonna restart my CC folder🥰🌷✨!!" yes but:
re-downloading thousands of the same pieces you remember downloading not too long ago and getting confused whether you already have them or not (it's a 50/50)
"you will need the meshes here and here and here😘." (this website doesn't exist anymore)
broken links
foreign sites
fuckin adhfly
the TSR 15 seconds of agony per download
"where are those specific blinds i remember downloading in 2009 i can't live without them"
"meshes not included."
30 poly💕 <3
"dress has 80 RECOLOURS😅" (no swatches)
45GB follower gift packages (you only wanted the single carpet))
It's me, Eve - or @simping-simmer, as you may know me. I've decided to create this blog in order to make a more comprehensive and accessible resource for those of us who enjoy playing with diverse bodytypes. I will try to update this blog as often as I can but it may slip through my fingers a bit - I work as a teacher, it gets quite busy.
I also personally play with quite a limited range - so things like RenGal, SlimBB, CPU, for example, may be less likely to get reblogged by me because I simply don't use them. However, if there's a bodyshape I have missed new content for, or completely forgotten altogether, please let me know via the ask button!
Anyhow, please enjoy this blog and I hope it proves as a good resource for these different bodytypes!
I feel very attacked, but yeah, this check out
when i want to play the sims but
We've met and passed the quarter mark! Simon is off doing cat things, and blissfully unaware of his condition or, more importantly, the ride in the dreaded carrier that is in his future. (He is a fierce boy when it comes to facing the vet.) I will be relieved, though, to actually get a diagnosis and a suggested treatment. Everyone who has shared this GoFundMe or donated even a little has had a big part in making this happen. We still have a ways to go, though. Thank you all!
Voting for the Screenshot Contest is now live! Choose your favorite three out of the eleven entries, and the top 5 vote-getters will win. Voting closes Apr 30th, so vote now!
I've been working on this since the whole situation from February, but I have a Neocities Page Now! This is where I'll be uploading most of my CC that isn't Historical, Medieval or Fantasy related, so far, I've reuploaded most of the stuff that is already on my simblr, but I do have plans to reupload the stuff that was in my defunct livejournal and other places. It's still very much a work in progress, and i'll still be posting updates here for convenience, but feel free to follow me if you have a neocities page, and if you use and RSS Feed Reader, I did finish setting my RSS Feed.
Just Reblogging this again to say that thanks to @fireflowersims there are some new translations up in this default and the file has been updated
Download at the Plumb Bob Keep
Screenshot by Sunni from Front Page Slideshow
As part of the birthday festivities, we're having a screenshot contest! Our main page slideshow is both beautiful, and dated. We would like some new images to add to it, and that's where you come in. Put together your best screenshots of any sort of Plumb Bob Keep downloads, and then the community will vote for their top five!
Up to three entries per person
Multiple entries by the same person can be declared winners
Submit to rugrat0ne via PBK DM by April 15th, 11:59 ET
Must be in an aspect ratio of 5:3 (Actual size is 400px x 240px, so check how yours looks)
Must feature at least one item of PBK content conspicuously
May or may not include one or many Sims
Does not need to have any sort of birthday theme
Must be able to tell it is a screenshot of the game: no AI, fake backgrounds, etc.
Light editing with graphics programs, and use of shaders like Reshade are allowed
In-game lighting mods are allowed as well
The council will decide on any editing questions
Winners will be picked by popular vote starting April 16th and running until the 30th
Winning entries will be announced on May 5th
So what are you waiting for? Get out there and start styling those scenes. We want to see your very best efforts to show off what Keepers can do! Questions? Ask one of the mods or in this thread. Be sure to submit your entries to rugrat0ne at the Keep (don't post them here) by April 15th.
Download at the Plumb Bob Keep
Aureliana
Sonikku3
Sonikku3
So as you are aware, 4 year ago I released my coin defaults to the world (here if you need a refresher to what i'm talking about), and my question goes to those who made use of it or are using it right now. Out of the 71 Defaults, which ones are your favorites, and which ones would you like to use more if you could. And if you don't use any of them, what are you favorite money defaults then? Feel Free to Reply or Reblog this post I need as much input as possible for this, not gonna make any polls because... 71 defaults, that would be too much, so just say names and details about them.
May I offer you a Xena Realness Crystal Vu in these trying times?
agentoftheotherside
ES_Sims
G-Knee
ES_Sims
Marette
ES_Sims
ES_Sims
Download at the Plumb Bob Keep
Oh this is absolutely a game changer on the task of mesh repositoring!
Repository Wizard
The Repository Wizard is a utility for automating the repository technique for objects and clothing.
Object Mode
This mode of the Repository Wizard automates the process described by HugeLunatic in their Repository Technique tutorial.
Clothing Mode
This mode of the Repository Wizard creates new re-colours for a new/modified mesh based on an existing mesh with its own set of re-colours.
This is NOT the simple approach to the repository method of linking the dependant's TXMT resource(s) to the donor's TXTR resource(s), but a new, more advanced, approach of linking via the 3IDR resource.
See the application’s web page for extensive details about both modes.
If you do not know what the repository technique is, or why you would want to use it, this application is not for you!
A big Happy Birthday to Plumb Bob Keep! 13 years strong, The Last Bastion continues to have a close-knit community, lively discourse, and quality downloads. So let's celebrate with gifts!
From now until the end of April, we encourage folks to post their creations as presents to their fellow Keepers. Of course, it's not necessary, and there is space in this thread for well-wishers of all sorts, too.
If you do choose to add a download to the celebration, post a teaser pic and maybe some text in this thread, and link it to the regular download location, please. Thanks!
Let's hear it for the Keep! Huzzah!
In light of the recent debate about AI scraping of websites for images, we at Plumb Bob Keep would like to publicly state that we, as a site, will never sell anyone's data for advertisement or AI purposes, ever. We also do not use any tracking technology at all. We are committed to our members' privacy.
Having said that, we cannot influence what our current webhost may or may not do. To our knowledge, they are not selling any of our data, but we cannot dictate to them. We are working towards moving the Keep to a new webhost, with more control over our content, but it will take time.
If you are concerned about your pictures being used by AI bots without your permission, there are two programs that are being recommended: Glaze, a defensive program that puts an imperceptible layer over your art, and Nightshade, an offensive program that make the AI unable to identify the images in the work. You can use them together, as well. Both require large computer resources (Glaze more than Nightshade) - one person compared it to running Minecraft - they do not do well with transparency, and they do take time to process the images, but they are what the community has available right now.
Keep Updates are returning!!!
Sun&Moon
Dagi_is_a_punk
ES_Sims
This is a suggestion for the ts2 community to make finding cc easier. It's not a big problem, but sometimes I still make this mistake, so it's also a reminder for myself.
When answering WCIFs, name the cc item or mod, its creators and any other information that would be useful to identify where it came from. Don't just say "It's here" and paste the link. Knowing the information could save a lot of time if the original download post goes down. Include a picture of the item if you can.
Similarly, when you share something, type a descriptive title in text, so it's easier to find through google. Don't just use a title card.
Also, this is not as common anymore, but if you're going to name your cc after a song, make sure your file names include some kind of basic description of the item, or a put a preview picture in your zip/rar/7z file.
This is a quick project that had been floating on my head on and off, but decided to tackle now as a bit of a palate cleanser from other projects I'm working on
This is Lady Lama's Assassin's Creed Crossbow conversion as a functional default replacement for the Repogun.
Why a crossbow, you may ask, what are the logistics of a crossbow taking away your stuff? Magic I suppose, also, Rule of Cool, it looks really cool in action (well, it does have clipping going on, tried to mitigate it as much as I could, but I can live with it)
Credits: Lady Lama for the original conversion
Download
Thanks to everyone’s generous efforts last year we Managed to exceed the 400$ Mark, which means that the requirements for this years donation drive have been reduced to reflect that, this year the goal is $313 to cover the website expenses, namely the hosting and domain name costs: You can help The Keep by donating through this years GoFundMe:
This is a remaster and rework of Medieval NPC Replacements: Private School & University by Sunni, mostly to make use of more modern techniques of default replacement, I made sure that these defaults only applied to a specific outfit and not the whole set (as you can see for the female tweed jacket, that the only color I replaced only affects female teachers, the rest remain unchanged, so other defaults can be used on their place, or the private school uniforms), with some exceptions that I will cover.
The link above should cover most of the previews of the set, so I'm not going to show all defaults, but I will add that I did some changes specifically to the Coach, Llama mascot and Cheerleader, Adding one new color to complement the original color scheme the original outfits had going on:
The .RAR contains up to 30 defaults that cover everything the original set had, with 3 exceptions, the diploma default, that i decided to leave out since this is only meant to cover CAS outfits and hairs, and the ballcap hat defaults, since those were meant to be more like hat hiders, and force one specific hair mesh, I'd rather use something like @kitteninthewindow No Fixed Hairs For Various Careers & NPCs than specify one hairstyle for each hat that might not be someone's cup of tea.
And without further ado, you can download the newly updated defaults here: Download
Credits: Sunni for the originals, TheLionheart for the original idea, Sherabim for the Textures, Tiggerypum, All About Style, IamLiz13, Mia86 and TommyTiger for meshes and everyone and the Plumbbob Keep Forum and Discord for the support
Like, we've been through the great TSR paywall wars of the late 2000s, we won, like, you're definitively not getting the majority of the player base. It's probably gonna get the newer players, those who do come from 4 or other games and those do have their own mod monetization issues, but you can find plenty of stuff for free, heck even better conversions of paid stuff, you just gotta look around
do paywallers in ts2 community realise that nobody in their right mind is actually going to pay for cc. the minute i open your download link and i’m directed to your boosty or patreon with a big fat UNLOCK NOW button i’ve closed the tab and forgotten all about your existence
I've never before been so happy to share a creation! Get ready to get crafting, because it's about to get autonomous! Released today in collaboration with the wonderful @joplayingthesims who has built a community lot for the mod, seen in the pictures below. Exciting!
In my game, I have a community lot with crafting stations for Sims who can't afford one, or don't have space for one. But as I visited it recently with one of my college students wanting to learn flower arrangement, I got a bit depressed by all the empty stations and the other visitors just standing around chatting. I wondered if anyone had added autonomy, and I came upon iCad's autonomy enabler. While neat, it only adds autonomy for the active household which is the opposite of what I wanted. So I made my own that enables it for visiting Sims as well, only to quickly realize how annoying that got. All these Sims asking me to pick a recolor for them, blergh! So I went on tweaking, fixing the annoyances as they came up, and here we are! Finally it is possible to have a lively crafting studio where all Sims participate, without being annoying for you the player! Are you excited? Because I am excited!
What does the mod do? - Enables autonomy on "make many" and "continue" (see readme for more info on why not make one) for all five original crafting types - Robots, toy making, flower arrangement, pottery and sewing - Does NOT charge your Sims money for background Sim crafting. Money sounds and visuals show for all Sims, but only your current households crafting charges household funds. - By default only autonomous on community lots. Has optional autonomy on residential/apartment lots, you can enable autonomy on those lot types by placing the Autonomy Toggler object somewhere on the lot (custom object made using parts of the FT crafting clutter, found in hobbies/misc for 1 simoleon). I set it up this way as residential autonomy sounds irritating to me, but I'm all about flexibility for the user. Perhaps you want to run arts classes at your residential playable school, or you simply like autonomy more than I do :) Please note that autonomy advertisement is tuned with community lot use in mind, so it might be higher than you'd want for residential. If there's interest I am happy to make a second version with lower advertising for those who primarily want residential use. If you are somewhat familiar with TTAB edits yourself, you can try changing attenuation code to low or medium to limit advertisement distance which will reduce appeal to Sims. - Fixes annoyances with background crafting, such as selecting recolors and pop ups about progress - Changes inventory mechanics to allow for owned studio-type use, in case you'd like a friendly owner Sim present to provide instruction. Crafting now only goes to business lot owner if done by an employee, otherwise crafting Sim gets the object. Includes home business, so if it bothered you that family members don't get to keep their work, this also fixes that. If that part annoys you, see readme for how to remove this feature.
Download mod on simfileshare
You might say "Okay well fun for you Gummi, but I don't have a community lot with crafting stations, so why would I need this?". Well fortunately Joandsarah has the solution for that problem! Check out the cute crafting studio she built to give all of you a place to start community crafting! Available on MTS
Conflicts: Only known conflict is iCad's original autonomy enabler, you have to pick if you want hers version of autonomy, or mine :) Readme contains breakdown of the functionality of all parts, to help you decide a load order should you encounter conflicts. It should be possible to resolve conflicts though if there are any others, so please report them to me :)
Credits: @joplayingthesims for collaborating with me and providing a lot that you can get started with if you don't have one, iCad at @dramallamadingdang for the original autonomy enabling mod, @cityof2morrow who helped playtest the mod
If anyone else builds a community lot intended for autonomous use, I hope you let me know somehow so I can add links to it in my post :) If any other modders see ways to improve on what I did, please feel free to do so :) I am hoping to eventually post an update that sends all crafting to inventory to fix the make one issue, and the station clogging that happens over time.